Three real bugs, one smoke-test session's worth of progress.
1. RELAY: wrong advertised addr in CallSetup
The direct-call CallSetup computed `relay_addr = addr.ip()` where
`addr = connection.remote_address()` — i.e. the CLIENT'S IP, not the
relay's. So the relay was telling both parties "the call room is at
the answerer's IP:4433", which meant each client dialed either the
other client (no server listening) or themselves. Both endpoint.connect
calls hung forever and the call never happened.
Fix: compute the relay's own advertised IP once at startup. If the
listen addr is 0.0.0.0, probe the primary outbound interface via the
classic UDP-bind-and-connect(8.8.8.8:80) trick to discover the LAN
IP the OS would use to reach external hosts. Thread the resulting
advertised_addr_str into the CallSetup sender for both parties.
2. RELAY: accept loop serialized QUIC handshakes
Previously the main accept loop called `wzp_transport::accept` which
did both `endpoint.accept().await` AND `incoming.await` (the server-
side QUIC handshake). A single slow handshake therefore blocked every
subsequent client from being accepted. Unroll the helper here and
move `incoming.await` into the per-connection spawned task, so every
handshake runs in parallel. Also log "accept queue: new Incoming",
"QUIC handshake complete", and "QUIC handshake failed" so we can tell
immediately whether a client's packets are reaching the relay at all.
3. ANDROID: playout was routed to the silent in-call stream
The Oboe playout stream was configured with Usage::VoiceCommunication,
which routes to the Android in-call earpiece stream. That stream is
silent unless the Activity has called AudioManager.setMode(
IN_COMMUNICATION) and, even then, only the earpiece/BT headset get
audio (not the loud speaker). Result: android→mac calls worked
because mac had a normal media output, but mac→android calls were
silent even though packets flowed through the relay just fine.
Switch to Usage::Media + ContentType::Speech so Oboe routes to the
loud speaker and uses the media volume slider. A later polish step
will wire setMode + setSpeakerphoneOn from MainActivity.kt so we can
go back to VoiceCommunication for AEC and proximity-sensor routing.
Plus: heartbeat tracing every 2s in the send/recv tasks — frames_sent,
last_rms, last_pkt_bytes, short_reads on the send side; decoded_frames,
last_decode_n, last_written, decode_errs on the recv side. Will make the
next "no sound" regression trivial to localize.
Direct-call accept hangs forever at the QUIC handshake on Android. Logs
from d7b37a5 showed:
CallEngine::start (android) invoked relay=172.16.81.172:4433 room=call-…
resolved relay addr
identity loaded
endpoint created, dialing relay ← reached
← nothing, 90s+, no error
The "connect failed" and "QUIC connection established" log lines never
fire, meaning endpoint.connect_with(…).await never makes progress.
Repro is 100%: SFU room join (one endpoint) works perfectly; direct call
(opens a SECOND quinn::Endpoint on top of the signal one) hangs in the
QUIC handshake. Creating two quinn::Endpoints on Android's AAudio-adjacent
UDP stack apparently causes the second one's datagrams to never reach the
relay (the server never sees the Initial packet). Rather than fight the
platform, quinn is happy to multiplex multiple Connections on a single
Endpoint — so we reuse the signal endpoint for the media connection.
- SignalState now stores the quinn::Endpoint alongside the QuinnTransport.
register_signal populates both at the same time.
- CallEngine::start (both android and desktop branches) takes an
Option<wzp_transport::Endpoint>. Some → reuse (direct-call path, after
register_signal). None → create fresh (SFU room join path).
- The connect tauri command reads state.signal.endpoint and threads it
through to CallEngine::start, so the direct-call auto-connect (fired by
the "setup" signal-event in main.ts) lands on the existing UDP socket.
- wzp_transport re-exports quinn::Endpoint so wzp-desktop doesn't need to
depend on quinn directly.
- Also wraps the android connect in tokio::time::timeout(10s) so future
hangs become deterministic "connect TIMED OUT" errors in logcat
instead of silent deadlock.
Same fix applies verbatim to the desktop client — the user suspects
direct call is broken there too and this was likely always the cause,
just never surfaced because desktop was only tested via SFU rooms.
User reports tapping "answer" on an incoming direct call does nothing
visible, and suspects the same may affect desktop. The signal recv loop
had no tracing at all, so we can't tell whether CallSetup is being
received, whether the recv loop died silently, or whether
CallEngine::start is failing between "identity loaded" and
"connected to relay, handshake complete".
- register_signal recv loop now logs every message type with fields
(CallRinging, DirectCallOffer, DirectCallAnswer, CallSetup, Hangup,
unhandled), plus a warn! on recv errors and a final warn when the
loop exits.
- place_call / answer_call commands log entry + success / error. The
answer_call error path logs the underlying send_signal error so we
can see it in logcat instead of only in the JS error toast.
- CallEngine::start android branch logs relay/room/alias on entry,
logs "endpoint created, dialing relay" between create_endpoint and
connect, "QUIC connection established, performing handshake" between
connect and perform_handshake, and promotes all three potential
failures to explicit error! logs so a silent hang / error becomes
visible in logcat.
No functional changes — pure diagnostics. Stacks on b35a6b7 (the Oboe
stack-pointer-escape fix) so build #43 carries both.
PlayoutCallback::onAudioReady crashed with SIGSEGV(SEGV_ACCERR) on the
first AAudio callback because g_rings was a `const WzpOboeRings*` pointing
at the caller's stack frame. wzp_native_audio_start() constructs the
rings struct as a stack local in Rust, passes &rings to wzp_oboe_start
(which stored the raw pointer), and returns — at which point the stack
frame unwinds and g_rings becomes a dangling reference. The first audio
callback then read from freed memory and died.
- g_rings is now a static WzpOboeRings value (was `const WzpOboeRings*`).
The raw int16 buffer + atomic index pointers inside the struct still
point into the Rust-owned AudioBackend singleton, which is leaked for
the lifetime of the process, so deep-copying the struct by value is
safe and keeps the inner pointers valid forever.
- g_rings_valid atomic bool gates the audio-callback reads: set to true
after the value copy in wzp_oboe_start, cleared in wzp_oboe_stop BEFORE
the streams are torn down so any in-flight callback sees "no backend"
and returns Stop instead of racing on g_rings.
- All g_rings->x accesses in the capture + playout callbacks switched to
g_rings.x (member-of-value).
