12 Commits

Author SHA1 Message Date
Siavash Sameni
217567383d fix(ui): timestamps in logs, proper call debounce, no cross-calling
- Copy/Share log now includes HH:MM:SS timestamps
- callInProgress stays true until call resolves (setup or hangup),
  preventing multiple taps from firing multiple place_call offers
- Block place_call when there's a pending incoming call
- leaveVoice clears all call state (callInProgress, pendingCallId)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 19:16:20 +04:00
Siavash Sameni
98ed981805 fix(ui): self-call prevention, debounce, codec in stats
- Filter self from lobby list (double-check in renderLobbyUsers)
- Disable "Direct Call" button when tapping own user
- Debounce call button (callInProgress flag prevents double-tap)
- Block calling own fingerprint
- Stats line shows codec names + fps + audio level

The direct call to the other phone failing is likely because
both phones share the same reflexive addr:port on the same NAT,
making determine_role return None (equal addrs). This is an
existing edge case in reflect.rs — not a UI bug.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 19:10:31 +04:00
Siavash Sameni
01a3133544 fix(ui): drawer buttons, stats fields, nicknames
- Buttons: use text labels (Mic/Spk/End) instead of emoji HTML
  entities that rendered as raw text on Android WebView
- Stats: match Rust CallStatus fields (tx_codec, rx_codec,
  encode_fps, recv_fps, audio_level, spk_muted)
- Nicknames: register_signal sends derive_alias() as the alias
  so other users see "Brave Falcon" instead of "a525:e9b2:..."
- Lobby header shows alias from get_app_info instead of raw fp
- pollStatus uses correct field names from Rust struct

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 19:00:09 +04:00
Siavash Sameni
25471c694f feat(ui): voice drawer replaces full-screen call UI
Discord-style bottom drawer for voice instead of navigating away:

- "Join Voice" hides the FAB, slides up a persistent bottom bar
- Drawer shows: room name, timer, P2P/Relay badge, level meter
- Controls: mic, speaker, end call — all in the drawer
- Direct call info (identicon, name, P2P badge) shown inline
- Lobby stays visible above the drawer at all times
- Stats line shows codec/packet/FEC info
- Leave voice = drawer slides away, FAB returns

Removed: full-screen call-screen, back button, old participant
list, old mic/speaker/hangup buttons. All voice interaction
happens in the 15% bottom drawer while the lobby stays live.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 18:47:40 +04:00
Siavash Sameni
a058a83c91 feat(ui): relay list management in settings
Settings now shows relay list with:
- Visual list of all configured relays
- Active relay highlighted in green with "ACTIVE" badge
- Tap a relay to switch (deregisters + reconnects automatically)
- X button to remove a relay (keeps at least 1)
- Add relay with name + address inputs
- Reconnect flow: deregister → clear lobby → auto-connect to new relay

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 18:37:58 +04:00
Siavash Sameni
9b8013ba7f merge main: PresenceList direct send fix 2026-04-14 18:36:01 +04:00
Siavash Sameni
defd8eab07 fix(signal): send PresenceList directly to new client after ack
Some checks failed
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The broadcast alone wasn't reaching the first client because its
recv loop hadn't started yet when the second client registered.
Now the relay sends PresenceList directly to the new client (right
after RegisterPresenceAck) AND broadcasts to all others.

This guarantees every client gets the full user list:
- New client: via direct send (queued before recv loop starts)
- Existing clients: via broadcast

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 18:20:37 +04:00
Siavash Sameni
cc23e829b2 feat(ui): handle PresenceList in lobby — show online users
The lobby now populates from PresenceList signal events:
- Relay broadcasts user list on register/deregister
- JS receives "presence_list" signal-event
- Updates lobbyUsers map (excluding self)
- Renders user rows with identicon, name, fingerprint

Users appear in the lobby as soon as they register their
signal channel — no need to join voice first.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 18:13:45 +04:00
Siavash Sameni
18c204c1ff merge main: PresenceList signal for lobby 2026-04-14 18:13:15 +04:00
Siavash Sameni
1120c7b579 feat(signal): PresenceList broadcast for lobby user discovery
Some checks failed
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New signal infrastructure for the lobby-first UI:

- PresenceUser struct: { fingerprint, alias }
- SignalMessage::PresenceList: relay broadcasts full user list
  to all signal clients on every register/deregister
- SignalHub::presence_list(): builds the list from connected clients
- SignalHub::broadcast(): sends to ALL signal clients
- Relay calls broadcast on register + unregister
- Desktop emits "presence_list" signal-event to JS frontend

This gives clients real-time visibility of who's online via the
signal channel, without needing to join a voice room first.

