feat: add real audio pipeline with Opus + RaptorQ FEC
- AudioPipeline: Kotlin AudioRecord/AudioTrack on JVM threads, PCM shuttled to Rust via lock-free ring buffers + JNI - FEC: RaptorQ fountain codes on encode (5 frames/block, 20% repair ratio for GOOD profile), decoder feeds repair symbols for recovery - Real audio level meter from mic RMS (replaces fake animation) - Room name editable in UI (default: "android") - Relay changed to pangolin.manko.yoga:4433 - Stats overlay shows FEC recovered count - CallState now synced from polled stats (fixes "Connecting" stuck bug) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -4,6 +4,9 @@
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//! static bionic stubs in the Rust std prebuilt rlibs. ALL work must happen
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//! on the JNI calling thread or via the tokio current_thread runtime.
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//! No std::thread::spawn or tokio multi_thread allowed.
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//!
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//! Audio capture and playout happen on Kotlin JVM threads via AudioRecord
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//! and AudioTrack. PCM samples are transferred through lock-free ring buffers.
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use std::net::SocketAddr;
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use std::sync::atomic::{AtomicBool, AtomicU16, AtomicU32, Ordering};
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@@ -11,15 +14,23 @@ use std::sync::{Arc, Mutex};
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use std::time::Instant;
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use bytes::Bytes;
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use tracing::{error, info};
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use tracing::{error, info, warn};
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use wzp_codec::opus_dec::OpusDecoder;
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use wzp_codec::opus_enc::OpusEncoder;
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use wzp_crypto::{KeyExchange, WarzoneKeyExchange};
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use wzp_fec::{RaptorQFecDecoder, RaptorQFecEncoder};
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use wzp_proto::{
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CodecId, MediaHeader, MediaPacket, MediaTransport, QualityProfile, SignalMessage,
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AudioDecoder, AudioEncoder, CodecId, FecDecoder, FecEncoder,
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MediaHeader, MediaPacket, MediaTransport, QualityProfile, SignalMessage,
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};
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use crate::audio_ring::AudioRing;
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use crate::commands::EngineCommand;
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use crate::stats::{CallState, CallStats};
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/// Opus frame size at 48kHz mono, 20ms = 960 samples.
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const FRAME_SAMPLES: usize = 960;
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/// Configuration to start a call.
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pub struct CallStartConfig {
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pub profile: QualityProfile,
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@@ -41,16 +52,22 @@ impl Default for CallStartConfig {
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}
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}
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struct EngineState {
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running: AtomicBool,
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muted: AtomicBool,
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stats: Mutex<CallStats>,
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command_tx: std::sync::mpsc::Sender<EngineCommand>,
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command_rx: Mutex<Option<std::sync::mpsc::Receiver<EngineCommand>>>,
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pub(crate) struct EngineState {
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pub running: AtomicBool,
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pub muted: AtomicBool,
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pub stats: Mutex<CallStats>,
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pub command_tx: std::sync::mpsc::Sender<EngineCommand>,
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pub command_rx: Mutex<Option<std::sync::mpsc::Receiver<EngineCommand>>>,
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/// Ring buffer: Kotlin AudioRecord → Rust encoder
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pub capture_ring: AudioRing,
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/// Ring buffer: Rust decoder → Kotlin AudioTrack
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pub playout_ring: AudioRing,
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/// Current audio level (RMS) for UI display, updated by capture path.
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pub audio_level_rms: AtomicU32,
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}
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pub struct WzpEngine {
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state: Arc<EngineState>,
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pub(crate) state: Arc<EngineState>,
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tokio_runtime: Option<tokio::runtime::Runtime>,
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call_start: Option<Instant>,
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}
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@@ -64,6 +81,9 @@ impl WzpEngine {
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stats: Mutex::new(CallStats::default()),
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command_tx: tx,
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command_rx: Mutex::new(Some(rx)),
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capture_ring: AudioRing::new(),
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playout_ring: AudioRing::new(),
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audio_level_rms: AtomicU32::new(0),
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});
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Self {
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state,
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@@ -85,8 +105,6 @@ impl WzpEngine {
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};
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}
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// Create single-threaded tokio runtime — NO thread spawning.
