Web playback rewritten from push-scheduling to pull-based ring buffer:
- ScriptProcessorNode pulls frames from buffer every ~21ms
- Buffer capped at 10 frames (~200ms) — drops oldest on overflow
- Latency permanently bounded, no drift over time
Also: install ring crypto provider for rustls TLS on Linux,
build on debian-12 to match mequ glibc.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
111 lines
4.2 KiB
Bash
Executable File
111 lines
4.2 KiB
Bash
Executable File
#!/usr/bin/env bash
|
|
set -euo pipefail
|
|
|
|
# Build WarzonePhone Linux x86_64 release binaries using a Hetzner Cloud VPS.
|
|
# Prerequisites: hcloud CLI authenticated, SSH key "wz" registered.
|
|
#
|
|
# Usage: ./scripts/build-linux.sh
|
|
#
|
|
# Outputs: target/linux-x86_64/wzp-relay, wzp-client, wzp-bench
|
|
|
|
SSH_KEY_NAME="wz"
|
|
SSH_KEY_PATH="/Users/manwe/CascadeProjects/wzp"
|
|
SERVER_NAME="wzp-builder-$(date +%s)"
|
|
SERVER_TYPE="cx33"
|
|
IMAGE="debian-12"
|
|
REMOTE_USER="root"
|
|
OUTPUT_DIR="target/linux-x86_64"
|
|
|
|
echo "=== WarzonePhone Linux Build ==="
|
|
|
|
# Ensure server gets deleted on any exit (success or failure)
|
|
cleanup() {
|
|
if [ -n "${SERVER_NAME:-}" ]; then
|
|
echo " Cleaning up server $SERVER_NAME..."
|
|
hcloud server delete "$SERVER_NAME" 2>/dev/null || true
|
|
fi
|
|
rm -f /tmp/wzp-src.tar.gz
|
|
}
|
|
trap cleanup EXIT
|
|
|
|
# 1. Create the build server
|
|
echo "[1/7] Creating Hetzner server..."
|
|
hcloud server create \
|
|
--name "$SERVER_NAME" \
|
|
--type "$SERVER_TYPE" \
|
|
--image "$IMAGE" \
|
|
--ssh-key "$SSH_KEY_NAME" \
|
|
--location fsn1 \
|
|
--quiet
|
|
|
|
SERVER_IP=$(hcloud server ip "$SERVER_NAME")
|
|
echo " Server: $SERVER_NAME @ $SERVER_IP"
|
|
|
|
# SSH options: skip host key check, use our key
|
|
SSH="ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -o ConnectTimeout=10 -i $SSH_KEY_PATH $REMOTE_USER@$SERVER_IP"
|
|
SCP="scp -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -i $SSH_KEY_PATH"
|
|
|
|
# 2. Wait for SSH to come up
|
|
echo "[2/7] Waiting for SSH..."
|
|
for i in $(seq 1 30); do
|
|
if $SSH "echo ok" &>/dev/null; then
|
|
break
|
|
fi
|
|
sleep 2
|
|
done
|
|
|
|
# 3. Install build dependencies
|
|
echo "[3/7] Installing build dependencies..."
|
|
$SSH "apt-get update -qq && apt-get install -y -qq build-essential cmake pkg-config libasound2-dev curl git > /dev/null 2>&1"
|
|
|
|
# 4. Install Rust
|
|
echo "[4/7] Installing Rust..."
|
|
$SSH "curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y --default-toolchain stable > /dev/null 2>&1"
|
|
|
|
# 5. Upload source code
|
|
echo "[5/7] Uploading source code..."
|
|
# Create a tarball excluding target/ and .git/
|
|
tar czf /tmp/wzp-src.tar.gz \
|
|
--exclude='target' \
|
|
--exclude='.git' \
|
|
--exclude='.claude' \
|
|
-C /Users/manwe/CascadeProjects/warzonePhone .
|
|
|
|
$SCP /tmp/wzp-src.tar.gz "$REMOTE_USER@$SERVER_IP:/root/wzp-src.tar.gz"
|
|
$SSH "mkdir -p /root/warzonePhone && tar xzf /root/wzp-src.tar.gz -C /root/warzonePhone"
|
|
|
|
# 6. Build release binaries (headless + audio variants)
|
|
echo "[6/8] Building all binaries..."
|
|
$SSH "source ~/.cargo/env && cd /root/warzonePhone && cargo build --release --bin wzp-relay --bin wzp-client --bin wzp-bench --bin wzp-web 2>&1" | tail -3
|
|
|
|
echo "[7/8] Building audio-enabled client..."
|
|
$SSH "source ~/.cargo/env && cd /root/warzonePhone && cargo build --release --bin wzp-client --features audio 2>&1" | tail -3
|
|
$SSH "cp /root/warzonePhone/target/release/wzp-client /root/warzonePhone/target/release/wzp-client-audio"
|
|
$SSH "source ~/.cargo/env && cd /root/warzonePhone && cargo build --release --bin wzp-client 2>&1" | tail -1
|
|
|
|
# 8. Download binaries + static files
|
|
echo "[8/8] Downloading binaries..."
|
|
mkdir -p "$OUTPUT_DIR/static"
|
|
$SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/target/release/wzp-relay" "$OUTPUT_DIR/wzp-relay"
|
|
$SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/target/release/wzp-client" "$OUTPUT_DIR/wzp-client"
|
|
$SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/target/release/wzp-client-audio" "$OUTPUT_DIR/wzp-client-audio"
|
|
$SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/target/release/wzp-bench" "$OUTPUT_DIR/wzp-bench"
|
|
$SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/target/release/wzp-web" "$OUTPUT_DIR/wzp-web"
|
|
$SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/crates/wzp-web/static/index.html" "$OUTPUT_DIR/static/index.html"
|
|
|
|
# Show results (server is deleted by EXIT trap)
|
|
echo ""
|
|
echo "=== Build Complete ==="
|
|
ls -lh "$OUTPUT_DIR"/wzp-*
|
|
echo ""
|
|
echo "Binaries:"
|
|
echo " wzp-relay — relay daemon"
|
|
echo " wzp-client — headless client (--send-tone, --record)"
|
|
echo " wzp-client-audio — client with mic/speakers (needs libasound2)"
|
|
echo " wzp-web — web bridge (serve with static/ folder)"
|
|
echo " wzp-bench — benchmarks"
|
|
echo " static/ — web UI files"
|
|
echo ""
|
|
echo "Deploy with:"
|
|
echo " scp $OUTPUT_DIR/wzp-* user@server:~/wzp/"
|