Commit Graph

157 Commits

Author SHA1 Message Date
Siavash Sameni
49f101d785 fix(android): reuse signal endpoint for direct-call media connection
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Direct-call accept hangs forever at the QUIC handshake on Android. Logs
from d7b37a5 showed:
  CallEngine::start (android) invoked relay=172.16.81.172:4433 room=call-…
  resolved relay addr
  identity loaded
  endpoint created, dialing relay   ← reached
                                    ← nothing, 90s+, no error
The "connect failed" and "QUIC connection established" log lines never
fire, meaning endpoint.connect_with(…).await never makes progress.

Repro is 100%: SFU room join (one endpoint) works perfectly; direct call
(opens a SECOND quinn::Endpoint on top of the signal one) hangs in the
QUIC handshake. Creating two quinn::Endpoints on Android's AAudio-adjacent
UDP stack apparently causes the second one's datagrams to never reach the
relay (the server never sees the Initial packet). Rather than fight the
platform, quinn is happy to multiplex multiple Connections on a single
Endpoint — so we reuse the signal endpoint for the media connection.

- SignalState now stores the quinn::Endpoint alongside the QuinnTransport.
  register_signal populates both at the same time.
- CallEngine::start (both android and desktop branches) takes an
  Option<wzp_transport::Endpoint>. Some → reuse (direct-call path, after
  register_signal). None → create fresh (SFU room join path).
- The connect tauri command reads state.signal.endpoint and threads it
  through to CallEngine::start, so the direct-call auto-connect (fired by
  the "setup" signal-event in main.ts) lands on the existing UDP socket.
- wzp_transport re-exports quinn::Endpoint so wzp-desktop doesn't need to
  depend on quinn directly.
- Also wraps the android connect in tokio::time::timeout(10s) so future
  hangs become deterministic "connect TIMED OUT" errors in logcat
  instead of silent deadlock.

Same fix applies verbatim to the desktop client — the user suspects
direct call is broken there too and this was likely always the cause,
just never surfaced because desktop was only tested via SFU rooms.
2026-04-09 20:29:51 +04:00
Siavash Sameni
b35a6b7d92 fix(wzp-native): copy WzpOboeRings by value, not by pointer
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PlayoutCallback::onAudioReady crashed with SIGSEGV(SEGV_ACCERR) on the
first AAudio callback because g_rings was a `const WzpOboeRings*` pointing
at the caller's stack frame. wzp_native_audio_start() constructs the
rings struct as a stack local in Rust, passes &rings to wzp_oboe_start
(which stored the raw pointer), and returns — at which point the stack
frame unwinds and g_rings becomes a dangling reference. The first audio
callback then read from freed memory and died.

- g_rings is now a static WzpOboeRings value (was `const WzpOboeRings*`).
  The raw int16 buffer + atomic index pointers inside the struct still
  point into the Rust-owned AudioBackend singleton, which is leaked for
  the lifetime of the process, so deep-copying the struct by value is
  safe and keeps the inner pointers valid forever.
- g_rings_valid atomic bool gates the audio-callback reads: set to true
  after the value copy in wzp_oboe_start, cleared in wzp_oboe_stop BEFORE
  the streams are torn down so any in-flight callback sees "no backend"
  and returns Stop instead of racing on g_rings.
- All g_rings->x accesses in the capture + playout callbacks switched to
  g_rings.x (member-of-value).

Reproduced on Pixel 6 / Android 15 with build 0105b0f:
  F libc: Fatal signal 11 (SIGSEGV), code 2 (SEGV_ACCERR),
          fault addr 0x71aa717eb0 in tid 11822 (AudioTrack)
  #00 PlayoutCallback::onAudioReady(oboe::AudioStream*, void*, int)+120
  #01 oboe::AudioStream::fireDataCallback(void*, int)+136
  ...
2026-04-09 19:11:16 +04:00
Siavash Sameni
c769a476a2 phase 2(android): port Oboe C++ bridge + audio FFI into wzp-native
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Now that Phase 1 proved the split-cdylib pipeline (build #37 launched
cleanly with 'wzp-native dlopen OK: version=42 msg=...' in logcat),
this commit brings the real audio code into wzp-native without ever
touching the Tauri crate:

- cpp/oboe_bridge.{h,cpp}, oboe_stub.cpp, getauxval_fix.c copied
  verbatim from crates/wzp-android/cpp/ (same files that work in the
  legacy wzp-android .so on this phone)
- build.rs near-identical to crates/wzp-android/build.rs: clones
  google/oboe@1.8.1 into OUT_DIR, compiles oboe_bridge.cpp + all
  oboe source files as a single static lib with c++_shared linkage,
  emits -llog + -lOpenSLES. On non-android hosts it compiles just
  oboe_stub.cpp so `cargo check` works locally without an NDK.
- Cargo.toml gets cc = "1" in [build-dependencies]. This is SAFE
  because wzp-native is a single-cdylib crate — crate-type is only
  ["cdylib"], no staticlib, so rust-lang/rust#104707 does not apply.
- src/lib.rs extends the FFI surface with the real audio API:
    wzp_native_audio_start() -> i32
    wzp_native_audio_stop()
    wzp_native_audio_read_capture(*mut i16, usize) -> usize
    wzp_native_audio_write_playout(*const i16, usize) -> usize
    wzp_native_audio_capture_latency_ms() -> f32
    wzp_native_audio_playout_latency_ms() -> f32
    wzp_native_audio_is_running() -> i32
  Plus a static AudioBackend singleton holding the two SPSC ring
  buffers (capture + playout) that are shared with the C++ Oboe
  callbacks via AtomicI32 cursors. The wzp_native_version() and
  wzp_native_hello() smoke tests from Phase 1 are preserved.

Compiles cleanly on macOS host with the stub oboe .cpp. Next build
will exercise the full cargo-ndk path inside docker to verify the
whole Oboe compile still works standalone.

Phase 3 (next commit): wzp-desktop engine.rs on Android calls
wzp-native's audio FFI via the already-wired libloading handle, and
the real CallEngine::start() is implemented for Android using the
same codec/handshake/send/recv pipeline as desktop but with Oboe
rings instead of CPAL rings.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 18:12:01 +04:00
Siavash Sameni
7cc53aedc7 refactor(android): split C++ into wzp-native cdylib, loaded at runtime
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Phase 1 of the big refactor. Escape the Tauri Android
__init_tcb+4 symbol leak (rust-lang/rust#104707) by making
wzp-desktop's Android .so pure Rust — ZERO cc::Build, no cpp/ files,
no C++ in the rustc link step. All future C++ (Oboe audio bridge)
lives in a new standalone cdylib crate `wzp-native` which is built
with cargo-ndk (the same path the legacy wzp-android crate uses
successfully on the same phone + same NDK), copied into Tauri's
gen/android/app/src/main/jniLibs at build time, and dlopened by
wzp-desktop at runtime via libloading.

Changes in this commit:
- NEW crate crates/wzp-native/ with crate-type = ["cdylib"] only
  (no staticlib, no rlib — rust#104707 shows mixing staticlib with
  cdylib leaks non-exported symbols, which is the original bug
  source). Phase 1 scaffold has TWO extern "C" functions:
    wzp_native_version() -> i32            (returns 42)
    wzp_native_hello(buf, cap) -> usize    (writes a string)
  So we can verify dlopen + dlsym + cross-.so FFI end-to-end
  before adding any real C++.
- desktop/src-tauri/cpp/ directory DELETED (7 files gone).
- desktop/src-tauri/build.rs reduced to just the git hash capture
  + tauri_build::build(). No more cc::Build of any kind.
- desktop/src-tauri/Cargo.toml: drop cc from build-dependencies,
  add libloading = "0.8" as an Android-only runtime dep.
- desktop/src-tauri/src/lib.rs Builder::setup() now (on Android only)
  dlopens libwzp_native.so, calls wzp_native_version() and
  wzp_native_hello(), and logs the result:
    "wzp-native dlopen OK: version=42 msg=\"hello from wzp-native\""
  If this log appears in logcat when the app launches and the home
  screen still renders, the split-cdylib pipeline is validated and
  Phase 2 (port the Oboe bridge into wzp-native) can proceed.
- scripts/build-tauri-android.sh: insert a `cargo ndk -t arm64-v8a
  build --release -p wzp-native` step before `cargo tauri android
  build`, with `-o desktop/src-tauri/gen/android/app/src/main/jniLibs`
  so the resulting libwzp_native.so lands in the place gradle will
  package into the final APK.
- Workspace Cargo.toml: add crates/wzp-native to [workspace] members.

Phase 2 (separate commit, only if Phase 1 works):
- Copy cpp/oboe_bridge.{h,cpp} + getauxval_fix.c from the legacy
  wzp-android crate into crates/wzp-native/cpp/.
- Add cc = "1" as a build-dependency on wzp-native (safe: it's a
  single-cdylib crate with no staticlib, so no symbol leak).
- Add build.rs that compiles the Oboe C++ and the wzp-native Rust
  FFI exposes the audio start/stop/read/write functions.
- wzp-desktop::engine.rs dlopens wzp-native at CallEngine::start,
  uses its audio functions instead of CPAL on Android.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 18:02:53 +04:00
Siavash Sameni
2288c1ae07 feat: direct calling UI for desktop Tauri app + merge android branch
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Tauri backend:
- register_signal: persistent _signal connection, presence registration
- place_call: send DirectCallOffer by fingerprint
- answer_call: accept/reject incoming calls
- get_signal_status: poll signal state

Frontend:
- Mode toggle: "Room" vs "Direct Call"
- Register button → registers on relay signal channel
- Incoming call panel with Accept/Reject
- Fingerprint input + Call button
- Auto-connect to media room on CallSetup event

Also merges feat/android-voip-client into desktop branch:
- Federation fixes, time-based dedup, FEC stale blocks
- Direct calling protocol types
- ACL + SAS verification

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 06:42:47 +04:00
Siavash Sameni
5d8e743cbf feat: Android engine + Kotlin API for direct 1:1 calling
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Rust engine:
- start_signaling(): persistent _signal connection, presence registration
- Signal recv loop: handles DirectCallOffer, CallRinging, CallSetup, Hangup
- New CallState variants: Registered, Ringing, IncomingCall
- Stats expose incoming_call_id, incoming_caller_fp, incoming_caller_alias, sas_code
- New EngineCommands: PlaceCall, AnswerCall, RejectCall

JNI bridge:
- nativeStartSignaling(relay, seed, token, alias)
- nativePlaceCall(targetFp)
- nativeAnswerCall(callId, mode)

Kotlin API (WzpEngine.kt):
- startSignaling(relay, seed, token, alias)
- placeCall(targetFingerprint)
- answerCall(callId, mode) — 0=Reject, 1=AcceptTrusted, 2=AcceptGeneric

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 06:02:48 +04:00
Siavash Sameni
6694aebfd9 fix: resolve 0.0.0.0 to connectable address in CallSetup relay_addr
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When relay listens on 0.0.0.0, derive the actual IP from the client's
connection address for the CallSetup message.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 05:56:19 +04:00
Siavash Sameni
d27e85ecf2 feat: SAS (Short Authentication String) for call identity verification
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Derive a 4-digit code from the shared DH secret via HKDF with label
"warzone-sas-code". Both peers compute the same code; a MITM relay
produces a different one. Users compare verbally during the call.

- CryptoSession::sas_code() -> Option<u32> on the trait
- ChaChaSession stores and returns the SAS
- HKDF derivation in WarzoneKeyExchange::derive_session()
- Tests: both peers match, MITM produces different code

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 05:48:08 +04:00
Siavash Sameni
39ac181d63 feat: ACL + capacity limit on call rooms, unified fingerprint format
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- Call rooms (call-*) restricted to the two authorized participants only
- Room capacity enforced at 2 for call rooms
- Unauthorized clients get immediate connection close
- Unified fingerprint format: SHA-256(Ed25519 pub)[:16] as xxxx:xxxx:...
  Used consistently in signal registration, handshake, and ACL checks

Tested: Alice+Bob authorized, attacker rejected with "not authorized"

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 05:43:03 +04:00
Siavash Sameni
3351cb6473 feat: direct 1:1 calling via relay signaling (Phase 1)
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New feature: call someone directly by fingerprint through the relay.

- Client connects with SNI "_signal" for persistent signaling
- RegisterPresence/RegisterPresenceAck for relay registration
- DirectCallOffer routed to target by fingerprint
- DirectCallAnswer with AcceptGeneric/AcceptTrusted/Reject modes
- Relay creates private room (call-{id}), sends CallSetup to both
- Both clients connect to private room for media (existing SFU path)
- Hangup forwarding + cleanup on disconnect
- Desktop CLI: --signal + --call <fingerprint> for testing
- CallRegistry tracks call state (Pending/Ringing/Active/Ended)
- SignalHub manages persistent signaling connections

Tested: Alice calls Bob by fingerprint, relay routes offer, Bob
auto-accepts, both join private room, media flows bidirectionally.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 05:35:16 +04:00
Siavash Sameni
1118eac752 fix: re-enable FEC + time-based dedup for federation
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Restore fec_ratio=0.2 on GOOD profile. Time-based dedup (2s TTL) with
payload hash prevents consecutive sender collisions while still catching
multi-path duplicates. Verified: 6 consecutive senders across 2 relays,
0 decode errors, 0 drops, FEC active.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 22:09:15 +04:00
Siavash Sameni
f935bd69cd fix: rewrite seq/fec for federation-delivered packets
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- Time-based dedup (2s TTL) replaces fixed-window dedup — consecutive
  senders with same seq numbers no longer collide
- Raw byte forwarding for federation local delivery (no re-serialization)
- Jitter buffer resets on large backward seq jumps (>100)
- recv_media skips malformed datagrams instead of returning connection-closed
- SIGTERM handler for clean QUIC shutdown on wzp-client
- JSONL event log infrastructure (--event-log flag) for protocol analysis
- FEC disabled on GOOD profile for federation debugging (fec_ratio=0.0)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 21:55:06 +04:00
Siavash Sameni
1c684f6b47 fix: rewrite seq/fec for federation-delivered packets
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Federation media from different senders had conflicting seq numbers,
FEC block IDs, and Opus decoder state. The relay now assigns fresh
monotonic seq/fec_block/fec_symbol to all federation-delivered packets,
ensuring clients see a clean continuous stream regardless of sender changes.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 15:48:55 +04:00
Siavash Sameni
c92db7e9b7 fix: preserve original relay label through multi-hop presence propagation
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When propagating GlobalRoomActive to other peers, use tagged participants
(with relay_label set to the originating relay) instead of the raw
untagged participants. This shows "Relay C" instead of "Relay B" when
C's participants are forwarded through hub B to A.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 15:34:22 +04:00
Siavash Sameni
c3bd657224 fix: FEC decoder resets stale blocks — fixes consecutive federation connects
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When a new sender reuses the same block_id values as a previous sender,
the FEC decoder was silently dropping all data because blocks were marked
as "already decoded". Now blocks older than 2 seconds are automatically
reset when new data arrives for them.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 15:26:00 +04:00
Siavash Sameni
8b79cdc6fc fix: dedup filter collision between different senders + build scripts default --pull
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- Dedup key now includes source peer fingerprint hash, preventing
  packets from different senders with same room+seq from being dropped
  as duplicates (was silently killing all multi-hop audio)
- Build scripts default to --pull (use --no-pull to skip)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 15:18:52 +04:00
Siavash Sameni
2eab56beec fix: federation presence dedup, stale cleanup, and Android SIGSEGV crash
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- Deduplicate remote participants by fingerprint in all merge sites
  (canonical == raw room name caused double-lookup, doubling every remote participant)
- GlobalRoomInactive now propagates updated participant list to other peers
  (hub relay B was not informing A when C's participants left)
- Add 15-second stale presence sweeper that purges remote participants
  from peers that stop sending data (safety net for QUIC timeout delays)
- Add @Synchronized to WzpEngine.getStats/stopCall/destroy to prevent
  TOCTOU race between stats polling coroutine and engine teardown (SIGSEGV)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 15:07:59 +04:00
Siavash Sameni
7dadc1ddd6 fix: default room 'general', cap auto codec at 24k
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- Android default room changed from 'android' to 'general'
- Relay choose_profile capped at GOOD (Opus 24k) — studio tiers
  (32k/48k/64k) cause high packet loss on federation paths due to
  larger datagrams exceeding path MTU. Will re-enable after MTU
  discovery is implemented.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 14:41:12 +04:00
Siavash Sameni
28f4a0fb6f fix: multi-hop presence — propagate remote rooms on new peer connect
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When a new federation link is established, announce not only LOCAL
global rooms but also rooms from OTHER peers (remote_participants).
This fixes multi-hop: when R2 connects to R3, R2 tells R3 about
R1's rooms that R2 learned about earlier.

Previously, only local rooms were announced on link setup. If R1
had a client but R2 had no clients, R2 wouldn't tell R3 about R1.

Also added diagnostic logging for room announcements on link setup.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 13:43:15 +04:00
Siavash Sameni
3d76acf528 fix: multi-hop federation — hub relay forwards without local participants
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Three fixes for 3-relay chain (R1→R2→R3):

1. Room lookup in handle_datagram: hub relay (R2) has no local
   participants, so active_rooms() was empty and datagrams were
   silently dropped. Now also checks global_rooms config directly,
   allowing hub relays to forward without local clients.

2. Multi-hop forwarding: removed active_rooms filter — forward to
   ALL connected peers except source. The receiving peer decides
   whether to deliver or forward further.

3. Android relay_label: native RoomMember now includes relay_label
   from RoomUpdate signal. Kotlin UI reads it for relay grouping.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 13:33:44 +04:00
Siavash Sameni
fc721c4217 fix: clear stale federated presence on GlobalRoomInactive
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When a remote relay's room goes inactive (all participants left),
the receiving relay now:
1. Clears remote_participants for that peer+room
2. Broadcasts updated RoomUpdate to local clients with the remote
   participant removed
3. Updates federation_active_rooms metric

Previously, remote participants lingered in the participant list
after disconnect, causing ghost entries and stale media forwarding.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 13:06:48 +04:00
Siavash Sameni
5c24adf1c1 feat: remote version query — wzp-client --version-check <relay>
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Connects to a relay over QUIC with SNI "version", reads build hash
from a unidirectional stream, prints "<relay> <git-hash>" and exits.

Usage: wzp-client --version-check 172.16.81.175:4434
Output: 172.16.81.175:4434 8dbda3e

Relay side: detects "version" SNI, opens uni stream, writes
BUILD_GIT_HASH, waits 100ms for client to read, closes.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 12:47:37 +04:00
Siavash Sameni
8dbda3e052 feat: --version flag with git hash + test script kill fix
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wzp-relay --version prints "wzp-relay <short-git-hash>".
Build hash also logged on startup: version=abc1234.
Enables verifying deployed relay matches expected build.

Also fixed federation-test.sh: use kill -INT (not SIGTERM) so
clients save recordings before exit. Added save delay.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 12:36:33 +04:00
Siavash Sameni
54cb6c3b71 feat: relay_label in RoomParticipant + tagged remote participants
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RoomParticipant.relay_label identifies which relay a participant is
connected to. Local participants have None, federated participants
get tagged with the peer relay's label when storing remote_participants.

This enables clients to group participants by relay in the UI.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 11:22:53 +04:00
Siavash Sameni
da593f9510 feat: relay-grouped participant rendering + relay_label in protocol
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RoomParticipant now has optional relay_label field. Desktop client
groups participants by relay: "This Relay" (green dot) for local,
peer label (blue dot) for federated. Shows all relays in the chain
including intermediate ones.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 11:22:05 +04:00
Siavash Sameni
a3ebf5616f fix: unified raw room names + merged presence on join
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1. CLI client now sends raw room names (no hash), matching Android
   JNI and Desktop Tauri. All three clients are now consistent.

2. When a client joins a global room, the relay merges federated
   remote participants into the initial RoomUpdate. Previously,
   clients that joined after the GlobalRoomActive signal only saw
   local participants. Now they see everyone immediately.

3. Added get_remote_participants() to FederationManager for querying
   cached remote participants from all peer links.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 11:09:15 +04:00
Siavash Sameni
ff6d0444c0 feat: federation Prometheus metrics — peer status, packets, active rooms
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Wires up the existing RelayMetrics federation fields:
- wzp_federation_peer_status{peer} — 1=connected, 0=disconnected
- wzp_federation_packets_forwarded_total{peer,direction} — in/out counts
- wzp_federation_active_rooms — number of active federated rooms

These are critical for monitoring federation health and will feed into
the adaptive codec selection system (PRD-coordinated-codec.md).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 11:00:13 +04:00
Siavash Sameni
8080713098 feat: federated presence — RoomUpdate includes remote participants
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GlobalRoomActive signal now carries participant list from the
announcing relay. When received, the relay:
1. Stores remote participants per peer link
2. Broadcasts merged RoomUpdate to local clients (local + all remote)

This means clients on different relays can now SEE each other in the
participant list. Also fixes build: removed non-existent metric field
references that were added by linter.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 10:52:27 +04:00
Siavash Sameni
e813362395 feat: federation metrics + dedup + rate limiting
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Add Prometheus metrics for federation links (per-peer RTT, packet
counters, active rooms gauge, dedup/rate-limit drop counters).

Add dedup filter (4096-entry ring buffer) to drop duplicate packets
arriving via multiple federation paths. Add per-room token bucket
rate limiter (500 pps) to prevent amplification.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 10:36:26 +04:00
Siavash Sameni
d52b8befd6 fix: canonical room hash for federation — handles hashed vs raw room names
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Different clients send different room names:
- Android: raw "general" as SNI
- Desktop: hash_room_name("general") = "f09ae11d..." as SNI

Federation datagrams are tagged with an 8-byte room hash. Previously,
each relay computed the hash from the client-provided room name,
causing mismatches between relays with different client types.

Fix: resolve_global_room() maps any room name (raw or hashed) to the
canonical [[global_rooms]] name. global_room_hash() always uses the
canonical name for federation hashing. handle_datagram uses both raw
and canonical hash matching to find the local room.

Also: run_participant now receives the pre-computed federation_room_hash
so the egress uses the canonical hash, not the client-specific name.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 10:31:26 +04:00
Siavash Sameni
0abecf7fd8 feat: adaptive quality engine + codec indicator UI
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Wire AdaptiveQualityController into Android engine for auto codec
switching based on network quality reports. Add color-coded TX/RX
codec badges to the in-call screen showing active codecs and Auto mode.

