Build 9e37201 confirmed on-device that Usage::VoiceCommunication +
MODE_IN_COMMUNICATION + speakerphoneOn=false routes Oboe playout to the
handset earpiece and the callback drains the ring correctly. Next step:
let the user flip speakerphoneOn at runtime so the existing Speaker
button actually switches audio routing instead of just gating writes.
- Cargo.toml (android target): pull in `jni = 0.21` and
`ndk-context = 0.1`. Both are already transitively in the lockfile
via Tauri/Wry, so this just promotes them to direct deps.
- desktop/src-tauri/src/android_audio.rs: new module. Grabs the JavaVM +
current Activity from `ndk_context::android_context()`, attaches a
JNI thread, calls `activity.getSystemService("audio")` to get the
AudioManager, and exposes `set_speakerphone(bool)` +
`is_speakerphone_on()` helpers that call the AudioManager method of
the same name. All gated behind `#[cfg(target_os = "android")]`.
- lib.rs: adds `mod android_audio;` (android only), two new Tauri
commands `set_speakerphone(on)` and `is_speakerphone_on()` — desktop
gets no-op stubs so the same frontend invoke() works everywhere.
Both registered in the invoke_handler.
- desktop/src/main.ts: the Speaker button (previously toggled the
playout-write gate via `toggle_speaker`) now calls `set_speakerphone`
and reads back the new routing state. Labels switched from
"Spk" / "Spk Off" to "Earpiece" / "Speaker" so users can't be
confused into thinking clicking turns audio off. pollStatus no longer
clobbers the spkBtn label based on engine spk_muted, since the two
concepts are now decoupled.
WIP because this has NOT been built or tested yet — committing at night
to save the work. Tomorrow: build #50 with this change, smoke-test the
Handset↔Speaker toggle, then move on to call history + last-contacts UI
and the Speaker-button mute bug on the other phone.
Phase 1 of the big refactor. Escape the Tauri Android
__init_tcb+4 symbol leak (rust-lang/rust#104707) by making
wzp-desktop's Android .so pure Rust — ZERO cc::Build, no cpp/ files,
no C++ in the rustc link step. All future C++ (Oboe audio bridge)
lives in a new standalone cdylib crate `wzp-native` which is built
with cargo-ndk (the same path the legacy wzp-android crate uses
successfully on the same phone + same NDK), copied into Tauri's
gen/android/app/src/main/jniLibs at build time, and dlopened by
wzp-desktop at runtime via libloading.
Changes in this commit:
- NEW crate crates/wzp-native/ with crate-type = ["cdylib"] only
(no staticlib, no rlib — rust#104707 shows mixing staticlib with
cdylib leaks non-exported symbols, which is the original bug
source). Phase 1 scaffold has TWO extern "C" functions:
wzp_native_version() -> i32 (returns 42)
wzp_native_hello(buf, cap) -> usize (writes a string)
So we can verify dlopen + dlsym + cross-.so FFI end-to-end
before adding any real C++.
- desktop/src-tauri/cpp/ directory DELETED (7 files gone).
- desktop/src-tauri/build.rs reduced to just the git hash capture
+ tauri_build::build(). No more cc::Build of any kind.
- desktop/src-tauri/Cargo.toml: drop cc from build-dependencies,
add libloading = "0.8" as an Android-only runtime dep.
- desktop/src-tauri/src/lib.rs Builder::setup() now (on Android only)
dlopens libwzp_native.so, calls wzp_native_version() and
wzp_native_hello(), and logs the result:
"wzp-native dlopen OK: version=42 msg=\"hello from wzp-native\""
If this log appears in logcat when the app launches and the home
screen still renders, the split-cdylib pipeline is validated and
Phase 2 (port the Oboe bridge into wzp-native) can proceed.
- scripts/build-tauri-android.sh: insert a `cargo ndk -t arm64-v8a
build --release -p wzp-native` step before `cargo tauri android
build`, with `-o desktop/src-tauri/gen/android/app/src/main/jniLibs`
so the resulting libwzp_native.so lands in the place gradle will
package into the final APK.
- Workspace Cargo.toml: add crates/wzp-native to [workspace] members.
Phase 2 (separate commit, only if Phase 1 works):
- Copy cpp/oboe_bridge.{h,cpp} + getauxval_fix.c from the legacy
wzp-android crate into crates/wzp-native/cpp/.
- Add cc = "1" as a build-dependency on wzp-native (safe: it's a
single-cdylib crate with no staticlib, so no symbol leak).
- Add build.rs that compiles the Oboe C++ and the wzp-native Rust
FFI exposes the audio start/stop/read/write functions.
