#7 Fingerprint shown before connecting — new get_identity command reads
~/.wzp/identity at startup (generates if missing). Click to copy.
#8 Recent rooms store (relay, room) pairs — clicking a chip fills both
fields. Settings panel shows relay alongside room name. Migrates
old string[] format automatically.
#9 Auto-reconnect on unexpected disconnect — exponential backoff
(1s, 2s, 4s... max 10s), up to 5 attempts. Yellow blinking dot
shows reconnecting state. Stops if user clicks hangup.
#10 Audio handle cleanup — CPAL handles stored in SyncWrapper (no more
mem::forget), dropped properly on CallEngine::stop().
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The VPIO/CPAL audio handles were dropped at the end of start(),
killing the audio unit immediately. Audio I/O stopped working
after the first frame.
- Store audio handle in CallEngine via SyncWrapper
- Drop MutexGuard before returning from status() (Send future)
- Audio streams now live for the entire call duration
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Change status() from blocking_lock to async lock().await —
fixes "Cannot block the current thread from within a runtime" panic
that froze the call timer and broke audio
- Click fingerprint to copy to clipboard (both connect and settings screens)
- Show "Copied!" feedback on click
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
send_datagram() returns Err(Blocked) when the QUIC congestion window
is full. This is transient — the window reopens once ACKs arrive.
Previously, all send paths treated this as fatal (break/return),
which killed the send task and cascaded via tokio::select! to kill
the entire call.
Now: log warning, drop the packet, continue. Brief audio glitch
(20-100ms) instead of complete call death. FEC on the receiver
side recovers most dropped packets.
Fixed in:
- CLI run_live send task (continue + error counter)
- CLI run_file_mode send paths (2 locations)
- Desktop engine send task
Also hardened recv tasks: transient errors (non-closed/reset)
are survived instead of causing exit.
Matches the fix applied to Android client (engine.rs).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Audio level meter with log-scale RMS visualization
- Call duration timer
- VPIO (OS AEC) wired through to engine with fallback to CPAL
- "You" badge on own participant entry
- Recent rooms list (click to reuse)
- Enter key to connect from form fields
- Improved dark theme with pulse animation on status dot
- Settings persistence via localStorage (relay, room, alias, AEC, recent rooms)
- Fingerprint display on connect screen
- Keyboard shortcuts skip input fields
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- New desktop/ directory with Tauri v2 + Vite + TypeScript
- Rust backend: CallEngine wrapping wzp-client audio + transport
- Web frontend: connect screen, in-call screen with participants,
mic/speaker mute, keyboard shortcuts (m/s/q)
- Dark theme UI, settings persistence via localStorage
- Platform-aware --os-aec: warns on Windows/Linux (not yet implemented)
- Workspace updated to include desktop/src-tauri
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>