feat: wire QUIC transport, JNI bridge, connect UI + add docs

- Replace raw FFI with proper `jni` crate for string marshalling
- Wire QUIC transport in engine: connect to relay, crypto handshake
  (CallOffer/CallAnswer, X25519+Ed25519), send/recv MediaPackets
- Feed received packets into jitter buffer (was previously ignored)
- Add connect screen UI with CALL button (idle state) and in-call
  controls (mute, speaker, hang up, live stats)
- Hardcode relay 172.16.81.125:4433, room "android"
- Add comprehensive docs in docs/android/:
  architecture.md (8 mermaid diagrams), build-guide.md,
  debugging.md, maintenance.md, roadmap.md

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Claude
2026-04-05 04:43:49 +00:00
parent 780309fede
commit 8d5f6fe044
16 changed files with 1496 additions and 398 deletions

3
Cargo.lock generated
View File

@@ -4009,7 +4009,10 @@ dependencies = [
"async-trait", "async-trait",
"bytes", "bytes",
"cc", "cc",
"jni",
"libc", "libc",
"rand 0.8.5",
"rustls",
"serde", "serde",
"serde_json", "serde_json",
"thiserror 2.0.18", "thiserror 2.0.18",

View File

@@ -10,13 +10,13 @@
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" /> <uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<application <application
android:name=".WzpApplication" android:name="com.wzp.WzpApplication"
android:label="WZ Phone" android:label="WZ Phone"
android:supportsRtl="true" android:supportsRtl="true"
android:theme="@android:style/Theme.Material.Light.NoActionBar"> android:theme="@android:style/Theme.Material.Light.NoActionBar">
<activity <activity
android:name=".ui.call.CallActivity" android:name="com.wzp.ui.call.CallActivity"
android:exported="true" android:exported="true"
android:launchMode="singleTask"> android:launchMode="singleTask">
<intent-filter> <intent-filter>
@@ -26,7 +26,7 @@
</activity> </activity>
<service <service
android:name=".service.CallService" android:name="com.wzp.service.CallService"
android:foregroundServiceType="phoneCall" android:foregroundServiceType="phoneCall"
android:exported="false" /> android:exported="false" />
</application> </application>

View File

@@ -32,12 +32,12 @@ class WzpEngine(private val callback: WzpCallback) {
* Start a call. * Start a call.
* *
* @param relayAddr relay server address (host:port) * @param relayAddr relay server address (host:port)
* @param room room identifier * @param room room identifier (used as QUIC SNI)
* @param seedHex 64-char hex-encoded 32-byte identity seed * @param seedHex 64-char hex-encoded 32-byte identity seed (empty = random)
* @param token authentication token * @param token authentication token (empty = no auth)
* @return 0 on success, negative error code on failure * @return 0 on success, negative error code on failure
*/ */
fun startCall(relayAddr: String, room: String, seedHex: String, token: String): Int { fun startCall(relayAddr: String, room: String, seedHex: String = "", token: String = ""): Int {
check(nativeHandle != 0L) { "Engine not initialized" } check(nativeHandle != 0L) { "Engine not initialized" }
val result = nativeStartCall(nativeHandle, relayAddr, room, seedHex, token) val result = nativeStartCall(nativeHandle, relayAddr, room, seedHex, token)
if (result == 0) { if (result == 0) {

View File

@@ -45,7 +45,6 @@ class CallActivity : ComponentActivity() {
viewModel = viewModel, viewModel = viewModel,
onHangUp = { onHangUp = {
viewModel.stopCall() viewModel.stopCall()
finish()
} }
) )
} }

View File

@@ -18,7 +18,6 @@ class CallViewModel : ViewModel(), WzpCallback {
private var engine: WzpEngine? = null private var engine: WzpEngine? = null
private var engineInitialized = false private var engineInitialized = false
// Observable state
private val _callState = MutableStateFlow(0) private val _callState = MutableStateFlow(0)
val callState: StateFlow<Int> = _callState.asStateFlow() val callState: StateFlow<Int> = _callState.asStateFlow()
@@ -39,7 +38,15 @@ class CallViewModel : ViewModel(), WzpCallback {
private var statsJob: Job? = null private var statsJob: Job? = null
fun startCall(relayAddr: String, room: String, seedHex: String, token: String) { companion object {
const val DEFAULT_RELAY = "172.16.81.125:4433"
const val DEFAULT_ROOM = "android"
}
fun startCall(
relayAddr: String = DEFAULT_RELAY,
room: String = DEFAULT_ROOM
) {
try { try {
if (engine == null) { if (engine == null) {
engine = WzpEngine(this) engine = WzpEngine(this)
@@ -48,14 +55,16 @@ class CallViewModel : ViewModel(), WzpCallback {
engine?.init() engine?.init()
engineInitialized = true engineInitialized = true
} }
val result = engine?.startCall(relayAddr, room, seedHex, token) ?: -1
if (result == 0) {
_callState.value = 1 // Connecting _callState.value = 1 // Connecting
val result = engine?.startCall(relayAddr, room) ?: -1
if (result == 0) {
startStatsPolling() startStatsPolling()
} else { } else {
_callState.value = 0
_errorMessage.value = "Failed to start call (code $result)" _errorMessage.value = "Failed to start call (code $result)"
} }
} catch (e: Exception) { } catch (e: Exception) {
_callState.value = 0
_errorMessage.value = "Engine error: ${e.message}" _errorMessage.value = "Engine error: ${e.message}"
} }
} }
@@ -94,8 +103,7 @@ class CallViewModel : ViewModel(), WzpCallback {
try { try {
val json = engine?.getStats() ?: "{}" val json = engine?.getStats() ?: "{}"
if (json.isNotEmpty()) { if (json.isNotEmpty()) {
val parsed = CallStats.fromJson(json) _stats.value = CallStats.fromJson(json)
_stats.value = parsed
} }
} catch (_: Exception) {} } catch (_: Exception) {}
delay(500L) delay(500L)

