0178cbd91dc44ad6315d995b827a2156f75ffc8f
11 Commits
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0178cbd91d |
android(audio): Speaker button toggles earpiece↔speaker via JNI (WIP, untested)
Build
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49f101d785 |
fix(android): reuse signal endpoint for direct-call media connection
Direct-call accept hangs forever at the QUIC handshake on Android. Logs
from
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d7b37a5749 |
diag: tracing for direct-call signal loop + CallEngine::start stages
User reports tapping "answer" on an incoming direct call does nothing
visible, and suspects the same may affect desktop. The signal recv loop
had no tracing at all, so we can't tell whether CallSetup is being
received, whether the recv loop died silently, or whether
CallEngine::start is failing between "identity loaded" and
"connected to relay, handshake complete".
- register_signal recv loop now logs every message type with fields
(CallRinging, DirectCallOffer, DirectCallAnswer, CallSetup, Hangup,
unhandled), plus a warn! on recv errors and a final warn when the
loop exits.
- place_call / answer_call commands log entry + success / error. The
answer_call error path logs the underlying send_signal error so we
can see it in logcat instead of only in the JS error toast.
- CallEngine::start android branch logs relay/room/alias on entry,
logs "endpoint created, dialing relay" between create_endpoint and
connect, "QUIC connection established, performing handshake" between
connect and perform_handshake, and promotes all three potential
failures to explicit error! logs so a silent hang / error becomes
visible in logcat.
No functional changes — pure diagnostics. Stacks on
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5beea7de40 |
phase 3(android): unify connect/disconnect/toggle_*/get_status commands
Step 3 of the Tauri Android rewrite was still returning "audio backend not
yet wired on Android (step 3)" because the cfg-gated Android stubs for
connect/disconnect/toggle_mic/toggle_speaker/get_status were shadowing the
real commands. Now that CallEngine::start() has a real Android body (phase
3, commit
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fdbe502524 |
phase 3(android): wire CallEngine::start to wzp-native audio FFI
Replaces the Android-side CallEngine::start() stub with a real implementation that mirrors the desktop start() body but routes all PCM through the standalone wzp-native cdylib loaded at startup via libloading instead of using CPAL. - desktop/src-tauri/src/wzp_native.rs: new module with a static OnceLock<libloading::Library> + cached raw fn pointers for every symbol we need (version, hello, audio_start/stop, read_capture, write_playout, is_running, capture/playout_latency_ms). init() resolves everything once at startup; accessors return default values if init() never ran. - desktop/src-tauri/src/lib.rs: drop the inline dlopen smoke test, add `mod wzp_native;` behind target_os="android", and invoke wzp_native::init() from the Tauri setup() callback so the library is loaded + all symbols cached before any CallEngine can touch audio. - desktop/src-tauri/src/engine.rs: the Android #[cfg] branch of CallEngine::start() now does the full QUIC handshake + signal loop + Opus send/recv tasks, calling wzp_native::audio_start() / audio_read_capture() / audio_write_playout() instead of the desktop CPAL rings. SyncWrapper now holds a placeholder Box<()> on Android because the audio backend lives in a process-global singleton inside libwzp_native.so rather than being owned per-engine. Next step: build #39 on the remote docker builder and smoke-test on Pixel 6 that the Connect button in the UI successfully brings up Oboe and streams audio through the dlopen boundary. |
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7cc53aedc7 |
refactor(android): split C++ into wzp-native cdylib, loaded at runtime
Phase 1 of the big refactor. Escape the Tauri Android __init_tcb+4 symbol leak (rust-lang/rust#104707) by making wzp-desktop's Android .so pure Rust — ZERO cc::Build, no cpp/ files, no C++ in the rustc link step. All future C++ (Oboe audio bridge) lives in a new standalone cdylib crate `wzp-native` which is built with cargo-ndk (the same path the legacy wzp-android crate uses successfully on the same phone + same NDK), copied into Tauri's gen/android/app/src/main/jniLibs at build time, and dlopened by wzp-desktop at runtime via libloading. Changes in this commit: - NEW crate crates/wzp-native/ with crate-type = ["cdylib"] only (no staticlib, no rlib — rust#104707 shows mixing staticlib with cdylib leaks non-exported symbols, which