- Replace raw FFI with proper `jni` crate for string marshalling - Wire QUIC transport in engine: connect to relay, crypto handshake (CallOffer/CallAnswer, X25519+Ed25519), send/recv MediaPackets - Feed received packets into jitter buffer (was previously ignored) - Add connect screen UI with CALL button (idle state) and in-call controls (mute, speaker, hang up, live stats) - Hardcode relay 172.16.81.125:4433, room "android" - Add comprehensive docs in docs/android/: architecture.md (8 mermaid diagrams), build-guide.md, debugging.md, maintenance.md, roadmap.md Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
34 lines
917 B
TOML
34 lines
917 B
TOML
[package]
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name = "wzp-android"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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rust-version.workspace = true
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description = "WarzonePhone Android native VoIP engine — Oboe audio, JNI bridge, call pipeline"
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[lib]
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crate-type = ["cdylib", "rlib"]
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[dependencies]
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wzp-proto = { workspace = true }
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wzp-codec = { workspace = true }
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wzp-fec = { workspace = true }
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wzp-crypto = { workspace = true }
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wzp-transport = { workspace = true }
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tokio = { workspace = true }
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tracing = { workspace = true }
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tracing-subscriber = { workspace = true }
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bytes = { workspace = true }
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serde = { workspace = true }
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serde_json = "1"
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thiserror = { workspace = true }
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async-trait = { workspace = true }
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anyhow = "1"
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libc = "0.2"
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jni = { version = "0.21", default-features = false }
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rand = { workspace = true }
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rustls = { version = "0.23", default-features = false, features = ["ring"] }
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[build-dependencies]
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cc = "1"
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