View File

@@ -14,9 +14,10 @@ import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width import androidx.compose.foundation.layout.width
import androidx.compose.foundation.shape.CircleShape import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.Button
import androidx.compose.material3.ButtonDefaults
import androidx.compose.material3.FilledIconButton import androidx.compose.material3.FilledIconButton
import androidx.compose.material3.FilledTonalIconButton import androidx.compose.material3.FilledTonalIconButton
import androidx.compose.material3.Icon
import androidx.compose.material3.IconButtonDefaults import androidx.compose.material3.IconButtonDefaults
import androidx.compose.material3.LinearProgressIndicator import androidx.compose.material3.LinearProgressIndicator
import androidx.compose.material3.MaterialTheme import androidx.compose.material3.MaterialTheme
@@ -29,7 +30,6 @@ import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color import androidx.compose.ui.graphics.Color
import androidx.compose.ui.res.painterResource
import androidx.compose.ui.text.font.FontWeight import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextAlign import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.unit.dp import androidx.compose.ui.unit.dp
@@ -37,11 +37,6 @@ import androidx.compose.ui.unit.sp
import com.wzp.engine.CallStats import com.wzp.engine.CallStats
import kotlin.math.roundToInt import kotlin.math.roundToInt
/**
* Main in-call Compose screen.
*
* Displays call duration, quality indicator, audio controls, and live statistics.
*/
@Composable @Composable
fun InCallScreen( fun InCallScreen(
viewModel: CallViewModel, viewModel: CallViewModel,
@@ -52,6 +47,7 @@ fun InCallScreen(
val isSpeaker by viewModel.isSpeaker.collectAsState() val isSpeaker by viewModel.isSpeaker.collectAsState()
val stats by viewModel.stats.collectAsState() val stats by viewModel.stats.collectAsState()
val qualityTier by viewModel.qualityTier.collectAsState() val qualityTier by viewModel.qualityTier.collectAsState()
val errorMessage by viewModel.errorMessage.collectAsState()
Surface( Surface(
modifier = Modifier.fillMaxSize(), modifier = Modifier.fillMaxSize(),
@@ -65,63 +61,121 @@ fun InCallScreen(
) { ) {
Spacer(modifier = Modifier.height(48.dp)) Spacer(modifier = Modifier.height(48.dp))
// -- Call state label --------------------------------------------- // App title
Text(
text = "WZ Phone",
style = MaterialTheme.typography.headlineMedium.copy(
fontWeight = FontWeight.Bold
),
color = MaterialTheme.colorScheme.primary
)
Spacer(modifier = Modifier.height(8.dp))
CallStateLabel(callState) CallStateLabel(callState)
if (callState == 0) {
// Idle — show connect button
Spacer(modifier = Modifier.height(48.dp))
Text(
text = "Relay: ${CallViewModel.DEFAULT_RELAY}",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant
)
Spacer(modifier = Modifier.height(4.dp))
Text(
text = "Room: ${CallViewModel.DEFAULT_ROOM}",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant
)
Spacer(modifier = Modifier.height(32.dp))
Button(
onClick = { viewModel.startCall() },
modifier = Modifier
.size(120.dp)
.clip(CircleShape),
shape = CircleShape,
colors = ButtonDefaults.buttonColors(
containerColor = Color(0xFF4CAF50)
)
) {
Text(
text = "CALL",
style = MaterialTheme.typography.titleLarge.copy(
fontWeight = FontWeight.Bold
),
color = Color.White
)
}
// Show error if any
errorMessage?.let { err ->
Spacer(modifier = Modifier.height(16.dp))
Text(
text = err,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.error
)
}
} else {
// In-call UI
Spacer(modifier = Modifier.height(16.dp)) Spacer(modifier = Modifier.height(16.dp))
// -- Duration -----------------------------------------------------
DurationDisplay(stats.durationSecs) DurationDisplay(stats.durationSecs)
Spacer(modifier = Modifier.height(24.dp)) Spacer(modifier = Modifier.height(24.dp))
// -- Quality indicator --------------------------------------------
QualityIndicator(qualityTier, stats.qualityLabel) QualityIndicator(qualityTier, stats.qualityLabel)
Spacer(modifier = Modifier.height(32.dp)) Spacer(modifier = Modifier.height(32.dp))
// -- Audio level placeholder bar ----------------------------------
AudioLevelBar(stats.framesEncoded) AudioLevelBar(stats.framesEncoded)
Spacer(modifier = Modifier.weight(1f)) Spacer(modifier = Modifier.weight(1f))
// -- Control buttons ----------------------------------------------
ControlRow( ControlRow(
isMuted = isMuted, isMuted = isMuted,
isSpeaker = isSpeaker, isSpeaker = isSpeaker,
onToggleMute = viewModel::toggleMute, onToggleMute = viewModel::toggleMute,
onToggleSpeaker = viewModel::toggleSpeaker, onToggleSpeaker = viewModel::toggleSpeaker,
onHangUp = onHangUp onHangUp = {
viewModel.stopCall()
// Don't finish activity — go back to idle
}
) )
Spacer(modifier = Modifier.height(32.dp)) Spacer(modifier = Modifier.height(32.dp))
// -- Stats overlay ------------------------------------------------
StatsOverlay(stats) StatsOverlay(stats)
Spacer(modifier = Modifier.height(16.dp)) Spacer(modifier = Modifier.height(16.dp))
} }
} }
} }
}
// ---------------------------------------------------------------------------
// Sub-components
// ---------------------------------------------------------------------------
@Composable @Composable
private fun CallStateLabel(state: Int) { private fun CallStateLabel(state: Int) {
val label = when (state) { val label = when (state) {
0 -> "Idle" 0 -> "Ready to connect"
1 -> "Connecting..." 1 -> "Connecting..."
2 -> "Active" 2 -> "Active"
3 -> "Reconnecting..." 3 -> "Reconnecting..."
4 -> "Call Ended" 4 -> "Call Ended"
else -> "Unknown" else -> "Unknown"
} }
val color = when (state) {
2 -> Color(0xFF4CAF50)
1, 3 -> Color(0xFFFFC107)
else -> MaterialTheme.colorScheme.onSurfaceVariant
}
Text( Text(
text = label, text = label,
style = MaterialTheme.typography.titleMedium, style = MaterialTheme.typography.titleMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant color = color
) )
} }
@@ -143,12 +197,11 @@ private fun DurationDisplay(durationSecs: Double) {
@Composable @Composable
private fun QualityIndicator(tier: Int, label: String) { private fun QualityIndicator(tier: Int, label: String) {
val dotColor = when (tier) { val dotColor = when (tier) {
0 -> Color(0xFF4CAF50) // green 0 -> Color(0xFF4CAF50)
1 -> Color(0xFFFFC107) // yellow 1 -> Color(0xFFFFC107)
2 -> Color(0xFFF44336) // red 2 -> Color(0xFFF44336)
else -> Color.Gray else -> Color.Gray
} }
Row( Row(
verticalAlignment = Alignment.CenterVertically, verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.Center horizontalArrangement = Arrangement.Center
@@ -170,14 +223,11 @@ private fun QualityIndicator(tier: Int, label: String) {
@Composable @Composable
private fun AudioLevelBar(framesEncoded: Long) { private fun AudioLevelBar(framesEncoded: Long) {
// Placeholder: derive a fake "level" from frame count to show the bar is alive.
// In production this would be driven by actual RMS audio levels from the engine.
val level = if (framesEncoded > 0) { val level = if (framesEncoded > 0) {
((framesEncoded % 100).toFloat() / 100f).coerceIn(0.05f, 1f) ((framesEncoded % 100).toFloat() / 100f).coerceIn(0.05f, 1f)
} else { } else {
0f 0f
} }
Column(horizontalAlignment = Alignment.CenterHorizontally) { Column(horizontalAlignment = Alignment.CenterHorizontally) {
Text( Text(
text = "Audio Level", text = "Audio Level",
@@ -210,7 +260,6 @@ private fun ControlRow(
horizontalArrangement = Arrangement.SpaceEvenly, horizontalArrangement = Arrangement.SpaceEvenly,
verticalAlignment = Alignment.CenterVertically verticalAlignment = Alignment.CenterVertically
) { ) {
// Mute button
FilledTonalIconButton( FilledTonalIconButton(
onClick = onToggleMute, onClick = onToggleMute,
modifier = Modifier.size(56.dp), modifier = Modifier.size(56.dp),
@@ -231,7 +280,6 @@ private fun ControlRow(
) )
} }
// Hang up button
FilledIconButton( FilledIconButton(
onClick = onHangUp, onClick = onHangUp,
modifier = Modifier.size(72.dp), modifier = Modifier.size(72.dp),
@@ -249,7 +297,6 @@ private fun ControlRow(
) )
} }
// Speaker button
FilledTonalIconButton( FilledTonalIconButton(
onClick = onToggleSpeaker, onClick = onToggleSpeaker,
modifier = Modifier.size(56.dp), modifier = Modifier.size(56.dp),
@@ -304,7 +351,7 @@ private fun StatsOverlay(stats: CallStats) {
) { ) {
StatItem("Enc", "${stats.framesEncoded}") StatItem("Enc", "${stats.framesEncoded}")
StatItem("Dec", "${stats.framesDecoded}") StatItem("Dec", "${stats.framesDecoded}")
StatItem("JB Depth", "${stats.jitterBufferDepth}") StatItem("JB", "${stats.jitterBufferDepth}")
StatItem("Under", "${stats.underruns}") StatItem("Under", "${stats.underruns}")
} }
} }

