Siavash Sameni 50e6a50de4 feat(ui): phone-style layout for direct calls
The call screen now shows two different layouts depending on
whether the call is a 1:1 direct call or a room/group call:

**Direct call (directCallPeer set):**
- Large centered identicon (96px circular with glow)
- Peer name (22px bold) + fingerprint (11px mono)
- Connection badge: "P2P Direct" (green), "Via Relay" (blue),
  or "Connecting..." (yellow) — auto-detected from the
  call-debug buffer's dual_path_race_won event
- Room name header shows the peer's alias/fp instead of "general"
- Group participant list is hidden

**Room/group call (directCallPeer null):**
- Existing group participant list layout — unchanged

The badge updates live from pollStatus by scanning the debug
buffer for the connect:dual_path_race_won event. If the path
was "Direct" → green P2P badge; if "Relay" → blue relay badge.
Before the race resolves, shows yellow "Connecting...".

directCallView is cleared on showConnectScreen (call end).

CSS in style.css: .direct-call-view, .dc-identicon, .dc-name,
.dc-fp, .dc-badge with .relay and .connecting modifiers.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-12 08:47:13 +04:00

WarzonePhone

Custom lossy VoIP protocol built in Rust. E2E encrypted, FEC-protected, adaptive quality, designed for hostile network conditions.

Quick Start

# Build
cargo build --release

# Run relay
./target/release/wzp-relay --listen 0.0.0.0:4433

# Send a test tone
./target/release/wzp-client --send-tone 5 relay-addr:4433

# Web bridge (browser calls)
./target/release/wzp-web --port 8080 --relay 127.0.0.1:4433 --tls
# Open https://localhost:8080/room-name in two browser tabs

Architecture

See docs/ARCHITECTURE.md for the full system architecture with Mermaid diagrams covering:

  • System overview and data flow
  • Crate dependency graph (8 crates)
  • Wire formats (MediaHeader, MiniHeader, TrunkFrame, SignalMessage)
  • Cryptographic handshake (X25519 + Ed25519 + ChaCha20-Poly1305)
  • Identity model (BIP39 seed, featherChat compatible)
  • Quality profiles (GOOD/DEGRADED/CATASTROPHIC)
  • FEC protection (RaptorQ with interleaving)
  • Adaptive jitter buffer (NetEq-inspired)
  • Telemetry stack (Prometheus + Grafana)
  • Deployment topology

Features

  • 3 quality tiers: Opus 24k (28.8 kbps) / Opus 6k (9 kbps) / Codec2 1200 (2.4 kbps)
  • RaptorQ FEC: Recovers from 20-100% packet loss depending on tier
  • E2E encryption: ChaCha20-Poly1305 with X25519 key exchange
  • Adaptive jitter buffer: EMA-based playout delay tracking
  • Silence suppression: VAD + comfort noise (~50% bandwidth savings)
  • ML noise removal: RNNoise (nnnoiseless pure Rust port)
  • Mini-frames: 67% header compression for steady-state packets
  • Trunking: Multiplex sessions into batched datagrams
  • featherChat integration: Shared BIP39 identity, token auth, call signaling
  • Prometheus metrics: Relay, web bridge, inter-relay probes
  • Grafana dashboard: Pre-built JSON with 18 panels

Documentation

Document Description
ARCHITECTURE.md Full system architecture with diagrams
TELEMETRY.md Prometheus metrics specification
INTEGRATION_TASKS.md featherChat integration tracker
WZP-FC-SHARED-CRATES.md Shared crate strategy
grafana-dashboard.json Importable Grafana dashboard

Binaries

Binary Description
wzp-relay Relay daemon (SFU room mode, forward mode, probes)
wzp-client CLI client (send-tone, record, live mic, echo-test, drift-test, sweep)
wzp-web Browser bridge (HTTPS + WebSocket + AudioWorklet)
wzp-bench Component benchmarks

Linux Build

./scripts/build-linux.sh --prepare   # Create Hetzner VM + install deps
./scripts/build-linux.sh --build     # Build release binaries
./scripts/build-linux.sh --transfer  # Download to target/linux-x86_64/
./scripts/build-linux.sh --destroy   # Delete VM

Tests

cargo test --workspace   # 272 tests

License

MIT OR Apache-2.0

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