- Recv task: ingest QualityReports, feed to controller, signal profile
  changes via AtomicU8 to send task
- Send task: check for pending profile switch at frame boundaries,
  update encoder/FEC/frame size
- Track peer codec from incoming packet headers
- Kotlin UI: codec badges (blue=studio, green=good, amber=degraded,
  red=catastrophic) with Auto tag
- Add .taskmaster to .gitignore

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 10:19:11 +04:00
Siavash Sameni
f4cc3b1a6b fix: forward media to ALL connected peers, not just those with room active
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The bug: when a local client joins a global room and sends media, the
egress task checked peer_links.active_rooms to decide where to forward.
But active_rooms tracks what PEERS announced (their rooms), not what
WE announced. So our own GlobalRoomActive signal went out but our
peer_links had empty active_rooms — media was dropped.

Fix: for locally-originated media, send to ALL connected federation
peers unconditionally. The receiving relay decides whether to deliver
to local participants (if it has the room) or forward further. This
is correct because federation peers are explicitly configured — if
they're connected, they should receive global room media.

Multi-hop forwarding (handle_datagram) still filters by active_rooms
to prevent loops — only forwards to peers that announced the room.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 10:09:50 +04:00
Siavash Sameni
406461d460 feat: personalized config generation with --listen addr + own fingerprint
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When --config points to a non-existent file, the relay now generates
a personalized example config that includes:
- listen_addr matching the --listen flag (not hardcoded 0.0.0.0:4433)
- Pre-filled [[peers]] section with this relay's detected IP, port,
  and TLS fingerprint — ready to copy/paste into other relay configs

This makes setting up federation much easier: start each relay, it
generates its config with its own peering info commented out, you
just uncomment and copy between configs.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 09:38:28 +04:00
Siavash Sameni
7064f484af feat: -c/--config and -i/--identity flags for multi-instance relay
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Enables running multiple relays on the same machine:
  wzp-relay -c ~/.wzp1/config.toml -i ~/.wzp1/relay-identity --listen :4433
  wzp-relay -c ~/.wzp2/config.toml -i ~/.wzp2/relay-identity --listen :4434
  wzp-relay -c ~/.wzp3/config.toml -i ~/.wzp3/relay-identity --listen :4435

Config auto-creation: if the config file doesn't exist, writes an
example config with all fields documented and commented. The relay
starts with defaults but the file is ready to edit.

Identity auto-generation: if the identity file doesn't exist, generates
a new random seed (OsRng via wzp_crypto::Seed::generate) and saves it.
Subsequent starts load the same identity.

Short flags: -c for --config, -i for --identity.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 09:18:48 +04:00
Siavash Sameni
1d2222a25a debug: add datagram receive + multi-hop forward error logging
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Added logging to trace federation media flow:
- media_task logs first + every 250th received datagram (count, len)
- handle_datagram multi-hop forward logs errors (was silently dropped)
- forward_to_peers logs when no peer matches

2-relay (A→B): WORKING — full audio received, 300 packets forwarded
3-relay (A→B→C): B receives datagrams from A but only 1 arrives —
  remaining packets not received, likely a QUIC read_datagram issue
  when handle_datagram holds locks during processing. Needs further
  investigation into async lock contention or datagram buffering.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 08:45:54 +04:00
Siavash Sameni
270e139f20 feat: federation media forwarding WORKING — global rooms router model complete
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2-relay test: 5.0s audio, RMS 4748, PASS. Full pipeline verified:
- Room correctly identified as global (hash matching works)
- Federation egress channel created and connected
- GlobalRoomActive signals exchanged between peers
- 300 packets (250 source + 50 FEC) forwarded via tagged datagrams
- Client B on relay B received full 5-second tone from client A on relay A

Added debug logging: is_global check, egress channel creation, per-peer
forwarding with active_rooms diagnostic when no match found. Also logs
egress packet count (first + every 250th).

Multi-hop propagation: GlobalRoomActive signals forwarded to other peers
so A→B→C chain knows about rooms across the full mesh.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 08:31:37 +04:00
Siavash Sameni
b00db5dfdc feat: federation rewrite — global rooms router model
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Major rewrite of relay federation replacing virtual participants with
a clean router model:

1. Global rooms: [[global_rooms]] in TOML config declares rooms that
   are bridged across federation. Each relay is a router + local SFU.

2. Room events: RoomManager emits LocalJoin/LocalLeave via broadcast
   channel when rooms transition between empty and non-empty.

3. GlobalRoomActive/Inactive signals: relays announce when they have
   local participants in global rooms. Peers track active state and
   forward media accordingly. Announcements propagate for multi-hop.

4. Media forwarding: separated from SFU loop. Local participant sends
   via mpsc channel → egress task → forward_to_peers() → room-hash
   tagged datagrams to active peer links. Inbound datagrams delivered
   to local participants + forwarded to other active peers (multi-hop).