View File

@@ -25,6 +25,9 @@ thiserror = { workspace = true }
async-trait = { workspace = true } async-trait = { workspace = true }
anyhow = "1" anyhow = "1"
libc = "0.2" libc = "0.2"
jni = { version = "0.21", default-features = false }
rand = { workspace = true }
rustls = { version = "0.23", default-features = false, features = ["ring"] }
[build-dependencies] [build-dependencies]
cc = "1" cc = "1"

View File

@@ -6,12 +6,17 @@
//! - A tokio runtime for async network I/O //! - A tokio runtime for async network I/O
//! - Command channel for control from the JNI/UI thread //! - Command channel for control from the JNI/UI thread
use std::sync::atomic::{AtomicBool, Ordering}; use std::net::SocketAddr;
use std::sync::atomic::{AtomicBool, AtomicU16, AtomicU32, Ordering};
use std::sync::{Arc, Mutex}; use std::sync::{Arc, Mutex};
use std::time::Instant; use std::time::Instant;
use bytes::Bytes;
use tracing::{error, info, warn}; use tracing::{error, info, warn};
use wzp_proto::QualityProfile; use wzp_crypto::{KeyExchange, WarzoneKeyExchange};
use wzp_proto::{
CodecId, MediaHeader, MediaPacket, MediaTransport, QualityProfile, SignalMessage,
};
use crate::audio_android::{OboeBackend, FRAME_SAMPLES}; use crate::audio_android::{OboeBackend, FRAME_SAMPLES};
use crate::commands::EngineCommand; use crate::commands::EngineCommand;
@@ -24,6 +29,8 @@ pub struct CallStartConfig {
pub profile: QualityProfile, pub profile: QualityProfile,
/// Relay server address (host:port). /// Relay server address (host:port).
pub relay_addr: String, pub relay_addr: String,
/// Room name (passed as SNI).
pub room: String,
/// Authentication token for the relay. /// Authentication token for the relay.
pub auth_token: Vec<u8>, pub auth_token: Vec<u8>,
/// 32-byte identity seed for key derivation. /// 32-byte identity seed for key derivation.
@@ -35,6 +42,7 @@ impl Default for CallStartConfig {
Self { Self {
profile: QualityProfile::GOOD, profile: QualityProfile::GOOD,
relay_addr: String::new(), relay_addr: String::new(),
room: String::new(),
auth_token: Vec::new(), auth_token: Vec::new(),
identity_seed: [0u8; 32], identity_seed: [0u8; 32],
} }
@@ -44,11 +52,10 @@ impl Default for CallStartConfig {
/// Shared state between the engine owner and background threads. /// Shared state between the engine owner and background threads.
struct EngineState { struct EngineState {
running: AtomicBool, running: AtomicBool,
connected: AtomicBool,
muted: AtomicBool, muted: AtomicBool,
speaker: AtomicBool, speaker: AtomicBool,
/// Whether acoustic echo cancellation is enabled (default: true).
aec_enabled: AtomicBool, aec_enabled: AtomicBool,
/// Whether automatic gain control is enabled (default: true).
agc_enabled: AtomicBool, agc_enabled: AtomicBool,
stats: Mutex<CallStats>, stats: Mutex<CallStats>,
command_tx: std::sync::mpsc::Sender<EngineCommand>, command_tx: std::sync::mpsc::Sender<EngineCommand>,
@@ -56,28 +63,19 @@ struct EngineState {
} }
/// The WarzonePhone Android engine. /// The WarzonePhone Android engine.
///
/// Manages the entire call pipeline: audio capture/playout via Oboe,
/// codec encode/decode, FEC, jitter buffer, and network transport.
///
/// Thread model:
/// - **UI/JNI thread**: calls `start_call`, `stop_call`, `set_mute`, etc.
/// - **Codec thread**: runs `Pipeline` encode/decode loop, reads/writes ring buffers
/// - **Tokio runtime** (2 worker threads): async network send/recv
pub struct WzpEngine { pub struct WzpEngine {
state: Arc<EngineState>, state: Arc<EngineState>,
codec_thread: Option<std::thread::JoinHandle<()>>, codec_thread: Option<std::thread::JoinHandle<()>>,
#[allow(unused)]
tokio_runtime: Option<tokio::runtime::Runtime>, tokio_runtime: Option<tokio::runtime::Runtime>,
call_start: Option<Instant>, call_start: Option<Instant>,
} }
impl WzpEngine { impl WzpEngine {
/// Create a new idle engine.
pub fn new() -> Self { pub fn new() -> Self {
let (tx, rx) = std::sync::mpsc::channel(); let (tx, rx) = std::sync::mpsc::channel();
let state = Arc::new(EngineState { let state = Arc::new(EngineState {
running: AtomicBool::new(false), running: AtomicBool::new(false),
connected: AtomicBool::new(false),
muted: AtomicBool::new(false), muted: AtomicBool::new(false),
speaker: AtomicBool::new(false), speaker: AtomicBool::new(false),
aec_enabled: AtomicBool::new(true), aec_enabled: AtomicBool::new(true),
@@ -95,16 +93,11 @@ impl WzpEngine {
} }
} }
/// Start a call with the given configuration.
///
/// This creates the tokio runtime, starts the Oboe audio backend,
/// and spawns the codec thread.
pub fn start_call(&mut self, config: CallStartConfig) -> Result<(), anyhow::Error> { pub fn start_call(&mut self, config: CallStartConfig) -> Result<(), anyhow::Error> {
if self.state.running.load(Ordering::Acquire) { if self.state.running.load(Ordering::Acquire) {
return Err(anyhow::anyhow!("call already active")); return Err(anyhow::anyhow!("call already active"));
} }
// Update state
{ {
let mut stats = self.state.stats.lock().unwrap(); let mut stats = self.state.stats.lock().unwrap();
*stats = CallStats { *stats = CallStats {
@@ -113,36 +106,185 @@ impl WzpEngine {
}; };
} }
// Create tokio runtime with 2 worker threads // Create tokio runtime
let runtime = tokio::runtime::Builder::new_multi_thread() let runtime = tokio::runtime::Builder::new_multi_thread()
.worker_threads(2) .worker_threads(2)
.thread_name("wzp-net") .thread_name("wzp-net")
.enable_all() .enable_all()
.build()?; .build()?;
// Create async channels for network send/recv // Channels between codec thread and network tasks
let (send_tx, mut _send_rx) = tokio::sync::mpsc::channel::<Vec<u8>>(64); let (send_tx, mut send_rx) = tokio::sync::mpsc::channel::<Vec<u8>>(64);
let (_recv_tx, mut recv_rx) = tokio::sync::mpsc::channel::<Vec<u8>>(64); let (recv_tx, recv_rx) = tokio::sync::mpsc::channel::<MediaPacket>(64);
// Spawn network tasks (placeholder — will use wzp-transport) // Shared sequence counter for outgoing packets
let _relay_addr = config.relay_addr.clone(); let seq_counter = Arc::new(AtomicU16::new(0));
let ts_counter = Arc::new(AtomicU32::new(0));
// Parse relay address
let relay_addr: SocketAddr = config.relay_addr.parse().map_err(|e| {
anyhow::anyhow!("invalid relay address '{}': {e}", config.relay_addr)
})?;
let room = config.room.clone();
let identity_seed = config.identity_seed;
let state_net = self.state.clone();
let seq_c = seq_counter.clone();
let ts_c = ts_counter.clone();
// Spawn the combined network task (connect + handshake + send/recv)
runtime.spawn(async move { runtime.spawn(async move {
// Network send task: reads from send_rx, sends via transport // Install rustls crypto provider
// This will be implemented when wzp-transport Android support is added let _ = rustls::crypto::ring::default_provider().install_default();
while let Some(_packet) = _send_rx.recv().await {
// TODO: send via wzp-transport // Create QUIC endpoint
let bind_addr: SocketAddr = "0.0.0.0:0".parse().unwrap();
let endpoint = match wzp_transport::create_endpoint(bind_addr, None) {
Ok(ep) => ep,
Err(e) => {
error!("failed to create QUIC endpoint: {e}");
return;
}
};
// Connect to relay with room as SNI
let sni = if room.is_empty() { "android" } else { &room };
info!(%relay_addr, sni, "connecting to relay...");
let client_cfg = wzp_transport::client_config();
let conn = match wzp_transport::connect(&endpoint, relay_addr, sni, client_cfg).await {
Ok(c) => c,
Err(e) => {
error!("QUIC connect failed: {e}");
return;
}
};
info!("QUIC connected to relay");
let transport = Arc::new(wzp_transport::QuinnTransport::new(conn));
// Crypto handshake: send CallOffer, receive CallAnswer
let mut kx = WarzoneKeyExchange::from_identity_seed(&identity_seed);
let ephemeral_pub = kx.generate_ephemeral();
let identity_pub = kx.identity_public_key();
// Sign (ephemeral_pub || "call-offer")
let mut sign_data = Vec::with_capacity(32 + 10);
sign_data.extend_from_slice(&ephemeral_pub);
sign_data.extend_from_slice(b"call-offer");
let signature = kx.sign(&sign_data);
let offer = SignalMessage::CallOffer {
identity_pub,
ephemeral_pub,
signature,
supported_profiles: vec![
QualityProfile::GOOD,
QualityProfile::DEGRADED,
QualityProfile::CATASTROPHIC,
],
};
if let Err(e) = transport.send_signal(&offer).await {
error!("failed to send CallOffer: {e}");
return;
}
info!("CallOffer sent, waiting for CallAnswer...");
// Receive CallAnswer
let answer = match transport.recv_signal().await {
Ok(Some(msg)) => msg,
Ok(None) => {
error!("connection closed before CallAnswer");
return;
}
Err(e) => {
error!("failed to receive CallAnswer: {e}");
return;
}
};
let (relay_ephemeral_pub, _chosen_profile) = match answer {
SignalMessage::CallAnswer {
ephemeral_pub,
chosen_profile,
..
} => (ephemeral_pub, chosen_profile),
other => {
error!("expected CallAnswer, got {:?}", std::mem::discriminant(&other));
return;
}
};
// Derive crypto session (not encrypting media yet for simplicity)
let _session = match kx.derive_session(&relay_ephemeral_pub) {
Ok(s) => s,
Err(e) => {
error!("session derivation failed: {e}");
return;
}
};
info!("handshake complete, call active");
state_net.connected.store(true, Ordering::Release);
{
let mut stats = state_net.stats.lock().unwrap();
stats.state = CallState::Active;
}
// Spawn recv task
let recv_transport = transport.clone();
let recv_handle = tokio::spawn(async move {
loop {
match recv_transport.recv_media().await {
Ok(Some(pkt)) => {
if recv_tx.send(pkt).await.is_err() {
break;
}
}
Ok(None) => {
info!("relay disconnected (recv)");
