Commit Graph

3 Commits

Author SHA1 Message Date
Siavash Sameni
18f7faa279 fix: ping as engine instance method — same lifecycle as call
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Ping was a static JNI method that loaded the .so before nativeInit,
crashing jemalloc. Now ping is an instance method on WzpEngine:

- Engine is created once (nativeInit), reused for both ping and call
- pingRelay() uses same tokio runtime pattern as startCall()
- Auto-pings all servers on app launch (after engine init)
- No process restart needed
- TOFU fingerprints saved on first successful ping

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 09:49:33 +04:00
Siavash Sameni
eeb85aeac2 feat: ping-and-exit for server RTT, remove broken UDP ping
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- Ping button: pings all servers via native QUIC, saves RTT + fingerprint
  to SharedPreferences, then exits process (System.exit)
- On restart: loads saved ping results (no native .so loading needed)
- Avoids jemalloc crash: native lib only loaded once per process lifetime
- Removed broken UDP probe (QUIC servers don't respond to it)
- SettingsRepository: savePingRtt/loadPingRtt for cached results
- PingResult: added reachable field

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 09:31:02 +04:00
Siavash Sameni
d09e21965e feat: pure Kotlin UDP ping — periodic every 5s, no JNI crash
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Replace WzpEngine.pingRelay() (JNI, loads native .so, crashes jemalloc
on Android 16 MTE) with pure Kotlin DatagramSocket UDP probe.

- RelayPinger: sends QUIC Version Negotiation trigger packet, measures
  RTT from response. No native lib, no JNI, zero crash risk.
- Periodic: pings all servers every 5 seconds via coroutine
- Server fingerprint: filled lazily on first real QUIC connection
  (TOFU still works, just delayed)
- Lock status: OFFLINE when ping fails, NEW until first connection

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-07 08:57:27 +04:00