Files
wz-phone/vault/PRDs/PRD-local-recording.md
Siavash Sameni ed8a7ae5aa docs: protocol audit 2026-05-25, update architecture + Obsidian vault
Audit:
- docs/AUDIT-2026-05-25.md: full protocol audit covering 8 findings
  (4 critical, 2 high, 5 medium, 4 low) with code references and fix
  effort estimates
- vault/Audit/Tasks.md: Obsidian Tasks plugin file tracking all audit
  items with priorities, due dates, and per-step checklists

Architecture docs updated for Wire format v2 and Wave 5/6 features:
- ARCHITECTURE.md: adds wzp-video to dependency graph and project
  structure; wire format updated to v2 (16B header, 5B MiniHeader);
  relay concurrency section corrected (DashMap+RwLock is current, not
  a future optimization); test count 571→702; Android note
- PROGRESS.md: Wave 5 and Wave 6 sections appended; test count 372→702;
  current status and open blockers as of 2026-05-25
- ROAD-TO-VIDEO.md: implementation status table inserted (/🟡/🔴/🔲
  per phase); 6-step critical path to first video call
- WZP-SPEC.md: MediaHeader updated to v2 (16B byte-aligned); MiniHeader
  updated to 5B with seq_delta; codec IDs 9-12 added (H.264/H.265/AV1);
  version negotiation section added

Obsidian vault (vault/):
- 114 files across Architecture/, PRDs/, Reports/, Android/,
  Reference/, Audit/ with YAML frontmatter
- 00 - Home.md index note with wiki links
- .obsidian/app.json config

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-25 06:00:17 +04:00

147 lines
6.3 KiB
Markdown

---
tags: [prd, wzp]
type: prd
---
# PRD: Local Recording + Cloud Mixer for Podcast-Quality Interviews
## Problem
WarzonePhone delivers real-time encrypted voice, but the audio quality is limited by network conditions (codec compression, packet loss, jitter). Podcasters and interviewers need pristine, studio-grade recordings of each participant — independent of what the network delivers.
## Solution
**Dual-path architecture**: each client simultaneously (1) participates in the live call at whatever codec quality the network supports, and (2) records their own microphone locally as lossless PCM. After the session, all local recordings are uploaded to a self-hosted mixer service that aligns, normalizes, and outputs a final multi-track or mixed file.
## Architecture
```
┌──────────────────┐
Mic ──┬── Opus/Codec2 ──► Network (live) │ ← real-time call
│ └──────────────────┘
└── WAV 48kHz ────► Local File │ ← pristine recording
(timestamped)
▼ (after hangup)
┌──────────────────┐
│ Mixer Service │ ← self-hosted
│ (align + mix) │
└──────────────────┘
Final MP3/WAV/FLAC
```
## Requirements
### Phase 1: Local Recording (MVP)
**All clients (Desktop, Android, Web):**
1. **Record toggle**: User can enable "Record this call" before or during a call
2. **Recording pipeline**: Tap raw PCM from the microphone capture path *before* it enters the codec encoder
3. **File format**: WAV (48kHz, 16-bit, mono) — simple, universally supported, lossless
4. **Sync markers**: Embed a monotonic timestamp (ms since call start) at the beginning of the recording, and periodically (every 10s) write a sync marker packet into a sidecar JSON file:
```json
{"ts_ms": 30000, "seq": 1500, "wall_clock_utc": "2026-04-07T12:00:30Z"}
```
This allows the mixer to align recordings from different participants even if they join at different times.
5. **Storage**:
- Desktop: `~/.wzp/recordings/{room}_{timestamp}.wav`
- Android: `Documents/WarzonePhone/{room}_{timestamp}.wav`
- Web: IndexedDB blob or File System Access API
6. **File size estimate**: 48kHz * 16-bit * mono = 96 KB/s = ~5.6 MB/min = ~345 MB/hour
7. **UI indicator**: Red dot + timer showing recording is active and file size growing
8. **On hangup**: Close the WAV file, show "Recording saved" with file path/size
### Phase 2: Upload to Mixer
1. **Upload endpoint**: Self-hosted HTTP service (Rust or Go) that accepts WAV uploads with metadata
2. **Chunked/resumable upload**: Large files need resumable uploads (tus protocol or simple chunked POST)
3. **Upload metadata**:
```json
{
"session_id": "uuid",
"participant_fingerprint": "xxxx:xxxx:...",
"alias": "Alice",
"room": "podcast-ep-42",
"duration_secs": 3600,
"sync_markers": [...],
"sample_rate": 48000,
"channels": 1,
"bit_depth": 16
}
```
4. **Upload UI**: Progress bar after hangup, option to upload now or later
5. **Retry on failure**: Queue uploads for retry if network is unavailable
### Phase 3: Mixer Service
1. **Alignment**: Use sync markers (wall clock + sequence numbers) to align recordings from all participants to a common timeline
2. **Silence trimming**: Detect and optionally trim leading/trailing silence
3. **Normalization**: Per-track loudness normalization (LUFS-based)
4. **Noise reduction**: Optional per-track noise gate or RNNoise pass
5. **Output formats**:
- Multi-track: ZIP of individual WAVs (aligned, normalized)
- Mixed: Single stereo or mono WAV/MP3/FLAC with all participants
- Podcast-ready: Loudness-normalized to -16 LUFS (podcast standard)
6. **Web UI**: Simple dashboard to see sessions, download outputs, preview waveforms
7. **Self-hosted**: Docker image, single binary, SQLite for metadata
## Implementation Notes
### Recording tap point
The recording must tap *after* AGC (so levels are normalized) but *before* the codec encoder (to avoid compression artifacts). In the current architecture:
```
Mic → Ring Buffer → AGC → [TAP HERE for recording] → Opus/Codec2 → Network
```
**Desktop** (`engine.rs`): After `capture_agc.process_frame()`, before `encoder.encode()`
**Android** (`engine.rs`): Same location — after AGC, before encode
**CLI** (`call.rs`): After `self.agc.process_frame()` in `CallEncoder::encode_frame()`
### WAV writer
Use a simple streaming WAV writer that:
- Writes the WAV header with placeholder data length
- Appends PCM samples as they come
- On close, seeks back to update the data length in the header
### Sync mechanism
Wall-clock UTC alone is insufficient (clocks drift). The sync strategy:
1. Each participant records their local monotonic time + wall clock at call start
2. Periodically (every 10s), each participant writes: `{local_mono_ms, seq_number, utc_iso}`
3. The mixer uses sequence numbers (which are shared via the wire protocol) as ground truth for alignment, with wall clock as a fallback
### Privacy
- Local recordings never leave the device without explicit user action
- Upload is manual, not automatic
- The mixer service processes files and can delete originals after mixing
- No recording data flows through the relay — only the user's own mic
## Non-Goals (v1)
- Live transcription (future)
- Video recording (audio only)
- Automatic upload without user consent
- Recording other participants' audio (only your own mic)
- Real-time mixing (post-session only)
## Milestones
| Phase | Scope | Effort |
|-------|-------|--------|
| 1a | Local WAV recording on Desktop | 1-2 days |
| 1b | Local WAV recording on Android | 1-2 days |
| 1c | Sync markers + metadata sidecar | 1 day |
| 2a | Upload service (HTTP + storage) | 2-3 days |
| 2b | Upload UI in clients | 1-2 days |
| 3a | Mixer: alignment + normalization | 2-3 days |
| 3b | Mixer: web dashboard | 2-3 days |
| 3c | Docker packaging | 1 day |