feat: Android engine + Kotlin API for direct 1:1 calling
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Rust engine:
- start_signaling(): persistent _signal connection, presence registration
- Signal recv loop: handles DirectCallOffer, CallRinging, CallSetup, Hangup
- New CallState variants: Registered, Ringing, IncomingCall
- Stats expose incoming_call_id, incoming_caller_fp, incoming_caller_alias, sas_code
- New EngineCommands: PlaceCall, AnswerCall, RejectCall

JNI bridge:
- nativeStartSignaling(relay, seed, token, alias)
- nativePlaceCall(targetFp)
- nativeAnswerCall(callId, mode)

Kotlin API (WzpEngine.kt):
- startSignaling(relay, seed, token, alias)
- placeCall(targetFingerprint)
- answerCall(callId, mode) — 0=Reject, 1=AcceptTrusted, 2=AcceptGeneric

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-04-09 06:02:48 +04:00
parent 6694aebfd9
commit 5d8e743cbf
5 changed files with 304 additions and 0 deletions

View File

@@ -11,6 +11,12 @@ pub enum CallState {
Active,
Reconnecting,
Closed,
/// Connected to relay signal channel, registered for direct calls.
Registered,
/// Outgoing call ringing on callee's side.
Ringing,
/// Incoming call received, waiting for user to accept/reject.
IncomingCall,
}
impl serde::Serialize for CallState {
@@ -21,6 +27,9 @@ impl serde::Serialize for CallState {
CallState::Active => 2,
CallState::Reconnecting => 3,
CallState::Closed => 4,
CallState::Registered => 5,
CallState::Ringing => 6,
CallState::IncomingCall => 7,
};
serializer.serialize_u8(n)
}
@@ -69,6 +78,18 @@ pub struct CallStats {
pub room_participant_count: u32,
/// Participant list (fingerprint + optional alias) serialized as JSON array.
pub room_participants: Vec<RoomMember>,
/// SAS code for verbal verification (None if not in a call).
#[serde(skip_serializing_if = "Option::is_none")]
pub sas_code: Option<u32>,
/// Incoming call info (present when state == IncomingCall).
#[serde(skip_serializing_if = "Option::is_none")]
pub incoming_call_id: Option<String>,
/// Fingerprint of the caller (present when state == IncomingCall).
#[serde(skip_serializing_if = "Option::is_none")]
pub incoming_caller_fp: Option<String>,
/// Alias of the caller (present when state == IncomingCall).
#[serde(skip_serializing_if = "Option::is_none")]
pub incoming_caller_alias: Option<String>,
}
/// A room member entry, serialized into the stats JSON.