break;
}
Err(e) => {
error!("recv_media error: {e}");
break;
}
}
} }
}); });
let recv_tx_clone = _recv_tx.clone(); // Send task runs in this task
runtime.spawn(async move { while let Some(encoded) = send_rx.recv().await {
// Network recv task: reads from transport, writes to recv_rx let seq = seq_c.fetch_add(1, Ordering::Relaxed);
// This will be implemented when wzp-transport Android support is added let ts = ts_c.fetch_add(20, Ordering::Relaxed);
let _tx = recv_tx_clone; let packet = MediaPacket {
// TODO: recv from wzp-transport and forward header: MediaHeader {
version: 0,
is_repair: false,
codec_id: CodecId::Opus24k,
has_quality_report: false,
fec_ratio_encoded: 0,
seq,
timestamp: ts,
fec_block: 0,
fec_symbol: 0,
reserved: 0,
csrc_count: 0,
},
payload: Bytes::from(encoded),
quality_report: None,
};
if let Err(e) = transport.send_media(&packet).await {
error!("send_media error: {e}");
break;
}
}
recv_handle.abort();
transport.close().await.ok();
}); });
// Take the command receiver (it can only be taken once) // Take the command receiver
let command_rx = self let command_rx = self
.state .state
.command_rx .command_rx
@@ -157,11 +299,9 @@ impl WzpEngine {
let codec_thread = std::thread::Builder::new() let codec_thread = std::thread::Builder::new()
.name("wzp-codec".into()) .name("wzp-codec".into())
.spawn(move || { .spawn(move || {
// Pin to big cores and set RT priority on Android
crate::audio_android::pin_to_big_core(); crate::audio_android::pin_to_big_core();
crate::audio_android::set_realtime_priority(); crate::audio_android::set_realtime_priority();
// Create audio backend
let mut audio = OboeBackend::new(); let mut audio = OboeBackend::new();
if let Err(e) = audio.start() { if let Err(e) = audio.start() {
error!("failed to start audio: {e}"); error!("failed to start audio: {e}");
@@ -169,7 +309,6 @@ impl WzpEngine {
return; return;
} }
// Create pipeline
let mut pipeline = match Pipeline::new(profile) { let mut pipeline = match Pipeline::new(profile) {
Ok(p) => p, Ok(p) => p,
Err(e) => { Err(e) => {
@@ -181,52 +320,36 @@ impl WzpEngine {
}; };
state.running.store(true, Ordering::Release); state.running.store(true, Ordering::Release);
{
let mut stats = state.stats.lock().unwrap();
stats.state = CallState::Active;
}
info!("codec thread started");
// Track the last-applied AEC/AGC state so we only call
// set_*_enabled when the value actually changes.
let mut prev_aec = true; let mut prev_aec = true;
let mut prev_agc = true; let mut prev_agc = true;
let mut capture_buf = vec![0i16; FRAME_SAMPLES]; let mut capture_buf = vec![0i16; FRAME_SAMPLES];
#[allow(unused_assignments)]
let mut recv_buf: Vec<u8> = Vec::new();
// Main codec loop: 20ms per iteration
let frame_duration = std::time::Duration::from_millis(20); let frame_duration = std::time::Duration::from_millis(20);
let mut recv_rx = recv_rx;
while state.running.load(Ordering::Relaxed) { while state.running.load(Ordering::Relaxed) {
let loop_start = Instant::now(); let loop_start = Instant::now();
// Process commands (non-blocking) // Process commands
while let Ok(cmd) = command_rx.try_recv() { while let Ok(cmd) = command_rx.try_recv() {
match cmd { match cmd {
EngineCommand::SetMute(m) => { EngineCommand::SetMute(m) => {
state.muted.store(m, Ordering::Relaxed); state.muted.store(m, Ordering::Relaxed);
info!(muted = m, "mute toggled");
} }
EngineCommand::SetSpeaker(s) => { EngineCommand::SetSpeaker(s) => {
state.speaker.store(s, Ordering::Relaxed); state.speaker.store(s, Ordering::Relaxed);
info!(speaker = s, "speaker toggled");
} }
EngineCommand::ForceProfile(p) => { EngineCommand::ForceProfile(p) => {
pipeline.force_profile(p); pipeline.force_profile(p);
info!(?p, "profile forced");
} }
EngineCommand::Stop => { EngineCommand::Stop => {
info!("stop command received");
state.running.store(false, Ordering::Release); state.running.store(false, Ordering::Release);
break; break;
} }
} }
} }
// Sync AEC/AGC enabled flags from shared state. // Sync AEC/AGC
let cur_aec = state.aec_enabled.load(Ordering::Relaxed); let cur_aec = state.aec_enabled.load(Ordering::Relaxed);
if cur_aec != prev_aec { if cur_aec != prev_aec {
pipeline.set_aec_enabled(cur_aec); pipeline.set_aec_enabled(cur_aec);
@@ -247,22 +370,15 @@ impl WzpEngine {
if captured >= FRAME_SAMPLES { if captured >= FRAME_SAMPLES {
let muted = state.muted.load(Ordering::Relaxed); let muted = state.muted.load(Ordering::Relaxed);
if let Some(encoded) = pipeline.encode_frame(&capture_buf, muted) { if let Some(encoded) = pipeline.encode_frame(&capture_buf, muted) {
// Send to network (best-effort)
let _ = send_tx.try_send(encoded); let _ = send_tx.try_send(encoded);
} }
} }
// --- Recv → Decode → Playout --- // --- Recv → Decode → Playout ---
// Drain received packets from the network channel while let Ok(pkt) = recv_rx.try_recv() {
while let Ok(data) = recv_rx.try_recv() { pipeline.feed_packet(pkt);
recv_buf = data;
// Deserialize the packet and feed to pipeline
// For now, feed raw bytes — full MediaPacket deserialization
// will be added with the transport integration
let _ = &recv_buf; // suppress unused warning
} }
// Decode from jitter buffer
if let Some(pcm) = pipeline.decode_frame() { if let Some(pcm) = pipeline.decode_frame() {
audio.write_playout(&pcm); audio.write_playout(&pcm);
} }
@@ -278,108 +394,75 @@ impl WzpEngine {
stats.quality_tier = pstats.quality_tier; stats.quality_tier = pstats.quality_tier;
} }
// Sleep for remainder of the 20ms frame period
let elapsed = loop_start.elapsed(); let elapsed = loop_start.elapsed();
if elapsed < frame_duration { if elapsed < frame_duration {
std::thread::sleep(frame_duration - elapsed); std::thread::sleep(frame_duration - elapsed);
} }
} }
// Cleanup
audio.stop(); audio.stop();
{ {
let mut stats = state.stats.lock().unwrap(); let mut stats = state.stats.lock().unwrap();
stats.state = CallState::Closed; stats.state = CallState::Closed;
} }
info!("codec thread exited");
})?; })?;
self.codec_thread = Some(codec_thread); self.codec_thread = Some(codec_thread);
self.tokio_runtime = Some(runtime); self.tokio_runtime = Some(runtime);
self.call_start = Some(Instant::now()); self.call_start = Some(Instant::now());
info!("call started");
Ok(()) Ok(())
} }
/// Stop the current call and clean up all resources.
pub fn stop_call(&mut self) { pub fn stop_call(&mut self) {
if !self.state.running.load(Ordering::Acquire) { if !self.state.running.load(Ordering::Acquire) {
return; return;
} }
// Signal stop
self.state.running.store(false, Ordering::Release); self.state.running.store(false, Ordering::Release);
let _ = self.state.command_tx.send(EngineCommand::Stop); let _ = self.state.command_tx.send(EngineCommand::Stop);
// Join codec thread
if let Some(handle) = self.codec_thread.take() { if let Some(handle) = self.codec_thread.take() {
if let Err(e) = handle.join() { let _ = handle.join();
warn!("codec thread panicked: {e:?}");
} }
}
// Shut down tokio runtime
if let Some(rt) = self.tokio_runtime.take() { if let Some(rt) = self.tokio_runtime.take() {
rt.shutdown_timeout(std::time::Duration::from_secs(2)); rt.shutdown_timeout(std::time::Duration::from_secs(2));
} }
self.call_start = None; self.call_start = None;
info!("call stopped");
} }
/// Set microphone mute state.
pub fn set_mute(&self, muted: bool) { pub fn set_mute(&self, muted: bool) {
let _ = self.state.command_tx.send(EngineCommand::SetMute(muted)); let _ = self.state.command_tx.send(EngineCommand::SetMute(muted));
} }
/// Set speaker (loudspeaker) mode.
#[allow(unused)]
pub fn set_speaker(&self, enabled: bool) { pub fn set_speaker(&self, enabled: bool) {
let _ = self let _ = self.state.command_tx.send(EngineCommand::SetSpeaker(enabled));
.state
.command_tx
.send(EngineCommand::SetSpeaker(enabled));
} }
/// Enable or disable acoustic echo cancellation.
pub fn set_aec_enabled(&self, enabled: bool) { pub fn set_aec_enabled(&self, enabled: bool) {
self.state.aec_enabled.store(enabled, Ordering::Relaxed); self.state.aec_enabled.store(enabled, Ordering::Relaxed);
} }
/// Enable or disable automatic gain control.
pub fn set_agc_enabled(&self, enabled: bool) { pub fn set_agc_enabled(&self, enabled: bool) {
self.state.agc_enabled.store(enabled, Ordering::Relaxed); self.state.agc_enabled.store(enabled, Ordering::Relaxed);
} }
/// Force a specific quality profile (overrides adaptive logic).
#[allow(unused)]
pub fn force_profile(&self, profile: QualityProfile) { pub fn force_profile(&self, profile: QualityProfile) {
let _ = self let _ = self.state.command_tx.send(EngineCommand::ForceProfile(profile));
.state
.command_tx
.send(EngineCommand::ForceProfile(profile));
} }
/// Get a snapshot of the current call statistics.
pub fn get_stats(&self) -> CallStats { pub fn get_stats(&self) -> CallStats {
let mut stats = self.state.stats.lock().unwrap().clone(); let mut stats = self.state.stats.lock().unwrap().clone();
// Update duration from wall clock
if let Some(start) = self.call_start { if let Some(start) = self.call_start {
stats.duration_secs = start.elapsed().as_secs_f64(); stats.duration_secs = start.elapsed().as_secs_f64();
} }
stats stats
} }
/// Check if a call is currently active.
pub fn is_active(&self) -> bool { pub fn is_active(&self) -> bool {
self.state.running.load(Ordering::Acquire) self.state.running.load(Ordering::Acquire)
} }
/// Destroy the engine, stopping any active call.
pub fn destroy(mut self) { pub fn destroy(mut self) {
self.stop_call(); self.stop_call();
info!("engine destroyed");
} }
} }

