fix: SW uses network-first strategy, updates apply without clearing storage
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -50,7 +50,7 @@ async fn pwa_manifest() -> impl IntoResponse {
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async fn service_worker() -> impl IntoResponse {
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([(header::CONTENT_TYPE, "application/javascript")], r##"
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const CACHE = 'wz-v5';
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const CACHE = 'wz-v6';
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const SHELL = ['/', '/wasm/warzone_wasm.js', '/wasm/warzone_wasm_bg.wasm', '/icon.svg', '/manifest.json'];
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self.addEventListener('install', e => {
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@@ -71,18 +71,17 @@ self.addEventListener('fetch', e => {
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if (url.pathname.startsWith('/v1/')) return;
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// WS: skip
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if (url.protocol === 'ws:' || url.protocol === 'wss:') return;
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// Shell: cache first, network fallback
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// Network first, cache fallback (ensures updates are picked up immediately)
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e.respondWith(
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caches.match(e.request).then(cached => cached || fetch(e.request).then(resp => {
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fetch(e.request).then(resp => {
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if (resp.ok && SHELL.includes(url.pathname)) {
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const clone = resp.clone();
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caches.open(CACHE).then(c => c.put(e.request, clone));
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}
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return resp;
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}).catch(() => {
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if (e.request.mode === 'navigate') {
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return caches.match('/');
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}
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}).catch(() => caches.match(e.request).then(cached => {
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if (cached) return cached;
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if (e.request.mode === 'navigate') return caches.match('/');
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}))
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);
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});
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