603 tests pass, 0 regressions.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 18:12:47 +04:00
Siavash Sameni
7e7391fdbb feat(ui): lobby-first main.ts rewrite for experimental-ui
Complete JS rewrite for IRC-style lobby flow:

- Auto-connect signal channel on app launch (no connect button)
- Lobby shows online users with identicon, name, voice status
- "Join Voice" FAB toggles room voice on/off
- Tap user → context menu → Direct Call
- Incoming call banner slides up from bottom
- Back button returns from call to lobby
- Settings panel preserved with all debug toggles

~500 lines (down from 1786) — focused on the lobby experience.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 17:52:51 +04:00
Siavash Sameni
aa0362f318 feat(ui): lobby-first HTML/CSS layout for experimental-ui
New IRC-style lobby layout:
- Auto-connect on launch, drop into user list
- User rows with identicon, name, fingerprint, voice status
- Speaking indicator (green highlight + pulsing)
- Join Voice FAB (green, toggles to Leave/red)
- Incoming call banner (slides up from bottom)
- User context menu (tap user → Call / Message)
- Settings panel preserved from original

The old connect-screen HTML is removed. The call-screen is kept
intact. JS adaptation next.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-14 17:43:15 +04:00
9 changed files with 1191 additions and 1808 deletions

View File

@@ -138,6 +138,7 @@ pub fn signal_to_call_type(signal: &SignalMessage) -> CallSignalType {
| SignalMessage::UpgradeResponse { .. }
| SignalMessage::UpgradeConfirm { .. }
| SignalMessage::QualityCapability { .. } => CallSignalType::Offer, // quality negotiation
SignalMessage::PresenceList { .. } => CallSignalType::Offer, // lobby presence
SignalMessage::QualityDirective { .. } => CallSignalType::Offer, // relay-initiated
}
}

View File

@@ -27,7 +27,7 @@ pub use codec_id::{CodecId, QualityProfile};
pub use error::*;
pub use packet::{
CallAcceptMode, HangupReason, MediaHeader, MediaPacket, MiniFrameContext, MiniHeader,
QualityReport, RoomParticipant, SignalMessage, TrunkEntry, TrunkFrame, FRAME_TYPE_FULL,
PresenceUser, QualityReport, RoomParticipant, SignalMessage, TrunkEntry, TrunkFrame, FRAME_TYPE_FULL,
FRAME_TYPE_MINI,
};
pub use bandwidth::{BandwidthEstimator, CongestionState};

View File

@@ -156,6 +156,14 @@ impl MediaHeader {
}
}
/// A user visible in the signal presence list.
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct PresenceUser {
pub fingerprint: String,
#[serde(default, skip_serializing_if = "Option::is_none")]
pub alias: Option<String>,
}
/// Quality report appended to a media packet when Q flag is set (4 bytes).
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
pub struct QualityReport {
@@ -1020,6 +1028,16 @@ pub enum SignalMessage {
reason: Option<String>,
},
// ── Signal presence ───────────────────────────────────────────
/// Relay broadcasts the list of currently registered signal
/// users to all connected clients. Sent on every register/
/// deregister so clients can maintain a live lobby user list.
PresenceList {
/// List of online users. Each entry is { fingerprint, alias }.
users: Vec<PresenceUser>,
},
// ── Quality upgrade negotiation (#28, #29) ──────────────────
/// Peer proposes upgrading to a higher quality profile.

View File

@@ -1016,6 +1016,19 @@ async fn main() -> anyhow::Result<()> {
info!(%addr, fingerprint = %client_fp, alias = ?client_alias, "signal client registered");
// Send the full presence list directly to the new
// client (guaranteed delivery — their recv loop is
// about to start). Then broadcast to all OTHER
// clients so they learn about the new user.
{
let hub = signal_hub.lock().await;
let presence = hub.presence_list();
// Direct send to new client (arrives right after ack)
let _ = transport.send_signal(&presence).await;
// Broadcast to everyone else
hub.broadcast(&presence).await;
}
// Signal recv loop
loop {
match transport.recv_signal().await {
@@ -1560,6 +1573,9 @@ async fn main() -> anyhow::Result<()> {
{
let mut hub = signal_hub.lock().await;
hub.unregister(&client_fp);
// Broadcast updated presence to remaining clients
let presence_msg = hub.presence_list();
hub.broadcast(&presence_msg).await;
}
{
let mut reg = presence.lock().await;