is the original bug source). Phase 1 scaffold has TWO extern "C" functions: wzp_native_version() -> i32 (returns 42) wzp_native_hello(buf, cap) -> usize (writes a string) So we can verify dlopen + dlsym + cross-.so FFI end-to-end before adding any real C++. - desktop/src-tauri/cpp/ directory DELETED (7 files gone). - desktop/src-tauri/build.rs reduced to just the git hash capture + tauri_build::build(). No more cc::Build of any kind. - desktop/src-tauri/Cargo.toml: drop cc from build-dependencies, add libloading = "0.8" as an Android-only runtime dep. - desktop/src-tauri/src/lib.rs Builder::setup() now (on Android only) dlopens libwzp_native.so, calls wzp_native_version() and wzp_native_hello(), and logs the result: "wzp-native dlopen OK: version=42 msg=\"hello from wzp-native\"" If this log appears in logcat when the app launches and the home screen still renders, the split-cdylib pipeline is validated and Phase 2 (port the Oboe bridge into wzp-native) can proceed. - scripts/build-tauri-android.sh: insert a `cargo ndk -t arm64-v8a build --release -p wzp-native` step before `cargo tauri android build`, with `-o desktop/src-tauri/gen/android/app/src/main/jniLibs` so the resulting libwzp_native.so lands in the place gradle will package into the final APK. - Workspace Cargo.toml: add crates/wzp-native to [workspace] members. Phase 2 (separate commit, only if Phase 1 works): - Copy cpp/oboe_bridge.{h,cpp} + getauxval_fix.c from the legacy wzp-android crate into crates/wzp-native/cpp/. - Add cc = "1" as a build-dependency on wzp-native (safe: it's a single-cdylib crate with no staticlib, so no symbol leak). - Add build.rs that compiles the Oboe C++ and the wzp-native Rust FFI exposes the audio start/stop/read/write functions. - wzp-desktop::engine.rs dlopens wzp-native at CallEngine::start, uses its audio functions instead of CPAL on Android. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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c69195fe06 |
step C(android): compile engine.rs on Android with a stub CallEngine::start
Third incremental variable. Previously the engine module was cfg-gated out of the Android build entirely (`#[cfg(not(target_os = "android"))] mod engine;` in lib.rs). Now it's always compiled, so any link-time effect of having engine.rs in the compilation unit can be measured against the working baseline from build #19. Changes kept deliberately small: - lib.rs: drop the cfg gate on `mod engine;`. `use engine::CallEngine` stays gated because the Android-specific connect/disconnect/... stubs in lib.rs don't reference the type. - engine.rs: the `wzp_client::{audio_io, call}` imports + CodecId + QualityProfile are gated to non-Android (they require the `audio` feature on wzp-client which Android doesn't pull in). On Android we keep only the MediaTransport import for transport.close(). The impl block now has two `start()` methods: the full CPAL-backed one for desktop, and a 6-line Android stub that returns `Err("audio engine not yet wired on Android")` so attempts to `connect` from the UI fail cleanly. Goal: verify that linking in the compiled engine module (plus the types it references) on Android doesn't regress the working baseline. Home screen should still render and register_signal should still work. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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530993854f |
revert(android): roll back to build #6 (35642d1) — pre-oboe known-good state
Spent 10+ builds chasing a __init_tcb+4 / pthread_create SIGSEGV after adding the oboe audio backend. Every "fix" made things worse. Reverting all Android-specific files to the state at |
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b314138caf |
feat(android): oboe/AAudio audio backend + runtime mic permission (step 3)
This is the big one — the Tauri Android app now has a real audio stack
capable of full-duplex VoIP, reusing the proven C++ Oboe bridge from the
legacy wzp-android crate.
Architecture:
- desktop/src-tauri/cpp/ — copies of oboe_bridge.{h,cpp}, oboe_stub.cpp,
and getauxval_fix.c from crates/wzp-android/cpp/. build.rs clones
google/oboe@1.8.1 into OUT_DIR and compiles the bridge + all Oboe
sources as "oboe_bridge" static lib, linking against shared libc++
(static would pull broken libc stubs that SIGSEGV in .so libraries).
- src/oboe_audio.rs — Rust side: an SPSC ring buffer matching the C++
bridge's AtomicI32 layout, plus OboeHandle::start() which returns
(capture_ring, playout_ring, owning_handle). The ring exposes the same
(available / read / write) methods as wzp_client::audio_ring::AudioRing
so CallEngine treats both backends interchangeably.
