//! WarzonePhone Protocol — shared types, traits, and core logic. //! //! This crate defines the contracts between all other wzp-* crates. //! It contains: //! - Wire format types (MediaHeader, MediaPacket, SignalMessage) //! - Codec, FEC, crypto, and transport trait definitions //! - Adaptive quality controller //! - Jitter buffer //! - Session state machine //! //! Compatible with the Warzone messenger identity model: //! - Identity = 32-byte seed → HKDF → Ed25519 (signing) + X25519 (encryption) //! - Fingerprint = SHA-256(Ed25519 pub)[:16] pub mod bandwidth; pub mod codec_id; pub mod dred_tuner; pub mod error; pub mod jitter; pub mod packet; pub mod quality; pub mod session; pub mod traits; // Re-export key types at crate root for convenience. pub use codec_id::{CodecId, QualityProfile}; pub use error::*; pub use packet::{ CallAcceptMode, HangupReason, MediaHeader, MediaPacket, MiniFrameContext, MiniHeader, QualityReport, RoomParticipant, SignalMessage, TrunkEntry, TrunkFrame, FRAME_TYPE_FULL, FRAME_TYPE_MINI, }; pub use bandwidth::{BandwidthEstimator, CongestionState}; pub use dred_tuner::{DredTuner, DredTuning}; pub use quality::{AdaptiveQualityController, NetworkContext, Tier}; pub use session::{Session, SessionEvent, SessionState}; pub use traits::*;