feat: direct playout mode, AEC far-end, audio processing switches
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- Add --android/--direct-playout: bypass jitter buffer, decode on recv
  (matches Android engine architecture)
- Wire AEC far-end reference from decoded playout to encoder
- Add --no-aec, --no-agc, --no-fec, --no-silence, --no-denoise switches
- Fix BufferSize::Fixed(960) → Default for macOS CoreAudio compat
- Optimize wzp-codec, wzp-fec, audiopus, nnnoiseless in debug profile
- Add capture callback size diagnostic logging

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-04-06 09:48:34 +04:00
parent ba29d8354f
commit cfb48df1ef
3 changed files with 229 additions and 50 deletions

View File

@@ -53,3 +53,18 @@ wzp-fec = { path = "crates/wzp-fec" }
wzp-crypto = { path = "crates/wzp-crypto" }
wzp-transport = { path = "crates/wzp-transport" }
wzp-client = { path = "crates/wzp-client" }
# Optimize heavy compute deps even in debug builds —
# real-time audio needs < 20ms per frame, impossible unoptimized.
[profile.dev.package.nnnoiseless]
opt-level = 3
[profile.dev.package.audiopus_sys]
opt-level = 3
[profile.dev.package.audiopus]
opt-level = 3
[profile.dev.package.raptorq]
opt-level = 3
[profile.dev.package.wzp-codec]
opt-level = 3
[profile.dev.package.wzp-fec]
opt-level = 3