fix: resolve 0.0.0.0 to connectable address in CallSetup relay_addr
When relay listens on 0.0.0.0, derive the actual IP from the client's connection address for the CallSetup message. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -794,10 +794,25 @@ async fn main() -> anyhow::Result<()> {
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}
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// Send CallSetup to both parties
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// Use the address the client connected to (their remote addr
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// is our perspective, but we need our listen addr).
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// Replace 0.0.0.0 with the client's destination IP.
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let relay_addr_for_setup = if listen_addr_str.starts_with("0.0.0.0:") {
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let port = &listen_addr_str[8..];
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// Use the local IP from the client's connection
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let local_ip = addr.ip();
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if local_ip.is_loopback() {
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format!("127.0.0.1:{port}")
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} else {
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format!("{local_ip}:{port}")
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}
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} else {
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listen_addr_str.clone()
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};
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let setup = SignalMessage::CallSetup {
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call_id: call_id.clone(),
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room: room.clone(),
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relay_addr: listen_addr_str.clone(),
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relay_addr: relay_addr_for_setup,
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};
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{
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let hub = signal_hub.lock().await;
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