View File

@@ -86,6 +86,26 @@ impl SignalHub {
pub fn alias(&self, fp: &str) -> Option<&str> {
self.clients.get(fp).and_then(|c| c.alias.as_deref())
}
/// Build a PresenceList message with all online users.
pub fn presence_list(&self) -> SignalMessage {
let users: Vec<wzp_proto::PresenceUser> = self
.clients
.values()
.map(|c| wzp_proto::PresenceUser {
fingerprint: c.fingerprint.clone(),
alias: c.alias.clone(),
})
.collect();
SignalMessage::PresenceList { users }
}
/// Broadcast a message to ALL connected signal clients.
pub async fn broadcast(&self, msg: &SignalMessage) {
for client in self.clients.values() {
let _ = client.transport.send_signal(msg).await;
}
}
}
#[cfg(test)]

View File

@@ -11,132 +11,119 @@
</head>
<body>
<div id="app">
<!-- Connect screen -->
<div id="connect-screen">
<h1>WarzonePhone</h1>
<p class="subtitle">Encrypted Voice</p>
<div class="form">
<label>Relay
<button id="relay-selected" class="relay-selected" type="button">
<span id="relay-dot" class="dot"></span>
<span id="relay-label">Select relay...</span>
<span class="arrow">&#9881;</span>
</button>
</label>
<label>Room
<input id="room" type="text" value="general" />
</label>
<label>Alias
<input id="alias" type="text" placeholder="your name" />
</label>
<div class="form-row">
<label class="checkbox">
<input id="os-aec" type="checkbox" checked />
OS Echo Cancel
</label>
<button id="settings-btn-home" class="icon-btn" title="Settings (Cmd+,)">&#9881;</button>
<!-- ═══════════════════════════════════════════════════════
LOBBY — default view, auto-connects signal on launch
═══════════════════════════════════════════════════════ -->
<div id="lobby-screen">
<header class="lobby-header">
<div class="lobby-title-row">
<h1>WarzonePhone</h1>
<button id="settings-btn" class="icon-btn" title="Settings">&#9881;</button>
</div>
<!-- Mode toggle -->
<div class="mode-toggle" style="display:flex;gap:8px;margin-bottom:8px;">
<button id="mode-room" class="mode-btn active" style="flex:1">Room</button>
<button id="mode-direct" class="mode-btn" style="flex:1">Direct Call</button>
<div class="lobby-status-row">
<span id="lobby-dot" class="dot"></span>
<span id="lobby-relay-label" class="lobby-relay">Connecting...</span>
<span id="lobby-room-label" class="lobby-room">general</span>
</div>
<!-- Room mode (default) -->
<div id="room-mode">
<button id="connect-btn" class="primary">Connect</button>
<div class="lobby-identity">
<span id="lobby-identicon"></span>
<span id="lobby-fp" class="fp-display"></span>
</div>
</header>
<!-- Direct call mode -->
<div id="direct-mode" class="hidden">
<button id="register-btn" class="primary" style="background:#2196F3">Register on Relay</button>
<div id="direct-registered" class="hidden" style="margin-top:12px">
<div class="direct-registered-header">
<p id="registered-status" style="color:var(--green);font-size:13px;margin:0">&#x2705; Registered — waiting for calls</p>
<button id="deregister-btn" class="secondary-btn small">Deregister</button>
</div>
<div id="incoming-call-panel" class="hidden" style="background:#1B5E20;padding:12px;border-radius:8px;margin:8px 0">
<p style="font-weight:bold;margin:0 0 4px 0">Incoming Call</p>
<p id="incoming-caller" style="font-size:12px;opacity:0.8;margin:0 0 8px 0">From: unknown</p>
<div style="display:flex;gap:8px">
<button id="accept-call-btn" style="flex:1;background:var(--green);color:white;border:none;padding:8px;border-radius:6px;cursor:pointer">Accept</button>
<button id="reject-call-btn" style="flex:1;background:var(--red);color:white;border:none;padding:8px;border-radius:6px;cursor:pointer">Reject</button>
</div>
</div>
<!-- User list -->
<div class="lobby-users-section">
<div class="lobby-users-header">
<span>Online</span>
<span id="lobby-user-count" class="badge">0</span>
</div>
<div id="lobby-user-list" class="lobby-user-list">
<div class="lobby-empty">No one else is here yet</div>
</div>
</div>
<!-- Recent contacts -->
<div id="recent-contacts-section" class="hidden">
<div class="history-header">Recent contacts</div>
<div id="recent-contacts-list" class="history-list"></div>
</div>
<!-- Voice join FAB -->
<div class="lobby-fab-row">
<button id="join-voice-btn" class="fab" title="Join Voice Chat">
<span class="fab-icon">&#x1F3A7;</span>
<span class="fab-label">Join Voice</span>
</button>
</div>
<!-- Call history -->
<div id="call-history-section" class="hidden">
<div class="history-header">
History
<button id="clear-history-btn" class="link-btn">clear</button>
</div>
<div id="call-history-list" class="history-list"></div>
</div>
<label style="margin-top:8px">Call by fingerprint
<input id="target-fp" type="text" placeholder="xxxx:xxxx:xxxx:..." />
</label>
<button id="call-btn" class="primary" style="margin-top:8px">Call</button>
<p id="call-status-text" style="color:var(--yellow);font-size:13px;margin-top:4px"></p>
<!-- Incoming call banner -->
<div id="incoming-call-banner" class="incoming-banner hidden">
<div class="incoming-info">
<span id="incoming-identicon" class="incoming-identicon"></span>
<div>
<div id="incoming-caller-name" class="incoming-name">Unknown</div>
<div class="incoming-subtitle">Incoming call...</div>
</div>
</div>
<p id="connect-error" class="error"></p>
