feat(android): oboe/AAudio audio backend + runtime mic permission (step 3)
This is the big one — the Tauri Android app now has a real audio stack
capable of full-duplex VoIP, reusing the proven C++ Oboe bridge from the
legacy wzp-android crate.
Architecture:
- desktop/src-tauri/cpp/ — copies of oboe_bridge.{h,cpp}, oboe_stub.cpp,
and getauxval_fix.c from crates/wzp-android/cpp/. build.rs clones
google/oboe@1.8.1 into OUT_DIR and compiles the bridge + all Oboe
sources as "oboe_bridge" static lib, linking against shared libc++
(static would pull broken libc stubs that SIGSEGV in .so libraries).
- src/oboe_audio.rs — Rust side: an SPSC ring buffer matching the C++
bridge's AtomicI32 layout, plus OboeHandle::start() which returns
(capture_ring, playout_ring, owning_handle). The ring exposes the same
(available / read / write) methods as wzp_client::audio_ring::AudioRing
so CallEngine treats both backends interchangeably.
- src/engine.rs — compiled on every platform now. A cfg-switched type
alias picks wzp_client::audio_ring::AudioRing on desktop and
crate::oboe_audio::AudioRing on Android. The audio setup block has
three branches: VPIO/CPAL on macOS, CPAL on Linux/Windows, Oboe on
Android. Send/recv tasks are identical across platforms.
- src/lib.rs — removes all the "step 3 not done" Android stubs. The
engine module is no longer cfg-gated; connect / disconnect / toggle_mic
/ toggle_speaker / get_status are single implementations used by both
desktop and Android. Identity path resolves via app.path().app_data_dir()
from the Tauri setup() callback (already wired in step 1).
Runtime mic permission:
- scripts/build-tauri-android.sh now injects RECORD_AUDIO + MODIFY_AUDIO_
SETTINGS into gen/android/app/src/main/AndroidManifest.xml after init,
and overwrites MainActivity.kt with a version that calls
ActivityCompat.requestPermissions in onCreate. This is idempotent:
every build re-applies the patches so tauri re-init can't regress them.
Cargo.toml:
- cc is now an unconditional build-dep (build.rs runs on the host, so
target-gating build-deps doesn't work).
- wzp-client is now a dep on every platform. On Android it gets default
features only (no "audio"/"vpio") so CPAL isn't dragged in — oboe_audio
provides the capture/playout rings instead.
- tracing-android is added on Android so tracing events flow into logcat.
build.rs also gained embedded git hash (WZP_GIT_HASH) capture, which is
shown under the fingerprint on the home screen — already committed in
7639aaf, reinstated here alongside the Oboe build logic.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,5 +1,11 @@
|
||||
//! Call engine for the desktop app — wraps wzp-client audio + transport
|
||||
//! into a clean async interface for Tauri commands.
|
||||
//! Call engine for the Tauri app — desktop and Android share this exact file.
|
||||
//!
|
||||
//! Desktop (macOS/Linux/Windows) uses `wzp_client::audio_io::{AudioCapture,
|
||||
//! AudioPlayback}` on top of CPAL (and VoiceProcessingIO on macOS for OS-level
|
||||
//! AEC). Android uses `crate::oboe_audio::OboeHandle` which wraps the C++ Oboe
|
||||
//! bridge on high-priority AAudio callback threads. Both expose the same
|
||||
//! `Arc<AudioRing>` shape (`available()` / `read()` / `write()`) so the
|
||||
//! send/recv tasks below are identical across platforms.
|
||||
|
||||
use std::net::SocketAddr;
|
||||
use std::sync::atomic::{AtomicBool, AtomicU32, AtomicU64, Ordering};
|
||||
@@ -9,10 +15,20 @@ use std::time::Instant;
|
||||
use tokio::sync::Mutex;
|
||||
use tracing::{error, info};
|
||||
|
||||
use wzp_client::audio_io::{AudioCapture, AudioPlayback};
|
||||
use wzp_client::call::{CallConfig, CallEncoder};
|
||||
use wzp_proto::{CodecId, MediaTransport, QualityProfile};
|
||||
|
||||
// Ring buffer type used by the send/recv tasks. Different concrete type on
|
||||
// each platform but both provide the same method surface: `available()`,
|
||||
// `read(&mut [i16]) -> usize`, `write(&[i16]) -> usize`.