- wzp-desktop::engine.rs dlopens wzp-native at CallEngine::start,
uses its audio functions instead of CPAL on Android.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
External research (per rust-lang/rust#104707) pointed at this as the
highest-probability cause of our byte-identical __init_tcb+4 /
pthread_create SIGSEGVs:
> Having 'staticlib' alongside 'cdylib' in crate-type leaks non-exported
> symbols from the staticlib into the cdylib's symbol table. For a
> Tauri Android cdylib, that means bionic's private pthread_create /
> __init_tcb code — which got pulled in statically from libc.a the
> moment any cc::Build C++ file added C++-linkage overhead — ends up
> bound LOCALLY inside our .so instead of being resolved dynamically
> against libc.so at dlopen time.
Symptoms that match the theory exactly:
- llvm-nm on the crashing .so shows __init_tcb and pthread_create as
LOCAL symbols with C++ name mangling (bionic's own pthread_create.cpp)
- Adding any cc::Build cpp(true) step reliably triggers the crash,
independent of which linker (android24-clang vs android26-clang) or
which libc++ linkage (shared/static/none)
- The legacy wzp-android crate (["cdylib", "rlib"]) works fine on the
same phone with the same NDK + Rust toolchain + Oboe C++ code
- tauri.conf.json bundle.android.minSdkVersion=26 propagates to
gradle but the .so still crashes byte-identically
Drop 'staticlib' from crate-type. If we ever need it for iOS, re-add
behind a target.'cfg(target_os = "ios")' gate. The desktop binary
still links against the rlib, so the bin target on macOS/Linux/Windows
is unaffected.
Source: https://github.com/rust-lang/rust/issues/104707
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Second incremental variable on the path to Oboe. Adds a
`[target.'cfg(target_os = "android")'.dependencies]` block that pulls
in wzp-client with NO features enabled — no audio (no CPAL), no vpio
(no VoiceProcessingIO). This gives the Android build access to
wzp-client's platform-independent modules (call, handshake, audio_ring,
codec wiring) without any system audio bindings.
Deliberately no new imports in lib.rs or engine.rs. The only effect
should be: cargo-tauri on Android now has to compile wzp-client and
all its transitive crates (wzp-codec, wzp-fec, wzp-proto, wzp-crypto
already pulled directly; now also audiopus, raptorq, etc.) and link
them into libwzp_desktop_lib.so.
Goal: verify that merely expanding the compiled code set to include
wzp-client doesn't regress the previous working state. If it does, we
know one of wzp-client's transitive deps is the problem — probably a
C dep like audiopus or codec2.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
First incremental variable on the path back to Oboe integration. Changes
are deliberately minimal: add cc = "1" to [build-dependencies] (cargo
build-deps resolve against the host so the line is unconditional), and
on the Android target run a single cc::Build step that compiles
cpp/hello.c — a 6-line file that defines one function (`wzp_hello_stub`)
that is never called from Rust.
Goal: verify that merely introducing a C static library into the .so
via cc::Build does not regress the working build (#17, commit 5309938
= build #6 behaviour: launches, renders home screen, registers on
relay). If this build still works, we know cc::Build pipelines alone
are fine and can move to the next variable.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Spent 10+ builds chasing a __init_tcb+4 / pthread_create SIGSEGV after
adding the oboe audio backend. Every "fix" made things worse. Reverting
all Android-specific files to the state at 35642d1 (build #6), which
was the last commit where the Tauri Android app actually launched,
rendered the home screen, and successfully registered on a relay.
Reverted files (all back to their 35642d1 content):
- desktop/src-tauri/Cargo.toml (no build-dep cc, no tracing-android)
- desktop/src-tauri/build.rs (git hash only, no Oboe / cc build)
- desktop/src-tauri/src/lib.rs (engine cfg-gated on non-android)
- desktop/src-tauri/src/main.rs (two-line desktop entry)
- desktop/src-tauri/src/engine.rs (desktop-only audio setup)
- scripts/Dockerfile.android-builder (no android24→26 clang shim)
- scripts/build-tauri-android.sh (no linker env vars / manifest patch)
Deleted (were added between b314138 and e2e023d):
- desktop/src-tauri/cpp/getauxval_fix.c
- desktop/src-tauri/cpp/oboe_bridge.{h,cpp}
- desktop/src-tauri/cpp/oboe_stub.cpp
- desktop/src-tauri/src/oboe_audio.rs
Next: rebuild image on remote (to drop the baked-in clang shim), build
an APK, install on Pixel 6, verify the UI renders the same way build #6
did. From there we add features back ONE at a time so we can actually
bisect which one triggers the tao::ndk_glue crash. User's rule:
"if you want to change stack, change incrementally, so we can debug".