Reproduced on Pixel 6 / Android 15 with build 0105b0f:
F libc: Fatal signal 11 (SIGSEGV), code 2 (SEGV_ACCERR),
fault addr 0x71aa717eb0 in tid 11822 (AudioTrack)
#00 PlayoutCallback::onAudioReady(oboe::AudioStream*, void*, int)+120
#01 oboe::AudioStream::fireDataCallback(void*, int)+136
...
Oboe fails silently to open the AAudio input stream without
android.permission.RECORD_AUDIO, so the call audio would never actually
flow even after phase 3's engine wiring.
- AndroidManifest.xml: declare RECORD_AUDIO and MODIFY_AUDIO_SETTINGS, and
android.hardware.microphone as a required feature. These files are the
cargo-tauri-generated scaffold — nothing in .gitignore excludes them, so
the intended Tauri 2 mobile workflow is to commit them once populated.
- MainActivity.kt: override onCreate to call ActivityCompat.requestPermissions
for the audio perms on first launch. The dialog shows exactly once; the
grant is persisted per-package. onRequestPermissionsResult logs the
outcome so we can spot failures in logcat.
A full native Tauri permission plugin integration is deferred to
Step 6 (polish) together with notifications, icon, and background service.
Step 3 of the Tauri Android rewrite was still returning "audio backend not
yet wired on Android (step 3)" because the cfg-gated Android stubs for
connect/disconnect/toggle_mic/toggle_speaker/get_status were shadowing the
real commands. Now that CallEngine::start() has a real Android body (phase
3, commit fdbe502), the gates are unnecessary.
- Drop the #[cfg(not(target_os = "android"))] gates from all five
engine-backed Tauri commands.
- Delete the Android stub block (~50 LOC of "not connected" boilerplate).
- Ungate `use engine::CallEngine;` and the AppState.engine field so both
targets share the same Mutex<Option<CallEngine>>.
- CallEngine::stop() now calls crate::wzp_native::audio_stop() on Android so
the mic + speaker are released between calls, matching the desktop
behaviour where dropping _audio_handle tears down CPAL.
Direct-call flow on Android: peer sends DirectCallOffer → user accepts via
answer_call → relay sends signal "setup" event → main.ts auto-invokes
connect(relay, room) → CallEngine::start() runs the Android branch →
wzp_native::audio_start() brings up Oboe → send/recv tasks stream PCM
through the dlopen boundary.
Replaces the Android-side CallEngine::start() stub with a real implementation
that mirrors the desktop start() body but routes all PCM through the
standalone wzp-native cdylib loaded at startup via libloading instead of
using CPAL.
- desktop/src-tauri/src/wzp_native.rs: new module with a static
OnceLock<libloading::Library> + cached raw fn pointers for every symbol
we need (version, hello, audio_start/stop, read_capture, write_playout,
is_running, capture/playout_latency_ms). init() resolves everything once
at startup; accessors return default values if init() never ran.
- desktop/src-tauri/src/lib.rs: drop the inline dlopen smoke test, add
`mod wzp_native;` behind target_os="android", and invoke
wzp_native::init() from the Tauri setup() callback so the library is
loaded + all symbols cached before any CallEngine can touch audio.
- desktop/src-tauri/src/engine.rs: the Android #[cfg] branch of
CallEngine::start() now does the full QUIC handshake + signal loop +
Opus send/recv tasks, calling wzp_native::audio_start() /
audio_read_capture() / audio_write_playout() instead of the desktop
CPAL rings. SyncWrapper now holds a placeholder Box<()> on Android
because the audio backend lives in a process-global singleton inside
libwzp_native.so rather than being owned per-engine.
Next step: build #39 on the remote docker builder and smoke-test on
Pixel 6 that the Connect button in the UI successfully brings up Oboe
and streams audio through the dlopen boundary.
Now that Phase 1 proved the split-cdylib pipeline (build #37 launched
cleanly with 'wzp-native dlopen OK: version=42 msg=...' in logcat),
this commit brings the real audio code into wzp-native without ever
touching the Tauri crate:
- cpp/oboe_bridge.{h,cpp}, oboe_stub.cpp, getauxval_fix.c copied
verbatim from crates/wzp-android/cpp/ (same files that work in the
legacy wzp-android .so on this phone)
- build.rs near-identical to crates/wzp-android/build.rs: clones
google/oboe@1.8.1 into OUT_DIR, compiles oboe_bridge.cpp + all
oboe source files as a single static lib with c++_shared linkage,
emits -llog + -lOpenSLES. On non-android hosts it compiles just
oboe_stub.cpp so `cargo check` works locally without an NDK.
- Cargo.toml gets cc = "1" in [build-dependencies]. This is SAFE
because wzp-native is a single-cdylib crate — crate-type is only
["cdylib"], no staticlib, so rust-lang/rust#104707 does not apply.
- src/lib.rs extends the FFI surface with the real audio API:
wzp_native_audio_start() -> i32
wzp_native_audio_stop()
wzp_native_audio_read_capture(*mut i16, usize) -> usize
wzp_native_audio_write_playout(*const i16, usize) -> usize
wzp_native_audio_capture_latency_ms() -> f32
wzp_native_audio_playout_latency_ms() -> f32
wzp_native_audio_is_running() -> i32
Plus a static AudioBackend singleton holding the two SPSC ring
buffers (capture + playout) that are shared with the C++ Oboe
callbacks via AtomicI32 cursors. The wzp_native_version() and
wzp_native_hello() smoke tests from Phase 1 are preserved.
Compiles cleanly on macOS host with the stub oboe .cpp. Next build
will exercise the full cargo-ndk path inside docker to verify the
whole Oboe compile still works standalone.
Phase 3 (next commit): wzp-desktop engine.rs on Android calls
wzp-native's audio FFI via the already-wired libloading handle, and
the real CallEngine::start() is implemented for Android using the
same codec/handshake/send/recv pipeline as desktop but with Oboe
rings instead of CPAL rings.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Phase 1 of the big refactor. Escape the Tauri Android
__init_tcb+4 symbol leak (rust-lang/rust#104707) by making
wzp-desktop's Android .so pure Rust — ZERO cc::Build, no cpp/ files,
no C++ in the rustc link step. All future C++ (Oboe audio bridge)
lives in a new standalone cdylib crate `wzp-native` which is built
with cargo-ndk (the same path the legacy wzp-android crate uses
successfully on the same phone + same NDK), copied into Tauri's
gen/android/app/src/main/jniLibs at build time, and dlopened by
wzp-desktop at runtime via libloading.
