feat: Android VoIP client — Phase 2 (JNI bridge, Compose UI, AEC pipeline wiring)
- JNI bridge with 8 extern functions (init, startCall, stopCall, setMute, setSpeaker, getStats, forceProfile, destroy) with panic catching - Kotlin engine layer: WzpEngine JNI wrapper, WzpCallback interface, CallStats data class with JSON deserialization - Jetpack Compose UI: InCallScreen with quality indicator (green/yellow/red), mute/speaker/hangup buttons, stats overlay, duration timer - CallActivity with RECORD_AUDIO permission handling, Material3 theme - CallService foreground service with WakeLock, WiFi lock, notification - AudioRouteManager for speaker/earpiece/Bluetooth SCO switching - AEC wired into CallEncoder pipeline: AEC → AGC → denoise → silence → encode - AEC farend reference fed from decode path to encode path in pipeline - Engine exposes set_aec_enabled/set_agc_enabled via AtomicBool flags Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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122
android/app/src/main/java/com/wzp/engine/WzpEngine.kt
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122
android/app/src/main/java/com/wzp/engine/WzpEngine.kt
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package com.wzp.engine
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/**
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* Native VoIP engine wrapper. Delegates all work to libwzp_android.so via JNI.
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*
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* Lifecycle:
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* 1. Construct with a [WzpCallback]
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* 2. Call [init] to create the native engine
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* 3. Call [startCall] to begin a VoIP session
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* 4. Use [setMute], [setSpeaker], [getStats], [forceProfile] during the call
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* 5. Call [stopCall] to end the session
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* 6. Call [destroy] when the engine is no longer needed
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*
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* Thread safety: all methods must be called from the same thread (typically main).
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*/
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class WzpEngine(private val callback: WzpCallback) {
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/** Opaque pointer to the native EngineHandle. 0 means not initialised. */
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private var nativeHandle: Long = 0L
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/** Whether the engine has been initialised. */
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val isInitialized: Boolean get() = nativeHandle != 0L
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/** Create the native engine. Must be called before any other method. */
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fun init() {
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check(nativeHandle == 0L) { "Engine already initialized" }
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nativeHandle = nativeInit()
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check(nativeHandle != 0L) { "Native engine creation failed" }
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}
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/**
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* Start a call.
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*
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* @param relayAddr relay server address (host:port)
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* @param room room identifier
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* @param seedHex 64-char hex-encoded 32-byte identity seed
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* @param token authentication token
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* @return 0 on success, negative error code on failure
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*/
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fun startCall(relayAddr: String, room: String, seedHex: String, token: String): Int {
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check(nativeHandle != 0L) { "Engine not initialized" }
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val result = nativeStartCall(nativeHandle, relayAddr, room, seedHex, token)
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if (result == 0) {
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callback.onCallStateChanged(CallStateConstants.CONNECTING)
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} else {
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callback.onError(result, "Failed to start call")
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}
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return result
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}
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/** Stop the active call. Safe to call when no call is active. */
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fun stopCall() {
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if (nativeHandle != 0L) {
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nativeStopCall(nativeHandle)
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callback.onCallStateChanged(CallStateConstants.CLOSED)
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}
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}
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/** Mute or unmute the microphone. */
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fun setMute(muted: Boolean) {
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if (nativeHandle != 0L) nativeSetMute(nativeHandle, muted)
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}
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/** Enable or disable loudspeaker mode. */
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fun setSpeaker(speaker: Boolean) {
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if (nativeHandle != 0L) nativeSetSpeaker(nativeHandle, speaker)
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}
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/**
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* Get current call statistics as a JSON string.
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*
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* @return JSON-serialised [CallStats], or `"{}"` if the engine is not initialised.
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*/
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fun getStats(): String {
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return if (nativeHandle != 0L) nativeGetStats(nativeHandle) else "{}"
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}
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/**
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* Force a quality profile, overriding adaptive selection.
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*
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* @param profile 0 = GOOD, 1 = DEGRADED, 2 = CATASTROPHIC
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*/
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fun forceProfile(profile: Int) {
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if (nativeHandle != 0L) nativeForceProfile(nativeHandle, profile)
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}
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/** Destroy the native engine and free all resources. The instance must not be reused. */
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fun destroy() {
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if (nativeHandle != 0L) {
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nativeDestroy(nativeHandle)
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nativeHandle = 0L
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}
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}
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// -- JNI native methods --------------------------------------------------
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private external fun nativeInit(): Long
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private external fun nativeStartCall(
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handle: Long, relay: String, room: String, seed: String, token: String
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): Int
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private external fun nativeStopCall(handle: Long)
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private external fun nativeSetMute(handle: Long, muted: Boolean)
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private external fun nativeSetSpeaker(handle: Long, speaker: Boolean)
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private external fun nativeGetStats(handle: Long): String
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private external fun nativeForceProfile(handle: Long, profile: Int)
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private external fun nativeDestroy(handle: Long)
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companion object {
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init {
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System.loadLibrary("wzp_android")
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}
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}
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}
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/** Integer constants matching the Rust [CallState] enum ordinals. */
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object CallStateConstants {
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const val IDLE = 0
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const val CONNECTING = 1
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const val ACTIVE = 2
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const val RECONNECTING = 3
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const val CLOSED = 4
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}
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