// Stub implementation for non-Android host builds (testing, cargo check, etc.) #include "oboe_bridge.h" #include int wzp_oboe_start(const WzpOboeConfig* config, const WzpOboeRings* rings) { (void)config; (void)rings; fprintf(stderr, "wzp_oboe_start: stub (not on Android)\n"); return 0; } void wzp_oboe_stop(void) { fprintf(stderr, "wzp_oboe_stop: stub (not on Android)\n"); } float wzp_oboe_capture_latency_ms(void) { return 0.0f; } float wzp_oboe_playout_latency_ms(void) { return 0.0f; } int wzp_oboe_is_running(void) { return 0; }