b35a6b7d9265a0e16e1c57e11ab03a5b6c6b9cc8
3 Commits
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b35a6b7d92 |
fix(wzp-native): copy WzpOboeRings by value, not by pointer
PlayoutCallback::onAudioReady crashed with SIGSEGV(SEGV_ACCERR) on the
first AAudio callback because g_rings was a `const WzpOboeRings*` pointing
at the caller's stack frame. wzp_native_audio_start() constructs the
rings struct as a stack local in Rust, passes &rings to wzp_oboe_start
(which stored the raw pointer), and returns — at which point the stack
frame unwinds and g_rings becomes a dangling reference. The first audio
callback then read from freed memory and died.
- g_rings is now a static WzpOboeRings value (was `const WzpOboeRings*`).
The raw int16 buffer + atomic index pointers inside the struct still
point into the Rust-owned AudioBackend singleton, which is leaked for
the lifetime of the process, so deep-copying the struct by value is
safe and keeps the inner pointers valid forever.
- g_rings_valid atomic bool gates the audio-callback reads: set to true
after the value copy in wzp_oboe_start, cleared in wzp_oboe_stop BEFORE
the streams are torn down so any in-flight callback sees "no backend"
and returns Stop instead of racing on g_rings.
- All g_rings->x accesses in the capture + playout callbacks switched to
g_rings.x (member-of-value).
Reproduced on Pixel 6 / Android 15 with build
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c769a476a2 |
phase 2(android): port Oboe C++ bridge + audio FFI into wzp-native
Now that Phase 1 proved the split-cdylib pipeline (build #37 launched cleanly with 'wzp-native dlopen OK: version=42 msg=...' in logcat), this commit brings the real audio code into wzp-native without ever touching the Tauri crate: - cpp/oboe_bridge.{h,cpp}, oboe_stub.cpp, getauxval_fix.c copied verbatim from crates/wzp-android/cpp/ (same files that work in the legacy wzp-android .so on this phone) - build.rs near-identical to crates/wzp-android/build.rs: clones google/oboe@1.8.1 into OUT_DIR, compiles oboe_bridge.cpp + all oboe source files as a single static lib with c++_shared linkage, emits -llog + -lOpenSLES. On non-android hosts it compiles just oboe_stub.cpp so `cargo check` works locally without an NDK. - Cargo.toml gets cc = "1" in [build-dependencies]. This is SAFE because wzp-native is a single-cdylib crate — crate-type is only ["cdylib"], no staticlib, so rust-lang/rust#104707 does not apply. - src/lib.rs extends the FFI surface with the real audio API: wzp_native_audio_start() -> i32 wzp_native_audio_stop() wzp_native_audio_read_capture(*mut i16, usize) -> usize wzp_native_audio_write_playout(*const i16, usize) -> usize wzp_native_audio_capture_latency_ms() -> f32 wzp_native_audio_playout_latency_ms() -> f32 wzp_native_audio_is_running() -> i32 Plus a static AudioBackend singleton holding the two SPSC ring buffers (capture + playout) that are shared with the C++ Oboe callbacks via AtomicI32 cursors. The wzp_native_version() and wzp_native_hello() smoke tests from Phase 1 are preserved. Compiles cleanly on macOS host with the stub oboe .cpp. Next build will exercise the full cargo-ndk path inside docker to verify the whole Oboe compile still works standalone. Phase 3 (next commit): wzp-desktop engine.rs on Android calls wzp-native's audio FFI via the already-wired libloading handle, and the real CallEngine::start() is implemented for Android using the same codec/handshake/send/recv pipeline as desktop but with Oboe rings instead of CPAL rings. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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7cc53aedc7 |
refactor(android): split C++ into wzp-native cdylib, loaded at runtime
Phase 1 of the big refactor. Escape the Tauri Android __init_tcb+4 symbol leak (rust-lang/rust#104707) by making wzp-desktop's Android .so pure Rust — ZERO cc::Build, no cpp/ files, no C++ in the rustc link step. All future C++ (Oboe audio bridge) lives in a new standalone cdylib crate `wzp-native` which is built with cargo-ndk (the same path the legacy wzp-android crate uses successfully on the same phone + same NDK), copied into Tauri's gen/android/app/src/main/jniLibs at build time, and dlopened by wzp-desktop at runtime via libloading. Changes in this commit: - NEW crate crates/wzp-native/ with crate-type = ["cdylib"] only (no staticlib, no rlib — rust#104707 shows mixing staticlib with cdylib leaks non-exported symbols, which is the original bug source). Phase 1 scaffold has TWO extern "C" functions: wzp_native_version() -> i32 (returns 42) wzp_native_hello(buf, cap) -> usize (writes a string) So we can verify dlopen + dlsym + cross-.so FFI end-to-end before adding any real C++. - desktop/src-tauri/cpp/ directory DELETED (7 files gone). - desktop/src-tauri/build.rs reduced to just the git hash capture + tauri_build::build(). No more cc::Build of any kind. - desktop/src-tauri/Cargo.toml: drop cc from build-dependencies, add libloading = "0.8" as an Android-only runtime dep. - desktop/src-tauri/src/lib.rs Builder::setup() now (on Android only) dlopens libwzp_native.so, calls wzp_native_version() and wzp_native_hello(), and logs the result: "wzp-native dlopen OK: version=42 msg=\"hello from wzp-native\"" If this log appears in logcat when the app launches and the home screen still renders, the split-cdylib pipeline is validated and Phase 2 (port the Oboe bridge into wzp-native) can proceed. - scripts/build-tauri-android.sh: insert a `cargo ndk -t arm64-v8a build --release -p wzp-native` step before `cargo tauri android build`, with `-o desktop/src-tauri/gen/android/app/src/main/jniLibs` so the resulting libwzp_native.so lands in the place gradle will package into the final APK. - Workspace Cargo.toml: add crates/wzp-native to [workspace] members. Phase 2 (separate commit, only if Phase 1 works): - Copy cpp/oboe_bridge.{h,cpp} + getauxval_fix.c from the legacy wzp-android crate into crates/wzp-native/cpp/. - Add cc = "1" as a build-dependency on wzp-native (safe: it's a single-cdylib crate with no staticlib, so no symbol leak). - Add build.rs that compiles the Oboe C++ and the wzp-native Rust FFI exposes the audio start/stop/read/write functions. - wzp-desktop::engine.rs dlopens wzp-native at CallEngine::start, uses its audio functions instead of CPAL on Android. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |