- Partial wake lock + WiFi high-perf lock during calls — audio
continues when screen is off / phone is locked
- Server selector: toggle between LAN (172.16.81.175) and Pangolin
(pangolin.manko.yoga) before connecting
- Room name editable in idle screen
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- AudioPipeline: Kotlin AudioRecord/AudioTrack on JVM threads, PCM
shuttled to Rust via lock-free ring buffers + JNI
- FEC: RaptorQ fountain codes on encode (5 frames/block, 20% repair
ratio for GOOD profile), decoder feeds repair symbols for recovery
- Real audio level meter from mic RMS (replaces fake animation)
- Room name editable in UI (default: "android")
- Relay changed to pangolin.manko.yoga:4433
- Stats overlay shows FEC recovered count
- CallState now synced from polled stats (fixes "Connecting" stuck bug)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
pthread_create crashes on Android due to static bionic __init_tcb stubs
in the Rust std prebuilt rlibs. This is unfixable without rebuilding std.
Solution: run the entire call (QUIC connect, handshake, media send/recv)
on a single tokio current_thread runtime. The JNI startCall() now blocks,
so Kotlin dispatches it to Dispatchers.IO (JVM thread, not pthread).
Audio pipeline temporarily simplified to silence frames — will restore
once threading is solved (either via Java Thread or rebuilding std).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The getauxval override (dlsym wrapper) fixes SIGSEGV in
init_have_lse_atomics at library load time. The current_thread
tokio runtime avoids SEGV_ACCERR in pthread_create/__init_tcb.
Both fixes are required together.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Multi-thread tokio runtime crashes with SEGV_ACCERR in __init_tcb
during pthread_create on Android (static bionic stubs from CRT).
Switch to current_thread runtime which runs network I/O on the
calling thread without spawning additional OS threads.
Also: clean up build.rs — use only libc++_shared.so (dynamic),
remove getauxval_fix.c hack, remove static c++/c++abi linking.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- CallActivity no longer auto-starts a call on launch
- CallViewModel lazily inits engine only when startCall() is called
- nativeGetStats nullable return handled safely in Kotlin
- Removed tracing_subscriber::fmt() which panics on Android (no stdout)
- All JNI calls wrapped in try/catch on Kotlin side
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- New wzp-android crate with Oboe C++ backend, lock-free SPSC ring buffers,
engine orchestrator, codec pipeline, and Android Gradle project structure
- AEC (NLMS adaptive filter), AGC (two-stage with fast attack/slow release),
windowed-sinc FIR resampler replacing linear interpolation (wzp-codec)
- Opus encoder tuning: complexity 7 default, set_expected_loss support
- Mobile jitter buffer: asymmetric EMA (fast up/slow down), handoff spike
detection with 2s cooldown, configurable safety margin
- Network-aware quality control: cellular-specific thresholds, faster
downgrade on cellular, proactive tier drop on WiFi→cellular handoff,
FEC ratio boost during network transitions
- Handoff detection in PathMonitor via RTT jitter spike analysis
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>