After 30s stable at a tier, the AdaptiveQualityController actively
probes the next tier up by switching the encoder and observing for 5s.
If loss/RTT stay within the target tier's thresholds, the upgrade
commits. If >1 bad report, the probe aborts with a 60s cooldown.
Probing is disabled on cellular (studio tiers aren't classified there)
and skipped when already at Studio64k (highest tier).
This complements the passive upgrade path (10 consecutive good reports)
by actively discovering that a path can sustain higher quality, rather
than waiting for the classification to drift upward.
New: ProbeState struct, check_probe() method, 4 constants, 5 tests.
377 tests passing.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
#15 - Replay mode: --replay <file.wzp> reads captured sessions offline,
feeds packets through the same stats engine, prints summary.
CaptureReader mirrors CaptureWriter's binary format.
#16 - HTML report: --html <report.html> generates self-contained HTML
with Chart.js line charts (loss% and jitter over time per-stream),
participant summary table, dark theme. Works with live sessions
(after exit) or replay mode.
#17 - Encrypted decode: --key <hex> flag accepted and stored. Full audio
decode deferred — SFU E2E encryption requires session key + nonce
context from both endpoints. Header-only analysis (loss, jitter,
codec, packet count) works without decryption.
Usage:
wzp-analyzer --replay session.wzp --html report.html
wzp-analyzer relay:4433 --room test --capture out.wzp --html report.html
372 tests passing, 0 regressions.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
P2P calls now adapt codec quality based on observed network conditions,
matching what relay calls already had.
Three-layer implementation:
- QualityReport::from_path_stats(): construct reports from local quinn
stats (loss%, RTT, jitter) without needing relay-generated reports
- CallEncoder.pending_quality_report: one-shot attachment to next
source packet (consumed on encode, not repeated)
- Engine send tasks: generate quality report every 50 frames (~1s)
from quinn_path_stats() and attach via set_pending_quality_report()
- Engine recv tasks: self-observe from own QUIC path stats every 50
packets, feed to AdaptiveQualityController for P2P adaptation
(works even if peer isn't sending quality reports yet)
Both relay and P2P calls now have adaptive quality. On relay calls,
both peer-sent reports AND local observations feed the controller.
Hysteresis (3 consecutive bad reports to downgrade) prevents thrashing.
372 tests passing (+4 new: from_path_stats encoding, clamping, zero
values, encoder quality report attachment).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Full analysis of relay lock contention with precise inventory of every
lock acquisition in the hot path. Evaluates 4 design options:
A) Per-room Arc<Mutex<Room>> (recommended — 100x improvement for multi-room)
B) DashMap (good but less explicit)
C) Channel-based fan-out (over-engineered for current scale)
D) Snapshot-on-change via arc-swap (best perf, more complex)
Phase 1: per-room locks, Phase 2: federation lock fix, Phase 3: quality
tracking out of critical path. Estimated 1.5-2.5 days total.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Partial reads from the capture ring consumed samples that were then
discarded when the send loop retried from buf[0]. For 20ms codecs this
was invisible (single Oboe burst fills 960 samples in one read), but
40ms codecs (Opus6k, 1920 samples) needed 2 bursts — the first partial
read consumed 960 real samples and threw them away.
Result: Opus6k produced ~11 frames/s instead of 25 (~44% of expected).
Fix: expose wzp_native_audio_capture_available() and check it before
reading, matching the desktop capture_ring.available() pattern. Partial
reads no longer occur because we only read when enough samples exist.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
frame_samples was immutable — when adaptive quality switched from 20ms
(Opus24k, 960 samples) to 40ms (Opus6k, 1920 samples), the send loop
kept reading 960 samples and feeding half-sized frames to the encoder.
This caused Opus6k to produce ~11 frames/s instead of 25, making audio
choppy.
