fix: vec allocation for desktop AudioRing (match Android fix)
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Same fix as Android: Box::new([0i16; 16384]) allocates 32KB on the
stack before moving to heap. Use vec![].into_boxed_slice() for
direct heap allocation.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-04-07 05:26:59 +04:00
parent 8c9befb15d
commit 9f7962a6cd

View File

@@ -18,7 +18,7 @@ const RING_MASK: usize = RING_CAPACITY - 1;
/// Lock-free single-producer single-consumer ring buffer for i16 PCM samples.
pub struct AudioRing {
buf: Box<[i16; RING_CAPACITY]>,
buf: Box<[i16]>,
/// Monotonically increasing write cursor. ONLY written by producer.
write_pos: AtomicUsize,
/// Monotonically increasing read cursor. ONLY written by consumer.
@@ -40,7 +40,7 @@ impl AudioRing {
pub fn new() -> Self {
debug_assert!(RING_CAPACITY.is_power_of_two());
Self {
buf: Box::new([0i16; RING_CAPACITY]),
buf: vec![0i16; RING_CAPACITY].into_boxed_slice(),
write_pos: AtomicUsize::new(0),
read_pos: AtomicUsize::new(0),
overflow_count: AtomicU64::new(0),