- AudioPipeline: Kotlin AudioRecord/AudioTrack on JVM threads, PCM
shuttled to Rust via lock-free ring buffers + JNI
- FEC: RaptorQ fountain codes on encode (5 frames/block, 20% repair
ratio for GOOD profile), decoder feeds repair symbols for recovery
- Real audio level meter from mic RMS (replaces fake animation)
- Room name editable in UI (default: "android")
- Relay changed to pangolin.manko.yoga:4433
- Stats overlay shows FEC recovered count
- CallState now synced from polled stats (fixes "Connecting" stuck bug)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
pthread_create crashes on Android due to static bionic __init_tcb stubs
in the Rust std prebuilt rlibs. This is unfixable without rebuilding std.
Solution: run the entire call (QUIC connect, handshake, media send/recv)
on a single tokio current_thread runtime. The JNI startCall() now blocks,
so Kotlin dispatches it to Dispatchers.IO (JVM thread, not pthread).
Audio pipeline temporarily simplified to silence frames — will restore
once threading is solved (either via Java Thread or rebuilding std).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- CallActivity no longer auto-starts a call on launch
- CallViewModel lazily inits engine only when startCall() is called
- nativeGetStats nullable return handled safely in Kotlin
- Removed tracing_subscriber::fmt() which panics on Android (no stdout)
- All JNI calls wrapped in try/catch on Kotlin side
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>