Changes in this commit:
- NEW crate crates/wzp-native/ with crate-type = ["cdylib"] only
(no staticlib, no rlib — rust#104707 shows mixing staticlib with
cdylib leaks non-exported symbols, which is the original bug
source). Phase 1 scaffold has TWO extern "C" functions:
wzp_native_version() -> i32 (returns 42)
wzp_native_hello(buf, cap) -> usize (writes a string)
So we can verify dlopen + dlsym + cross-.so FFI end-to-end
before adding any real C++.
- desktop/src-tauri/cpp/ directory DELETED (7 files gone).
- desktop/src-tauri/build.rs reduced to just the git hash capture
+ tauri_build::build(). No more cc::Build of any kind.
- desktop/src-tauri/Cargo.toml: drop cc from build-dependencies,
add libloading = "0.8" as an Android-only runtime dep.
- desktop/src-tauri/src/lib.rs Builder::setup() now (on Android only)
dlopens libwzp_native.so, calls wzp_native_version() and
wzp_native_hello(), and logs the result:
"wzp-native dlopen OK: version=42 msg=\"hello from wzp-native\""
If this log appears in logcat when the app launches and the home
screen still renders, the split-cdylib pipeline is validated and
Phase 2 (port the Oboe bridge into wzp-native) can proceed.
- scripts/build-tauri-android.sh: insert a `cargo ndk -t arm64-v8a
build --release -p wzp-native` step before `cargo tauri android
build`, with `-o desktop/src-tauri/gen/android/app/src/main/jniLibs`
so the resulting libwzp_native.so lands in the place gradle will
package into the final APK.
- Workspace Cargo.toml: add crates/wzp-native to [workspace] members.
Phase 2 (separate commit, only if Phase 1 works):
- Copy cpp/oboe_bridge.{h,cpp} + getauxval_fix.c from the legacy
wzp-android crate into crates/wzp-native/cpp/.
- Add cc = "1" as a build-dependency on wzp-native (safe: it's a
single-cdylib crate with no staticlib, so no symbol leak).
- Add build.rs that compiles the Oboe C++ and the wzp-native Rust
FFI exposes the audio start/stop/read/write functions.
- wzp-desktop::engine.rs dlopens wzp-native at CallEngine::start,
uses its audio functions instead of CPAL on Android.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
llvm-nm on the crashing .so confirmed the research's smoking gun theory:
000000000130c1f0 t _Z10__init_tcbP10bionic_tcbP18pthread_internal_t
0000000000000000 a pthread_create.cpp
0000000001331108 t pthread_create
All lowercase 't' (= LOCAL text symbols), zero UND dynamic references
for pthread_create. So rustc's link step is pulling bionic's own
pthread_create.cpp compilation unit out of libc.a as a whole-archive
inclusion and binding those symbols locally inside our .so, instead
of letting them stay UND and resolved against libc.so at dlopen time.
Rust's libstd thread::spawn then calls the LOCAL (broken) pthread_create
which calls the LOCAL __init_tcb with arguments set up for bionic's
static-executable layout — crashes at __init_tcb+4 with SEGV_ACCERR.
`-Wl,--exclude-libs,ALL` tells the linker to make symbols from static
archives NOT appear in the dynamic symbol table of the output .so.
`-Wl,--no-whole-archive` tells it to only pull archive objects that
satisfy undefined references, not include the whole archive blindly.
If this works, the symbol table should show pthread_create as UND
(or at least not locally bound) and the app should launch. If it
doesn't, the remaining fallback is the research's action #3 —
extract the C++ into its own upstream cdylib crate built with
cargo-ndk, and dlopen it from the Tauri cdylib at runtime.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
External research (per rust-lang/rust#104707) pointed at this as the
highest-probability cause of our byte-identical __init_tcb+4 /
pthread_create SIGSEGVs:
> Having 'staticlib' alongside 'cdylib' in crate-type leaks non-exported
> symbols from the staticlib into the cdylib's symbol table. For a
> Tauri Android cdylib, that means bionic's private pthread_create /
> __init_tcb code — which got pulled in statically from libc.a the
> moment any cc::Build C++ file added C++-linkage overhead — ends up
> bound LOCALLY inside our .so instead of being resolved dynamically
> against libc.so at dlopen time.
Symptoms that match the theory exactly:
- llvm-nm on the crashing .so shows __init_tcb and pthread_create as
LOCAL symbols with C++ name mangling (bionic's own pthread_create.cpp)
- Adding any cc::Build cpp(true) step reliably triggers the crash,
independent of which linker (android24-clang vs android26-clang) or
which libc++ linkage (shared/static/none)
- The legacy wzp-android crate (["cdylib", "rlib"]) works fine on the
same phone with the same NDK + Rust toolchain + Oboe C++ code
- tauri.conf.json bundle.android.minSdkVersion=26 propagates to
gradle but the .so still crashes byte-identically
Drop 'staticlib' from crate-type. If we ever need it for iOS, re-add
behind a target.'cfg(target_os = "ios")' gate. The desktop binary
still links against the rlib, so the bin target on macOS/Linux/Windows
is unaffected.
Source: https://github.com/rust-lang/rust/issues/104707
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
User theory: tauri-cli hardcodes minSdkVersion=24 into its rustc
invocation regardless of gradle build.gradle.kts, .cargo/config.toml,
or env var overrides — but DOES read from tauri.conf.json's
bundle.android block. That would explain why every cc::Build C++
compile crashed with __init_tcb+4 via pthread_create: API-24 bionic's
.init_array routines for the linked-in .init_array clash with the
pthread_create state tao later expects.
This commit applies the fix AND re-adds the smallest known crashing
variant (E.1 with cpp_link_stdlib('c++_shared')) so the test has one
clear failure mode to compare against:
tauri.conf.json bundle:
"android": { "minSdkVersion": 26 }
build.rs (on android target):
- hello.c (plain C, worked in Step A)
- getauxval_fix.c (plain C, worked in Step D)
- hello2.c (plain C, worked in Step D+1)
- cpp_smoke.cpp (C++ via cc::Build .cpp(true), crashed in E.1)
Also re-emits the libc++_shared.so copy into gen/android jniLibs so
the runtime linker can resolve the NEEDED entry cc-rs added via
cpp_link_stdlib('c++_shared').
If this launches → theory validated, proceed with Oboe integration.