|
||||
#[cfg(not(target_os = "android"))]
|
||||
use wzp_client::audio_ring::AudioRing;
|
||||
#[cfg(not(target_os = "android"))]
|
||||
use wzp_client::audio_io::{AudioCapture, AudioPlayback};
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
use crate::oboe_audio::{AudioRing, OboeHandle};
|
||||
|
||||
const FRAME_SAMPLES_40MS: usize = 1920;
|
||||
|
||||
/// Resolve a quality string from the UI to a QualityProfile.
|
||||
@@ -95,32 +111,11 @@ impl CallEngine {
|
||||
|
||||
let relay_addr: SocketAddr = relay.parse()?;
|
||||
|
||||
// Load or generate identity
|
||||
let seed = {
|
||||
let path = {
|
||||
let home = std::env::var("HOME").unwrap_or_else(|_| ".".into());
|
||||
std::path::PathBuf::from(home).join(".wzp").join("identity")
|
||||
};
|
||||
if path.exists() {
|
||||
if let Ok(hex) = std::fs::read_to_string(&path) {
|
||||
if let Ok(s) = wzp_crypto::Seed::from_hex(hex.trim()) {
|
||||
s
|
||||
} else {
|
||||
wzp_crypto::Seed::generate()
|
||||
}
|
||||
} else {
|
||||
wzp_crypto::Seed::generate()
|
||||
}
|
||||
} else {
|
||||
let s = wzp_crypto::Seed::generate();
|
||||
if let Some(p) = path.parent() {
|
||||
std::fs::create_dir_all(p).ok();
|
||||
}
|
||||
let hex: String = s.0.iter().map(|b| format!("{b:02x}")).collect();
|
||||
std::fs::write(&path, hex).ok();
|
||||
s
|
||||
}
|
||||
};
|
||||
// Load or generate identity. Uses the same helper as the signaling
|
||||
// commands so the desktop and the Android app both read from the
|
||||
// platform-correct data dir (resolved via Tauri's path().app_data_dir()).
|
||||
let seed = crate::load_or_create_seed()
|
||||
.map_err(|e| anyhow::anyhow!("identity: {e}"))?;
|
||||
|
||||
let fp = seed.derive_identity().public_identity().fingerprint;
|
||||
let fingerprint = fp.to_string();
|
||||
@@ -144,12 +139,28 @@ impl CallEngine {
|
||||
info!("connected to relay, handshake complete");
|
||||
event_cb("connected", &format!("joined room {room}"));
|
||||
|
||||
// Audio I/O — VPIO (OS AEC) on macOS, plain CPAL otherwise.
|
||||
// The audio handle must be stored in CallEngine to keep streams alive.
|
||||
let (capture_ring, playout_ring, audio_handle): (_, _, Box<dyn std::any::Any + Send>) =
|
||||
if _os_aec {
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
// Audio I/O — platform-dispatched.
|
||||
// macOS VoiceProcessingIO (OS AEC) with CPAL fallback
|
||||
// Linux/Win plain CPAL
|
||||
// Android Oboe (AAudio / OpenSLES) via the C++ bridge
|
||||
//
|
||||
// The `audio_handle` must outlive the send/recv tasks so audio streams
|
||||
// keep running — stored in the CallEngine below.
|
||||
let (capture_ring, playout_ring, audio_handle): (
|
||||
Arc<AudioRing>,
|
||||
Arc<AudioRing>,
|
||||
Box<dyn std::any::Any + Send>,
|
||||
) = {
|
||||
#[cfg(target_os = "android")]
|
||||
{
|
||||
let _ = _os_aec; // AEC TBD on Android (step 6 polish)
|
||||
let (cr, pr, handle) = OboeHandle::start()?;
|
||||
info!("using Oboe backend (AAudio/OpenSLES)");
|
||||
(cr, pr, Box::new(handle))
|
||||
}
|
||||
#[cfg(target_os = "macos")]
|
||||
{
|
||||
if _os_aec {
|
||||
match wzp_client::audio_vpio::VpioAudio::start() {
|
||||
Ok(v) => {
|
||||
let cr = v.capture_ring().clone();
|
||||
@@ -166,23 +177,25 @@ impl CallEngine {
|
||||
(cr, pr, Box::new((capture, playback)))
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(not(target_os = "macos"))]
|
||||
{
|
||||
info!("OS AEC not available on this platform, using CPAL");
|
||||
} else {
|
||||
let capture = AudioCapture::start()?;
|
||||
let playback = AudioPlayback::start()?;
|
||||
let cr = capture.ring().clone();
|
||||
let pr = playback.ring().clone();
|
||||
(cr, pr, Box::new((capture, playback)))
|
||||
}
|
||||
} else {
|
||||
}
|
||||
#[cfg(all(not(target_os = "macos"), not(target_os = "android")))]
|
||||
{
|
||||
let _ = _os_aec; // OS AEC not available on Linux/Windows here
|
||||
info!("OS AEC not available on this platform, using CPAL");
|
||||
let capture = AudioCapture::start()?;
|
||||
let playback = AudioPlayback::start()?;
|
||||
let cr = capture.ring().clone();
|
||||
let pr = playback.ring().clone();
|
||||
(cr, pr, Box::new((capture, playback)))
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
let running = Arc::new(AtomicBool::new(true));
|
||||
let mic_muted = Arc::new(AtomicBool::new(false));
|
||||
|
||||
@@ -6,12 +6,12 @@
|
||||
windows_subsystem = "windows"
|
||||
)]
|
||||
|
||||
// CPAL-backed audio engine — desktop only. On Android we'll plug in an
|
||||
// oboe/AAudio backend in a later step.
|
||||
#[cfg(not(target_os = "android"))]
|
||||
// Call engine — compiled on every platform. Audio backend is cfg-switched
|
||||
// inside engine.rs (CPAL/VPIO on desktop, Oboe on Android).
|
||||
mod engine;
|
||||
#[cfg(target_os = "android")]
|
||||
mod oboe_audio;
|
||||
|
||||
#[cfg(not(target_os = "android"))]
|
||||
use engine::CallEngine;
|
||||
|
||||
use serde::Serialize;
|
||||
@@ -83,7 +83,6 @@ struct CallStatus {
|
||||
}
|
||||
|
||||
struct AppState {
|
||||
#[cfg(not(target_os = "android"))]
|
||||
engine: Mutex<Option<CallEngine>>,
|
||||
signal: Arc<Mutex<SignalState>>,
|
||||
}
|
||||
@@ -152,7 +151,7 @@ async fn ping_relay(relay: String) -> Result<PingResult, String> {
|
||||
/// Falls back to `$HOME/.wzp` on the desktop side if the OnceLock hasn't been
|
||||
/// initialised yet (shouldn't happen in normal startup, but keeps the fn
|
||||
/// total).
|
||||
fn identity_dir() -> PathBuf {
|
||||
pub(crate) fn identity_dir() -> PathBuf {
|
||||
if let Some(dir) = APP_DATA_DIR.get() {
|
||||
return dir.clone();
|
||||
}
|
||||
@@ -173,7 +172,7 @@ fn identity_path() -> std::path::PathBuf {
|
||||
}
|
||||
|
||||
/// Load the persisted seed, or generate-and-persist a new one if missing.
|
||||
fn load_or_create_seed() -> Result<wzp_crypto::Seed, String> {
|
||||
pub(crate) fn load_or_create_seed() -> Result<wzp_crypto::Seed, String> {
|
||||
let path = identity_path();
|
||||
if path.exists() {
|
||||
let hex = std::fs::read_to_string(&path).map_err(|e| format!("read identity: {e}"))?;
|
||||
@@ -221,7 +220,6 @@ fn get_app_info() -> Result<AppInfo, String> {
|
||||
})
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "android"))]
|
||||
#[tauri::command]
|
||||
async fn connect(
|
||||
state: tauri::State<'_, Arc<AppState>>,
|
||||
@@ -257,7 +255,6 @@ async fn connect(
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "android"))]
|
||||
#[tauri::command]
|
||||
async fn disconnect(state: tauri::State<'_, Arc<AppState>>) -> Result<String, String> {
|
||||
let mut engine_lock = state.engine.lock().await;
|
||||
@@ -269,7 +266,6 @@ async fn disconnect(state: tauri::State<'_, Arc<AppState>>) -> Result<String, St
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "android"))]
|
||||
#[tauri::command]
|
||||
async fn toggle_mic(state: tauri::State<'_, Arc<AppState>>) -> Result<bool, String> {
|
||||
let engine_lock = state.engine.lock().await;
|
||||
@@ -280,7 +276,6 @@ async fn toggle_mic(state: tauri::State<'_, Arc<AppState>>) -> Result<bool, Stri
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "android"))]
|
||||
#[tauri::command]
|
||||
async fn toggle_speaker(state: tauri::State<'_, Arc<AppState>>) -> Result<bool, String> {
|
||||
let engine_lock = state.engine.lock().await;
|
||||
@@ -291,7 +286,6 @@ async fn toggle_speaker(state: tauri::State<'_, Arc<AppState>>) -> Result<bool,
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(target_os = "android"))]
|
||||
#[tauri::command]
|
||||
async fn get_status(state: tauri::State<'_, Arc<AppState>>) -> Result<CallStatus, String> {
|
||||
let engine_lock = state.engine.lock().await;
|
||||
@@ -335,62 +329,6 @@ async fn get_status(state: tauri::State<'_, Arc<AppState>>) -> Result<CallStatus
|
||||
}
|
||||
}
|
||||
|
||||
// ─── Android stubs for engine-backed commands ────────────────────────────────
|
||||
//
|
||||
// Step 1 of the Android rewrite: signal-only. Audio is wired up in Step 3.