View File

@@ -1,88 +1,26 @@
//! JNI bridge for Android — thin layer between Kotlin and the WzpEngine. //! JNI bridge for Android — thin layer between Kotlin and the WzpEngine.
//!
//! Each function converts JNI types to Rust types, delegates to WzpEngine,
//! and converts results back. No audio processing happens here.
//!
//! # Safety
//!
//! All functions in this module are called from the JVM via JNI. They use raw
//! pointers for the JNI environment and object references. The `jni` crate is
//! not yet a dependency, so we use raw FFI types and placeholder string extraction.
//! When the `jni` crate is added, the `extract_jstring` helper should be replaced
//! with proper `JNIEnv::get_string()` calls.
use std::os::raw::{c_long, c_void};
use std::panic; use std::panic;
use jni::objects::{JClass, JObject, JString};
use jni::sys::{jboolean, jint, jlong, jstring};
use jni::JNIEnv;
use tracing::{error, info}; use tracing::{error, info};
use wzp_proto::QualityProfile; use wzp_proto::QualityProfile;
use crate::engine::{CallStartConfig, WzpEngine}; use crate::engine::{CallStartConfig, WzpEngine};
/// Opaque engine handle passed to/from Kotlin as a `jlong`. /// Opaque engine handle passed to/from Kotlin as a `jlong`.
///
/// Boxed on the heap; the raw pointer is stored on the Kotlin side.
/// Only `nativeDestroy` frees it.
struct EngineHandle { struct EngineHandle {
engine: WzpEngine, engine: WzpEngine,
} }
// --------------------------------------------------------------------------- /// Recover the `EngineHandle` from a raw handle value.
// JNI type aliases (mirrors the C JNI ABI without pulling in the `jni` crate) unsafe fn handle_ref(handle: jlong) -> &'static mut EngineHandle {
// ---------------------------------------------------------------------------
/// JNI boolean — `u8` where 0 = false, non-zero = true.
type JBoolean = u8;
/// JNI int — `i32`.
type JInt = i32;
/// JNI long — `i64` / `c_long` on 64-bit.
type JLong = c_long;
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
/// Recover the `EngineHandle` from a raw handle value **without** taking ownership.
///
/// # Safety
/// `handle` must be a value previously returned by `nativeInit` and not yet
/// passed to `nativeDestroy`.
unsafe fn handle_ref(handle: JLong) -> &'static mut EngineHandle {
unsafe { &mut *(handle as *mut EngineHandle) } unsafe { &mut *(handle as *mut EngineHandle) }
} }
/// Placeholder: extract a `String` from a JNI `jstring`. fn profile_from_int(value: jint) -> QualityProfile {
///
/// When the `jni` crate is added this should be replaced with:
/// ```ignore
/// let env = JNIEnv::from_raw(env_ptr).unwrap();
/// env.get_string(jstring).unwrap().into()
/// ```
///
/// # Safety
/// `_env` and `_jstring` are raw JNI pointers.
#[allow(unused)]
unsafe fn extract_jstring(_env: *mut c_void, _jstring: *mut c_void) -> String {
// TODO(jni): implement real string extraction once the `jni` crate is added.
// For now return a default so the rest of the bridge compiles and can be tested
// with hardcoded values from the Kotlin side.
String::new()
}
/// Allocate a JNI `jstring` from a Rust `&str`.
///
/// # Safety
/// `_env` is a raw JNI pointer.
#[allow(unused)]
unsafe fn new_jstring(_env: *mut c_void, _s: &str) -> *mut c_void {
// TODO(jni): implement via JNIEnv::new_string when jni crate is added.
std::ptr::null_mut()
}
/// Map a Kotlin `profile` int to a `QualityProfile`.
fn profile_from_int(value: JInt) -> QualityProfile {
match value { match value {
1 => QualityProfile::DEGRADED, 1 => QualityProfile::DEGRADED,
2 => QualityProfile::CATASTROPHIC, 2 => QualityProfile::CATASTROPHIC,
@@ -90,79 +28,42 @@ fn profile_from_int(value: JInt) -> QualityProfile {
} }
} }
// ---------------------------------------------------------------------------
// JNI exports
// ---------------------------------------------------------------------------
// Function names follow JNI convention: Java_<package>_<Class>_<method>
// with underscores in the package replaced by `_1` in actual JNI but here we
// use the simplified form that matches javah output for the package `com.wzp.engine`.
/// Create a new `WzpEngine`, returning an opaque handle as `jlong`.
///
/// Kotlin signature: `private external fun nativeInit(): Long`
///
/// # Safety
/// Called from JNI.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeInit( pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeInit(
_env: *mut c_void, _env: JNIEnv,
_class: *mut c_void, _class: JClass,
) -> JLong { ) -> jlong {
let result = panic::catch_unwind(|| { let result = panic::catch_unwind(|| {
// Note: tracing on Android requires android_logger or similar.
// fmt() subscriber writes to stdout which doesn't exist on Android.
// Skip tracing init here — add android_logger later.
let handle = Box::new(EngineHandle { let handle = Box::new(EngineHandle {
engine: WzpEngine::new(), engine: WzpEngine::new(),
}); });
info!("WzpEngine created via JNI"); Box::into_raw(handle) as jlong
Box::into_raw(handle) as JLong
}); });
match result { match result {
Ok(h) => h, Ok(h) => h,
Err(_) => { Err(_) => 0,
error!("panic in nativeInit");
0 // null handle — Kotlin side checks for 0
}
} }
} }
/// Start a call.
///
/// Kotlin signature:
/// ```kotlin
/// private external fun nativeStartCall(
/// handle: Long, relay: String, room: String, seed: String, token: String
/// ): Int
/// ```
///
/// Returns 0 on success, -1 on error.
///
/// # Safety
/// Called from JNI. `handle` must be a live engine handle.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeStartCall( pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeStartCall(
env: *mut c_void, mut env: JNIEnv,
_class: *mut c_void, _class: JClass,
handle: JLong, handle: jlong,
relay_addr_ptr: *mut c_void, relay_addr_j: JString,
room_ptr: *mut c_void, room_j: JString,
seed_hex_ptr: *mut c_void, seed_hex_j: JString,
token_ptr: *mut c_void, token_j: JString,
) -> JInt { ) -> jint {
let result = panic::catch_unwind(panic::AssertUnwindSafe(|| { let result = panic::catch_unwind(panic::AssertUnwindSafe(|| {
let relay_addr: String = env.get_string(&relay_addr_j).map(|s| s.into()).unwrap_or_default();
let room: String = env.get_string(&room_j).map(|s| s.into()).unwrap_or_default();
let seed_hex: String = env.get_string(&seed_hex_j).map(|s| s.into()).unwrap_or_default();
let token: String = env.get_string(&token_j).map(|s| s.into()).unwrap_or_default();
let h = unsafe { handle_ref(handle) }; let h = unsafe { handle_ref(handle) };
// Extract strings from JNI. When the `jni` crate is available these // Parse hex seed
// will use real JNI string conversion. For now, placeholders.
let relay_addr = unsafe { extract_jstring(env, relay_addr_ptr) };
let _room = unsafe { extract_jstring(env, room_ptr) };
let seed_hex = unsafe { extract_jstring(env, seed_hex_ptr) };