If this crashes → need to keep digging.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Step D (hello.c + getauxval_fix.c) launches cleanly. E.minus-1
(hello.c + getauxval_fix.c + cpp_smoke.c) crashes. All three are
plain-C trivial single-function files.
Theory: the regression is triggered by having 3 or more cc::Build
static libs in a Tauri Android cdylib, regardless of what the libs
contain. Test: clone hello.c as hello2.c (same content, different
symbol) and add a third cc::Build step compiling it. If this crashes,
the trigger is just the number of static libs. If it launches, there's
something magical about cpp_smoke.c specifically (unlikely — it was
near-identical content).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Verify the Step D baseline still launches after the environment mutations
we may have caused during the E bisection (docker image rebuild, tauri-cli
version drift, etc). Build.rs is now byte-identical to commit a852cad
(Step D) except for the git hash capture block that already existed at
that point.
If this launches cleanly → the cpp_smoke addition genuinely breaks
something, bisection continues.
If this crashes → the environment regressed between Step D and now,
and we need to rebuild the docker image to an earlier snapshot.
c++_shared crashed, c++_static crashed, no stdlib crashed. The remaining
variable isolated to cc::Build::new().cpp(true) itself is the C++
compile-mode invocation of clang++. Rename cpp_smoke.cpp → cpp_smoke.c
and drop .cpp(true), leaving a plain-C cc::Build that compiles the
exact same bytes (minus the 'extern "C"' linkage spec which is C++-
only syntax).
This is structurally identical to Step A (hello.c), which worked. If
THIS build launches, the diff between 'works' and 'crashes' is purely
the .cpp(true) mode — something clang++ does differently at compile
or link time when producing object files for a Tauri Android cdylib.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
c++_shared crashed. c++_static also crashed. Both have libc++ code
landing in the final .so — one as a NEEDED dynamic lib, the other
bundled statically. So the trigger isn't the NEEDED entry specifically,
it's libc++ being present in any form.
cpp_smoke.cpp is just 'extern "C" int wzp_cpp_hello() { return 42; }'
with zero C++ features used, so we can drop cpp_link_stdlib completely
and the compile still succeeds. No libc++ .a or .so referenced at all.
If this crashes: the trigger is cc::Build::new().cpp(true) switching
rustc's final linker driver from clang to clang++ (which pulls in
different default libraries).
If this launches: the trigger is libc++'s own static initializers or
the libc++ code itself doing something that breaks our .so at dlopen
time, and we have a path forward — C++ code that doesn't need libc++
(e.g., a thin C++ bridge to Oboe that uses only POD types at the
boundary, with all the STL stuff confined to Oboe's own compilation
unit which would still need libc++...). More likely we still need a
C-only audio interface like raw AAudio via the ndk Rust crate.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Every E.x variant crashed identically when linked with c++_shared, even
with a 3-line cpp file that's dead-stripped from the final .so. The
crash offsets are byte-identical across E.1, E.2, E.4, and the original
full-Oboe Step E. That points at a non-code link-time delta: the
`cargo:rustc-link-lib=c++_shared` directive that adds a NEEDED entry
for libc++_shared.so to the .so's dynamic table.
Swap to c++_static — bundles libc++ directly into our .so so the
NEEDED entry disappears. If this launches cleanly, we've conclusively
proven the NEEDED libc++_shared.so is the root cause and we have a
workable linkage for any C++ we want to add to the Tauri Android build
(including the eventual Oboe audio backend).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Last bisection step. cpp/cpp_smoke.cpp reduced to a single extern 'C'
function that returns 42. No #include, no std::atomic, no std::mutex,
no std::thread. Only C++ things remaining are:
- cc::Build::new().cpp(true) in build.rs (C++ mode compile)
- cpp_link_stdlib('c++_shared') emitting -lc++_shared
If this still crashes with the same __init_tcb+4 / pthread_create
stack, we've conclusively proven the trigger is NOT any C++ code
that ends up in the final .so (everything gets dead-stripped
anyway because Rust never references wzp_cpp_hello). The trigger
must be either:
a) cargo:rustc-link-lib=c++_shared (adds NEEDED entry for
libc++_shared.so in the .so's dynamic table, causing the
dynamic linker to load libc++_shared.so at dlopen() time
alongside our .so), or
b) Some interaction between cpp(true) mode and the rest of the
build pipeline (toolchain flags, symbol visibility, etc.)
After this build we stop and write an incident report for the
WarzonePhone Tauri Android rewrite bisection so far.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Incremental bisection within Step E. E.4 (atomic + mutex + thread) still
crashed at __init_tcb. Drop mutex and thread, keep only std::atomic.
Build.rs still emits cargo:rustc-link-lib=c++_shared via
cpp_link_stdlib('c++_shared'), so the NEEDED entry for libc++_shared.so
in the final .so stays identical. Goal: if this crashes, the issue is
purely the dynamic link against libc++_shared (not thread/mutex code).
If it passes, the issue is actually std::thread or std::mutex use.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Bisection for the __init_tcb+4 crash that Step E introduced: drop the
full Oboe C++ build (200+ files, hundreds of KB of code) and replace
it with ONE tiny cpp/cpp_smoke.cpp that exercises the libc++ features
Oboe uses — std::atomic, std::mutex, std::thread — via an
extern "C" wzp_cpp_smoke() function that's exported but NEVER called
from Rust.
Still compiled with cpp_link_stdlib("c++_shared"), same as Oboe.
libc++_shared.so still copied into gen/android jniLibs. But no Oboe
headers, no Oboe source files, no -llog / -lOpenSLES links.
Hypothesis: if cpp_smoke.cpp alone reproduces the __init_tcb crash,
the trigger is "any libc++_shared link that references
std::thread/std::mutex" and Oboe is not the specific culprit. If it
launches cleanly, Oboe itself (its size, its static constructors, or
a specific header) is responsible — and we then bisect Oboe's
source tree.
fetch_oboe() and add_cpp_files_recursive() are retained in build.rs
with #[allow(dead_code)] so re-enabling the full Oboe compile is a
one-line edit once we've identified what's safe to include.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Incremental Step E (commit 4250f1b) proved that merely compiling the
Oboe C++ bridge into libwzp_desktop_lib.so — with NO Rust-side FFI
bindings, no function calls — resurrects the __init_tcb+4 / pthread_
create SIGSEGV at WryActivity.onCreate. Bisection:
build #17 (baseline) ✓
build #18 (Step A, hello.c) ✓
build #19 (Step B, wzp-client dep) ✓
build #21 (Step C, engine mod compiled) ✓
build #22 (Step D, getauxval_fix.c) ✓
build #23 (Step E, Oboe C++ compiled) ✗ — __init_tcb+4 crash
Root cause: tauri-cli hard-codes `aarch64-linux-android24-clang` as the
Rust linker. Without any C++ code in the .so, libstd's pthread_create
reference gets resolved against the dynamic libc.so. The moment we add
a C++ static library that links against libc++_shared, the link-time
resolution pulls in the API-24 libc.a static pthread_create stub — and
Rust's libstd then also calls that stub instead of libc.so's real one.
