Files
wz-phone/crates/wzp-client/src/lib.rs
Siavash Sameni 59a00d371b feat: jitter buffer instrumentation — drift test, telemetry, parameter sweep
WZP-P2-T1-S1: Automated drift measurement
- New drift_test.rs: DriftTestConfig, DriftResult, run_drift_test()
- CLI --drift-test <secs>: sends tone, measures actual vs expected duration
- Interpretation tiers: EXCELLENT (<50ms) / GOOD / FAIR / POOR
- 2 unit tests: drift math verification, config defaults

WZP-P2-T1-S2: Jitter buffer telemetry
- JitterStats gains: total_decoded, underruns, overruns, max_depth_seen
- JitterBuffer: record_underrun(), record_decode(), reset_stats()
- CallDecoder: stats() getter, reset_stats()
- JitterTelemetry: periodic tracing::info! logger with configurable interval
- 4 unit tests: ingestion tracking, underrun tracking, reset, interval

WZP-P2-T1-S3: Parameter sweep
- New sweep.rs: SweepConfig, SweepResult, run_local_sweep()
- Tests 20 jitter buffer configs (5 target × 4 max depths) locally
- CLI --sweep: runs sweep, prints ASCII comparison table
- No network needed — pure encoder→decoder pipeline test
- 3 unit tests: config defaults, local sweep runs, table formatting

216 tests passing across all crates.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-28 10:26:40 +04:00

23 lines
660 B
Rust

//! WarzonePhone Client Library
//!
//! End-to-end voice call pipeline:
//! - **Send**: mic → encode (Opus/Codec2) → FEC → encrypt → QUIC DATAGRAM
//! - **Recv**: QUIC DATAGRAM → decrypt → FEC decode → jitter buffer → decode → speaker
//!
//! Targets: Android (JNI), Windows desktop, macOS/Linux (testing)
#[cfg(feature = "audio")]
pub mod audio_io;
pub mod bench;
pub mod call;
pub mod drift_test;
pub mod echo_test;
pub mod featherchat;
pub mod handshake;
pub mod sweep;
#[cfg(feature = "audio")]
pub use audio_io::{AudioCapture, AudioPlayback};
pub use call::{CallConfig, CallDecoder, CallEncoder};
pub use handshake::perform_handshake;