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// On Android, pthread_create crashes due to static bionic stubs.
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let runtime = tokio::runtime::Builder::new_current_thread()
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.enable_all()
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.build()?;
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@@ -97,17 +115,16 @@ impl WzpEngine {
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let room = config.room.clone();
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let identity_seed = config.identity_seed;
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let profile = config.profile;
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let state = self.state.clone();
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self.state.running.store(true, Ordering::Release);
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self.call_start = Some(Instant::now());
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// Run the entire call on the current thread's tokio runtime.
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// This blocks the JNI thread until the call ends, so Kotlin
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// must call startCall from a background coroutine.
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let state_clone = state.clone();
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runtime.block_on(async move {
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if let Err(e) = run_call(relay_addr, &room, &identity_seed, state_clone).await {
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if let Err(e) = run_call(relay_addr, &room, &identity_seed, profile, state_clone).await
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{
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error!("call failed: {e}");
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}
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});
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@@ -135,19 +152,17 @@ impl WzpEngine {
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self.state.muted.store(muted, Ordering::Relaxed);
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}
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pub fn set_speaker(&self, _enabled: bool) {
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// TODO: route audio via AudioManager on Kotlin side
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}
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pub fn set_speaker(&self, _enabled: bool) {}
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pub fn force_profile(&self, _profile: QualityProfile) {
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// TODO: wire to pipeline when codec thread is re-enabled
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}
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pub fn force_profile(&self, _profile: QualityProfile) {}
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pub fn get_stats(&self) -> CallStats {
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let mut stats = self.state.stats.lock().unwrap().clone();
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if let Some(start) = self.call_start {
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stats.duration_secs = start.elapsed().as_secs_f64();
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}
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// Include current audio level
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stats.audio_level = self.state.audio_level_rms.load(Ordering::Relaxed);
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stats
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}
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@@ -155,6 +170,23 @@ impl WzpEngine {
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self.state.running.load(Ordering::Acquire)
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}
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pub fn write_audio(&self, samples: &[i16]) -> usize {
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if self.state.muted.load(Ordering::Relaxed) {
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return samples.len();
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}
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// Compute RMS for audio level display
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if !samples.is_empty() {
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let sum_sq: f64 = samples.iter().map(|&s| (s as f64) * (s as f64)).sum();
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let rms = (sum_sq / samples.len() as f64).sqrt() as u32;
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self.state.audio_level_rms.store(rms, Ordering::Relaxed);
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}
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self.state.capture_ring.write(samples)
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}
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pub fn read_audio(&self, out: &mut [i16]) -> usize {
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self.state.playout_ring.read(out)
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}
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pub fn destroy(mut self) {
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self.stop_call();
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}
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@@ -166,22 +198,19 @@ impl Drop for WzpEngine {
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}
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}
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/// Run the full call lifecycle: connect, handshake, send/recv media.
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/// All async, no thread spawning.
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/// Run the full call lifecycle: connect, handshake, send/recv media with Opus + FEC.
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async fn run_call(
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relay_addr: SocketAddr,
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room: &str,
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identity_seed: &[u8; 32],
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profile: QualityProfile,
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state: Arc<EngineState>,
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) -> Result<(), anyhow::Error> {
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// Install rustls crypto provider
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let _ = rustls::crypto::ring::default_provider().install_default();
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// Create QUIC endpoint
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let bind_addr: SocketAddr = "0.0.0.0:0".parse().unwrap();
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let endpoint = wzp_transport::create_endpoint(bind_addr, None)?;
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// Connect to relay with room as SNI
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let sni = if room.is_empty() { "android" } else { room };
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info!(%relay_addr, sni, "connecting to relay...");
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let client_cfg = wzp_transport::client_config();
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@@ -236,58 +265,223 @@ async fn run_call(
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stats.state = CallState::Active;
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}
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// Simple media loop: send silence, recv and count frames.
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// No codec thread, no Oboe — just network I/O to verify connectivity.
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// Audio pipeline will be added once native threading is resolved.
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// Initialize Opus codec
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let mut encoder =
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OpusEncoder::new(profile).map_err(|e| anyhow::anyhow!("opus encoder init: {e}"))?;
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let mut decoder =
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OpusDecoder::new(profile).map_err(|e| anyhow::anyhow!("opus decoder init: {e}"))?;
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// Initialize FEC encoder/decoder
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let mut fec_enc = wzp_fec::create_encoder(&profile);
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let mut fec_dec = wzp_fec::create_decoder(&profile);
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info!(
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fec_ratio = profile.fec_ratio,
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frames_per_block = profile.frames_per_block,
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"codec + FEC initialized (48kHz mono, 20ms frames, RaptorQ)"
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);
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let seq = AtomicU16::new(0);
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let ts = AtomicU32::new(0);
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let transport_recv = transport.clone();
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// Pre-allocate buffers
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let mut capture_buf = vec![0i16; FRAME_SAMPLES];
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let mut encode_buf = vec![0u8; encoder.max_frame_bytes()];
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let mut frame_in_block: u8 = 0;
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let mut block_id: u8 = 0;
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// Send task: capture ring → Opus encode → FEC → MediaPackets
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let send_task = async {
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let silence = vec![0u8; 20]; // minimal opus silence frame
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info!("send task started (Opus + RaptorQ FEC)");
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loop {
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if !state.running.load(Ordering::Relaxed) {
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break;
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}
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let avail = state.capture_ring.available();
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if avail < FRAME_SAMPLES {
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tokio::time::sleep(std::time::Duration::from_millis(5)).await;
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continue;
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}
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let read = state.capture_ring.read(&mut capture_buf);
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if read < FRAME_SAMPLES {
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continue;
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}
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// Opus encode
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let encoded_len = match encoder.encode(&capture_buf, &mut encode_buf) {
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Ok(n) => n,
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Err(e) => {
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warn!("opus encode error: {e}");
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continue;
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}
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};
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let encoded = &encode_buf[..encoded_len];
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// Build source packet
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let s = seq.fetch_add(1, Ordering::Relaxed);
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let t = ts.fetch_add(20, Ordering::Relaxed);
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let packet = MediaPacket {
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let t = ts.fetch_add(FRAME_SAMPLES as u32, Ordering::Relaxed);
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let source_pkt = MediaPacket {
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header: MediaHeader {
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version: 0,
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is_repair: false,
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codec_id: CodecId::Opus24k,
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codec_id: profile.codec,
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has_quality_report: false,
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fec_ratio_encoded: 0,
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fec_ratio_encoded: MediaHeader::encode_fec_ratio(profile.fec_ratio),
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seq: s,
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timestamp: t,
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fec_block: 0,
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fec_symbol: 0,
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fec_block: block_id,
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fec_symbol: frame_in_block,
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reserved: 0,
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csrc_count: 0,
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},
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payload: Bytes::from(silence.clone()),
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payload: Bytes::copy_from_slice(encoded),
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quality_report: None,
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};
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if let Err(e) = transport.send_media(&packet).await {
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// Send source packet
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if let Err(e) = transport.send_media(&source_pkt).await {
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error!("send error: {e}");
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break;
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}
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// 20ms frame interval
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tokio::time::sleep(std::time::Duration::from_millis(20)).await;
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// Feed encoded frame to FEC encoder
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if let Err(e) = fec_enc.add_source_symbol(encoded) {
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warn!("fec add_source error: {e}");
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}
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frame_in_block += 1;
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// When block is full, generate repair packets
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if frame_in_block >= profile.frames_per_block {
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match fec_enc.generate_repair(profile.fec_ratio) {
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Ok(repairs) => {
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let repair_count = repairs.len();
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for (sym_idx, repair_data) in repairs {
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let rs = seq.fetch_add(1, Ordering::Relaxed);
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let repair_pkt = MediaPacket {
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header: MediaHeader {
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version: 0,
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is_repair: true,
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codec_id: profile.codec,
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has_quality_report: false,
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fec_ratio_encoded: MediaHeader::encode_fec_ratio(
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profile.fec_ratio,
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),
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seq: rs,