The stub calls __init_tcb which SIGSEGVs because bionic's TCB state
only exists for static-libc main executables, not .so's loaded via
dlopen. API-26 NDK has proper dynamic bindings that resolve correctly.
Option 3 fix: at image build time, replace every NDK
aarch64-linux-android24-clang (and armv7/x86_64/i686, clang/clang++)
binary with a one-line shell script that exec()s the corresponding
android26-clang. Since tauri-cli invokes the linker via absolute path,
PATH and env var overrides fail — but replacing the binary on disk
inside the image is guaranteed to take effect. The legacy wzp-android
crate doesn't need this because cargo-ndk respects .cargo/config.toml
where a crate-level linker override is set.
Only changing the Dockerfile here. Next: rebuild the image no-cache,
retry Step E, and if the baseline holds, proceed to Steps F/G.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Fifth incremental variable — and the first genuinely heavy one. Adds:
- cpp/oboe_bridge.{h,cpp} (copied verbatim from crates/wzp-android/cpp/)
- cpp/oboe_stub.cpp (fallback if Oboe can't be fetched)
- build.rs now clones google/oboe@1.8.1 into OUT_DIR and compiles
oboe_bridge.cpp + every .cpp file under oboe/src/ as a single
static library via cc::Build, using shared libc++. Same logic as
the legacy wzp-android build.rs.
- libc++_shared.so gets copied from the NDK sysroot into the Tauri
gen/android jniLibs directory so the runtime linker can find it.
- rustc-link-lib=log / OpenSLES emitted for Oboe's Android backends.
Deliberately NOT called from Rust yet — no extern "C" FFI declarations,
no oboe_audio.rs module, the `wzp_oboe_*` symbols from the static lib
are simply present but unreferenced.
Goal: isolate whether the Oboe C++ compile + static lib link alone
(with its libc++ dependency and log/OpenSLES bindings) regresses the
working baseline. If the build still launches and renders the home
screen, we know the C++ side is clean and the actual regression is
caused by calling into Oboe at runtime (next step).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Fourth incremental variable. Adds the getauxval_fix.c shim from the
legacy wzp-android crate (which has been shipping with it for months
without issue) to our cc::Build on Android. The file defines a single
getauxval() function that delegates to bionic's real runtime
implementation via dlsym — this is needed because rustc links
compiler-rt's broken static getauxval stub that SIGSEGVs in .so
libraries loaded via dlopen (reads __libc_auxv which is NULL).
Not imported from Rust. Goal: verify that adding a second C static
archive (and especially one that overrides a libc-ish symbol) doesn't
regress the working build.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Build #20 failed to compile on Android because I over-gated the
wzp_proto imports to non-Android. resolve_quality() is compiled on
every platform (it's outside the CallEngine impl) and references
QualityProfile + CodecId — both platform-independent types from
wzp_proto. Move those back to an unconditional import. tracing stays
gated (only the desktop start() body logs; the Android stub is silent).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Third incremental variable. Previously the engine module was cfg-gated
out of the Android build entirely (`#[cfg(not(target_os = "android"))]
mod engine;` in lib.rs). Now it's always compiled, so any link-time
effect of having engine.rs in the compilation unit can be measured
against the working baseline from build #19.
Changes kept deliberately small:
- lib.rs: drop the cfg gate on `mod engine;`. `use engine::CallEngine`
stays gated because the Android-specific connect/disconnect/... stubs
in lib.rs don't reference the type.
- engine.rs: the `wzp_client::{audio_io, call}` imports + CodecId +
QualityProfile are gated to non-Android (they require the `audio`
feature on wzp-client which Android doesn't pull in). On Android we
keep only the MediaTransport import for transport.close(). The impl
block now has two `start()` methods: the full CPAL-backed one for
desktop, and a 6-line Android stub that returns `Err("audio engine
not yet wired on Android")` so attempts to `connect` from the UI
fail cleanly.
Goal: verify that linking in the compiled engine module (plus the
types it references) on Android doesn't regress the working baseline.
Home screen should still render and register_signal should still work.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Second incremental variable on the path to Oboe. Adds a
`[target.'cfg(target_os = "android")'.dependencies]` block that pulls
in wzp-client with NO features enabled — no audio (no CPAL), no vpio
(no VoiceProcessingIO). This gives the Android build access to
wzp-client's platform-independent modules (call, handshake, audio_ring,
codec wiring) without any system audio bindings.
Deliberately no new imports in lib.rs or engine.rs. The only effect
should be: cargo-tauri on Android now has to compile wzp-client and
all its transitive crates (wzp-codec, wzp-fec, wzp-proto, wzp-crypto
already pulled directly; now also audiopus, raptorq, etc.) and link
them into libwzp_desktop_lib.so.
Goal: verify that merely expanding the compiled code set to include
wzp-client doesn't regress the previous working state. If it does, we
know one of wzp-client's transitive deps is the problem — probably a
C dep like audiopus or codec2.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
First incremental variable on the path back to Oboe integration. Changes
are deliberately minimal: add cc = "1" to [build-dependencies] (cargo
build-deps resolve against the host so the line is unconditional), and
on the Android target run a single cc::Build step that compiles
cpp/hello.c — a 6-line file that defines one function (`wzp_hello_stub`)
that is never called from Rust.
Goal: verify that merely introducing a C static library into the .so
via cc::Build does not regress the working build (#17, commit 5309938
= build #6 behaviour: launches, renders home screen, registers on
relay). If this build still works, we know cc::Build pipelines alone
are fine and can move to the next variable.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Spent 10+ builds chasing a __init_tcb+4 / pthread_create SIGSEGV after
adding the oboe audio backend. Every "fix" made things worse. Reverting
all Android-specific files to the state at 35642d1 (build #6), which
was the last commit where the Tauri Android app actually launched,
rendered the home screen, and successfully registered on a relay.
