spawn_blocking uses arbitrary thread-pool threads that don't have the
Android JNI context initialized, causing ndk_context::android_context()
to panic. Switch to run_on_main_thread (where the context is always
valid) via a oneshot channel, with a 2s timeout. Panic is caught and
forwarded as an Err so the debug log captures it rather than crashing.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Add emit_call_debug events at every step of the Android connect/audio
path so failures are visible in the Settings debug log without needing
adb logcat:
- connect:handshake_start/done/failed (with timing)
- connect:android_audio_preflight (wzp_native loaded + RECORD_AUDIO
permission check via new has_record_audio_permission() JNI helper)
- connect:audio_stop_start/done
- connect:audio_mode_start/done/failed
- connect:audio_start_start/failed/panic/done (with oboe error code)
- connect:reuse_endpoint (endpoint reuse diagnostic)
Also adds has_record_audio_permission() to android_audio.rs — used in
the preflight event to confirm the OS has granted mic access before
wzp_oboe_start is called.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Root cause: MainActivity set MODE_IN_COMMUNICATION at app launch,
hijacking system audio routing immediately — BT A2DP music dropped to
earpiece, and the pre-existing communication mode confused subsequent
setCommunicationDevice calls for BT SCO.
Fix: MainActivity now only sets volumes. MODE_IN_COMMUNICATION is set
via JNI right before Oboe audio_start() in CallEngine, and MODE_NORMAL
is restored after audio_stop() when the call ends.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Root cause: setBluetoothScoOn(true) is silently rejected on Android 12+
for non-system apps ("is greater than FIRST_APPLICATION_UID exiting").
Audio policy routed to handset instead of BT despite SCO link being up.
Fix: use the modern setCommunicationDevice(AudioDeviceInfo) API on
API 31+ which properly routes voice audio to the BT device. Falls back
to deprecated startBluetoothSco() on older APIs.
Also uses getCommunicationDevice() for is_bluetooth_sco_on() and
clearCommunicationDevice() for stop, matching the modern API surface.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Three fixes for Bluetooth audio not working:
1. is_bluetooth_available() now checks for TYPE_BLUETOOTH_A2DP (8) in
addition to TYPE_BLUETOOTH_SCO (7) — many headsets only register as
A2DP until SCO is explicitly started.
2. set_bluetooth_sco(on=true) polls isBluetoothScoOn() for up to 3s
before restarting Oboe. startBluetoothSco() is async — the SCO link
takes 500ms-2s to establish. Without waiting, Oboe opens against
earpiece and audio goes nowhere.
3. Frontend skips redundant set_speakerphone(false) when transitioning
to BT — start_bluetooth_sco() handles speaker-off internally,
avoiding a double Oboe restart.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Bluetooth: wire existing AudioRouteManager SCO support through both app
variants. Replace binary speaker toggle with 3-way route cycling
(Earpiece → Speaker → Bluetooth). Tauri side adds JNI bridge functions
(start/stop/query SCO, device availability) and Oboe stream restart.
Network awareness: integrate Android ConnectivityManager to detect
WiFi/cellular transitions and feed them to AdaptiveQualityController
via lock-free AtomicU8 signaling. Enables proactive quality downgrade
and FEC boost on network handoffs.
Build: add --arch flag to build-tauri-android.sh supporting arm64,
armv7, or all (separate per-arch APKs for smaller tester binaries).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Build 9e37201 confirmed on-device that Usage::VoiceCommunication +
MODE_IN_COMMUNICATION + speakerphoneOn=false routes Oboe playout to the
handset earpiece and the callback drains the ring correctly. Next step:
let the user flip speakerphoneOn at runtime so the existing Speaker
button actually switches audio routing instead of just gating writes.
- Cargo.toml (android target): pull in `jni = 0.21` and
`ndk-context = 0.1`. Both are already transitively in the lockfile
via Tauri/Wry, so this just promotes them to direct deps.
- desktop/src-tauri/src/android_audio.rs: new module. Grabs the JavaVM +
current Activity from `ndk_context::android_context()`, attaches a
JNI thread, calls `activity.getSystemService("audio")` to get the
AudioManager, and exposes `set_speakerphone(bool)` +
`is_speakerphone_on()` helpers that call the AudioManager method of
the same name. All gated behind `#[cfg(target_os = "android")]`.
- lib.rs: adds `mod android_audio;` (android only), two new Tauri
commands `set_speakerphone(on)` and `is_speakerphone_on()` — desktop
gets no-op stubs so the same frontend invoke() works everywhere.
Both registered in the invoke_handler.
- desktop/src/main.ts: the Speaker button (previously toggled the
playout-write gate via `toggle_speaker`) now calls `set_speakerphone`
and reads back the new routing state. Labels switched from
"Spk" / "Spk Off" to "Earpiece" / "Speaker" so users can't be
confused into thinking clicking turns audio off. pollStatus no longer
clobbers the spkBtn label based on engine spk_muted, since the two
concepts are now decoupled.
WIP because this has NOT been built or tested yet — committing at night
to save the work. Tomorrow: build #50 with this change, smoke-test the
Handset↔Speaker toggle, then move on to call history + last-contacts UI
and the Speaker-button mute bug on the other phone.