</div>
<div class="identity-info">
<span id="my-identicon"></span>
<span id="my-fingerprint" class="fp-display"></span>
</div>
<div class="recent-rooms" id="recent-rooms"></div>
</div>
<!-- In-call screen -->
<div id="call-screen" class="hidden">
<div class="call-header">
<div class="call-header-row">
<div id="room-name" class="room-name"></div>
<button id="settings-btn-call" class="icon-btn small" title="Settings (Cmd+,)">&#9881;</button>
</div>
<div class="call-meta">
<span id="call-status" class="status-dot"></span>
<span id="call-timer" class="call-timer">0:00</span>
<div class="incoming-actions">
<button id="accept-call-btn" class="btn-accept">Accept</button>
<button id="reject-call-btn" class="btn-reject">Reject</button>
</div>
</div>
<div class="level-meter">
<div id="level-bar" class="level-bar-fill"></div>
<!-- ═════ Voice Drawer (bottom bar, stays on lobby) ═════ -->
<div id="voice-drawer" class="voice-drawer hidden">
<div class="voice-drawer-bar" id="voice-drawer-bar">
<div class="vd-info">
<span id="vd-status" class="vd-status-dot"></span>
<span id="vd-room" class="vd-room">general</span>
<span id="vd-timer" class="vd-timer">0:00</span>
<span id="vd-badge" class="vd-badge hidden"></span>
</div>
<div class="vd-level">
<div id="vd-level-bar" class="vd-level-fill"></div>
</div>
<div class="vd-controls">
<button id="vd-mic-btn" class="vd-btn" title="Mic (m)">
<span id="vd-mic-icon">Mic</span>
</button>
<button id="vd-spk-btn" class="vd-btn" title="Speaker (s)">
<span id="vd-spk-icon">Spk</span>
</button>
<button id="vd-end-btn" class="vd-btn vd-end" title="Leave voice (q)">
<span>End</span>
</button>
</div>
</div>
<!-- Direct call info (shown during P2P calls) -->
<div id="vd-direct-info" class="vd-direct-info hidden">
<span id="vd-dc-identicon" class="vd-dc-identicon"></span>
<div class="vd-dc-details">
<div id="vd-dc-name" class="vd-dc-name">Unknown</div>
<div id="vd-dc-badge" class="vd-dc-badge">Connecting...</div>
</div>
</div>
<div id="vd-stats" class="vd-stats"></div>
</div>
<!-- Direct-call phone layout — shown instead of the group
participant list when directCallPeer is set. Centered
identicon, name, fp, connection badge. Hidden for
room calls (directCallPeer == null). -->
<div id="direct-call-view" class="direct-call-view hidden">
<div id="dc-identicon" class="dc-identicon"></div>
<div id="dc-name" class="dc-name">Unknown</div>
<div id="dc-fp" class="dc-fp"></div>
<div id="dc-badge" class="dc-badge">Connecting...</div>
</div>
<div id="participants" class="participants"></div>
<div class="controls">
<button id="mic-btn" class="control-btn" title="Toggle Mic (m)">
<span class="icon" id="mic-icon">Mic</span>
</button>
<button id="hangup-btn" class="control-btn hangup" title="Hang Up (q)">
<span class="icon">End</span>
</button>
<button id="spk-btn" class="control-btn" title="Toggle Speaker (s)">
<span class="icon" id="spk-icon">Spk</span>
</button>
</div>
<div id="stats" class="stats"></div>
</div>
<!-- Settings panel -->
<!-- ═══════════════════════════════════════════════════════
USER CONTEXT MENU (tap on user in lobby)
═══════════════════════════════════════════════════════ -->
<div id="user-context-menu" class="context-menu hidden">
<div class="context-header">
<span id="ctx-identicon" class="ctx-identicon"></span>
<div>
<div id="ctx-name" class="ctx-name">User</div>
<div id="ctx-fp" class="ctx-fp"></div>
</div>
</div>
<button id="ctx-call-btn" class="context-action">
<span>&#x1F4DE;</span> Direct Call
</button>
<button id="ctx-message-btn" class="context-action" disabled>
<span>&#x1F4AC;</span> Message (coming soon)
</button>
<button id="ctx-close-btn" class="context-action dim">Close</button>
</div>
<!-- ═══════════════════════════════════════════════════════
SETTINGS PANEL (overlay)
═══════════════════════════════════════════════════════ -->
<div id="settings-panel" class="hidden">
<div class="settings-card">
<div class="settings-header">
@@ -157,28 +144,53 @@
<div class="quality-control">
<div class="quality-header">
<span class="setting-label">QUALITY</span>
<span id="s-quality-label" class="quality-label">Auto</span>
<span id="s-quality-label" class="quality-value">Auto</span>
</div>
<input id="s-quality" type="range" min="0" max="7" step="1" value="3" class="quality-slider" />
<div class="quality-ticks">
<span>64k</span>
<span>48k</span>
<span>32k</span>
<input id="s-quality" type="range" min="0" max="6" step="1" value="6" />
<div class="quality-labels">
<span>Codec2 1.2k</span>
<span>Auto</span>
<span>24k</span>
<span>6k</span>
<span>C2</span>
<span>1.2k</span>
</div>
</div>
<label class="checkbox">
<input id="s-os-aec" type="checkbox" />
OS Echo Cancellation (macOS VoiceProcessingIO)
</label>
<label class="checkbox">
<input id="s-agc" type="checkbox" checked />
Automatic Gain Control
<input id="s-os-aec" type="checkbox" checked />
OS Echo Cancellation
</label>
</div>
<div class="settings-section">
<h3>Relays</h3>
<div id="s-relay-list"></div>
<div class="relay-add">
<input id="s-relay-name" type="text" placeholder="Name" style="flex:1" />
<input id="s-relay-addr" type="text" placeholder="host:port" style="flex:2" />
<button id="s-relay-add" class="secondary-btn small">Add</button>
