feat(android): oboe/AAudio audio backend + runtime mic permission (step 3)
This is the big one — the Tauri Android app now has a real audio stack
capable of full-duplex VoIP, reusing the proven C++ Oboe bridge from the
legacy wzp-android crate.
Architecture:
- desktop/src-tauri/cpp/ — copies of oboe_bridge.{h,cpp}, oboe_stub.cpp,
and getauxval_fix.c from crates/wzp-android/cpp/. build.rs clones
google/oboe@1.8.1 into OUT_DIR and compiles the bridge + all Oboe
sources as "oboe_bridge" static lib, linking against shared libc++
(static would pull broken libc stubs that SIGSEGV in .so libraries).
- src/oboe_audio.rs — Rust side: an SPSC ring buffer matching the C++
bridge's AtomicI32 layout, plus OboeHandle::start() which returns
(capture_ring, playout_ring, owning_handle). The ring exposes the same
(available / read / write) methods as wzp_client::audio_ring::AudioRing
so CallEngine treats both backends interchangeably.
- src/engine.rs — compiled on every platform now. A cfg-switched type
alias picks wzp_client::audio_ring::AudioRing on desktop and
crate::oboe_audio::AudioRing on Android. The audio setup block has
three branches: VPIO/CPAL on macOS, CPAL on Linux/Windows, Oboe on
Android. Send/recv tasks are identical across platforms.
- src/lib.rs — removes all the "step 3 not done" Android stubs. The
engine module is no longer cfg-gated; connect / disconnect / toggle_mic
/ toggle_speaker / get_status are single implementations used by both
desktop and Android. Identity path resolves via app.path().app_data_dir()
from the Tauri setup() callback (already wired in step 1).
Runtime mic permission:
- scripts/build-tauri-android.sh now injects RECORD_AUDIO + MODIFY_AUDIO_
SETTINGS into gen/android/app/src/main/AndroidManifest.xml after init,
and overwrites MainActivity.kt with a version that calls
ActivityCompat.requestPermissions in onCreate. This is idempotent:
every build re-applies the patches so tauri re-init can't regress them.
Cargo.toml:
- cc is now an unconditional build-dep (build.rs runs on the host, so
target-gating build-deps doesn't work).
- wzp-client is now a dep on every platform. On Android it gets default
features only (no "audio"/"vpio") so CPAL isn't dragged in — oboe_audio
provides the capture/playout rings instead.
- tracing-android is added on Android so tracing events flow into logcat.
build.rs also gained embedded git hash (WZP_GIT_HASH) capture, which is
shown under the fingerprint on the home screen — already committed in
7639aaf, reinstated here alongside the Oboe build logic.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,5 +1,11 @@
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//! Call engine for the desktop app — wraps wzp-client audio + transport
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//! into a clean async interface for Tauri commands.
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//! Call engine for the Tauri app — desktop and Android share this exact file.
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//!
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//! Desktop (macOS/Linux/Windows) uses `wzp_client::audio_io::{AudioCapture,
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//! AudioPlayback}` on top of CPAL (and VoiceProcessingIO on macOS for OS-level
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//! AEC). Android uses `crate::oboe_audio::OboeHandle` which wraps the C++ Oboe
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//! bridge on high-priority AAudio callback threads. Both expose the same
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//! `Arc<AudioRing>` shape (`available()` / `read()` / `write()`) so the
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//! send/recv tasks below are identical across platforms.
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use std::net::SocketAddr;
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use std::sync::atomic::{AtomicBool, AtomicU32, AtomicU64, Ordering};
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@@ -9,10 +15,20 @@ use std::time::Instant;
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use tokio::sync::Mutex;
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use tracing::{error, info};
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use wzp_client::audio_io::{AudioCapture, AudioPlayback};
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use wzp_client::call::{CallConfig, CallEncoder};
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use wzp_proto::{CodecId, MediaTransport, QualityProfile};
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// Ring buffer type used by the send/recv tasks. Different concrete type on
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// each platform but both provide the same method surface: `available()`,
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// `read(&mut [i16]) -> usize`, `write(&[i16]) -> usize`.
