Three fixes for 3-relay chain (R1→R2→R3):
1. Room lookup in handle_datagram: hub relay (R2) has no local
participants, so active_rooms() was empty and datagrams were
silently dropped. Now also checks global_rooms config directly,
allowing hub relays to forward without local clients.
2. Multi-hop forwarding: removed active_rooms filter — forward to
ALL connected peers except source. The receiving peer decides
whether to deliver or forward further.
3. Android relay_label: native RoomMember now includes relay_label
from RoomUpdate signal. Kotlin UI reads it for relay grouping.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Wire AdaptiveQualityController into Android engine for auto codec
switching based on network quality reports. Add color-coded TX/RX
codec badges to the in-call screen showing active codecs and Auto mode.
- Recv task: ingest QualityReports, feed to controller, signal profile
changes via AtomicU8 to send task
- Send task: check for pending profile switch at frame boundaries,
update encoder/FEC/frame size
- Track peer codec from incoming packet headers
- Kotlin UI: codec badges (blue=studio, green=good, amber=degraded,
red=catastrophic) with Auto tag
- Add .taskmaster to .gitignore
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add RoomUpdate signal message to wzp-proto with participant count + list
- Add RoomParticipant struct (fingerprint + optional alias)
- Store fingerprint/alias in relay Participant struct
- Broadcast RoomUpdate to all room members on join and leave
- Add signal recv task in Android engine to handle RoomUpdate
- Surface room_participant_count + room_participants in CallStats JSON
- Show "X in room" with participant names in Android in-call UI
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- AudioPipeline: Kotlin AudioRecord/AudioTrack on JVM threads, PCM
shuttled to Rust via lock-free ring buffers + JNI
- FEC: RaptorQ fountain codes on encode (5 frames/block, 20% repair
ratio for GOOD profile), decoder feeds repair symbols for recovery
- Real audio level meter from mic RMS (replaces fake animation)
- Room name editable in UI (default: "android")
- Relay changed to pangolin.manko.yoga:4433
- Stats overlay shows FEC recovered count
- CallState now synced from polled stats (fixes "Connecting" stuck bug)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- New wzp-android crate with Oboe C++ backend, lock-free SPSC ring buffers,
engine orchestrator, codec pipeline, and Android Gradle project structure
- AEC (NLMS adaptive filter), AGC (two-stage with fast attack/slow release),
windowed-sinc FIR resampler replacing linear interpolation (wzp-codec)
- Opus encoder tuning: complexity 7 default, set_expected_loss support
- Mobile jitter buffer: asymmetric EMA (fast up/slow down), handoff spike
detection with 2s cooldown, configurable safety margin
- Network-aware quality control: cellular-specific thresholds, faster
downgrade on cellular, proactive tier drop on WiFi→cellular handoff,
FEC ratio boost during network transitions
- Handoff detection in PathMonitor via RTT jitter spike analysis
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>