Files
featherChat/warzone/crates/warzone-server/src/federation.rs
Siavash Sameni dbf5d136cf fix: WASM double-X3DH bug, federated aliases, deploy tooling
WASM fix (critical):
- encrypt_key_exchange_with_id was calling x3dh::initiate a second time,
  generating a new ephemeral key that didn't match the ratchet — receiver
  always failed to decrypt. Now stores X3DH result from initiate() and
  reuses it. Added 2 protocol tests confirming the fix + the bug.
- Bumped service worker cache to wz-v2 to force browsers to re-fetch.
- Disabled wasm-opt for Hetzner builds (libc compat issue).

Federation — alias support:
- resolve_alias falls back to federation peer if not found locally
- register_alias checks peer server before allowing — globally unique aliases
- Added resolve_remote_alias() and is_alias_taken_remote() to FederationHandle

Federation — key proxy fix:
- Remote bundles no longer cached locally (stale cache caused decrypt failures)
- Local vs remote determined by device: prefix in keys DB

Client fixes:
- Self-messaging blocked ("Cannot send messages to yourself")
- /peer <self> blocked
- last_dm_peer never set to self
- /r <message> sends reply inline (switches peer + sends in one command)

Deploy tooling:
- scripts/build-linux.sh with --ship (build + deploy + destroy)
- --update-all, --status, --logs commands
- WASM rebuilt on Hetzner VM before server binary
- deploy/ directory: systemd service, federation configs, setup script
- Journald log cap (50MB, 7-day retention)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 22:59:19 +04:00