Fix:
- frame_samples is now mut and updated on profile switch
- buf sized for max frame (1920) with frame_samples-bounded slices
- RMS, mute, encode, and capture reads all use &buf[..frame_samples]
- Applied to both Android and desktop send tasks
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Keystores are gitignored so git reset --hard deletes them. The build
script now copies them from a persistent $BASE_DIR/data/keystore/ cache
into the source tree before building. This ensures both primary and alt
servers always have signing keys available.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Extend Tier enum from 3 to 6 levels: Studio64k/48k/32k + Good +
Degraded + Catastrophic with asymmetric hysteresis (down:3, up:5,
studio:10)
- Handle QualityDirective signals in both desktop and Android engines
— relay-coordinated codec switching now works end-to-end
- Add periodic TAP STATS to debug tap: packets in/out, fan-out avg,
seq gaps, codecs seen (every 5s)
- Mark task #2 done (ParticipantInfo in federation signals already
implemented)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
build.sh was producing unsigned APKs because it reimplemented the Docker
build inline without the signing step from build-tauri-android.sh. Now
uses the same pipeline: find keystore (release preferred, debug fallback),
zipalign -f 4, apksigner sign with keystore credentials.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
find was picking up a cached 384MB debug APK over the fresh 25MB release
APK because the old file was listed first. Now:
1. Delete all APKs before the build starts (clean slate)
2. On upload, prefer *release*.apk over any other match
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Wire AdaptiveQualityController into desktop engine send/recv tasks
(mirrors Android pattern: AtomicU8 pending_profile, auto-mode check)
- Wire same into Android engine send task (was only in recv before)
- QualityDirective SignalMessage variant for relay-initiated codec switch
- ParticipantQuality tracking in relay RoomManager (per-participant
AdaptiveQualityController, weakest-link tier computation)
- Relay broadcasts QualityDirective to all participants when room-wide
tier degrades (coordinated codec switching)
- Oboe stream state polling: poll getState() for up to 2s after
requestStart() to ensure both streams reach Started before proceeding
(fixes intermittent silent calls on cold start, Nothing Phone A059)
Tasks: #7, #25, #26, #31, #35
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Without clearCommunicationDevice(), the BT headset stays locked in SCO
mode after the call. Media playback (video, music) can't route to BT
A2DP, requiring a device reboot to restore normal audio.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Reflects the current reality: setCommunicationDevice API 31+, deferred
MODE_IN_COMMUNICATION, BT-mode Oboe (bt_active flag), per-arch builds,
Hangup call_id fix, and network monitoring integration.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: MainActivity set MODE_IN_COMMUNICATION at app launch,
hijacking system audio routing immediately — BT A2DP music dropped to
earpiece, and the pre-existing communication mode confused subsequent
setCommunicationDevice calls for BT SCO.
Fix: MainActivity now only sets volumes. MODE_IN_COMMUNICATION is set
via JNI right before Oboe audio_start() in CallEngine, and MODE_NORMAL
is restored after audio_stop() when the call ends.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: Oboe capture at 48kHz with InputPreset::VoiceCommunication
cannot open against a BT SCO device (only supports 8/16kHz). The stream
silently falls back to builtin mic, delivering zeros.
Fix: add bt_active flag to WzpOboeConfig. When set, capture skips
setSampleRate and setInputPreset, letting the system route to BT SCO
at its native rate. Oboe's SampleRateConversionQuality::Best resamples
to 48kHz for our ring buffers. Playout uses Usage::Media in BT mode.
New API: wzp_native_audio_start_bt() for BT mode, called from
set_bluetooth_sco(on=true). Normal audio_start() restores the
standard config when switching back to earpiece/speaker.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two fixes for BT audio silence:
1. Switch Oboe streams from Exclusive to Shared sharing mode. Exclusive
mode bypasses Oboe's internal resampler, so opening a 48kHz stream
against a BT SCO device (8/16kHz only) fails at the AudioPolicy
level. Shared mode lets Oboe's resampler bridge the gap.
2. Add 500ms post-SCO delay before Oboe restart. The audio policy needs
time to apply the bt-sco route after setCommunicationDevice returns.
Without the delay, Oboe opens against the old device (handset).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
BT SCO devices only support 8kHz or 16kHz but our Oboe streams request
48kHz. Without resampling, AudioPolicyManager rejects the input stream
("getInputProfile could not find profile for... sampling rate 48000").
Fix: add setSampleRateConversionQuality(Best) to both capture and
playout stream builders. Oboe resamples internally so our ring buffers
stay at 48kHz regardless of the hardware sample rate.
Also removes the broken setBluetoothScoOn/isBluetoothScoOn calls from
stop_bluetooth_sco — just call stopBluetoothSco() unconditionally.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: setBluetoothScoOn(true) is silently rejected on Android 12+
for non-system apps ("is greater than FIRST_APPLICATION_UID exiting").
Audio policy routed to handset instead of BT despite SCO link being up.
Fix: use the modern setCommunicationDevice(AudioDeviceInfo) API on
API 31+ which properly routes voice audio to the BT device. Falls back
to deprecated startBluetoothSco() on older APIs.
Also uses getCommunicationDevice() for is_bluetooth_sco_on() and
clearCommunicationDevice() for stop, matching the modern API surface.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three fixes for Bluetooth audio not working:
1. is_bluetooth_available() now checks for TYPE_BLUETOOTH_A2DP (8) in
addition to TYPE_BLUETOOTH_SCO (7) — many headsets only register as
A2DP until SCO is explicitly started.
2. set_bluetooth_sco(on=true) polls isBluetoothScoOn() for up to 3s
before restarting Oboe. startBluetoothSco() is async — the SCO link
takes 500ms-2s to establish. Without waiting, Oboe opens against
earpiece and audio goes nowhere.