let token = unsafe { extract_jstring(env, token_ptr) };
// Parse the hex-encoded 32-byte identity seed.
let mut identity_seed = [0u8; 32]; let mut identity_seed = [0u8; 32];
if seed_hex.len() == 64 { if seed_hex.len() == 64 {
for i in 0..32 { for i in 0..32 {
@@ -170,20 +71,22 @@ pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeStartCall(
identity_seed[i] = byte; identity_seed[i] = byte;
} }
} }
} else {
// Generate random seed if not provided
use rand::RngCore;
rand::thread_rng().fill_bytes(&mut identity_seed);
} }
let config = CallStartConfig { let config = CallStartConfig {
profile: QualityProfile::GOOD, profile: QualityProfile::GOOD,
relay_addr, relay_addr,
auth_token: token.into_bytes(), room,
auth_token: if token.is_empty() { Vec::new() } else { token.into_bytes() },
identity_seed, identity_seed,
}; };
match h.engine.start_call(config) { match h.engine.start_call(config) {
Ok(()) => { Ok(()) => 0,
info!("call started via JNI");
0
}
Err(e) => { Err(e) => {
error!("start_call failed: {e}"); error!("start_call failed: {e}");
-1 -1
@@ -193,152 +96,92 @@ pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeStartCall(
match result { match result {
Ok(code) => code, Ok(code) => code,
Err(_) => { Err(_) => -1,
error!("panic in nativeStartCall");
-1
}
} }
} }
/// Stop the active call.
///
/// Kotlin signature: `private external fun nativeStopCall(handle: Long)`
///
/// # Safety
/// Called from JNI.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeStopCall( pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeStopCall(
_env: *mut c_void, _env: JNIEnv,
_class: *mut c_void, _class: JClass,
handle: JLong, handle: jlong,
) { ) {
let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| { let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| {
let h = unsafe { handle_ref(handle) }; let h = unsafe { handle_ref(handle) };
h.engine.stop_call(); h.engine.stop_call();
info!("call stopped via JNI");
})); }));
} }
/// Set microphone mute state.
///
/// Kotlin signature: `private external fun nativeSetMute(handle: Long, muted: Boolean)`
///
/// # Safety
/// Called from JNI.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeSetMute( pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeSetMute(
_env: *mut c_void, _env: JNIEnv,
_class: *mut c_void, _class: JClass,
handle: JLong, handle: jlong,
muted: JBoolean, muted: jboolean,
) { ) {
let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| { let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| {
let h = unsafe { handle_ref(handle) }; let h = unsafe { handle_ref(handle) };
let muted = muted != 0; h.engine.set_mute(muted != 0);
h.engine.set_mute(muted);
info!(muted, "mute set via JNI");
})); }));
} }
/// Set speaker (loudspeaker) mode.
///
/// Kotlin signature: `private external fun nativeSetSpeaker(handle: Long, speaker: Boolean)`
///
/// # Safety
/// Called from JNI.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeSetSpeaker( pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeSetSpeaker(
_env: *mut c_void, _env: JNIEnv,
_class: *mut c_void, _class: JClass,
handle: JLong, handle: jlong,
speaker: JBoolean, speaker: jboolean,
) { ) {
let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| { let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| {
let h = unsafe { handle_ref(handle) }; let h = unsafe { handle_ref(handle) };
let speaker = speaker != 0; h.engine.set_speaker(speaker != 0);
h.engine.set_speaker(speaker);
info!(speaker, "speaker set via JNI");
})); }));
} }
/// Get call statistics as a JSON string.
///
/// Kotlin signature: `private external fun nativeGetStats(handle: Long): String`
///
/// Returns a JSON-serialized `CallStats` struct, or `"{}"` on error.
///
/// # Safety
/// Called from JNI.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeGetStats( pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeGetStats<'a>(
env: *mut c_void, mut env: JNIEnv<'a>,
_class: *mut c_void, _class: JClass,
handle: JLong, handle: jlong,
) -> *mut c_void { ) -> jstring {
let result = panic::catch_unwind(panic::AssertUnwindSafe(|| { let result = panic::catch_unwind(panic::AssertUnwindSafe(|| {
let h = unsafe { handle_ref(handle) }; let h = unsafe { handle_ref(handle) };
let stats = h.engine.get_stats(); let stats = h.engine.get_stats();
match serde_json::to_string(&stats) { serde_json::to_string(&stats).unwrap_or_else(|_| "{}".to_string())
Ok(json) => unsafe { new_jstring(env, &json) },
Err(e) => {
error!("failed to serialize stats: {e}");
unsafe { new_jstring(env, "{}") }
}
}
})); }));
match result { let json = match result {
Ok(ptr) => ptr, Ok(s) => s,
Err(_) => { Err(_) => "{}".to_string(),
error!("panic in nativeGetStats"); };
unsafe { new_jstring(env, "{}") }
} env.new_string(&json)
} .map(|s| s.into_raw())
.unwrap_or(JObject::null().into_raw())
} }
/// Force a specific quality profile, overriding adaptive logic.
///
/// Kotlin signature: `private external fun nativeForceProfile(handle: Long, profile: Int)`
///
/// Profile values: 0 = GOOD, 1 = DEGRADED, 2 = CATASTROPHIC.
///
/// # Safety
/// Called from JNI.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeForceProfile( pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeForceProfile(
_env: *mut c_void, _env: JNIEnv,
_class: *mut c_void, _class: JClass,
handle: JLong, handle: jlong,
profile: JInt, profile: jint,
) { ) {
let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| { let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| {
let h = unsafe { handle_ref(handle) }; let h = unsafe { handle_ref(handle) };
let qp = profile_from_int(profile); let qp = profile_from_int(profile);
h.engine.force_profile(qp); h.engine.force_profile(qp);
info!(?qp, "profile forced via JNI");
})); }));
} }
/// Destroy the engine and free all associated memory.
///
/// After this call the handle is invalid and must not be reused.
///
/// Kotlin signature: `private external fun nativeDestroy(handle: Long)`
///
/// # Safety
/// Called from JNI. `handle` must be a live engine handle. After this call
/// the handle is dangling.
#[unsafe(no_mangle)] #[unsafe(no_mangle)]
pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeDestroy( pub unsafe extern "system" fn Java_com_wzp_engine_WzpEngine_nativeDestroy(
_env: *mut c_void, _env: JNIEnv,
_class: *mut c_void, _class: JClass,
handle: JLong, handle: jlong,
) { ) {
let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| { let _ = panic::catch_unwind(panic::AssertUnwindSafe(|| {
// Retake ownership of the Box and drop it, which calls WzpEngine::drop()
// and in turn stop_call().
let h = unsafe { Box::from_raw(handle as *mut EngineHandle) }; let h = unsafe { Box::from_raw(handle as *mut EngineHandle) };
drop(h); drop(h);
info!("engine destroyed via JNI");
})); }));
} }

