Siavash Sameni f5542ef822 feat(p2p): Phase 6 — ICE-style path negotiation
Before Phase 6, each side's dual-path race ran independently and
committed to whichever transport completed first. When one side
picked Direct and the other picked Relay, they sent media to
different places — TX > 0 RX: 0 on both, completely silent call.

Phase 6 adds a negotiation step: after the local race completes,
each side sends a MediaPathReport { call_id, direct_ok, winner }
to the peer through the relay. Both wait for the other's report
before committing a transport to the CallEngine. The decision
rule is simple: if BOTH report direct_ok = true, use direct; if
EITHER reports false, BOTH use relay.

## Wire protocol

New `SignalMessage::MediaPathReport { call_id, direct_ok,
race_winner }`. The relay forwards it to the call peer via the
same signal_hub routing used for DirectCallOffer/Answer. The
cross-relay dispatcher also forwards it.

## dual_path::race restructured

Returns `RaceResult` instead of `(Arc<QuinnTransport>, WinningPath)`:
- `direct_transport: Option<Arc<QuinnTransport>>`
- `relay_transport: Option<Arc<QuinnTransport>>`
- `local_winner: WinningPath`

Both paths are run as spawned tasks. After the first completes,
a 1s grace period lets the loser also finish. The connect
command gets BOTH transports (when available) and picks the
right one based on the negotiation outcome. The unused transport
is dropped.

## connect command flow (revised)

1. Run race() → RaceResult with both transports
2. Send MediaPathReport to relay with our direct_ok
3. Install oneshot; wait for peer's report (3s timeout)
4. Decision: both direct_ok → use direct; else → use relay
5. Start CallEngine with the agreed transport

If the peer never responds (old build, timeout), falls back to
relay — backward compatible.

## Relay forwarding

MediaPathReport is forwarded like DirectCallOffer/Answer: via
signal_hub.send_to(peer_fp) for same-relay calls, and via
cross-relay dispatcher for federated calls.

## Debug log events

- `connect:dual_path_race_done` — local race result
- `connect:path_report_sent` — our report to the peer
- `connect:peer_report_received` — peer's report
- `connect:peer_report_timeout` — peer didn't respond (3s)
- `connect:path_negotiated` — final agreed path with reasons

Full workspace test: 423 passing (no regressions).

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 10:03:42 +04:00

WarzonePhone

Custom lossy VoIP protocol built in Rust. E2E encrypted, FEC-protected, adaptive quality, designed for hostile network conditions.

Quick Start

# Build
cargo build --release

# Run relay
./target/release/wzp-relay --listen 0.0.0.0:4433

# Send a test tone
./target/release/wzp-client --send-tone 5 relay-addr:4433

# Web bridge (browser calls)
./target/release/wzp-web --port 8080 --relay 127.0.0.1:4433 --tls
# Open https://localhost:8080/room-name in two browser tabs

Architecture

See docs/ARCHITECTURE.md for the full system architecture with Mermaid diagrams covering:

  • System overview and data flow
  • Crate dependency graph (8 crates)
  • Wire formats (MediaHeader, MiniHeader, TrunkFrame, SignalMessage)
  • Cryptographic handshake (X25519 + Ed25519 + ChaCha20-Poly1305)
  • Identity model (BIP39 seed, featherChat compatible)
  • Quality profiles (GOOD/DEGRADED/CATASTROPHIC)
  • FEC protection (RaptorQ with interleaving)
  • Adaptive jitter buffer (NetEq-inspired)
  • Telemetry stack (Prometheus + Grafana)
  • Deployment topology

Features

  • 3 quality tiers: Opus 24k (28.8 kbps) / Opus 6k (9 kbps) / Codec2 1200 (2.4 kbps)
  • RaptorQ FEC: Recovers from 20-100% packet loss depending on tier
  • E2E encryption: ChaCha20-Poly1305 with X25519 key exchange
  • Adaptive jitter buffer: EMA-based playout delay tracking
  • Silence suppression: VAD + comfort noise (~50% bandwidth savings)
  • ML noise removal: RNNoise (nnnoiseless pure Rust port)
  • Mini-frames: 67% header compression for steady-state packets
  • Trunking: Multiplex sessions into batched datagrams
  • featherChat integration: Shared BIP39 identity, token auth, call signaling
  • Prometheus metrics: Relay, web bridge, inter-relay probes
  • Grafana dashboard: Pre-built JSON with 18 panels

Documentation

Document Description
ARCHITECTURE.md Full system architecture with diagrams
TELEMETRY.md Prometheus metrics specification
INTEGRATION_TASKS.md featherChat integration tracker
WZP-FC-SHARED-CRATES.md Shared crate strategy
grafana-dashboard.json Importable Grafana dashboard

Binaries

Binary Description
wzp-relay Relay daemon (SFU room mode, forward mode, probes)
wzp-client CLI client (send-tone, record, live mic, echo-test, drift-test, sweep)
wzp-web Browser bridge (HTTPS + WebSocket + AudioWorklet)
wzp-bench Component benchmarks

Linux Build

./scripts/build-linux.sh --prepare   # Create Hetzner VM + install deps
./scripts/build-linux.sh --build     # Build release binaries
./scripts/build-linux.sh --transfer  # Download to target/linux-x86_64/
./scripts/build-linux.sh --destroy   # Delete VM

Tests

cargo test --workspace   # 272 tests

License

MIT OR Apache-2.0

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