#!/usr/bin/env bash set -euo pipefail # Build WarzonePhone Linux x86_64 release binaries using a Hetzner Cloud VPS. # Prerequisites: hcloud CLI authenticated, SSH key "wz" registered. # # Usage: ./scripts/build-linux.sh # # Outputs: target/linux-x86_64/wzp-relay, wzp-client, wzp-bench SSH_KEY_NAME="wz" SSH_KEY_PATH="/Users/manwe/CascadeProjects/wzp" SERVER_NAME="wzp-builder-$(date +%s)" SERVER_TYPE="cx23" IMAGE="ubuntu-24.04" REMOTE_USER="root" OUTPUT_DIR="target/linux-x86_64" echo "=== WarzonePhone Linux Build ===" # Ensure server gets deleted on any exit (success or failure) cleanup() { if [ -n "${SERVER_NAME:-}" ]; then echo " Cleaning up server $SERVER_NAME..." hcloud server delete "$SERVER_NAME" 2>/dev/null || true fi rm -f /tmp/wzp-src.tar.gz } trap cleanup EXIT # 1. Create the build server echo "[1/7] Creating Hetzner server..." hcloud server create \ --name "$SERVER_NAME" \ --type "$SERVER_TYPE" \ --image "$IMAGE" \ --ssh-key "$SSH_KEY_NAME" \ --location fsn1 \ --quiet SERVER_IP=$(hcloud server ip "$SERVER_NAME") echo " Server: $SERVER_NAME @ $SERVER_IP" # SSH options: skip host key check, use our key SSH="ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -o ConnectTimeout=10 -i $SSH_KEY_PATH $REMOTE_USER@$SERVER_IP" SCP="scp -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -i $SSH_KEY_PATH" # 2. Wait for SSH to come up echo "[2/7] Waiting for SSH..." for i in $(seq 1 30); do if $SSH "echo ok" &>/dev/null; then break fi sleep 2 done # 3. Install build dependencies echo "[3/7] Installing build dependencies..." $SSH "apt-get update -qq && apt-get install -y -qq build-essential cmake pkg-config libasound2-dev curl git > /dev/null 2>&1" # 4. Install Rust echo "[4/7] Installing Rust..." $SSH "curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y --default-toolchain stable > /dev/null 2>&1" # 5. Upload source code echo "[5/7] Uploading source code..." # Create a tarball excluding target/ and .git/ tar czf /tmp/wzp-src.tar.gz \ --exclude='target' \ --exclude='.git' \ --exclude='.claude' \ -C /Users/manwe/CascadeProjects/warzonePhone . $SCP /tmp/wzp-src.tar.gz "$REMOTE_USER@$SERVER_IP:/root/wzp-src.tar.gz" $SSH "mkdir -p /root/warzonePhone && tar xzf /root/wzp-src.tar.gz -C /root/warzonePhone" # 6. Build release binaries echo "[6/7] Building release binaries (this takes a few minutes)..." $SSH "source ~/.cargo/env && cd /root/warzonePhone && cargo build --release --bin wzp-relay --bin wzp-client --bin wzp-bench 2>&1" | tail -5 # 7. Download binaries echo "[7/7] Downloading binaries..." mkdir -p "$OUTPUT_DIR" $SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/target/release/wzp-relay" "$OUTPUT_DIR/wzp-relay" $SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/target/release/wzp-client" "$OUTPUT_DIR/wzp-client" $SCP "$REMOTE_USER@$SERVER_IP:/root/warzonePhone/target/release/wzp-bench" "$OUTPUT_DIR/wzp-bench" # Show results (server is deleted by EXIT trap) echo "" echo "=== Build Complete ===" ls -lh "$OUTPUT_DIR"/wzp-* echo "" echo "Deploy with:" echo " scp $OUTPUT_DIR/wzp-relay $OUTPUT_DIR/wzp-bench user@relay-server:~/" echo " scp $OUTPUT_DIR/wzp-client $OUTPUT_DIR/wzp-bench user@destination:~/"