Commit Graph

59 Commits

Author SHA1 Message Date
Siavash Sameni
d38c655e79 fix: install rustls crypto provider in relay (same as wzp-web fix)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 19:55:56 +04:00
Siavash Sameni
ce6aacb25f fix: bridge pairing + auto-reconnect + test stability
Bridge mode rewrite:
- First client echoes while waiting, checks every 100ms if paired
- Second client triggers bridge immediately, first exits echo loop
- After bridge ends, slot is cleared for the next pair
- No more two tasks competing for the same transport recv

Web client auto-reconnect:
- On WebSocket close/error, automatically reconnects after 1s
- Keeps retrying as long as the user hasn't clicked Disconnect

Test fix:
- Install rustls crypto provider in transport config tests
  (fixes race condition when running full workspace tests)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 19:49:27 +04:00
Siavash Sameni
a7afe4ff21 fix: web audio capture buffer size + relay warning
- Use power-of-2 buffer (1024) for ScriptProcessorNode
- Accumulate samples and send exact 960-sample frames
- Remove unused watch import from relay

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 18:27:08 +04:00
Siavash Sameni
26ed015cca feat: relay bridge mode — pairs two clients for real calls
When no --remote is configured, the relay now operates in bridge mode:
- First client connects → echoes while waiting for a peer
- Second client connects → both clients are bridged bidirectionally
- A's packets go to B, B's packets go to A
- Stats logged every 5 seconds (a_to_b / b_to_a packet counts)
- Falls back to echo if only one client connects

This enables the core use case: two clients on different networks
calling each other through a single relay.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 17:21:12 +04:00
Siavash Sameni
b147de5ae9 fix: graceful Ctrl+C recording + relay echo mode
- --record now handles Ctrl+C: saves PCM file before exiting
- Relay without --remote runs in echo mode (loops packets back to sender)
  instead of sink mode, enabling single-relay audio testing
- recv task returns collected PCM via channel for clean file write

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 16:32:12 +04:00
Siavash Sameni
3c99503eb1 fix: IPv6 support, client address family matching, gitignore cleanup
- Client auto-detects IPv4/IPv6 from relay address and binds accordingly
- Relay defaults to 0.0.0.0:4433, use --listen [::]:4433 for IPv6
- .gitignore excludes .claude/, swap files
- Fix pipeline drain infinite loop in benchmarks

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 14:17:49 +04:00
Siavash Sameni
79f9ff1596 feat: Phase 3 — crypto handshake, codec2, benchmarks, audio I/O, relay forwarding
E2E crypto handshake:
- Client/relay handshake via SignalMessage (CallOffer/CallAnswer)
- X25519 ephemeral key exchange with Ed25519 identity signatures
- Integration tests proving bidirectional encrypt/decrypt

Codec2 integration:
- Pure Rust codec2 crate (v0.3) — no C bindings needed
- MODE_3200 (160 samples/20ms, 8 bytes) and MODE_1200 (320 samples/40ms, 6 bytes)
- 11 new tests including encode/decode roundtrip and adaptive switching

Relay forwarding:
- Bidirectional client → remote forwarding with pipeline processing
- CLI args: --listen, --remote
- Periodic stats logging, clean shutdown via tokio::select!

Benchmark tool (wzp-bench):
- Codec roundtrip, FEC recovery, crypto throughput, full pipeline benchmarks
- Sine wave PCM generator for realistic testing

Audio I/O (cpal):
- AudioCapture (microphone) and AudioPlayback (speakers) at 48kHz mono
- CLI --live mode: mic → encode → send / recv → decode → speakers

120 tests passing, 0 failures.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 13:43:22 +04:00
Siavash Sameni
43d7f70fe9 feat: Phase 2 — relay daemon and client library with integration pipelines
wzp-relay:
- RelayPipeline: ingest → FEC decode → jitter buffer → FEC encode → send
- SessionManager: tracks active calls, idle expiry
- RelayConfig: TOML-based configuration
- Binary: accepts QUIC connections, receives media packets

wzp-client:
- CallEncoder: mic PCM → Opus encode → FEC → MediaPackets
- CallDecoder: MediaPackets → FEC decode → jitter → Opus decode → PCM
- CLI binary: connects to relay, sends test silence frames

99 tests passing across all 7 crates.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 13:08:33 +04:00
Siavash Sameni
51e893590c feat: WarzonePhone lossy VoIP protocol — Phase 1 complete
Rust workspace with 7 crates implementing a custom VoIP protocol
designed for extremely lossy connections (5-70% loss, 100-500kbps,
300-800ms RTT). 89 tests passing across all crates.

Crates:
- wzp-proto: Wire format, traits, adaptive quality controller, jitter buffer, session FSM
- wzp-codec: Opus encoder/decoder (audiopus), Codec2 stubs, adaptive switching, resampling
- wzp-fec: RaptorQ fountain codes, interleaving, block management (proven 30-70% loss recovery)
- wzp-crypto: X25519+ChaCha20-Poly1305, Warzone identity compatible, anti-replay, rekeying
- wzp-transport: QUIC via quinn with DATAGRAM frames, path monitoring, signaling streams
- wzp-relay: Integration stub (Phase 2)
- wzp-client: Integration stub (Phase 2)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-27 12:45:07 +04:00