5. Loop prevention: don't forward back to source relay.

6. Room name hashing: is_global_room() checks both plain name and
   hash (clients hash room names for SNI privacy).

Removed: ParticipantSender::Federation, federated_participants, virtual
participant join/leave, periodic room polling. Rooms now only contain
local participants.

Signaling tested: 3-relay chain (A→B←C) correctly propagates
GlobalRoomActive through B to both A and C. Media forwarding plumbing
in place but needs final debugging.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 07:54:38 +04:00
Siavash Sameni
bc8bb3d790 feat: [[trusted]] config + FederationHello for one-sided federation
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- Added [[trusted]] config: relay B can accept inbound federation
  from relay A by fingerprint alone, without knowing A's address.
  A connects to B with [[peers]], B trusts A with [[trusted]].

- FederationHello signal: outbound connections send their TLS
  fingerprint as first signal. The accepting relay verifies it
  against [[peers]] (by IP) or [[trusted]] (by fingerprint).

- Tested 3-relay chain: A→B←C. Both A and C connect to B, B trusts
  both. B correctly accepts both inbound connections. Room
  announcements flow A→B and C→B.

- Remaining: B needs to announce rooms back to A and C on the same
  connection so media can flow A→B→C. Currently A has no virtual
  participant for B, so media doesn't reach B's SFU for forwarding.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 06:49:20 +04:00
Siavash Sameni
ea51d068e6 feat: --debug-tap for relay packet header logging
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Adds --debug-tap <room> flag (or debug_tap in TOML config) that logs
every media packet's header metadata passing through a room. Use '*'
for all rooms.

Output (via tracing target "debug_tap"):
  TAP room=... dir=in addr=... seq=31 codec=Opus24k ts=520
      fec_block=5 fec_sym=1 repair=false len=65 fan_out=1

Shows: direction, source address, sequence number, codec ID, timestamp,
FEC block/symbol, repair flag, payload size, and fan-out count.
No decryption needed — headers are not encrypted.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 06:34:22 +04:00
Siavash Sameni
7271942c6a feat: federation media forwarding working — audio crosses between relays
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Added debug logging to federation signal path. Fixed the announce/recv
flow: outbound link's announce_task sends FederationRoomJoin, peer's
inbound signal_task receives it and creates virtual participant.

Tested: two relays on localhost with mutual TOML config, client A
sends tone via relay A, client B records via relay B — audio received
through federation (0.1s/RMS 7291/PASS).

Room announcement delay is ~1s (poll interval). The full pipeline:
client join → room created → announce_task detects → sends signal →
peer receives → creates virtual participant → SFU loop forwards
media via room-hash-tagged datagrams → peer demuxes → local delivery.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 06:26:49 +04:00
Siavash Sameni
e50925e05a fix: IP-based peer matching for inbound federation + room announcements
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- Inbound federation connections now matched by source IP against
  configured peer URLs (QUIC clients don't present TLS certs, so
  fingerprint matching fails for inbound direction).
- Added periodic room announcement task (1s poll) that sends
  FederationRoomJoin to peers when new rooms appear with local
  participants. Handles rooms created after federation link is up.
- Added find_peer_by_addr() to FederationManager.

Federation link topology: each relay pair has 2 connections (outbound
from each side). Outbound sends signals, peer's inbound receives them.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-08 05:49:37 +04:00
Siavash Sameni
6be36e43c2 feat: relay federation infrastructure — room bridging, loop prevention, peer connections
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Phase 1 of relay federation:

1. Signal messages: FederationRoomJoin/Leave/ParticipantUpdate added
   to SignalMessage enum for relay-to-relay room coordination.

2. Room changes: ParticipantOrigin (Local/Federated) tracking, loop
   prevention (federated media only forwards to local participants),
   ParticipantSender::Federation with 8-byte room-hash prefixed
   datagrams, merged participant lists (local + remote), new methods:
   join_federated(), update_federated_participants(), local_senders(),
   active_rooms(), local_participants().

3. FederationManager: connects to configured peers via QUIC with SNI
   "_federation", reconnects with exponential backoff (5s-300s),
   exchanges FederationRoomJoin signals, runs recv loops for both
   signals and media datagrams, creates virtual participants in rooms.

4. Accept-side: _federation SNI handling in main.rs, unknown peer
   gets helpful "add to relay.toml" log message, recognized peers
   handed off to FederationManager.

TODO: TLS fingerprint verification — currently outbound connections
use client_config() which doesn't present a cert, so inbound
verification fails. Need mutual TLS or URL-based peer matching.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 22:30:18 +04:00
Siavash Sameni
2f2720802d feat: TOML config file with federation peers + --config flag
The relay now supports loading configuration from a TOML file via
--config <path>. CLI flags override TOML values. All fields have
serde defaults so a minimal config only needs what you want to change.

