wzp-relay: - RelayPipeline: ingest → FEC decode → jitter buffer → FEC encode → send - SessionManager: tracks active calls, idle expiry - RelayConfig: TOML-based configuration - Binary: accepts QUIC connections, receives media packets wzp-client: - CallEncoder: mic PCM → Opus encode → FEC → MediaPackets - CallDecoder: MediaPackets → FEC decode → jitter → Opus decode → PCM - CLI binary: connects to relay, sends test silence frames 99 tests passing across all 7 crates. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
29 lines
702 B
TOML
29 lines
702 B
TOML
[package]
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name = "wzp-relay"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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rust-version.workspace = true
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description = "WarzonePhone relay daemon — ties codec, FEC, crypto, and transport together"
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[dependencies]
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wzp-proto = { workspace = true }
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wzp-codec = { workspace = true }
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wzp-fec = { workspace = true }
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wzp-crypto = { workspace = true }
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wzp-transport = { workspace = true }
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tokio = { workspace = true }
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tracing = { workspace = true }
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tracing-subscriber = { workspace = true }
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async-trait = { workspace = true }
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bytes = { workspace = true }
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serde = { workspace = true }
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toml = "0.8"
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anyhow = "1"
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[[bin]]
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name = "wzp-relay"
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path = "src/main.rs"
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[dev-dependencies]
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