Reverted files (all back to their 35642d1 content):
- desktop/src-tauri/Cargo.toml (no build-dep cc, no tracing-android)
- desktop/src-tauri/build.rs (git hash only, no Oboe / cc build)
- desktop/src-tauri/src/lib.rs (engine cfg-gated on non-android)
- desktop/src-tauri/src/main.rs (two-line desktop entry)
- desktop/src-tauri/src/engine.rs (desktop-only audio setup)
- scripts/Dockerfile.android-builder (no android24→26 clang shim)
- scripts/build-tauri-android.sh (no linker env vars / manifest patch)
Deleted (were added between b314138 and e2e023d):
- desktop/src-tauri/cpp/getauxval_fix.c
- desktop/src-tauri/cpp/oboe_bridge.{h,cpp}
- desktop/src-tauri/cpp/oboe_stub.cpp
- desktop/src-tauri/src/oboe_audio.rs
Next: rebuild image on remote (to drop the baked-in clang shim), build
an APK, install on Pixel 6, verify the UI renders the same way build #6
did. From there we add features back ONE at a time so we can actually
bisect which one triggers the tao::ndk_glue crash. User's rule:
"if you want to change stack, change incrementally, so we can debug".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Once the Dockerfile rewrites every android24-clang to exec android26-clang,
the linker uses the API-26 NDK sysroot and libstd's pthread_create reference
resolves directly against libc.so's real runtime symbol — no interposition
needed.
The pthread_shim.c approach was actually fighting its own solution: our
shim's dlsym() call bound at link time to libdl.a's STUB dlsym (a
five-line function inside libdl_static.o that just returns NULL and sets
dlerror to "libdl.a is a stub --- use libdl.so instead"). NDK r19 and
glibc 2.34 both replaced libdl.a with empty stubs because dynamic loading
is now part of the main libc/bionic — so no amount of link-order
tinkering can make a static libdl.a dlsym actually work.
Remove pthread_shim.c, the cc::Build::new().file("cpp/pthread_shim.c")
step in build.rs, and the -Wl,--wrap=pthread_create rustc-link-arg. Keep
getauxval_fix.c because that one DOES work at link time (the symbol
override is for a function compiler-rt defines statically, not one that
would depend on the stub libdl.a/libc.a).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Build #13's PATH wrapper trick failed because tauri-cli invokes the linker
with an absolute path (/opt/android-sdk/ndk/.../bin/aarch64-linux-android24-
clang), which bypasses \$PATH entirely. The pthread_shim logs confirmed the
broken API-24 stubs were still being linked:
WZP_pthread_shim: dlsym(RTLD_DEFAULT, pthread_create) returned NULL:
libdl.a is a stub --- use libdl.so instead
Move the fix up a level — into the Dockerfile itself. On image build, for
each of the four android ABIs × {clang, clang++}, rename
`${abi}24-${suffix}` to `${abi}24-${suffix}.orig` and replace it with a
shell wrapper that exec()s `${abi}26-${suffix}`. Any call to the API-24
wrapper — via PATH, absolute path, or otherwise — now transparently runs
the API-26 wrapper, which uses the real libc.so/libdl.so bindings.
The old bash-c /tmp/wrappers workaround in build-tauri-android.sh is
removed now that the image handles it at the right layer.
Also add `--shell` to build-tauri-android.sh: opens an interactive docker
container on the remote with the same mounts/env as the build, so I can
iterate on cargo tauri android build / manually patch files / etc.
without the full git push → ssh → rebuild → install loop.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Build #12's instrumented pthread_shim gave us the definitive diagnosis:
WZP_pthread_shim: dlsym(RTLD_DEFAULT, pthread_create) returned NULL:
libdl.a is a stub --- use libdl.so instead
Tauri-cli invokes `aarch64-linux-android24-clang` as the linker and the
API-24 NDK sysroot ships *stub* libdl.a / libc.a: they compile fine but
every symbol crashes if called, because they're meant to coexist with a
separate dynamic .so that the dynamic linker provides at runtime. Rust's
pre-built libstd.rlib has static calls into those stubs baked in, so no
matter what we do at link time the broken code lands in the .so.
Env-var overrides of CARGO_TARGET_AARCH64_LINUX_ANDROID_LINKER don't
stick — tauri-cli resets them before invoking cargo. So instead of
fighting the env, we put a wrapper on $PATH, literally named
`aarch64-linux-android24-clang`, that exec()s the android26 version.
When tauri-cli looks up android24-clang via PATH, it gets our wrapper,
our wrapper runs android26-clang, and suddenly the whole build is using
the API-26 NDK sysroot with real dynamic bindings to libc.so / libdl.so.
Wrappers are installed for all four ABIs (aarch64, armv7, x86_64, i686)
× both suffixes (clang, clang++) directly inside the docker bash -c
preamble before any cargo invocation.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Build #11 linked cleanly with --wrap=pthread_create but crashed at launch
on tao::ndk_glue::create with a Rust .expect() panic — meaning the shim's
__wrap_pthread_create successfully intercepted the call but returned
non-zero, triggering std::thread::spawn's Result::expect panic.
Add __android_log_print tracing so logcat shows exactly which resolver
path fired (RTLD_DEFAULT vs dlopen fallback) and what dlerror reports
when they fail. Also try RTLD_DEFAULT first — it's the simplest and
should find libc.so's pthread_create in the process's global symbol
table without any namespace games.
Build #10 failed with:
ld.lld: error: duplicate symbol: pthread_create
>>> defined at pthread_shim.c:30
>>> ... in archive libpthread_shim.a
(the other definition coming from libstd's bundled libc.a stub)
The raw-symbol-override approach was naive: when two static archives
both define the same symbol the linker refuses instead of picking one.
Switch to GNU-ld's `--wrap=pthread_create` mechanism:
- All `pthread_create` references get rewritten to `__wrap_pthread_create`
- Our shim now defines `__wrap_pthread_create` (no symbol clash)
- Inside the shim we `dlopen("libc.so")` + `dlsym("pthread_create")` to
get the real runtime symbol directly, bypassing BOTH the broken static
stub (libstd's libc.a copy) AND libstd's own pthread_create path
- `--real_pthread_create` is deliberately NOT used — it would alias the
same broken stub the wrap exists to avoid
The wrap flag is emitted via `cargo:rustc-link-arg` in build.rs so it
only affects the Android target (the Android-branch of build.rs is the
only place that emits it).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Builds #7, #8 and #9 all crashed at launch with the same SIGSEGV inside
__init_tcb(bionic_tcb*, pthread_internal_t*)+4 called via pthread_create
from std::sys::thread::unix::Thread::new.
