feat: Tauri desktop GUI app with call engine
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- New desktop/ directory with Tauri v2 + Vite + TypeScript - Rust backend: CallEngine wrapping wzp-client audio + transport - Web frontend: connect screen, in-call screen with participants, mic/speaker mute, keyboard shortcuts (m/s/q) - Dark theme UI, settings persistence via localStorage - Platform-aware --os-aec: warns on Windows/Linux (not yet implemented) - Workspace updated to include desktop/src-tauri Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
155
desktop/src-tauri/src/main.rs
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155
desktop/src-tauri/src/main.rs
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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mod engine;
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use engine::CallEngine;
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use serde::Serialize;
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use std::sync::Arc;
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use tauri::Emitter;
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use tokio::sync::Mutex;
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#[derive(Clone, Serialize)]
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struct CallEvent {
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kind: String,
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message: String,
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}
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#[derive(Clone, Serialize)]
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struct Participant {
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fingerprint: String,
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alias: Option<String>,
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}
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#[derive(Clone, Serialize)]
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struct CallStatus {
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active: bool,
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mic_muted: bool,
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spk_muted: bool,
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participants: Vec<Participant>,
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encode_fps: u64,
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recv_fps: u64,
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}
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struct AppState {
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engine: Mutex<Option<CallEngine>>,
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}
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#[tauri::command]
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async fn connect(
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state: tauri::State<'_, Arc<AppState>>,
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app: tauri::AppHandle,
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relay: String,
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room: String,
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alias: String,
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os_aec: bool,
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) -> Result<String, String> {
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let mut engine_lock = state.engine.lock().await;
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if engine_lock.is_some() {
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return Err("already connected".into());
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}
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let app_clone = app.clone();
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match CallEngine::start(relay, room, alias, os_aec, move |event_kind, message| {
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let _ = app_clone.emit(
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"call-event",
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CallEvent {
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kind: event_kind.to_string(),
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message: message.to_string(),
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},
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);
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})
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.await
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{
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Ok(eng) => {
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*engine_lock = Some(eng);
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Ok("connected".into())
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}
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Err(e) => Err(format!("{e}")),
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}
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}
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#[tauri::command]
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async fn disconnect(state: tauri::State<'_, Arc<AppState>>) -> Result<String, String> {
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let mut engine_lock = state.engine.lock().await;
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if let Some(engine) = engine_lock.take() {
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engine.stop().await;
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Ok("disconnected".into())
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} else {
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Err("not connected".into())
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}
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}
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#[tauri::command]
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async fn toggle_mic(state: tauri::State<'_, Arc<AppState>>) -> Result<bool, String> {
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let engine_lock = state.engine.lock().await;
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if let Some(ref engine) = *engine_lock {
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let muted = engine.toggle_mic();
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Ok(muted)
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} else {
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Err("not connected".into())
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}
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}
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#[tauri::command]
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async fn toggle_speaker(state: tauri::State<'_, Arc<AppState>>) -> Result<bool, String> {
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let engine_lock = state.engine.lock().await;
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if let Some(ref engine) = *engine_lock {
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let muted = engine.toggle_speaker();
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Ok(muted)
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} else {
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Err("not connected".into())
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}
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}
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#[tauri::command]
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async fn get_status(state: tauri::State<'_, Arc<AppState>>) -> Result<CallStatus, String> {
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let engine_lock = state.engine.lock().await;
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if let Some(ref engine) = *engine_lock {
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let status = engine.status();
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Ok(CallStatus {
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active: true,
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mic_muted: status.mic_muted,
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spk_muted: status.spk_muted,
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participants: status
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.participants
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.into_iter()
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.map(|p| Participant {
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fingerprint: p.fingerprint,
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alias: p.alias,
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})
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.collect(),
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encode_fps: status.frames_sent,
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recv_fps: status.frames_received,
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})
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} else {
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Ok(CallStatus {
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active: false,
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mic_muted: false,
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spk_muted: false,
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participants: vec![],
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encode_fps: 0,
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recv_fps: 0,
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})
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}
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}
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fn main() {
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tracing_subscriber::fmt().init();
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let state = Arc::new(AppState {
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engine: Mutex::new(None),
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});
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tauri::Builder::default()
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.plugin(tauri_plugin_shell::init())
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.manage(state)
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.invoke_handler(tauri::generate_handler![
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connect,
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disconnect,
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toggle_mic,
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toggle_speaker,
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get_status,
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])
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.run(tauri::generate_context!())
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.expect("error while running WarzonePhone Desktop");
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}
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