[package] name = "wzp-codec" version.workspace = true edition.workspace = true license.workspace = true rust-version.workspace = true description = "WarzonePhone audio codec layer — Opus + Codec2 encoding/decoding" [dependencies] wzp-proto = { workspace = true } tracing = { workspace = true } # Opus bindings audiopus = { workspace = true } # Pure-Rust Codec2 implementation codec2 = { workspace = true } # RNG for comfort noise generation rand = { workspace = true } # ML-based noise suppression (pure-Rust port of RNNoise) nnnoiseless = "0.5" [dev-dependencies]