341 lines
13 KiB
Rust

//! Federation: two-server message relay via persistent WebSocket.
//!
//! Each server maintains a WS connection to its peer. Presence updates
//! and message forwards flow over this single connection. Reconnects
//! automatically on failure.
use std::collections::HashSet;
use std::sync::Arc;
use tokio::sync::Mutex;
/// Federation configuration loaded from JSON.
#[derive(Clone, Debug, serde::Deserialize)]
pub struct FederationConfig {
pub server_id: String,
pub shared_secret: String,
pub peer: PeerConfig,
}
#[derive(Clone, Debug, serde::Deserialize)]
pub struct PeerConfig {
pub id: String,
pub url: String,
}
/// Load federation config from a JSON file.
pub fn load_config(path: &str) -> anyhow::Result<FederationConfig> {
let data = std::fs::read_to_string(path)
.map_err(|e| anyhow::anyhow!("failed to read federation config '{}': {}", path, e))?;
let config: FederationConfig = serde_json::from_str(&data)
.map_err(|e| anyhow::anyhow!("invalid federation config: {}", e))?;
Ok(config)
}
/// Remote presence: which fingerprints are on the peer server.
#[derive(Clone, Debug)]
pub struct RemotePresence {
pub peer_id: String,
pub fingerprints: HashSet<String>,
pub last_updated: i64,
pub connected: bool,
}
impl RemotePresence {
pub fn new(peer_id: String) -> Self {
RemotePresence {
peer_id,
fingerprints: HashSet::new(),
last_updated: 0,
connected: false,
}
}
pub fn contains(&self, fp: &str) -> bool {
self.connected && self.fingerprints.contains(fp)
}
}
/// Sender for outgoing federation messages over the WS.
pub type FederationSender = Arc<Mutex<Option<tokio::sync::mpsc::UnboundedSender<String>>>>;
/// Handle for communicating with the federation peer.
#[derive(Clone)]
pub struct FederationHandle {
pub config: FederationConfig,
pub remote_presence: Arc<Mutex<RemotePresence>>,
/// Channel to send messages over the outgoing WS to the peer.
pub outgoing: FederationSender,
/// HTTP client for one-shot requests (key fetch, etc.)
pub client: reqwest::Client,
}
impl FederationHandle {
pub fn new(config: FederationConfig) -> Self {
let remote_presence = Arc::new(Mutex::new(RemotePresence::new(
config.peer.id.clone(),
)));
let client = reqwest::Client::builder()
.timeout(std::time::Duration::from_secs(5))
.build()
.expect("failed to build HTTP client");
FederationHandle {
config,
remote_presence,
outgoing: Arc::new(Mutex::new(None)),
client,
}
}
/// Check if a fingerprint is known to be on the peer server.
pub async fn is_remote(&self, fp: &str) -> bool {
let rp = self.remote_presence.lock().await;
rp.contains(fp)
}
/// Forward a message to the peer server via the persistent WS.
pub async fn forward_message(&self, to_fp: &str, message: &[u8]) -> bool {
let msg = serde_json::json!({
"type": "forward",
"to": to_fp,
"message": base64::Engine::encode(&base64::engine::general_purpose::STANDARD, message),
"from_server": self.config.server_id,
});
self.send_json(msg).await
}
/// Fetch a pre-key bundle from the peer server (HTTP GET fallback).
/// Used when a local key lookup fails and the fingerprint is on the remote.
pub async fn fetch_remote_bundle(&self, fingerprint: &str) -> Option<Vec<u8>> {
let url = format!("{}/v1/keys/{}", self.config.peer.url, fingerprint);
let resp = self.client.get(&url).send().await.ok()?;
if !resp.status().is_success() {
return None;
}
let data: serde_json::Value = resp.json().await.ok()?;
let bundle_b64 = data.get("bundle")?.as_str()?;
base64::Engine::decode(&base64::engine::general_purpose::STANDARD, bundle_b64).ok()
}
/// Resolve an alias on the peer server.
/// Returns Some(fingerprint) if the peer knows this alias.
pub async fn resolve_remote_alias(&self, alias: &str) -> Option<String> {
let url = format!("{}/v1/alias/resolve/{}", self.config.peer.url, alias);
let resp = self.client.get(&url).send().await.ok()?;
if !resp.status().is_success() {
return None;
}
let data: serde_json::Value = resp.json().await.ok()?;
// Check for error (alias not found on peer)
if data.get("error").is_some() {
return None;
}
data.get("fingerprint").and_then(|v| v.as_str()).map(String::from)
}
/// Check if an alias is already taken on the peer server.
/// Returns true if the alias exists on the peer (taken).
pub async fn is_alias_taken_remote(&self, alias: &str) -> bool {
self.resolve_remote_alias(alias).await.is_some()
}
/// Push local presence to peer via the persistent WS.
pub async fn push_presence(&self, fingerprints: Vec<String>) -> bool {
let msg = serde_json::json!({
"type": "presence",
"server_id": self.config.server_id,
"fingerprints": fingerprints,
});
self.send_json(msg).await
}
/// Send a JSON message over the outgoing WS channel.
async fn send_json(&self, msg: serde_json::Value) -> bool {
let guard = self.outgoing.lock().await;
if let Some(ref tx) = *guard {
let json_str = serde_json::to_string(&msg).unwrap_or_default();
tx.send(json_str).is_ok()
} else {
false
}
}
}
/// Background task: connect to peer's WS endpoint, send auth, then loop.
/// Handles reconnection on failure.
