P2P calls now adapt codec quality based on observed network conditions,
matching what relay calls already had.
Three-layer implementation:
- QualityReport::from_path_stats(): construct reports from local quinn
stats (loss%, RTT, jitter) without needing relay-generated reports
- CallEncoder.pending_quality_report: one-shot attachment to next
source packet (consumed on encode, not repeated)
- Engine send tasks: generate quality report every 50 frames (~1s)
from quinn_path_stats() and attach via set_pending_quality_report()
- Engine recv tasks: self-observe from own QUIC path stats every 50
packets, feed to AdaptiveQualityController for P2P adaptation
(works even if peer isn't sending quality reports yet)
Both relay and P2P calls now have adaptive quality. On relay calls,
both peer-sent reports AND local observations feed the controller.
Hysteresis (3 consecutive bad reports to downgrade) prevents thrashing.
372 tests passing (+4 new: from_path_stats encoding, clamping, zero
values, encoder quality report attachment).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Phase 3b of the DRED integration — wires the Phase 3a FFI primitives
into the desktop receive path. When the jitter buffer reports a missing
Opus frame, CallDecoder now attempts to reconstruct the audio from the
most recently parsed DRED side-channel state before falling through to
classical PLC.
Architectural refinement vs the PRD's literal wording: the PRD said
"jitter buffer takes a Box<dyn DredReconstructor>". After checking deps,
wzp-transport depends only on wzp-proto (not wzp-codec). Putting DRED
state in the jitter buffer would require a new cross-crate dep and
couple the codec-agnostic buffer to libopus. Instead, this commit keeps
the DRED state ring and reconstruction dispatch inside CallDecoder (one
layer up from the jitter buffer), intercepting the existing
PlayoutResult::Missing signal. Same lookahead/backfill semantics,
cleaner layering, zero change to wzp-transport.
Changes:
CallDecoder field type: Box<dyn AudioDecoder> → AdaptiveDecoder.
Required because Phase 3b calls the inherent reconstruct_from_dred
method, which cannot live on the AudioDecoder trait without dragging
libopus DredState through wzp-proto. In practice AdaptiveDecoder was
the only AudioDecoder implementor anyway — the trait abstraction was
buying nothing. Method call sites unchanged because AdaptiveDecoder
also implements AudioDecoder.
New CallDecoder fields:
- dred_decoder: DredDecoderHandle
- dred_parse_scratch: DredState (scratch for parse_into)
- last_good_dred: DredState (cached most-recent valid state)
- last_good_dred_seq: Option<u16>
- dred_reconstructions: u64 (Phase 4 telemetry)
- classical_plc_invocations: u64 (Phase 4 telemetry)
CallDecoder::ingest — on Opus non-repair packets, parse DRED into the
scratch state. On success (samples_available > 0), std::mem::swap the
scratch into last_good_dred and record the seq. This is O(1) per
packet, zero allocation after construction (the two DredState buffers
are allocated once in new() and reused forever).
CallDecoder::decode_next — on PlayoutResult::Missing(seq) for Opus
profiles: if last_good_dred_seq > seq and the seq delta × frame_samples
fits within samples_available, call audio_dec.reconstruct_from_dred
and bump dred_reconstructions. Otherwise fall through to classical
PLC and bump classical_plc_invocations. The Codec2 path always falls
through to classical PLC since DRED is libopus-only and
AdaptiveDecoder::reconstruct_from_dred rejects Codec2 tiers
explicitly.
OpusDecoder and AdaptiveDecoder: new inherent reconstruct_from_dred
method that delegates to the underlying DecoderHandle. Needed to
bridge CallDecoder's wzp-client code to the Phase 3a FFI wrappers
without touching the AudioDecoder trait.
CRITICAL FINDING — raised DRED loss floor from 5% to 15%:
Phase 3b testing discovered that libopus 1.5's DRED emission window
scales aggressively with OPUS_SET_PACKET_LOSS_PERC. Empirical data
(see probe_dred_samples_available_by_loss_floor, an #[ignore]'d
diagnostic test in call.rs):
loss_pct samples_available effective_ms
5% 720 15 ms (useless!)
10% 2640 55 ms
15% 4560 95 ms
20% 6480 135 ms
25%+ 8400 (capped) 175 ms (~87% of 200 ms configured)
The Phase 1 default of 5% produced only a 15 ms reconstruction window
— too small to even cover a single 20 ms Opus frame. DRED was
effectively disabled even though it was emitting bytes. Raised the
floor to 15% (95 ms window) as the minimum that actually provides
single-frame loss recovery. This updates Phase 1's DRED_LOSS_FLOOR_PCT
constant in opus_enc.rs and the accompanying module docstring.
Trade-off: 15% assumed loss slightly increases encoder bitrate overhead
on clean networks. Measured via the existing phase1 bitrate probe:
Before (5% floor): 3649 bytes/sec at Opus 24k + 300 Hz sine
After (15% floor): 3568 bytes/sec at Opus 24k + 300 Hz sine
The delta is within noise — 15% isn't meaningfully more expensive than
5% on this signal, which suggests the DRED emission size is signal-
dependent rather than loss-dependent for small values. Net result: we
get a 6x larger reconstruction window for essentially free.
Tests (+3 DRED recovery, +1 #[ignore]'d probe):
- opus_single_packet_loss_is_recovered_via_dred — full encode → ingest
→ decode_next loop with one packet dropped mid-stream. Asserts
dred_reconstructions ≥ 1 and observes the exact counter deltas.
- opus_lossless_ingest_never_triggers_dred_or_plc — baseline behavior,
lossless stream never takes the Missing branch.
- codec2_loss_falls_through_to_classical_plc — Codec2 never
reconstructs via DRED even if state were populated (which it won't
be — Codec2 packets don't carry DRED bytes).
- probe_dred_samples_available_by_loss_floor — #[ignore]'d diagnostic
that sweeps loss_pct values and prints the resulting DRED window
sizes. Kept for future tuning work.
New CallDecoder introspection accessors (public but undocumented in
the PRD): last_good_dred_seq() and last_good_dred_samples_available()
for test diagnostics and future telemetry surfaces in Phase 4.
Verification:
- cargo check --workspace: zero errors
- cargo test -p wzp-codec --lib: 68 passing (Phase 3a baseline held)
- cargo test -p wzp-client --lib: 35 passing (+3 Phase 3b tests,
+1 ignored diagnostic, no regressions)
Next up: Phase 3c mirrors this on the Android engine.rs receive path.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Phase 2 of the DRED integration (docs/PRD-dred-integration.md). With
Phase 1 having enabled DRED on every Opus profile, the app-level RaptorQ
layer is now redundant overhead on those tiers: +20% bitrate, +40–100 ms
receive-side latency (block wait), +CPU for stats we never used. This
phase removes RaptorQ from the Opus encode and decode paths on both the
desktop (wzp-client/call.rs) and Android (wzp-android/engine.rs) sides.
Codec2 tiers keep RaptorQ with their current ratios unchanged — DRED is
libopus-only and Codec2 has no neural equivalent.
Encoder changes (the real bandwidth / CPU win):
- CallEncoder::encode_frame and engine.rs encode loop now gate the
RaptorQ path on !codec.is_opus():
- Opus source packets emit fec_block=0, fec_symbol=0,
fec_ratio_encoded=0 in the MediaHeader
- fec_enc.add_source_symbol is skipped on Opus
- generate_repair + repair packet emission is skipped on Opus
- block_id and frame_in_block counters stay frozen at 0 for Opus
- Codec2 path is byte-for-byte identical to pre-Phase-2 behavior.
Decoder changes (mostly cleanup, since both live decoder paths were
already reading audio directly from source packets and only using the
RaptorQ decoder output for stats):
- CallDecoder::ingest skips fec_dec.add_symbol on Opus packets. Source
packets still flow to the jitter buffer; Opus repair packets from old
senders are dropped cleanly (repair packets never hit the jitter
buffer either).
- engine.rs recv loop skips fec_dec.add_symbol, fec_dec.try_decode, and
fec_dec.expire_before on Opus packets. The `fec_recovered` stat
counter becomes Codec2-only (a separate DRED reconstruction counter
lands in Phase 4).
Wire-format backward compat verified at pre-flight:
- Old receiver + new sender: engine.rs pipeline.rs path gates on
non-zero fec_block/fec_symbol which now never fire for Opus, so the
RaptorQ decoder simply isn't fed. Audio flows normally. Desktop
CallDecoder's old path accumulated packets into the stale-eviction
HashMap, which cleans up after 2s — harmless.
- New receiver + old sender: new receiver skips RaptorQ on Opus so
old-sender repair packets are ignored entirely (no crash, no double-
decode). Loses the (previously vestigial) RaptorQ recovery benefit,
which was never actually active in the audio path. Source packets
still decode normally.
- No wire format version bump required. MediaHeader is unchanged; we
just zero the FEC fields on Opus packets.
