Files
wz-phone/crates/wzp-android/cpp/oboe_bridge.cpp
Claude 73ebcdd869 build: Android APK builds working — debug (8.9MB) and release (2.0MB)
- Fix C++ std::std:: double namespace in oboe_bridge.cpp
- Auto-fetch Oboe headers from GitHub in build.rs
- Configure cargo cross-compilation (.cargo/config.toml) with NDK linkers
- Fix Gradle settings (dependencyResolutionManagement), signing configs,
  Compose LinearProgressIndicator API, and Android manifest theme
- Add Gradle wrapper, .gitignore for build artifacts
- arm64-v8a only (raptorq crate incompatible with armv7 32-bit)
- Release APK: 2.0MB signed with wzp-release key
- Debug APK: 8.9MB signed with wzp-debug key

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-04 19:37:08 +00:00

279 lines
10 KiB
C++

// Full Oboe implementation for Android
// This file is compiled only when targeting Android
#include "oboe_bridge.h"
#ifdef __ANDROID__
#include <oboe/Oboe.h>
#include <android/log.h>
#include <cstring>
#include <atomic>
#define LOG_TAG "wzp-oboe"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#define LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
// ---------------------------------------------------------------------------
// Ring buffer helpers (SPSC, lock-free)
// ---------------------------------------------------------------------------
static inline int32_t ring_available_read(const wzp_atomic_int* write_idx,
const wzp_atomic_int* read_idx,
int32_t capacity) {
int32_t w = std::atomic_load_explicit(write_idx, std::memory_order_acquire);
int32_t r = std::atomic_load_explicit(read_idx, std::memory_order_relaxed);
int32_t avail = w - r;
if (avail < 0) avail += capacity;
return avail;
}
static inline int32_t ring_available_write(const wzp_atomic_int* write_idx,
const wzp_atomic_int* read_idx,
int32_t capacity) {
return capacity - 1 - ring_available_read(write_idx, read_idx, capacity);
}
static inline void ring_write(int16_t* buf, int32_t capacity,
wzp_atomic_int* write_idx, const wzp_atomic_int* read_idx,
const int16_t* src, int32_t count) {
int32_t w = std::atomic_load_explicit(write_idx, std::memory_order_relaxed);
for (int32_t i = 0; i < count; i++) {
buf[w] = src[i];
w++;
if (w >= capacity) w = 0;
}
std::atomic_store_explicit(write_idx, w, std::memory_order_release);
}
static inline void ring_read(int16_t* buf, int32_t capacity,
const wzp_atomic_int* write_idx, wzp_atomic_int* read_idx,
int16_t* dst, int32_t count) {
int32_t r = std::atomic_load_explicit(read_idx, std::memory_order_relaxed);
for (int32_t i = 0; i < count; i++) {
dst[i] = buf[r];
r++;
if (r >= capacity) r = 0;
}
std::atomic_store_explicit(read_idx, r, std::memory_order_release);
}
// ---------------------------------------------------------------------------
// Global state
// ---------------------------------------------------------------------------
static std::shared_ptr<oboe::AudioStream> g_capture_stream;
static std::shared_ptr<oboe::AudioStream> g_playout_stream;
static const WzpOboeRings* g_rings = nullptr;
static std::atomic<bool> g_running{false};
static std::atomic<float> g_capture_latency_ms{0.0f};
static std::atomic<float> g_playout_latency_ms{0.0f};
// ---------------------------------------------------------------------------
// Capture callback
// ---------------------------------------------------------------------------
class CaptureCallback : public oboe::AudioStreamDataCallback {
public:
oboe::DataCallbackResult onAudioReady(
oboe::AudioStream* stream,
void* audioData,
int32_t numFrames) override {
if (!g_running.load(std::memory_order_relaxed) || !g_rings) {
return oboe::DataCallbackResult::Stop;
}
const int16_t* src = static_cast<const int16_t*>(audioData);
int32_t avail = ring_available_write(g_rings->capture_write_idx,
g_rings->capture_read_idx,
g_rings->capture_capacity);
int32_t to_write = (numFrames < avail) ? numFrames : avail;
if (to_write > 0) {
ring_write(g_rings->capture_buf, g_rings->capture_capacity,
g_rings->capture_write_idx, g_rings->capture_read_idx,
src, to_write);
}
// Update latency estimate
auto result = stream->calculateLatencyMillis();
if (result) {
g_capture_latency_ms.store(static_cast<float>(result.value()),
std::memory_order_relaxed);
}
return oboe::DataCallbackResult::Continue;
}
};
// ---------------------------------------------------------------------------
// Playout callback
// ---------------------------------------------------------------------------
class PlayoutCallback : public oboe::AudioStreamDataCallback {
public:
oboe::DataCallbackResult onAudioReady(
oboe::AudioStream* stream,
void* audioData,
int32_t numFrames) override {