41
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# WarzonePhone Android Client
The WZP Android client is a native VoIP application built with Kotlin/Jetpack Compose on top of a Rust audio engine. It connects to WZP relay servers over QUIC, providing encrypted voice calls with adaptive quality, forward error correction, and acoustic echo cancellation.
## Quick Start
1. **Build**: `cd android && ./gradlew assembleRelease` (requires NDK 26.1, cargo-ndk)
2. **Install**: `adb install app/build/outputs/apk/release/app-release.apk`
3. **Run**: Open "WZ Phone", tap **CALL** to connect to the hardcoded relay
4. **Relay**: Must be running at the configured address (default `172.16.81.125:4433`)
## Current State (April 2025)
| Feature | Status |
|---------|--------|
| QUIC transport to relay | Working |
| Crypto handshake (X25519 + Ed25519) | Working |
| Opus 24k encoding/decoding | Working |
| Oboe audio I/O (48kHz mono) | Working |
| AEC / AGC signal processing | Working |
| RaptorQ FEC | Wired (repair symbols not sent yet) |
| Jitter buffer | Working |
| Adaptive quality switching | Codec-ready, not network-driven yet |
| Authentication (featherChat) | Skipped (relay has no --auth-url) |
| Media encryption (ChaCha20-Poly1305) | Session derived but not applied to packets |
| Foreground service / wake locks | Implemented, not started from UI |
## Documentation Index
- [Architecture](architecture.md) - System design, data flow diagrams, thread model
- [Build Guide](build-guide.md) - Build environment setup, dependencies, signing
- [Debugging](debugging.md) - Crash diagnosis, logcat filters, common issues
- [Maintenance](maintenance.md) - Code map, dependency management, upgrade paths
- [Roadmap](roadmap.md) - Planned work and known gaps
## Key Design Decisions
- **Rust native engine**: All audio processing, codecs, FEC, crypto, and networking run in Rust. Kotlin is UI-only.
- **Lock-free audio**: SPSC ring buffers with atomic ordering between Oboe C++ callbacks and the Rust codec thread. No mutexes in the audio path.
- **cargo-ndk**: The native library (`libwzp_android.so`) is cross-compiled for `arm64-v8a` using cargo-ndk, invoked automatically by Gradle's `cargoNdkBuild` task.
- **Single-activity Compose**: One `CallActivity` hosts all UI via Jetpack Compose with `CallViewModel` as the state holder.

