[package] name = "wzp-desktop" version = "0.1.0" edition = "2024" description = "WarzonePhone Desktop — encrypted VoIP client" default-run = "wzp-desktop" # Library target — required for Tauri mobile (Android/iOS link the app as a cdylib) # and also used by the desktop binary below. # # `staticlib` was DROPPED from crate-type because rust-lang/rust#104707 # documents that having staticlib alongside cdylib leaks non-exported # symbols from staticlibs into the cdylib. Bionic's private `__init_tcb` # / `pthread_create` symbols end up bound LOCALLY inside our .so instead # of resolved dynamically against libc.so at dlopen time — which crashes # at launch as soon as tao tries to std::thread::spawn() from the JNI # onCreate callback. The legacy wzp-android crate uses ["cdylib", "rlib"] # and runs fine on the same phone with the same NDK + Rust toolchain. # # iOS Tauri builds that actually need staticlib can re-add it behind a # target cfg if we ever ship on iOS. [lib] name = "wzp_desktop_lib" crate-type = ["cdylib", "rlib"] [[bin]] name = "wzp-desktop" path = "src/main.rs" [build-dependencies] tauri-build = { version = "2", features = [] } # cc is no longer needed — all C++ moved to crates/wzp-native (built with # cargo-ndk and loaded via libloading at runtime). wzp-desktop's .so on # Android is now pure Rust. [dependencies] tauri = { version = "2", features = [] } tauri-plugin-shell = "2" serde = { version = "1", features = ["derive"] } serde_json = "1" tokio = { version = "1", features = ["full"] } tracing = "0.1" tracing-subscriber = "0.3" anyhow = "1" rustls = { version = "0.23", default-features = false, features = ["ring", "std"] } # WarzonePhone crates — protocol layer is platform-independent wzp-proto = { path = "../../crates/wzp-proto" } wzp-codec = { path = "../../crates/wzp-codec" } wzp-fec = { path = "../../crates/wzp-fec" } wzp-crypto = { path = "../../crates/wzp-crypto" } wzp-transport = { path = "../../crates/wzp-transport" } # wzp-client pulls in CPAL on every desktop target and, additionally on # macOS, VoiceProcessingIO (coreaudio-rs behind the "vpio" feature). The # vpio feature MUST NOT be enabled on Windows / Linux because coreaudio-rs # is Apple-framework-only and will fail to build. Task #24 will add a # matching Windows Voice Capture DSP path behind its own feature; until # then, Windows desktops use plain CPAL with AEC disabled. # macOS: CPAL + VoiceProcessingIO (hardware AEC via Core Audio). [target.'cfg(target_os = "macos")'.dependencies] wzp-client = { path = "../../crates/wzp-client", features = ["audio", "vpio"] } # Windows: CPAL only. Windows AEC (WASAPI Communications / MF Voice # Capture DSP) lands in a follow-up task. See task #24. [target.'cfg(target_os = "windows")'.dependencies] wzp-client = { path = "../../crates/wzp-client", features = ["audio"] } # Linux: same as Windows for now — plain CPAL. [target.'cfg(target_os = "linux")'.dependencies] wzp-client = { path = "../../crates/wzp-client", features = ["audio"] } # Android: no CPAL, no vpio — audio goes through the standalone wzp-native # cdylib that we dlopen via libloading at runtime. See the wzp_native # module in src/. [target.'cfg(target_os = "android")'.dependencies] wzp-client = { path = "../../crates/wzp-client", default-features = false } # libloading: runtime dlopen of libwzp_native.so — the standalone cdylib # crate that owns all C++ (Oboe bridge). Keeps wzp-desktop's .so free of # any C/C++ static archives that would otherwise leak bionic's internal # pthread_create into our cdylib and trigger the __init_tcb crash. libloading = "0.8" # jni + ndk-context: called from android_audio.rs to invoke # AudioManager.setSpeakerphoneOn on the JVM side at runtime, so the # Oboe playout stream (opened with Usage::VoiceCommunication) can route # between earpiece and loud speaker without restarting. jni = "0.21" ndk-context = "0.1" [features] default = ["custom-protocol"] custom-protocol = ["tauri/custom-protocol"]