- src/engine.rs — compiled on every platform now. A cfg-switched type
alias picks wzp_client::audio_ring::AudioRing on desktop and
crate::oboe_audio::AudioRing on Android. The audio setup block has
three branches: VPIO/CPAL on macOS, CPAL on Linux/Windows, Oboe on
Android. Send/recv tasks are identical across platforms.
- src/lib.rs — removes all the "step 3 not done" Android stubs. The
engine module is no longer cfg-gated; connect / disconnect / toggle_mic
/ toggle_speaker / get_status are single implementations used by both
desktop and Android. Identity path resolves via app.path().app_data_dir()
from the Tauri setup() callback (already wired in step 1).
Runtime mic permission:
- scripts/build-tauri-android.sh now injects RECORD_AUDIO + MODIFY_AUDIO_
SETTINGS into gen/android/app/src/main/AndroidManifest.xml after init,
and overwrites MainActivity.kt with a version that calls
ActivityCompat.requestPermissions in onCreate. This is idempotent:
every build re-applies the patches so tauri re-init can't regress them.
Cargo.toml:
- cc is now an unconditional build-dep (build.rs runs on the host, so
target-gating build-deps doesn't work).
- wzp-client is now a dep on every platform. On Android it gets default
features only (no "audio"/"vpio") so CPAL isn't dragged in — oboe_audio
provides the capture/playout rings instead.
- tracing-android is added on Android so tracing events flow into logcat.
build.rs also gained embedded git hash (WZP_GIT_HASH) capture, which is
shown under the fingerprint on the home screen — already committed in
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7639aaf08d |
feat(desktop): deterministic alias from seed + git hash on home screen + fix EACCES on Android
Three home-screen issues from the first Tauri Android APK: 1. Alias was empty (no seed-derived name). Port the adjective+noun word lists from the old Kotlin SettingsRepository into a `derive_alias()` helper that maps the first 4 bytes of the seed to indices in those lists. Same seed → same alias forever, different seeds → effectively random aliases — so reinstalls keep the user's identity AND the friendly name they're used to. 2. Build identity was invisible — couldn't tell which APK was actually installed (this caused us a lot of grief on the Kotlin app). build.rs now captures `git rev-parse --short HEAD` and emits it as `WZP_GIT_HASH`, exposed via a new `get_app_info` command. The frontend stamps `build <hash> • <alias>` under the fingerprint on the home screen. 3. Register on relay failed with `Permission denied (os error 13)`. Root cause: I hardcoded `/data/data/com.wzp.phone/files/.wzp` as the identity dir, but the Tauri Android package id is `com.wzp.desktop` — so the app was trying to write into another app's data directory and getting EACCES at the filesystem layer. Fix: resolve the data dir from Tauri's `path().app_data_dir()` API in the `setup()` callback and stash it in a `OnceLock<PathBuf>`. Works on Android, macOS, Linux, Windows without any cfg gymnastics. Also: `get_app_info` returns the resolved `data_dir` so we can debug storage issues from the UI (it's set as the build-hash element's title). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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e6f77a78a7 |
feat(desktop): split main.rs into lib.rs for Tauri Mobile (Android/iOS)
Tauri 2.x Mobile links the app as a cdylib loaded from a Java Activity, so all of the Builder/command code has to live in a library crate. Move the existing logic verbatim into src/lib.rs::run() and reduce src/main.rs to a two-line desktop entry point that calls into it. Cargo.toml gets a [lib] section (crate-types: staticlib + cdylib + rlib, named wzp_desktop_lib) and the wzp-client dependency — which pulls CPAL + VoiceProcessingIO — is moved behind cfg(not(target_os = "android")) so the Android cdylib doesn't need an audio backend yet. Engine-backed Tauri commands (connect/disconnect/toggle_mic/toggle_speaker/get_status) get Android stubs that return clear "not yet wired" errors. The signaling commands (register_signal/place_call/answer_call/get_signal_status/ ping_relay/get_identity) are platform-independent and unchanged. Also: get_identity / register_signal now auto-create the seed if missing instead of erroring with "connect to a room first", and the identity dir resolves to /data/data/com.wzp.phone/files/.wzp on Android (proper app-internal storage) vs \$HOME/.wzp on desktop. Side note: src/main.rs was previously untracked — desktop builds were working only because it existed in the local worktree. This commit fixes that too. Step 1 of the Android rewrite plan (tauri-mobile scaffold). No audio yet. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |