Every QUIC endpoint was bound to 0.0.0.0:0 (IPv4-only). This
silently killed ALL IPv6 host candidates: the Dialer couldn't
send packets to [2a0d:...] addresses (wrong address family on
the socket), and the Acceptor couldn't receive incoming IPv6
QUIC handshakes. The IPv6 candidates were gathered and advertised
in DirectCallOffer/Answer but were completely non-functional.
On same-LAN with dual-stack (which both test phones have), this
meant:
- JoinSet fanned out 3+ candidates (2× IPv6 + 1× IPv4)
- IPv6 dials failed silently or timed out
- IPv4 dial worked but competed with failed IPv6 for JoinSet
attention
- Sometimes the JoinSet returned an IPv6 failure before the
IPv4 success, causing unnecessary fallback to relay
Fix: bind to [::]:0 (IPv6 any) instead of 0.0.0.0:0. On
dual-stack systems (Linux/Android default), [::]:0 creates a
socket that handles BOTH:
- IPv6 natively (global unicast, ULA)
- IPv4 via v4-mapped addresses (::ffff:172.16.81.x)
One socket, both protocols. All 7 bind sites updated:
- register_signal (signal endpoint)
- do_register_signal
- ping_relay
- probe_reflect_addr (fresh endpoint fallback)
- dual_path::race (A-role fresh, D-role fresh, relay fresh)
With this fix, same-LAN P2P should prefer the IPv6 path (no
NAT, direct routing, lower latency) and fall through to IPv4
if IPv6 fails — relay is the last resort after ALL candidates
are exhausted.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>