</div>
</div>
<div class="settings-section">
<h3>Identity</h3>
<div>
<span class="setting-label">FINGERPRINT</span>
<div id="s-fingerprint" class="fp-display" style="margin-top:4px"></div>
</div>
<div style="margin-top:8px">
<span class="setting-label">IDENTITY FILE</span>
<div style="font-size:12px;opacity:0.6;margin-top:2px">~/.wzp/identity</div>
</div>
</div>
<div class="settings-section">
<h3>Network</h3>
<div>
<span class="setting-label">PUBLIC ADDRESS</span>
<span id="s-public-addr" style="color:var(--green);font-size:13px;margin-left:8px"></span>
<button id="s-reflect-btn" class="secondary-btn small" style="margin-left:8px">Detect</button>
</div>
<div style="margin-top:8px">
<button id="s-nat-detect-btn" class="secondary-btn" style="width:100%">Detect NAT</button>
<div id="s-nat-result" style="font-size:11px;margin-top:4px;opacity:0.7;white-space:pre-wrap"></div>
</div>
</div>
<div class="settings-section">
<h3>Debug</h3>
<label class="checkbox">
<input id="s-dred-debug" type="checkbox" />
DRED debug logs (verbose, dev only)
@@ -189,11 +201,11 @@
</label>
<label class="checkbox">
<input id="s-direct-only" type="checkbox" />
Direct-only mode (no relay fallback — fails if P2P can't connect)
Direct-only mode (no relay fallback)
</label>
<label class="checkbox">
<input id="s-birthday-attack" type="checkbox" />
Birthday attack (opens extra ports for hard NAT — adds ~3s to setup)
Birthday attack (extra ports for hard NAT — adds ~3s)
</label>
</div>
<div class="settings-section" id="s-call-debug-section" style="display:none">
@@ -205,92 +217,8 @@
<button id="s-call-debug-clear" class="secondary-btn" style="flex:1">Clear log</button>
</div>
<small id="s-call-debug-copy-status" style="display:block;margin-top:4px;color:var(--text-dim);font-size:10px"></small>
<small style="color:var(--text-dim);display:block;margin-top:4px">
Rolling buffer of the last 200 call-flow events. Turned off by
default — the GUI overlay only populates when the checkbox above
is on, but logcat (adb) always keeps a copy regardless.
</small>
</div>
<div class="settings-section">
<h3>Identity</h3>
<div class="setting-row">
<span class="setting-label">Fingerprint</span>
<span id="s-fingerprint" class="fp-display-large"></span>
</div>
<div class="setting-row">
<span class="setting-label">Identity file</span>
<span class="fp-display">~/.wzp/identity</span>
</div>
</div>
<div class="settings-section">
<h3>Network</h3>
<div class="setting-row">
<span class="setting-label">Public address</span>
<span id="s-reflected-addr" class="fp-display">(not queried)</span>
<button id="s-reflect-btn" class="secondary-btn">Detect</button>
</div>
<small style="color:var(--text-dim);display:block;margin-top:4px">
Asks the registered relay to echo back the IP:port it sees for this
connection (QUIC-native NAT reflection, replaces STUN).
</small>
<div class="setting-row" style="margin-top:10px">
<span class="setting-label">NAT type</span>
<span id="s-nat-type" class="fp-display">(not detected)</span>
<button id="s-nat-detect-btn" class="secondary-btn">Detect NAT</button>
</div>
<div id="s-nat-probes" style="margin-top:6px;font-size:11px;color:var(--text-dim)"></div>
<small style="color:var(--text-dim);display:block;margin-top:4px">
Probes every configured relay in parallel and compares the results
to classify the NAT: cone (P2P viable), symmetric (must relay),
multiple, or unknown.
</small>
</div>
<div class="settings-section">
<h3>Recent Rooms</h3>
<div id="s-recent-rooms" class="recent-rooms-list"></div>
<button id="s-clear-recent" class="secondary-btn">Clear History</button>
</div>
<button id="settings-save" class="primary">Save</button>
</div>
</div>
<!-- Manage Relays dialog -->
<div id="relay-dialog" class="hidden">
<div class="settings-card relay-dialog-card">
<div class="settings-header">
<h2>Manage Relays</h2>
<button id="relay-dialog-close" class="icon-btn">&times;</button>
</div>
<div id="relay-dialog-list" class="relay-dialog-list"></div>
<div class="relay-add-row">
<div class="relay-add-inputs">
<input id="relay-add-name" type="text" placeholder="Name" />
<input id="relay-add-addr" type="text" placeholder="host:port" />
</div>
<button id="relay-add-btn" class="primary">Add Relay</button>
</div>
</div>
</div>
<!-- Key changed warning dialog -->
<div id="key-warning" class="hidden">
<div class="settings-card key-warning-card">
<div class="key-warning-icon">&#9888;</div>
<h2>Server Key Changed</h2>
<p class="key-warning-text">The relay's identity has changed since you last connected. This usually happens when the server was restarted, but could also indicate a security issue.</p>
<div class="key-warning-fps">
<div class="key-fp-row">
<span class="key-fp-label">Previously known</span>
<code id="kw-old-fp" class="key-fp"></code>
</div>
<div class="key-fp-row">
<span class="key-fp-label">New key</span>
<code id="kw-new-fp" class="key-fp"></code>
</div>
</div>
<div class="key-warning-actions">
<button id="kw-accept" class="primary">Accept New Key</button>
<button id="kw-cancel" class="secondary-btn">Cancel</button>
</div>
<button id="settings-save" class="primary" style="margin-top:12px">Save</button>
</div>
</div>
</div>