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This is the big one — the Tauri Android app now has a real audio stack
capable of full-duplex VoIP, reusing the proven C++ Oboe bridge from the
legacy wzp-android crate.
Architecture:
- desktop/src-tauri/cpp/ — copies of oboe_bridge.{h,cpp}, oboe_stub.cpp,
and getauxval_fix.c from crates/wzp-android/cpp/. build.rs clones
google/oboe@1.8.1 into OUT_DIR and compiles the bridge + all Oboe
sources as "oboe_bridge" static lib, linking against shared libc++
(static would pull broken libc stubs that SIGSEGV in .so libraries).
- src/oboe_audio.rs — Rust side: an SPSC ring buffer matching the C++
bridge's AtomicI32 layout, plus OboeHandle::start() which returns
(capture_ring, playout_ring, owning_handle). The ring exposes the same
(available / read / write) methods as wzp_client::audio_ring::AudioRing
so CallEngine treats both backends interchangeably.
- src/engine.rs — compiled on every platform now. A cfg-switched type
alias picks wzp_client::audio_ring::AudioRing on desktop and
crate::oboe_audio::AudioRing on Android. The audio setup block has
three branches: VPIO/CPAL on macOS, CPAL on Linux/Windows, Oboe on
Android. Send/recv tasks are identical across platforms.
- src/lib.rs — removes all the "step 3 not done" Android stubs. The
engine module is no longer cfg-gated; connect / disconnect / toggle_mic
/ toggle_speaker / get_status are single implementations used by both
desktop and Android. Identity path resolves via app.path().app_data_dir()
from the Tauri setup() callback (already wired in step 1).
Runtime mic permission:
- scripts/build-tauri-android.sh now injects RECORD_AUDIO + MODIFY_AUDIO_
SETTINGS into gen/android/app/src/main/AndroidManifest.xml after init,
and overwrites MainActivity.kt with a version that calls
ActivityCompat.requestPermissions in onCreate. This is idempotent:
every build re-applies the patches so tauri re-init can't regress them.
Cargo.toml:
- cc is now an unconditional build-dep (build.rs runs on the host, so
target-gating build-deps doesn't work).
- wzp-client is now a dep on every platform. On Android it gets default
features only (no "audio"/"vpio") so CPAL isn't dragged in — oboe_audio
provides the capture/playout rings instead.
- tracing-android is added on Android so tracing events flow into logcat.
build.rs also gained embedded git hash (WZP_GIT_HASH) capture, which is
shown under the fingerprint on the home screen — already committed in
7639aaf, reinstated here alongside the Oboe build logic.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Tauri 2.x Mobile links the app as a cdylib loaded from a Java Activity, so
all of the Builder/command code has to live in a library crate. Move the
existing logic verbatim into src/lib.rs::run() and reduce src/main.rs to a
two-line desktop entry point that calls into it.
Cargo.toml gets a [lib] section (crate-types: staticlib + cdylib + rlib,
named wzp_desktop_lib) and the wzp-client dependency — which pulls CPAL +
VoiceProcessingIO — is moved behind cfg(not(target_os = "android")) so the
Android cdylib doesn't need an audio backend yet. Engine-backed Tauri
commands (connect/disconnect/toggle_mic/toggle_speaker/get_status) get
Android stubs that return clear "not yet wired" errors. The signaling
commands (register_signal/place_call/answer_call/get_signal_status/
ping_relay/get_identity) are platform-independent and unchanged.
Also: get_identity / register_signal now auto-create the seed if missing
instead of erroring with "connect to a room first", and the identity dir
resolves to /data/data/com.wzp.phone/files/.wzp on Android (proper
app-internal storage) vs \$HOME/.wzp on desktop.
Side note: src/main.rs was previously untracked — desktop builds were
working only because it existed in the local worktree. This commit fixes
that too.
Step 1 of the Android rewrite plan (tauri-mobile scaffold). No audio yet.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Audio level meter with log-scale RMS visualization
- Call duration timer
- VPIO (OS AEC) wired through to engine with fallback to CPAL
- "You" badge on own participant entry
- Recent rooms list (click to reuse)
- Enter key to connect from form fields
- Improved dark theme with pulse animation on status dot
- Settings persistence via localStorage (relay, room, alias, AEC, recent rooms)
- Fingerprint display on connect screen
- Keyboard shortcuts skip input fields
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- New desktop/ directory with Tauri v2 + Vite + TypeScript
- Rust backend: CallEngine wrapping wzp-client audio + transport
- Web frontend: connect screen, in-call screen with participants,
mic/speaker mute, keyboard shortcuts (m/s/q)
- Dark theme UI, settings persistence via localStorage
- Platform-aware --os-aec: warns on Windows/Linux (not yet implemented)
- Workspace updated to include desktop/src-tauri
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>