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#[cfg(not(target_os = "android"))]
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use wzp_client::audio_ring::AudioRing;
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#[cfg(not(target_os = "android"))]
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use wzp_client::audio_io::{AudioCapture, AudioPlayback};
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#[cfg(target_os = "android")]
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use crate::oboe_audio::{AudioRing, OboeHandle};
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const FRAME_SAMPLES_40MS: usize = 1920;
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/// Resolve a quality string from the UI to a QualityProfile.
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@@ -95,32 +111,11 @@ impl CallEngine {
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let relay_addr: SocketAddr = relay.parse()?;
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// Load or generate identity
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let seed = {
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let path = {
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let home = std::env::var("HOME").unwrap_or_else(|_| ".".into());
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std::path::PathBuf::from(home).join(".wzp").join("identity")
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};
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if path.exists() {
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if let Ok(hex) = std::fs::read_to_string(&path) {
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if let Ok(s) = wzp_crypto::Seed::from_hex(hex.trim()) {
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s
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} else {
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wzp_crypto::Seed::generate()
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}
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} else {
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wzp_crypto::Seed::generate()
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}
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} else {
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let s = wzp_crypto::Seed::generate();
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if let Some(p) = path.parent() {
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std::fs::create_dir_all(p).ok();
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}
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let hex: String = s.0.iter().map(|b| format!("{b:02x}")).collect();
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std::fs::write(&path, hex).ok();
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s
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}
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};
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// Load or generate identity. Uses the same helper as the signaling
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// commands so the desktop and the Android app both read from the
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// platform-correct data dir (resolved via Tauri's path().app_data_dir()).
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let seed = crate::load_or_create_seed()
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.map_err(|e| anyhow::anyhow!("identity: {e}"))?;
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let fp = seed.derive_identity().public_identity().fingerprint;
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let fingerprint = fp.to_string();
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@@ -144,12 +139,28 @@ impl CallEngine {
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info!("connected to relay, handshake complete");
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event_cb("connected", &format!("joined room {room}"));
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// Audio I/O — VPIO (OS AEC) on macOS, plain CPAL otherwise.
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// The audio handle must be stored in CallEngine to keep streams alive.
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let (capture_ring, playout_ring, audio_handle): (_, _, Box<dyn std::any::Any + Send>) =
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if _os_aec {
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#[cfg(target_os = "macos")]
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{
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// Audio I/O — platform-dispatched.
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// macOS VoiceProcessingIO (OS AEC) with CPAL fallback
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// Linux/Win plain CPAL
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// Android Oboe (AAudio / OpenSLES) via the C++ bridge
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//
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// The `audio_handle` must outlive the send/recv tasks so audio streams
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// keep running — stored in the CallEngine below.
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let (capture_ring, playout_ring, audio_handle): (
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Arc<AudioRing>,
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Arc<AudioRing>,
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Box<dyn std::any::Any + Send>,
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) = {
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#[cfg(target_os = "android")]
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{
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let _ = _os_aec; // AEC TBD on Android (step 6 polish)
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let (cr, pr, handle) = OboeHandle::start()?;
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info!("using Oboe backend (AAudio/OpenSLES)");
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(cr, pr, Box::new(handle))
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}
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#[cfg(target_os = "macos")]
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{
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if _os_aec {
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match wzp_client::audio_vpio::VpioAudio::start() {
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Ok(v) => {
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let cr = v.capture_ring().clone();
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@@ -166,23 +177,25 @@ impl CallEngine {
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(cr, pr, Box::new((capture, playback)))
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}
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}
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}
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#[cfg(not(target_os = "macos"))]
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{
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info!("OS AEC not available on this platform, using CPAL");
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} else {
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let capture = AudioCapture::start()?;
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let playback = AudioPlayback::start()?;
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let cr = capture.ring().clone();
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let pr = playback.ring().clone();
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(cr, pr, Box::new((capture, playback)))
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}
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} else {
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}
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#[cfg(all(not(target_os = "macos"), not(target_os = "android")))]
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{
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let _ = _os_aec; // OS AEC not available on Linux/Windows here
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info!("OS AEC not available on this platform, using CPAL");
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let capture = AudioCapture::start()?;
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let playback = AudioPlayback::start()?;
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let cr = capture.ring().clone();
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let pr = playback.ring().clone();
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(cr, pr, Box::new((capture, playback)))
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};
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}
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};
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let running = Arc::new(AtomicBool::new(true));
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let mic_muted = Arc::new(AtomicBool::new(false));
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