Digging further: the problem is NOT the final linker we pass to cargo.
It's that rustup ships a PRE-COMPILED libstd for aarch64-linux-android
which was built statically against an old NDK libc archive. That archive
has a pthread_create stub which calls a static __init_tcb stub that
assumes libc's static init path has set up the TCB — which never happens
in a .so loaded via dlopen. Bumping minSdk to 26 or forcing the
android26-clang linker (903a07c) doesn't rebuild libstd and therefore
doesn't fix the bundled broken stub.
The legacy wzp-android crate dodged this with a getauxval_fix.c shim that
interposes getauxval via RTLD_NEXT. The same trick works for pthread_create
here: define our own `int pthread_create(...)` in cpp/pthread_shim.c that
forwards to `dlsym(RTLD_NEXT, "pthread_create")` — the real, fully working
version exported from libc.so. The linker processes our static lib before
libstd.rlib, so libstd's unresolved pthread_create reference binds to our
symbol, and the broken libc.a stub inside libstd is never pulled in.
build.rs compiles cpp/pthread_shim.c right after cpp/getauxval_fix.c so
both symbol overrides are in place before any Rust code gets linked.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The previous commit bumped minSdk from 24 to 26 in build.gradle.kts
hoping tauri-cli would pick it up and use the android26-clang linker,
but the crash recurred at exactly the same frame (__init_tcb via
pthread_create via std::thread::spawn). That means tauri-cli is
ignoring the gradle minSdk value and sticking with its hardcoded
aarch64-linux-android24-clang.
The android24 linker resolves __init_tcb against the broken static
stub in libc.a (API 24 does NOT export __init_tcb as a dynamic symbol
from libc.so — it only exists in the static archive, and the stub
expects the TCB to be initialised by a running static init path,
which never happens in a dlopen-loaded .so).
Override the linker env vars directly in the docker run invocation
for all four ABIs. These take precedence over anything tauri-cli or
.cargo/config.toml might set.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Build #7 crashed at launch on the Pixel 6 with SIGSEGV in
__init_tcb / pthread_create called from tao::ndk_glue::create in
WryActivity.onCreate:
#00 __init_tcb(bionic_tcb*, pthread_internal_t*)+4
#01 pthread_create+360
#02 std::sys::thread::unix::Thread::new
#04 tao::platform_impl::platform::ndk_glue::create
#05 Java_com_wzp_desktop_WryActivity_create
Tauri scaffolds build.gradle.kts with `minSdk = 24`, which makes the
tauri-cli invoke `aarch64-linux-android24-clang` as the Rust linker. That
linker transitively pulls broken static stubs from libc.a for getauxval,
__init_tcb and pthread_create — these stubs only work in statically-
linked executables because they read bionic state (__libc_auxv, TCB) that
only the libc init path sets up. In a .so loaded via dlopen they SIGSEGV
the moment anything spawns a thread.
API 26+ has the real runtime symbols and the NDK-26 linker resolves them
against libc.so instead of the static fallback. This is also the minimum
Oboe supports. Patch the generated build.gradle.kts post-init to swap
`minSdk = 24` for `minSdk = 26` — the legacy wzp-android crate solved
the same issue with a .cargo/config.toml linker override plus a
getauxval_fix.c shim.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This is the big one — the Tauri Android app now has a real audio stack
capable of full-duplex VoIP, reusing the proven C++ Oboe bridge from the
legacy wzp-android crate.
Architecture:
- desktop/src-tauri/cpp/ — copies of oboe_bridge.{h,cpp}, oboe_stub.cpp,
and getauxval_fix.c from crates/wzp-android/cpp/. build.rs clones
google/oboe@1.8.1 into OUT_DIR and compiles the bridge + all Oboe
sources as "oboe_bridge" static lib, linking against shared libc++
(static would pull broken libc stubs that SIGSEGV in .so libraries).
- src/oboe_audio.rs — Rust side: an SPSC ring buffer matching the C++
bridge's AtomicI32 layout, plus OboeHandle::start() which returns
(capture_ring, playout_ring, owning_handle). The ring exposes the same
(available / read / write) methods as wzp_client::audio_ring::AudioRing
so CallEngine treats both backends interchangeably.
- src/engine.rs — compiled on every platform now. A cfg-switched type
alias picks wzp_client::audio_ring::AudioRing on desktop and
crate::oboe_audio::AudioRing on Android. The audio setup block has
three branches: VPIO/CPAL on macOS, CPAL on Linux/Windows, Oboe on
Android. Send/recv tasks are identical across platforms.
- src/lib.rs — removes all the "step 3 not done" Android stubs. The
engine module is no longer cfg-gated; connect / disconnect / toggle_mic
/ toggle_speaker / get_status are single implementations used by both
desktop and Android. Identity path resolves via app.path().app_data_dir()
from the Tauri setup() callback (already wired in step 1).
Runtime mic permission:
- scripts/build-tauri-android.sh now injects RECORD_AUDIO + MODIFY_AUDIO_
SETTINGS into gen/android/app/src/main/AndroidManifest.xml after init,
and overwrites MainActivity.kt with a version that calls
ActivityCompat.requestPermissions in onCreate. This is idempotent:
every build re-applies the patches so tauri re-init can't regress them.
Cargo.toml:
- cc is now an unconditional build-dep (build.rs runs on the host, so
target-gating build-deps doesn't work).
- wzp-client is now a dep on every platform. On Android it gets default
features only (no "audio"/"vpio") so CPAL isn't dragged in — oboe_audio
provides the capture/playout rings instead.
- tracing-android is added on Android so tracing events flow into logcat.
build.rs also gained embedded git hash (WZP_GIT_HASH) capture, which is
shown under the fingerprint on the home screen — already committed in
7639aaf, reinstated here alongside the Oboe build logic.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds 172.16.81.125:4433 (the laptop's LAN IP) as the first default relay
so the Android rewrite can be tested against a relay whose logs are on the
same host as the builds and screenshots. On fresh installs the Laptop
relay is pre-selected as index 0. On upgrades from an older cached
settings blob, a one-shot migration unshifts it to the front if missing,
so we don't have to tap through Manage Relays after every reinstall.
Marked "remove once Android rewrite is stable" — the address is a hardcoded
LAN IP that won't be valid in other environments.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two related Android-only papercuts found while testing build #4 on a Pixel 6:
1. Frontend was crashing in the WebView with:
Tauri/Console: Uncaught (in promise) event.listen not allowed.
Permissions associated with this command: core:event:allow-listen,
core:event:default
The desktop build worked fine because Tauri's default capability set
covers the desktop side. On Android (and iOS) Tauri 2.x is much stricter
about ACL — without an explicit capabilities/default.json that lists
"android" in its platforms, the WebView gets zero permissions. Add a
default capability granting core:default + the event listener perms
across all five platforms (linux/macOS/windows/android/iOS).
2. Every fresh docker run produced a new ~/.android/debug.keystore, so
`adb install -r` of a freshly built APK over an already-installed one
failed with INSTALL_FAILED_UPDATE_INCOMPATIBLE. Mount a persistent host
volume at /home/builder/.android in build-tauri-android.sh so the same
debug keystore is reused across builds and `install -r` keeps working.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three home-screen issues from the first Tauri Android APK:
1. Alias was empty (no seed-derived name).
Port the adjective+noun word lists from the old Kotlin SettingsRepository
into a `derive_alias()` helper that maps the first 4 bytes of the seed to
indices in those lists. Same seed → same alias forever, different seeds →
effectively random aliases — so reinstalls keep the user's identity AND
the friendly name they're used to.
2. Build identity was invisible — couldn't tell which APK was actually
installed (this caused us a lot of grief on the Kotlin app).
build.rs now captures `git rev-parse --short HEAD` and emits it as
`WZP_GIT_HASH`, exposed via a new `get_app_info` command. The frontend
stamps `build <hash> • <alias>` under the fingerprint on the home screen.
3. Register on relay failed with `Permission denied (os error 13)`.
Root cause: I hardcoded `/data/data/com.wzp.phone/files/.wzp` as the
identity dir, but the Tauri Android package id is `com.wzp.desktop` —
so the app was trying to write into another app's data directory and
getting EACCES at the filesystem layer. Fix: resolve the data dir from
Tauri's `path().app_data_dir()` API in the `setup()` callback and stash
it in a `OnceLock<PathBuf>`. Works on Android, macOS, Linux, Windows
without any cfg gymnastics.
Also: `get_app_info` returns the resolved `data_dir` so we can debug
storage issues from the UI (it's set as the build-hash element's title).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Dockerfile.android-builder: install Android API 36 platform + build-tools
35.0.0 alongside the existing API 34 set. Tauri 2.x mobile defaults to
compileSdk 36 / build-tools 35; without these the gradle build fails with
"SDK directory is not writable" because the read-only /opt/android-sdk
volume can't grow at build time. Adding Node.js 20, all four Rust android
targets, and tauri-cli 2.x was already in place.
scripts/build-tauri-android.sh: new build wrapper for the desktop/ Tauri
project (parallel to scripts/build-and-notify.sh which targets the legacy
android/ Kotlin app). Pulls the branch on remote, runs cargo tauri android
build inside the docker image, and sends three ntfy.sh/wzp notifications
that all carry the short git hash:
- STARTED [hash] — <commit subject>
- OK [hash] (size) — <rustypaste apk url>
- FAILED [hash] (line N) — <rustypaste log url>
On failure the full /tmp/wzp-tauri-build.log is uploaded to rustypaste so
the URL in the failure ntfy is directly downloadable, same place as the
APK.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Tauri 2.x Mobile links the app as a cdylib loaded from a Java Activity, so
all of the Builder/command code has to live in a library crate. Move the
existing logic verbatim into src/lib.rs::run() and reduce src/main.rs to a
two-line desktop entry point that calls into it.
Cargo.toml gets a [lib] section (crate-types: staticlib + cdylib + rlib,
named wzp_desktop_lib) and the wzp-client dependency — which pulls CPAL +
VoiceProcessingIO — is moved behind cfg(not(target_os = "android")) so the
Android cdylib doesn't need an audio backend yet. Engine-backed Tauri
commands (connect/disconnect/toggle_mic/toggle_speaker/get_status) get
Android stubs that return clear "not yet wired" errors. The signaling
commands (register_signal/place_call/answer_call/get_signal_status/
ping_relay/get_identity) are platform-independent and unchanged.
Also: get_identity / register_signal now auto-create the seed if missing
instead of erroring with "connect to a room first", and the identity dir
resolves to /data/data/com.wzp.phone/files/.wzp on Android (proper
app-internal storage) vs \$HOME/.wzp on desktop.
Side note: src/main.rs was previously untracked — desktop builds were
working only because it existed in the local worktree. This commit fixes
that too.
Step 1 of the Android rewrite plan (tauri-mobile scaffold). No audio yet.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Mode toggle: "Room" vs "Direct Call" tabs on pre-connection screen
- Direct Call mode: Register button → registers on relay signal channel
- After registration: shows fingerprint dial pad + incoming call panel
- Incoming call: green Accept / red Reject buttons with caller info
- Ringing state display while waiting for callee
- CallSetup auto-connects to media room
- CallStats extended: sas_code, incoming_call_id/fp/alias fields
- CallViewModel: registerForCalls(), placeDirectCall(), answerIncomingCall()
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
git pull fails when refs are stale from concurrent builds. Switch to
git gc + git fetch + git reset --hard origin/branch for robustness.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When relay listens on 0.0.0.0, derive the actual IP from the client's
connection address for the CallSetup message.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Derive a 4-digit code from the shared DH secret via HKDF with label
"warzone-sas-code". Both peers compute the same code; a MITM relay
produces a different one. Users compare verbally during the call.
- CryptoSession::sas_code() -> Option<u32> on the trait
- ChaChaSession stores and returns the SAS
- HKDF derivation in WarzoneKeyExchange::derive_session()
- Tests: both peers match, MITM produces different code
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Call rooms (call-*) restricted to the two authorized participants only
- Room capacity enforced at 2 for call rooms
- Unauthorized clients get immediate connection close
- Unified fingerprint format: SHA-256(Ed25519 pub)[:16] as xxxx:xxxx:...
Used consistently in signal registration, handshake, and ACL checks
Tested: Alice+Bob authorized, attacker rejected with "not authorized"
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>