View File

@@ -1215,8 +1215,11 @@ fn do_register_signal(
let transport = Arc::new(wzp_transport::QuinnTransport::new(conn));
emit_call_debug(&app, "register_signal:quic_connected", serde_json::json!({ "relay": relay }));
// Send alias from seed-derived adjective+noun so other
// users see a friendly name in the lobby.
let alias = derive_alias(&seed);
transport.send_signal(&SignalMessage::RegisterPresence {
identity_pub, signature: vec![], alias: None,
identity_pub, signature: vec![], alias: Some(alias),
}).await.map_err(|e| format!("{e}"))?;
emit_call_debug(&app, "register_signal:register_presence_sent", serde_json::json!({}));
@@ -1451,6 +1454,20 @@ fn do_register_signal(
});
}
}
Ok(Some(SignalMessage::PresenceList { users })) => {
tracing::info!(count = users.len(), "signal: PresenceList received");
// Emit to JS frontend for lobby user list
let user_list: Vec<serde_json::Value> = users.iter().map(|u| {
serde_json::json!({
"fingerprint": u.fingerprint,
"alias": u.alias,
})
}).collect();
let _ = app_clone.emit("signal-event", serde_json::json!({
"type": "presence_list",
"users": user_list,
}));
}
Ok(Some(SignalMessage::UpgradeProposal { call_id, proposal_id, proposed_profile, local_loss_pct, local_rtt_ms })) => {
tracing::info!(%call_id, %proposal_id, ?proposed_profile, "signal: UpgradeProposal from peer");
emit_call_debug(&app_clone, "recv:UpgradeProposal", serde_json::json!({