pub async fn outgoing_ws_loop(
handle: FederationHandle,
state: crate::state::AppState,
) {
let ws_url = handle.config.peer.url
.replace("http://", "ws://")
.replace("https://", "wss://");
let ws_url = format!("{}/v1/federation/ws", ws_url);
loop {
tracing::info!("Federation: connecting to peer {} at {}", handle.config.peer.id, ws_url);
match tokio_tungstenite::connect_async(&ws_url).await {
Ok((ws_stream, _)) => {
tracing::info!("Federation: connected to peer {}", handle.config.peer.id);
use futures_util::{SinkExt, StreamExt};
let (mut ws_tx, mut ws_rx) = ws_stream.split();
// Send auth as first message
let auth_msg = serde_json::json!({
"type": "auth",
"secret": handle.config.shared_secret,
"server_id": handle.config.server_id,
});
if ws_tx.send(tokio_tungstenite::tungstenite::Message::Text(
serde_json::to_string(&auth_msg).unwrap_or_default()
)).await.is_err() {
tracing::warn!("Federation: failed to send auth to peer");
tokio::time::sleep(std::time::Duration::from_secs(3)).await;
continue;
}
// Set up outgoing channel
let (out_tx, mut out_rx) = tokio::sync::mpsc::unbounded_channel::<String>();
{
let mut guard = handle.outgoing.lock().await;
*guard = Some(out_tx);
}
{
let mut rp = handle.remote_presence.lock().await;
rp.connected = true;
}
// Send initial presence
let fps: Vec<String> = {
let conns = state.connections.lock().await;
conns.keys().cloned().collect()
};
let _ = handle.push_presence(fps).await;
// Spawn task to forward outgoing channel + periodic ping to WS
let send_task = tokio::spawn(async move {
let mut ping_interval = tokio::time::interval(std::time::Duration::from_secs(15));
loop {
tokio::select! {
msg = out_rx.recv() => {
match msg {
Some(text) => {
if ws_tx.send(tokio_tungstenite::tungstenite::Message::Text(text)).await.is_err() {
break;
}
}
None => break,
}
}
_ = ping_interval.tick() => {
if ws_tx.send(tokio_tungstenite::tungstenite::Message::Ping(vec![])).await.is_err() {
break;
}
}
}
}
});
// Spawn task to periodically re-push presence
let presence_handle = handle.clone();
let presence_conns = state.connections.clone();
let presence_task = tokio::spawn(async move {
let mut interval = tokio::time::interval(std::time::Duration::from_secs(10));
loop {
interval.tick().await;
let fps: Vec<String> = {
let conns = presence_conns.lock().await;
conns.keys().cloned().collect()
};
if !presence_handle.push_presence(fps).await {
break;
}
}
});
// Read incoming messages from peer
while let Some(Ok(msg)) = ws_rx.next().await {
match msg {
tokio_tungstenite::tungstenite::Message::Text(text) => {
handle_incoming_federation_msg(&text, &handle, &state).await;
}
tokio_tungstenite::tungstenite::Message::Pong(_) => {} // keepalive response
tokio_tungstenite::tungstenite::Message::Close(_) => break,
_ => {}
}
}
// Connection lost
send_task.abort();
presence_task.abort();
{
let mut guard = handle.outgoing.lock().await;
*guard = None;
}
{
let mut rp = handle.remote_presence.lock().await;
rp.connected = false;
rp.fingerprints.clear();
}
tracing::warn!("Federation: lost connection to peer {}, reconnecting...", handle.config.peer.id);
}
Err(e) => {
tracing::warn!("Federation: failed to connect to peer {}: {}", handle.config.peer.id, e);
}
}
tokio::time::sleep(std::time::Duration::from_secs(3)).await;
}
}
/// Process a single incoming JSON message from the federated peer WS.
async fn handle_incoming_federation_msg(
text: &str,
handle: &FederationHandle,
state: &crate::state::AppState,
) {
let parsed: serde_json::Value = match serde_json::from_str(text) {
Ok(v) => v,
Err(_) => return,
};
let msg_type = parsed.get("type").and_then(|v| v.as_str()).unwrap_or("");
match msg_type {
"presence" => {
let fingerprints: Vec<String> = parsed.get("fingerprints")
.and_then(|v| v.as_array())
.map(|arr| arr.iter().filter_map(|v| v.as_str().map(String::from)).collect())
.unwrap_or_default();
let server_id = parsed.get("server_id").and_then(|v| v.as_str()).unwrap_or("?");
let count = fingerprints.len();
let mut rp = handle.remote_presence.lock().await;
rp.fingerprints = fingerprints.into_iter().collect();
rp.last_updated = chrono::Utc::now().timestamp();
tracing::debug!("Federation: received {} fingerprints from {}", count, server_id);
}
"forward" => {
let to = parsed.get("to").and_then(|v| v.as_str()).unwrap_or("");
let message_b64 = parsed.get("message").and_then(|v| v.as_str()).unwrap_or("");
let from_server = parsed.get("from_server").and_then(|v| v.as_str()).unwrap_or("?");
if let Ok(message) = base64::Engine::decode(&base64::engine::general_purpose::STANDARD, message_b64) {
let delivered = state.push_to_client(to, &message).await;
if !delivered {
let key = format!("queue:{}:{}", to, uuid::Uuid::new_v4());
let _ = state.db.messages.insert(key.as_bytes(), message.as_slice());
tracing::info!("Federation: queued message from {} for offline {}", from_server, to);
} else {
tracing::debug!("Federation: delivered message from {} to {}", from_server, to);
}
}
}
_ => {
tracing::debug!("Federation: unknown message type '{}'", msg_type);
}
}
}