Test changes:
- Removed `encoder_generates_repair_on_full_block` — asserted the old
(pre-Phase-2) RaptorQ-on-Opus behavior and is now incorrect. Replaced
with two symmetric tests:
- `opus_source_packets_have_zero_fec_header_fields` — verifies
Phase 2 invariants on Opus packets
- `opus_encoder_never_emits_repair_packets` — runs 20 frames of
non-silent sine wave through a GOOD-profile encoder, asserts
exactly 20 output packets, zero repair
- `codec2_encoder_generates_repair_on_full_block` — same shape as
the old test but on CATASTROPHIC profile (Codec2 1200, 8
frames/block, ratio 1.0) to verify Codec2 path still emits
repairs as before
Verification:
- cargo check --workspace: zero errors
- cargo test -p wzp-codec --lib: 61 passing (Phase 1 baseline held)
- cargo test -p wzp-client --lib: 32 passing (+3 new Phase 2 tests,
-1 old test removed)
- cargo check -p wzp-android --lib: zero errors (host link of
wzp-android tests fails on -llog per pre-existing Android-only
build.rs, unrelated to this work; integration build via
build-and-notify.sh will validate Android end-to-end)
- Pre-existing broken integration test in
crates/wzp-client/tests/handshake_integration.rs (SignalMessage
schema drift) is NOT caused by this commit — baseline had the same
3 compile errors before Phase 2. Flagged as a separate cleanup task.
Expected observable effects on a real call:
- Opus 24k outgoing bitrate drops from ~28.8 kbps (ratio 0.2 RaptorQ)
to ~25 kbps (base 24 kbps + DRED ~1–10 kbps signal-dependent)
- Opus receive-side latency drops ~40 ms on clean network (no more
block wait — jitter buffer emits as soon as a source packet arrives)
- Codec2 calls show no latency or bitrate change
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Adds three new codec IDs (Opus32k=6, Opus48k=7, Opus64k=8) and
corresponding STUDIO_32K, STUDIO_48K, STUDIO_64K quality profiles.
All use 20ms frames with minimal FEC (10%) for maximum quality on
good networks.
Updated across: wire protocol (codec_id.rs), encoder/decoder
(opus_enc/dec.rs), adaptive codec switch (call.rs), CLI
(--profile studio-64k), desktop engine + UI slider (8 quality
levels from Studio 64k green to Codec2 1.2k red).
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The CallDecoder now inspects each incoming packet's codec_id and
automatically switches the audio decoder if it differs from the
current profile. This enables cross-codec interop where one client
sends Opus and the other sends Codec2 — previously the receiver
would try to decode with the wrong codec, producing garbled audio.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Remove unused imports in featherchat.rs (tracing, QualityProfile)
- Remove unused comfort_noise field from CallEncoder (cn_level is used instead)
- Prefix unused _metrics_file in CliArgs
- Prefix unused _addr in Participant
- Remove unused RoomSlot struct and rooms field from web AppState
- Remove unused HashMap import from web main
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
T6 wiring: Trunking in relay hot path
- TrunkedForwarder wraps transport with TrunkBatcher
- run_participant uses 5ms flush timer when trunking enabled
- send_trunk/recv_trunk on QuinnTransport
- --trunking flag on relay config
- 2 new tests: forwarder batches, auto-flush on full
T7 wiring: Mini-frames in encoder/decoder
- MediaPacket::encode_compact/decode_compact with MiniFrameContext
- CallEncoder sends mini-headers for consecutive frames (full every 50th)
- CallDecoder auto-detects full vs mini on receive
- mini_frames_enabled in CallConfig (default true)
- 3 new tests: encode/decode sequence, periodic full, disabled mode
Noise suppression (nnnoiseless/RNNoise)
- NoiseSupressor in wzp-codec: pure Rust ML-based noise removal
- Processes 960-sample frames as two 480-sample halves
- Integrated in CallEncoder before silence detection
- noise_suppression in CallConfig (default true)
- 4 new tests: creation, processing, SNR improvement, passthrough
T1-S4: Adaptive playout delay
- AdaptivePlayoutDelay: EMA-based jitter tracking (NetEq-inspired)
- Computes target_delay from observed inter-arrival jitter
- JitterBuffer::new_adaptive() uses adaptive delay
- adaptive_jitter in CallConfig (default true)
- 5 new tests: stable, jitter increase, recovery, clamping, estimate
272 tests passing across all crates.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
New --echo-test <secs> flag sends a 440Hz tone through relay echo,
records the return, and analyzes quality in 5-second windows:
- Per-window: frames sent/received, loss %, SNR (dB), correlation
- Detects quality degradation over time (compares first vs second half)
- Reports jitter buffer stats (depth, lost, late packets)
- Diagnoses jitter buffer drift and packet loss accumulation
Also exposes jitter_stats() on CallDecoder for diagnostics.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Reduced jitter buffer min_depth from 25 (500ms) to 3 (60ms) for fast start
- Fixed live recv loop: decode once per source packet instead of draining
the jitter buffer dry (which advanced seq past future packets)
- Fixed Ok(None) handling: connection closed, not "no packet yet"
Live echo test confirmed working with continuous audio.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>