File diff suppressed because it is too large Load Diff

View File

@@ -32,7 +32,401 @@ body {
.hidden { display: none !important; }
/* ── Connect screen ── */
/* ── Lobby screen (IRC-style) ── */
#lobby-screen {
display: flex;
flex-direction: column;
flex: 1;
gap: 0;
max-width: 480px;
margin: 0 auto;
width: 100%;
}
.lobby-header {
padding: 12px 0;
border-bottom: 1px solid var(--surface2);
}
.lobby-title-row {
display: flex;
align-items: center;
justify-content: space-between;
}
.lobby-title-row h1 {
font-size: 20px;
font-weight: 700;
letter-spacing: 0.5px;
}
.lobby-status-row {
display: flex;
align-items: center;
gap: 6px;
margin-top: 6px;
font-size: 12px;
color: var(--text-dim);
}
.lobby-relay { opacity: 0.7; }
.lobby-room { color: var(--green); font-weight: 500; }
.lobby-identity {
display: flex;
align-items: center;
gap: 6px;
margin-top: 6px;
font-size: 11px;
opacity: 0.5;
}
/* User list */
.lobby-users-section {
flex: 1;
display: flex;
flex-direction: column;
margin-top: 8px;
min-height: 0;
}
.lobby-users-header {
display: flex;
align-items: center;
gap: 8px;
padding: 8px 0;
font-size: 13px;
font-weight: 600;
color: var(--text-dim);
text-transform: uppercase;
letter-spacing: 1px;
}
.badge {
background: var(--surface2);
color: var(--text-dim);
font-size: 11px;
padding: 1px 7px;
border-radius: 10px;
font-weight: 600;
}
.lobby-user-list {
flex: 1;
overflow-y: auto;
display: flex;
flex-direction: column;
gap: 2px;
}
.lobby-empty {
color: var(--text-dim);
font-size: 13px;
text-align: center;
padding: 40px 20px;
opacity: 0.6;
}
/* Single user row */
.user-row {
display: flex;
align-items: center;
gap: 10px;
padding: 10px 12px;
border-radius: 8px;
cursor: pointer;
transition: background 0.15s;
}
.user-row:hover, .user-row:active {
background: var(--surface);
}
.user-identicon {
width: 36px;
height: 36px;
border-radius: 50%;
flex-shrink: 0;
display: flex;
align-items: center;
justify-content: center;
}
.user-info {
flex: 1;
min-width: 0;
}
.user-name {
font-size: 14px;
font-weight: 500;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.user-fp {
font-size: 10px;
color: var(--text-dim);
font-family: ui-monospace, monospace;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.user-status {
flex-shrink: 0;
display: flex;
align-items: center;
gap: 4px;
}
.user-status-icon {
font-size: 16px;
}
/* Speaking indicator */
.user-row.speaking {
background: rgba(74, 222, 128, 0.08);
}
.user-row.speaking .user-name {
color: var(--green);
}
/* In-voice indicator */
.user-row.in-voice .user-status-icon {
color: var(--green);
}
/* Voice join FAB */
.lobby-fab-row {
padding: 12px 0;
display: flex;
justify-content: center;
}
.fab {
display: flex;
align-items: center;
gap: 8px;
background: var(--green);
color: #111;
border: none;
padding: 12px 28px;
border-radius: 24px;
font-size: 15px;
font-weight: 600;
cursor: pointer;
box-shadow: 0 4px 16px rgba(74, 222, 128, 0.3);
transition: transform 0.15s, box-shadow 0.15s;
}
.fab:hover {
transform: scale(1.03);
box-shadow: 0 6px 20px rgba(74, 222, 128, 0.4);
}
.fab:active {
transform: scale(0.97);
}
.fab.active {
background: var(--red);
box-shadow: 0 4px 16px rgba(239, 68, 68, 0.3);
}
.fab-icon { font-size: 18px; }
/* ── Voice Drawer (bottom bar) ── */
.voice-drawer {
position: fixed;
bottom: 0;
left: 0;
right: 0;
background: var(--surface);
border-top: 1px solid var(--surface2);
padding: 0 16px;
padding-bottom: env(safe-area-inset-bottom, 8px);
z-index: 50;
animation: drawerUp 0.25s ease-out;
box-shadow: 0 -4px 20px rgba(0,0,0,0.4);
}
@keyframes drawerUp {
from { transform: translateY(100%); }
to { transform: translateY(0); }
}
.voice-drawer-bar {
display: flex; flex-direction: column; gap: 6px; padding: 10px 0 6px;
}
.vd-info {
display: flex; align-items: center; gap: 8px; font-size: 13px;
}
.vd-status-dot {
width: 8px; height: 8px; border-radius: 50%; background: var(--green); flex-shrink: 0;
}
.vd-room { color: var(--green); font-weight: 600; }
.vd-timer { color: var(--text-dim); font-family: ui-monospace, monospace; font-size: 12px; }
