fix: AudioRing cursor desync + capture thread use-after-free
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AudioRing (reader-detects-lap architecture): - Writer NEVER touches read_pos — fixes SPSC invariant violation - Reader self-corrects when lapped (snaps read_pos forward) - Power-of-2 capacity (16384 = 341ms) with bitmask indexing - Added overflow_count and underrun_count diagnostics - Wired ring health into engine stats and periodic logging Capture thread use-after-free (drain latch): - Added CountDownLatch(2) to AudioPipeline - Audio threads count down after exiting their loops - teardown() awaits latch (200ms timeout) before destroy() - Guarantees no in-flight JNI calls when native handle is freed - stopAudio() no longer nulls pipeline (teardown handles it) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -183,6 +183,9 @@ impl WzpEngine {
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stats.duration_secs = start.elapsed().as_secs_f64();
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}
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stats.audio_level = self.state.audio_level_rms.load(Ordering::Relaxed);
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stats.playout_overflows = self.state.playout_ring.overflow_count();
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stats.playout_underruns = self.state.playout_ring.underrun_count();
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stats.capture_overflows = self.state.capture_ring.overflow_count();
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stats
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}
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@@ -476,6 +479,7 @@ async fn run_call(
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frames_dropped,
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send_errors,
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ring_avail = state.capture_ring.available(),
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capture_overflows = state.capture_ring.overflow_count(),
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"send stats"
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);
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last_stats_log = Instant::now();
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@@ -578,6 +582,8 @@ async fn run_call(
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recv_errors,
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max_recv_gap_ms,
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playout_avail = state.playout_ring.available(),
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playout_overflows = state.playout_ring.overflow_count(),
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playout_underruns = state.playout_ring.underrun_count(),
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"recv stats"
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);
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max_recv_gap_ms = 0;
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