if (!g_running.load(std::memory_order_relaxed) || !g_rings) {
memset(audioData, 0, numFrames * sizeof(int16_t));
return oboe::DataCallbackResult::Stop;
}
int16_t* dst = static_cast<int16_t*>(audioData);
int32_t avail = ring_available_read(g_rings->playout_write_idx,
g_rings->playout_read_idx,
g_rings->playout_capacity);
int32_t to_read = (numFrames < avail) ? numFrames : avail;
if (to_read > 0) {
ring_read(g_rings->playout_buf, g_rings->playout_capacity,
g_rings->playout_write_idx, g_rings->playout_read_idx,
dst, to_read);
}
// Fill remainder with silence on underrun
if (to_read < numFrames) {
memset(dst + to_read, 0, (numFrames - to_read) * sizeof(int16_t));
}
// Update latency estimate
auto result = stream->calculateLatencyMillis();
if (result) {
g_playout_latency_ms.store(static_cast<float>(result.value()),
std::memory_order_relaxed);
}
return oboe::DataCallbackResult::Continue;
}
};
static CaptureCallback g_capture_cb;
static PlayoutCallback g_playout_cb;
// ---------------------------------------------------------------------------
// Public C API
// ---------------------------------------------------------------------------
int wzp_oboe_start(const WzpOboeConfig* config, const WzpOboeRings* rings) {
if (g_running.load(std::memory_order_relaxed)) {
LOGW("wzp_oboe_start: already running");
return -1;
}
g_rings = rings;
// Build capture stream
oboe::AudioStreamBuilder captureBuilder;
captureBuilder.setDirection(oboe::Direction::Input)
->setPerformanceMode(oboe::PerformanceMode::LowLatency)
->setSharingMode(oboe::SharingMode::Exclusive)
->setFormat(oboe::AudioFormat::I16)
->setChannelCount(config->channel_count)
->setSampleRate(config->sample_rate)
->setFramesPerDataCallback(config->frames_per_burst)
->setInputPreset(oboe::InputPreset::VoiceCommunication)
->setDataCallback(&g_capture_cb);
oboe::Result result = captureBuilder.openStream(g_capture_stream);
if (result != oboe::Result::OK) {
LOGE("Failed to open capture stream: %s", oboe::convertToText(result));
return -2;
}
// Build playout stream
oboe::AudioStreamBuilder playoutBuilder;
playoutBuilder.setDirection(oboe::Direction::Output)
->setPerformanceMode(oboe::PerformanceMode::LowLatency)
->setSharingMode(oboe::SharingMode::Exclusive)
->setFormat(oboe::AudioFormat::I16)
->setChannelCount(config->channel_count)
->setSampleRate(config->sample_rate)
->setFramesPerDataCallback(config->frames_per_burst)
->setUsage(oboe::Usage::VoiceCommunication)
->setDataCallback(&g_playout_cb);
result = playoutBuilder.openStream(g_playout_stream);
if (result != oboe::Result::OK) {
LOGE("Failed to open playout stream: %s", oboe::convertToText(result));
g_capture_stream->close();
g_capture_stream.reset();
return -3;
}
g_running.store(true, std::memory_order_release);
// Start both streams
result = g_capture_stream->requestStart();
if (result != oboe::Result::OK) {
LOGE("Failed to start capture: %s", oboe::convertToText(result));
g_running.store(false, std::memory_order_release);
g_capture_stream->close();
g_playout_stream->close();
g_capture_stream.reset();
g_playout_stream.reset();
return -4;
}
result = g_playout_stream->requestStart();
if (result != oboe::Result::OK) {
LOGE("Failed to start playout: %s", oboe::convertToText(result));
g_running.store(false, std::memory_order_release);
g_capture_stream->requestStop();
g_capture_stream->close();
g_playout_stream->close();
g_capture_stream.reset();
g_playout_stream.reset();
return -5;
}
LOGI("Oboe started: sr=%d burst=%d ch=%d",
config->sample_rate, config->frames_per_burst, config->channel_count);
return 0;
}
void wzp_oboe_stop(void) {
g_running.store(false, std::memory_order_release);
if (g_capture_stream) {
g_capture_stream->requestStop();
g_capture_stream->close();
g_capture_stream.reset();
}
if (g_playout_stream) {
g_playout_stream->requestStop();
g_playout_stream->close();
g_playout_stream.reset();
}
g_rings = nullptr;
LOGI("Oboe stopped");
}
float wzp_oboe_capture_latency_ms(void) {
return g_capture_latency_ms.load(std::memory_order_relaxed);
}
float wzp_oboe_playout_latency_ms(void) {
return g_playout_latency_ms.load(std::memory_order_relaxed);
}
int wzp_oboe_is_running(void) {
return g_running.load(std::memory_order_relaxed) ? 1 : 0;
}
#else
// Non-Android fallback — should not be reached; oboe_stub.cpp is used instead.
// Provide empty implementations just in case.
int wzp_oboe_start(const WzpOboeConfig* config, const WzpOboeRings* rings) {
(void)config; (void)rings;
return -99;
}
void wzp_oboe_stop(void) {}
float wzp_oboe_capture_latency_ms(void) { return 0.0f; }
float wzp_oboe_playout_latency_ms(void) { return 0.0f; }
int wzp_oboe_is_running(void) { return 0; }
#endif // __ANDROID__