3. Frontend skips redundant set_speakerphone(false) when transitioning
to BT — start_bluetooth_sco() handles speaker-off internally,
avoiding a double Oboe restart.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: Hangup had no call_id field. The relay forwarded hangups to
ALL active calls for a user. When user A hung up call 1 and user B
immediately placed call 2, the relay's processing of A's hangup would
also kill call 2 (race window ~1-2s).
Fix: add optional call_id to Hangup (backwards-compatible via serde
skip_serializing_if). When present, the relay only ends the named call.
Old clients send call_id=None and get the legacy broadcast behavior.
Also: clear pending_path_report in Hangup recv handler and
internal_deregister to prevent stale oneshot channels from blocking
subsequent call setups.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Release builds from cargo-tauri are unsigned. After Gradle produces the
APK, zipalign + apksigner now sign it with the release keystore
(android/keystore/wzp-release.jks). Falls back to debug keystore if
release is missing.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Bluetooth: wire existing AudioRouteManager SCO support through both app
variants. Replace binary speaker toggle with 3-way route cycling
(Earpiece → Speaker → Bluetooth). Tauri side adds JNI bridge functions
(start/stop/query SCO, device availability) and Oboe stream restart.
Network awareness: integrate Android ConnectivityManager to detect
WiFi/cellular transitions and feed them to AdaptiveQualityController
via lock-free AtomicU8 signaling. Enables proactive quality downgrade
and FEC boost on network handoffs.
Build: add --arch flag to build-tauri-android.sh supporting arm64,
armv7, or all (separate per-arch APKs for smaller tester binaries).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
PRD 4: Disable IPv6 direct dial/accept temporarily. IPv6 QUIC
handshakes succeed but connections die immediately on datagram
send ("connection lost"). IPv4 candidates work reliably. IPv6
candidates still gathered but filtered at dial time.
PRD 1: Close losing transport after Phase 6 negotiation. The
non-selected transport now gets an explicit QUIC close frame
instead of silently dropping after 30s idle timeout. Prevents
phantom connections from polluting future accept() calls.
PRD 2: Harden accept loop with max 3 stale retries. Stale
connections are explicitly closed (conn.close) and counted.
After 3 stale connections, the accept loop aborts instead of
spinning until the race timeout.
PRD 3: Resource cleanup — close old IPv6 endpoint before
creating a new one in place_call/answer_call. Add Drop impl
to CallEngine so tasks are signalled to stop on ungraceful
shutdown.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The originating relay (where the caller is) never set peer_relay_fp
because the call was created locally. When the callee's answer
arrived via federation, the cross-relay dispatcher handled it but
didn't mark the call as cross-relay. This meant the caller's
MediaPathReport was delivered via local hub.send_to() to a peer
fingerprint that isn't connected locally — silently dropped.
Fix: in the cross-relay answer dispatcher, call
reg.set_peer_relay_fp(call_id, Some(origin_relay_fp)) so the
originating relay knows to forward MediaPathReport via federation.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add relay_build field to RegisterPresenceAck so the client logs
which relay version it connected to. Shows in the debug log as
register_signal:ack_received {"relay_build":"f843a93"}.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
MediaPathReport was only delivered via local signal_hub, so calls
between peers on different relays always hit peer_report_timeout
and fell back to relay — even when direct P2P worked perfectly.
Fix: check peer_relay_fp in call_registry (same pattern as
DirectCallAnswer). If the peer is on a remote relay, wrap in
FederatedSignalForward and send via federation link. Also fix
the cross-relay dispatcher to deliver to BOTH caller and callee
(not just caller), since the report can come from either side.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When peers are on different relays, MediaPathReport can't be
forwarded — causing a 3s timeout and false relay fallback even
though direct P2P works perfectly.
Fix: on timeout, if local_direct_ok is true AND the direct
transport's connection is still alive (no close_reason), trust
the direct path instead of falling back to relay. The timeout
indicates a relay forwarding issue, not a direct path failure.
Also fix ALT build paste URL (paste.tbs.manko.yoga not amn.gg).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The Acceptor's accept() on the shared signal endpoint can dequeue
a stale QUIC connection from a previous call that the Dialer has
already dropped. This results in "connection lost" errors when
media datagrams are sent — 100% drops on both sides.
Fix: after accepting a connection, check close_reason(). If the
connection is already closed, log a warning and re-accept. Also
verify max_datagram_size() is available before returning.
Additionally: emit transport details (remote addr, max_datagram,
close_reason) in the call_engine_starting debug event so stale
connection issues are visible in the user-facing debug log.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When direct P2P calls show 100% datagram drops, we need to know
WHY send_media() fails. This commit adds:
- Remote address + stable_id logging on A-role accept and D-role
dial success (dual_path.rs) — tells us which candidate won
- Remote address + max_datagram_size on engine transport init —
verifies datagrams are negotiated
- last_send_err in send heartbeat — captures the actual error
from send_datagram() failures
- QuinnTransport::remote_address() helper
Also fixes UI badge: was looking for wrong event name
("dual_path_race_won" → "path_negotiated").
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>