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timestamp: t,
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fec_block: block_id,
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fec_symbol: sym_idx,
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reserved: 0,
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csrc_count: 0,
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},
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payload: Bytes::from(repair_data),
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quality_report: None,
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};
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if let Err(e) = transport.send_media(&repair_pkt).await {
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error!("send repair error: {e}");
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break;
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}
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}
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if repair_count > 0 && (block_id % 50 == 0 || block_id == 0) {
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info!(
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block_id,
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repair_count,
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fec_ratio = profile.fec_ratio,
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"FEC block complete"
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);
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}
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}
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Err(e) => {
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warn!("fec generate_repair error: {e}");
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}
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}
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let _ = fec_enc.finalize_block();
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block_id = block_id.wrapping_add(1);
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frame_in_block = 0;
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}
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if s % 500 == 0 {
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info!(seq = s, block_id, frame_in_block, "sending");
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}
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}
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};
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// Pre-allocate decode buffer
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let mut decode_buf = vec![0i16; FRAME_SAMPLES];
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// Recv task: MediaPackets → FEC decode → Opus decode → playout ring
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let recv_task = async {
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let mut frames_decoded: u64 = 0;
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let mut fec_recovered: u64 = 0;
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info!("recv task started (Opus + RaptorQ FEC)");
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loop {
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if !state.running.load(Ordering::Relaxed) {
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break;
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}
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match transport_recv.recv_media().await {
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Ok(Some(_pkt)) => {
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frames_decoded += 1;
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Ok(Some(pkt)) => {
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let is_repair = pkt.header.is_repair;
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let pkt_block = pkt.header.fec_block;
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let pkt_symbol = pkt.header.fec_symbol;
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// Feed every packet (source + repair) to FEC decoder
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let _ = fec_dec.add_symbol(
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pkt_block,
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pkt_symbol,
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is_repair,
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&pkt.payload,
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);
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// Source packets: decode directly
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if !is_repair {
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match decoder.decode(&pkt.payload, &mut decode_buf) {
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Ok(samples) => {
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state.playout_ring.write(&decode_buf[..samples]);
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frames_decoded += 1;
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}
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Err(e) => {
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warn!("opus decode error: {e}");
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if let Ok(samples) = decoder.decode_lost(&mut decode_buf) {
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state.playout_ring.write(&decode_buf[..samples]);
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}
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}
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}
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}
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// Try FEC recovery for this block
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// (useful when source packets were lost but repair arrived)
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if let Ok(Some(recovered_frames)) = fec_dec.try_decode(pkt_block) {
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// FEC recovered the block — any previously missing frames
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// are now available. In a full jitter buffer implementation,
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// we'd insert recovered frames at the right position.
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// For now, log recovery for telemetry.
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fec_recovered += recovered_frames.len() as u64;
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if fec_recovered % 50 == 1 {
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info!(
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fec_recovered,
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block = pkt_block,
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frames = recovered_frames.len(),
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"FEC block recovered"
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);
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}
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}
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// Expire old blocks to prevent memory growth
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if pkt_block > 3 {
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fec_dec.expire_before(pkt_block.wrapping_sub(3));
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}
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if frames_decoded == 1 || frames_decoded % 500 == 0 {
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info!(frames_decoded, fec_recovered, "recv stats");
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}
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let mut stats = state.stats.lock().unwrap();
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stats.frames_decoded = frames_decoded;
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stats.fec_recovered = fec_recovered;
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}
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Ok(None) => {
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info!("relay disconnected");
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@@ -301,7 +495,7 @@ async fn run_call(
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}
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};
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// Update encoded frame count in send task
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// Stats task
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let stats_task = async {
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loop {
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if !state.running.load(Ordering::Relaxed) {
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