feat: codec selection in settings (Opus / Opus Low / Codec2)
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- Settings UI: radio buttons for encode codec selection
- Persisted via SettingsRepository
- Passed through WzpEngine.startCall(profile=) → JNI → Rust CallStartConfig
- Decode always accepts all codecs (per-packet codec_id switch)
- 0 = Opus 24k (GOOD), 1 = Opus 6k (DEGRADED), 2 = Codec2 1.2k (CATASTROPHIC)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-04-07 10:50:01 +04:00
parent 00fa109f07
commit a8dc350a65
5 changed files with 55 additions and 5 deletions

View File

@@ -126,6 +126,11 @@ class SettingsRepository(context: Context) {
fun saveDebugRecording(enabled: Boolean) { prefs.edit().putBoolean(KEY_DEBUG_RECORDING, enabled).apply() }
fun loadDebugRecording(): Boolean = prefs.getBoolean(KEY_DEBUG_RECORDING, false)
// --- Codec choice ---
// 0 = Opus (GOOD), 1 = Opus Low (DEGRADED), 2 = Codec2 (CATASTROPHIC)
fun saveCodecChoice(choice: Int) { prefs.edit().putInt("codec_choice", choice).apply() }
fun loadCodecChoice(): Int = prefs.getInt("codec_choice", 0)
// --- Identity seed ---
/**