Example relay.toml:
  listen_addr = "0.0.0.0:4433"
  [[peers]]
  url = "193.180.213.68:4433"
  fingerprint = "1a:39:38:..."
  label = "Pangolin EU"

Federation hint on startup now shows TOML format with TLS fingerprint
(not Ed25519 identity fingerprint), since TLS fingerprint is what
peers actually verify. Configured peers are logged on startup.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 22:13:56 +04:00
Siavash Sameni
087bfd2335 feat: deterministic TLS certificate from relay identity seed
The relay's TLS certificate is now derived from the persisted
Ed25519 seed via HKDF, so the same seed produces the same cert
and the same TLS fingerprint across restarts. This fixes the
"Server Key Changed" warnings on every relay restart.

Implementation: HKDF-SHA256(seed, "wzp-tls-ed25519") → Ed25519
signing key → PKCS8 DER → rcgen KeyPair → self-signed cert.

Also adds tls_fingerprint() helper (SHA-256 of DER cert, hex with
colons) and prints it on startup. This is the prerequisite for
relay federation (peers verify each other by TLS fingerprint).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 22:10:08 +04:00
Siavash Sameni
0a05e62c7f feat: relay prints federation peering config on startup
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On startup, the relay detects its outbound IP (via UDP socket trick)
and prints a ready-to-copy YAML snippet for other relays to federate:

  federation: to peer with this relay, add to peers config:
    - url: "193.180.213.68:4433"
      fingerprint: "a5d6:e3c6:..."

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 21:37:10 +04:00
Siavash Sameni
d06cf66538 fix: auto codec, force-ping button, relay delete button
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1. Auto codec: new "Auto" position on quality slider (JNI index 7).
   When selected, the engine uses the relay's chosen_profile from
   CallAnswer instead of the local preference. Slider now has 8
   positions: Studio 64k → Auto → Codec2 1.2k.

2. Force ping: added refresh button (↻) in Manage Relays dialog
   header. Calls pingAllServers() to re-check all relays on demand.

3. Delete relay fix: the X button was inside a Surface(onClick=...)
   which swallowed the touch event. Replaced with a separate Surface
   that properly intercepts the click.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 21:22:24 +04:00
Siavash Sameni
7bddc6b5a6 fix: advertise studio profiles in desktop handshake supported_profiles
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Same fix as Android — the CallOffer now includes STUDIO_64K/48K/32K
so the relay can negotiate studio quality levels.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 21:06:48 +04:00
Siavash Sameni
c8bcc5c974 fix: advertise studio profiles in handshake supported_profiles
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The CallOffer only advertised GOOD/DEGRADED/CATASTROPHIC. When a
client uses a studio profile, the relay's choose_profile couldn't
pick it. Now advertises all 6 profiles (studio 64k/48k/32k + good +
degraded + catastrophic) in both Android engine and shared handshake.

Also: the relay MUST be rebuilt with the new CodecId variants,
otherwise it will fail to deserialize CallOffer messages containing
studio QualityProfiles in supported_profiles.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 19:39:31 +04:00
Siavash Sameni
53f8bf8fff feat: full quality tiers + slider UI + key-change warning on Android
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1. Wire protocol: add Opus 32k/48k/64k (CodecId 6/7/8) + STUDIO
   profiles with is_opus() helper. Opus enc/dec accept all Opus variants.

2. JNI bridge: expand profile_from_int to 7 levels (0-6) mapping to
   GOOD, DEGRADED, CATASTROPHIC, Codec2_3200, STUDIO_32K/48K/64K.

3. Settings UI: replace radio buttons with Material3 Slider — 7 stops
   from Studio 64k (green) to Codec2 1.2k (dark red), matching desktop.

4. Key-change warning: AlertDialog on connect when server fingerprint
   has changed. Shows old vs new fingerprint, Accept New Key or Cancel.
   Accepting saves the new fingerprint and proceeds with the call.

5. Engine recv: handle studio codec IDs in auto-switch path.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 19:11:29 +04:00
Siavash Sameni
a8c2011445 feat: add Opus 32k/48k/64k studio quality tiers
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Adds three new codec IDs (Opus32k=6, Opus48k=7, Opus64k=8) and
corresponding STUDIO_32K, STUDIO_48K, STUDIO_64K quality profiles.
All use 20ms frames with minimal FEC (10%) for maximum quality on
good networks.

Updated across: wire protocol (codec_id.rs), encoder/decoder
(opus_enc/dec.rs), adaptive codec switch (call.rs), CLI
(--profile studio-64k), desktop engine + UI slider (8 quality
levels from Studio 64k green to Codec2 1.2k red).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 18:31:05 +04:00