|
||||
// These keep the JS frontend happy (same `invoke` surface) without pulling
|
||||
// in CPAL, which doesn't support Android.
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[tauri::command]
|
||||
async fn connect(
|
||||
_state: tauri::State<'_, Arc<AppState>>,
|
||||
_app: tauri::AppHandle,
|
||||
_relay: String,
|
||||
_room: String,
|
||||
_alias: String,
|
||||
_os_aec: bool,
|
||||
_quality: String,
|
||||
) -> Result<String, String> {
|
||||
Err("audio backend not yet wired on Android (step 3)".into())
|
||||
}
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[tauri::command]
|
||||
async fn disconnect(_state: tauri::State<'_, Arc<AppState>>) -> Result<String, String> {
|
||||
Ok("not connected".into())
|
||||
}
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[tauri::command]
|
||||
async fn toggle_mic(_state: tauri::State<'_, Arc<AppState>>) -> Result<bool, String> {
|
||||
Err("not connected".into())
|
||||
}
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[tauri::command]
|
||||
async fn toggle_speaker(_state: tauri::State<'_, Arc<AppState>>) -> Result<bool, String> {
|
||||
Err("not connected".into())
|
||||
}
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
#[tauri::command]
|
||||
async fn get_status(_state: tauri::State<'_, Arc<AppState>>) -> Result<CallStatus, String> {
|
||||
Ok(CallStatus {
|
||||
active: false,
|
||||
mic_muted: false,
|
||||
spk_muted: false,
|
||||
participants: vec![],
|
||||
encode_fps: 0,
|
||||
recv_fps: 0,
|
||||
audio_level: 0,
|
||||
call_duration_secs: 0.0,
|
||||
fingerprint: String::new(),
|
||||
tx_codec: String::new(),
|
||||
rx_codec: String::new(),
|
||||
})
|
||||
}
|
||||
|
||||
// ─── Signaling commands — platform independent ───────────────────────────────
|
||||
|
||||
struct SignalState {
|
||||
@@ -508,7 +446,6 @@ pub fn run() {
|
||||
tracing_subscriber::fmt().init();
|
||||
|
||||
let state = Arc::new(AppState {
|
||||
#[cfg(not(target_os = "android"))]
|
||||
engine: Mutex::new(None),
|
||||
signal: Arc::new(Mutex::new(SignalState {
|
||||
transport: None, fingerprint: String::new(), signal_status: "idle".into(),
|
||||
|
||||
220
desktop/src-tauri/src/oboe_audio.rs
Normal file
220
desktop/src-tauri/src/oboe_audio.rs
Normal file
@@ -0,0 +1,220 @@
|
||||
//! Android audio backend for WarzonePhone Tauri mobile.
|
||||
//!
|
||||
//! Wraps the C++ Oboe bridge (cpp/oboe_bridge.cpp) — Oboe runs on high-priority
|
||||
//! AAudio/OpenSL callback threads and reads/writes two shared SPSC ring buffers.
|
||||
//! The Rust side drains the capture ring into the Opus encoder and fills the
|
||||
//! playout ring with decoded PCM — no locking, no allocations, no cross-thread
|
||||
//! channels on the hot path.
|
||||
//!
|
||||
//! Mirror of the proven implementation from `crates/wzp-android/src/audio_android.rs`
|
||||
//! but stripped of the JNI-centric bits — this crate is a pure Tauri mobile lib.
|
||||
|
||||
#![cfg(target_os = "android")]
|
||||
|
||||
use std::sync::atomic::{AtomicI32, Ordering};
|
||||
use std::sync::Arc;
|
||||
|
||||
use tracing::info;
|
||||
|
||||
/// 20 ms @ 48 kHz mono.
|
||||
pub const FRAME_SAMPLES: usize = 960;
|
||||
|
||||
/// 8 frames × 960 samples = 160 ms headroom at 48 kHz.
|
||||
const RING_CAPACITY: usize = 7680;
|
||||
|
||||
// ─── FFI to cpp/oboe_bridge.cpp ─────────────────────────────────────────────
|
||||
|
||||
#[repr(C)]
|
||||
#[allow(non_snake_case)]
|
||||
struct WzpOboeConfig {
|
||||
sample_rate: i32,
|
||||
frames_per_burst: i32,
|
||||
channel_count: i32,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[allow(non_snake_case)]
|
||||
struct WzpOboeRings {
|
||||
capture_buf: *mut i16,
|
||||
capture_capacity: i32,
|
||||
capture_write_idx: *mut AtomicI32,
|
||||
capture_read_idx: *mut AtomicI32,
|
||||
playout_buf: *mut i16,
|
||||
playout_capacity: i32,
|
||||
playout_write_idx: *mut AtomicI32,
|
||||
playout_read_idx: *mut AtomicI32,
|
||||
}
|
||||
|
||||
unsafe impl Send for WzpOboeRings {}
|
||||
unsafe impl Sync for WzpOboeRings {}
|
||||
|
||||
unsafe extern "C" {
|
||||
fn wzp_oboe_start(config: *const WzpOboeConfig, rings: *const WzpOboeRings) -> i32;
|
||||
fn wzp_oboe_stop();
|
||||
fn wzp_oboe_capture_latency_ms() -> f32;
|
||||
fn wzp_oboe_playout_latency_ms() -> f32;
|
||||
fn wzp_oboe_is_running() -> i32;
|
||||
}
|
||||
|
||||
// ─── Lock-free SPSC ring buffer (shared with C++ via AtomicI32) ────────────
|
||||
|
||||
/// Single-producer single-consumer ring buffer shared with the C++ Oboe callback.
|
||||
///
|
||||
/// The exposed method names (`available`, `read`, `write`) mirror
|
||||
/// `wzp_client::audio_ring::AudioRing` so the CallEngine code can treat both
|
||||
/// backends interchangeably via a cfg-switched type alias.
|
||||
pub struct AudioRing {
|
||||
buf: Vec<i16>,
|
||||
capacity: usize,
|
||||
write_idx: AtomicI32,
|
||||
read_idx: AtomicI32,
|
||||
}
|
||||
|
||||
// SAFETY: SPSC — producer owns write_idx, consumer owns read_idx, atomics
|
||||
// provide acquire/release visibility between threads.
|
||||
unsafe impl Send for AudioRing {}
|
||||
unsafe impl Sync for AudioRing {}
|
||||
|
||||
impl AudioRing {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
buf: vec![0i16; RING_CAPACITY],
|
||||
capacity: RING_CAPACITY,
|
||||
write_idx: AtomicI32::new(0),
|
||||
read_idx: AtomicI32::new(0),
|
||||
}
|
||||
}
|
||||
|
||||
/// Samples currently available to read.
|
||||
pub fn available(&self) -> usize {
|
||||
let w = self.write_idx.load(Ordering::Acquire);
|
||||
let r = self.read_idx.load(Ordering::Relaxed);
|
||||
let avail = w - r;
|
||||
if avail < 0 {
|
||||
(avail + self.capacity as i32) as usize
|
||||
} else {
|
||||
avail as usize
|
||||
}
|
||||
}
|
||||
|
||||
/// Samples that can still be written without overflowing.
|
||||
pub fn available_write(&self) -> usize {
|
||||
self.capacity.saturating_sub(1).saturating_sub(self.available())
|
||||
}
|
||||
|
||||
/// Producer side: write `data.len()` samples if room permits, else as many
|
||||
/// as fit. Returns the number of samples actually written.
|
||||
pub fn write(&self, data: &[i16]) -> usize {
|
||||
let avail = self.available_write();
|
||||
let count = data.len().min(avail);
|
||||
if count == 0 {
|
||||
return 0;
|
||||
}
|
||||
let mut w = self.write_idx.load(Ordering::Relaxed) as usize;
|
||||
let cap = self.capacity;
|
||||
let buf_ptr = self.buf.as_ptr() as *mut i16;
|
||||
for sample in &data[..count] {
|
||||
unsafe { *buf_ptr.add(w) = *sample; }
|
||||
w += 1;
|
||||
if w >= cap { w = 0; }
|
||||
}
|
||||
self.write_idx.store(w as i32, Ordering::Release);
|
||||
count
|
||||
}
|
||||
|
||||
/// Consumer side: read up to `out.len()` samples. Returns count actually read.