.vd-badge {
font-size: 10px; padding: 1px 6px; border-radius: 6px; font-weight: 500;
}
.vd-badge.direct { background: rgba(74,222,128,0.15); color: var(--green); }
.vd-badge.relay { background: rgba(96,165,250,0.15); color: #60a5fa; }
.vd-level { height: 3px; background: var(--surface2); border-radius: 2px; overflow: hidden; }
.vd-level-fill {
height: 100%; width: 0%; background: var(--green); border-radius: 2px; transition: width 0.1s;
}
.vd-controls {
display: flex; align-items: center; justify-content: center; gap: 12px; padding: 4px 0;
}
.vd-btn {
width: 44px; height: 44px; border-radius: 50%; border: none;
background: var(--surface2); color: var(--text); font-size: 18px;
cursor: pointer; display: flex; align-items: center; justify-content: center;
transition: background 0.15s;
}
.vd-btn:hover { background: var(--primary); }
.vd-btn.muted { background: var(--red); color: white; }
.vd-end { background: var(--red); color: white; }
.vd-end:hover { background: #dc2626; }
.vd-direct-info {
display: flex; align-items: center; gap: 10px; padding: 8px 0 4px;
border-top: 1px solid var(--surface2); margin-top: 4px;
}
.vd-dc-identicon { width: 32px; height: 32px; border-radius: 50%; flex-shrink: 0; }
.vd-dc-name { font-size: 13px; font-weight: 600; }
.vd-dc-badge {
font-size: 10px; padding: 1px 6px; border-radius: 6px;
}
.vd-dc-badge.direct { background: rgba(74,222,128,0.15); color: var(--green); }
.vd-dc-badge.relay { background: rgba(96,165,250,0.15); color: #60a5fa; }
.vd-dc-badge.connecting { background: rgba(250,204,21,0.15); color: var(--yellow); }
.vd-stats {
font-size: 10px; color: var(--text-dim); font-family: ui-monospace, monospace;
padding: 2px 0 4px; white-space: nowrap; overflow: hidden; text-overflow: ellipsis;
}
/* Incoming call banner */
.incoming-banner {
position: fixed;
bottom: 20px;
left: 20px;
right: 20px;
max-width: 440px;
margin: 0 auto;
background: var(--surface);
border: 1px solid var(--green);
border-radius: 16px;
padding: 16px;
display: flex;
flex-direction: column;
gap: 12px;
box-shadow: 0 8px 32px rgba(0,0,0,0.5);
z-index: 100;
animation: slideUp 0.3s ease-out;
}
@keyframes slideUp {
from { transform: translateY(100%); opacity: 0; }
to { transform: translateY(0); opacity: 1; }
}
.incoming-info {
display: flex;
align-items: center;
gap: 12px;
}
.incoming-identicon { width: 40px; height: 40px; border-radius: 50%; }
.incoming-name { font-weight: 600; font-size: 15px; }
.incoming-subtitle { font-size: 12px; color: var(--green); }
.incoming-actions {
display: flex;
gap: 8px;
}
.btn-accept {
flex: 1;
background: var(--green);
color: #111;
border: none;
padding: 10px;
border-radius: 10px;
font-weight: 600;
cursor: pointer;
}
.btn-reject {
flex: 1;
background: var(--red);
color: white;
border: none;
padding: 10px;
border-radius: 10px;
font-weight: 600;
cursor: pointer;
}
/* Context menu */
.context-menu {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background: var(--surface);
border: 1px solid var(--surface2);
border-radius: 16px;
padding: 20px;
min-width: 260px;
z-index: 200;
box-shadow: 0 16px 48px rgba(0,0,0,0.6);
}
.context-header {
display: flex;
align-items: center;
gap: 12px;
margin-bottom: 16px;
padding-bottom: 12px;
border-bottom: 1px solid var(--surface2);
}
.ctx-identicon { width: 40px; height: 40px; border-radius: 50%; }
.ctx-name { font-weight: 600; font-size: 15px; }
.ctx-fp { font-size: 10px; color: var(--text-dim); font-family: monospace; }
.context-action {
display: flex;
align-items: center;
gap: 10px;
width: 100%;
background: none;
border: none;
color: var(--text);
padding: 10px 8px;
border-radius: 8px;
font-size: 14px;
cursor: pointer;
text-align: left;
}
.context-action:hover:not(:disabled) {
background: var(--surface2);
}
.context-action:disabled {
opacity: 0.4;
cursor: not-allowed;
}
.context-action.dim {
color: var(--text-dim);
font-size: 13px;
}
/* Legacy compat — keep old connect-screen ID working for JS that
references it (the old connect screen is now the lobby). */
#connect-screen {
display: flex;
flex-direction: column;