|
||||
pub fn read(&self, out: &mut [i16]) -> usize {
|
||||
let avail = self.available();
|
||||
let count = out.len().min(avail);
|
||||
if count == 0 {
|
||||
return 0;
|
||||
}
|
||||
let mut r = self.read_idx.load(Ordering::Relaxed) as usize;
|
||||
let cap = self.capacity;
|
||||
let buf_ptr = self.buf.as_ptr();
|
||||
for slot in &mut out[..count] {
|
||||
unsafe { *slot = *buf_ptr.add(r); }
|
||||
r += 1;
|
||||
if r >= cap { r = 0; }
|
||||
}
|
||||
self.read_idx.store(r as i32, Ordering::Release);
|
||||
count
|
||||
}
|
||||
|
||||
fn buf_ptr(&self) -> *mut i16 {
|
||||
self.buf.as_ptr() as *mut i16
|
||||
}
|
||||
fn write_idx_ptr(&self) -> *mut AtomicI32 {
|
||||
&self.write_idx as *const AtomicI32 as *mut AtomicI32
|
||||
}
|
||||
fn read_idx_ptr(&self) -> *mut AtomicI32 {
|
||||
&self.read_idx as *const AtomicI32 as *mut AtomicI32
|
||||
}
|
||||
}
|
||||
|
||||
// ─── Owning handle: starts/stops the Oboe streams and holds the rings alive ──
|
||||
|
||||
/// Owns both ring buffers and the active Oboe streams. Dropping this handle
|
||||
/// stops the streams; the rings cannot outlive it because they're owned inside.
|
||||
pub struct OboeHandle {
|
||||
capture: Arc<AudioRing>,
|
||||
playout: Arc<AudioRing>,
|
||||
started: bool,
|
||||
}
|
||||
|
||||
impl OboeHandle {
|
||||
/// Allocate ring buffers and start the Oboe capture + playout streams.
|
||||
/// Returns the handle plus cloned ring Arcs for the CallEngine's send/recv tasks.
|
||||
pub fn start() -> Result<(Arc<AudioRing>, Arc<AudioRing>, Self), anyhow::Error> {
|
||||
let capture = Arc::new(AudioRing::new());
|
||||
let playout = Arc::new(AudioRing::new());
|
||||
|
||||
let config = WzpOboeConfig {
|
||||
sample_rate: 48_000,
|
||||
frames_per_burst: FRAME_SAMPLES as i32,
|
||||
channel_count: 1,
|
||||
};
|
||||
let rings = WzpOboeRings {
|
||||
capture_buf: capture.buf_ptr(),
|
||||
capture_capacity: capture.capacity as i32,
|
||||
capture_write_idx: capture.write_idx_ptr(),
|
||||
capture_read_idx: capture.read_idx_ptr(),
|
||||
playout_buf: playout.buf_ptr(),
|
||||
playout_capacity: playout.capacity as i32,
|
||||
playout_write_idx: playout.write_idx_ptr(),
|
||||
playout_read_idx: playout.read_idx_ptr(),
|
||||
};
|
||||
|
||||
let ret = unsafe { wzp_oboe_start(&config, &rings) };
|
||||
if ret != 0 {
|
||||
return Err(anyhow::anyhow!("wzp_oboe_start failed: code {ret}"));
|
||||
}
|
||||
info!(capture_latency_ms = unsafe { wzp_oboe_capture_latency_ms() },
|
||||
playout_latency_ms = unsafe { wzp_oboe_playout_latency_ms() },
|
||||
"oboe backend started");
|
||||
|
||||
Ok((
|
||||
capture.clone(),
|
||||
playout.clone(),
|
||||
Self { capture, playout, started: true },
|
||||
))
|
||||
}
|
||||
|
||||
#[allow(unused)]
|
||||
pub fn is_running(&self) -> bool {
|
||||
unsafe { wzp_oboe_is_running() != 0 }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for OboeHandle {
|
||||
fn drop(&mut self) {
|
||||
if self.started {
|
||||
unsafe { wzp_oboe_stop() };
|
||||
info!("oboe backend stopped");
|
||||
self.started = false;
|
||||
}
|
||||
// Rings live as long as their Arcs do — the C++ side has already
|
||||
// stopped, so no more callbacks will touch the atomics.
|
||||
let _ = (&self.capture, &self.playout);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user