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# Architecture
## System Overview
The Android client is a four-layer stack: Kotlin UI, JNI bridge, Rust engine, and C++ audio I/O. Each layer communicates through well-defined interfaces with minimal coupling.
```mermaid
graph TB
subgraph "Kotlin (Main Thread)"
CA[CallActivity]
VM[CallViewModel]
UI[InCallScreen<br/>Compose UI]
CA --> VM
VM --> UI
end
subgraph "JNI Bridge"
JB[jni_bridge.rs<br/>panic-safe FFI]
end
subgraph "Rust Engine"
ENG[WzpEngine<br/>Orchestrator]
CT[Codec Thread<br/>20ms real-time loop]
NET[Tokio Runtime<br/>2 async workers]
PIPE[Pipeline<br/>Encode/Decode/FEC/Jitter]
end
subgraph "C++ Audio"
OBOE[Oboe Bridge<br/>Capture + Playout callbacks]
RB[Ring Buffers<br/>Lock-free SPSC]
end
subgraph "Network"
QUIC[QUIC Connection<br/>quinn]
RELAY[WZP Relay<br/>SFU Room]
end
VM <-->|"JNI calls<br/>+ JSON stats"| JB
JB <--> ENG
ENG --> CT
ENG --> NET
CT <--> PIPE
CT <-->|"Atomic R/W"| RB
OBOE <-->|"Atomic R/W"| RB
CT <-->|"mpsc channels"| NET
NET <-->|"QUIC datagrams<br/>+ streams"| QUIC
QUIC <--> RELAY
```
## Thread Model
The engine uses four distinct thread contexts, each with specific responsibilities and real-time constraints.
```mermaid
graph LR
subgraph "Android Main Thread"
UI_T["UI + JNI calls<br/>startCall / stopCall / getStats"]
end
subgraph "Oboe Audio Thread (system)"
AUD["Capture callback: mic → ring buf<br/>Playout callback: ring buf → speaker<br/>⚡ Highest priority, no allocations"]
end
subgraph "Codec Thread (wzp-codec)"
COD["20ms loop:<br/>1. Read capture ring buf<br/>2. AEC → AGC → Encode<br/>3. Send to network channel<br/>4. Recv from network channel<br/>5. FEC → Jitter → Decode<br/>6. Write playout ring buf<br/>⚡ Pinned to big core, RT priority"]
end
subgraph "Tokio Runtime (2 workers)"
NET_S["Send task:<br/>Channel → MediaPacket → QUIC datagram"]
NET_R["Recv task:<br/>QUIC datagram → MediaPacket → Channel"]
HS["Handshake:<br/>CallOffer → CallAnswer"]
end
UI_T -->|"mpsc command channel"| COD
COD -->|"tokio::mpsc send_tx"| NET_S
NET_R -->|"tokio::mpsc recv_tx"| COD
AUD <-->|"Atomic ring buffers"| COD
```
### Thread Priorities and Constraints
| Thread | Priority | Allocations | Blocking | Lock-free |
|--------|----------|-------------|----------|-----------|
| Oboe audio | SCHED_FIFO (system) | None | Never | Yes |
| Codec | RT priority, big core | Pre-allocated buffers | sleep(remainder of 20ms) | Ring buf: yes, Stats: Mutex |
| Tokio workers | Normal | Allowed | Async only | N/A |
| Main/JNI | Normal | Allowed | Allowed | N/A |
## Call Lifecycle
```mermaid
sequenceDiagram
participant User
participant UI as InCallScreen
participant VM as CallViewModel
participant ENG as WzpEngine (JNI)
participant NET as Tokio Network
participant RELAY as WZP Relay
User->>UI: Tap CALL
UI->>VM: startCall()
VM->>ENG: init() + startCall(relay, room)
ENG->>ENG: Create tokio runtime
ENG->>NET: Spawn network task
NET->>RELAY: QUIC connect (SNI = room name)
RELAY-->>NET: Connection established
Note over NET,RELAY: Crypto Handshake
NET->>RELAY: CallOffer {identity_pub, ephemeral_pub, signature, profiles}
RELAY-->>NET: CallAnswer {ephemeral_pub, chosen_profile, signature}
NET->>NET: Derive ChaCha20-Poly1305 session
ENG->>ENG: Spawn codec thread
Note over ENG: State → Active
loop Every 20ms
ENG->>ENG: Read mic → AEC → AGC → Encode
ENG->>NET: Encoded frame via channel
NET->>RELAY: MediaPacket via QUIC DATAGRAM
RELAY->>NET: MediaPacket from other peer
NET->>ENG: MediaPacket via channel
ENG->>ENG: FEC → Jitter → Decode → Speaker
end
User->>UI: Tap END
UI->>VM: stopCall()
VM->>ENG: stopCall()
ENG->>ENG: Set running=false, send Stop command
ENG->>ENG: Join codec thread
ENG->>NET: Drop tokio runtime
NET->>RELAY: Connection close
```
## Audio Pipeline Detail
```mermaid
graph LR
subgraph "Capture Path"
MIC[Microphone] -->|"48kHz i16"| OBOE_C[Oboe Capture<br/>Callback]
OBOE_C -->|"ring_write()"| RB_C[Capture<br/>Ring Buffer]
RB_C -->|"read_capture()"| AEC[Echo<br/>Canceller]
AEC --> AGC[Auto Gain<br/>Control]
AGC --> ENC[AdaptiveEncoder<br/>Opus 24k]
ENC -->|"Vec u8"| FEC_E[RaptorQ<br/>FEC Encoder]
FEC_E -->|"send_tx"| CHAN_S[Send Channel]
end
subgraph "Network"
CHAN_S --> PKT_S[MediaPacket<br/>Header + Payload]
PKT_S -->|"QUIC DATAGRAM"| RELAY[Relay SFU]
RELAY -->|"QUIC DATAGRAM"| PKT_R[MediaPacket<br/>Deserialize]
PKT_R -->|"recv_tx"| CHAN_R[Recv Channel]
end
subgraph "Playout Path"
CHAN_R --> FEC_D[RaptorQ<br/>FEC Decoder]
FEC_D --> JB[Jitter Buffer<br/>10-250 pkts]
JB --> DEC[AdaptiveDecoder<br/>Opus 24k]
DEC -->|"48kHz i16"| AEC_REF[AEC Far-End<br/>Reference]
DEC -->|"write_playout()"| RB_P[Playout<br/>Ring Buffer]
RB_P -->|"ring_read()"| OBOE_P[Oboe Playout<br/>Callback]
OBOE_P --> SPK[Speaker]
end
```
### Audio Parameters
| Parameter | Value | Notes |
|-----------|-------|-------|
| Sample rate | 48,000 Hz | Opus native rate |
| Channels | 1 (mono) | VoIP only |
| Frame size | 960 samples | 20ms at 48kHz |
| Ring buffer | 7,680 samples | 160ms (8 frames) |
| Bit depth | 16-bit signed int | PCM format |
| AEC tail | 100ms | Echo canceller filter length |
## Crypto Handshake
```mermaid
sequenceDiagram
participant Client as Android Client
participant Relay as WZP Relay
Note over Client: Identity seed (32 bytes, random per launch)
Note over Client: HKDF → Ed25519 signing key + X25519 static key
Client->>Client: Generate ephemeral X25519 keypair
Client->>Client: Sign(ephemeral_pub || "call-offer") with Ed25519
Client->>Relay: SignalMessage::CallOffer<br/>{identity_pub, ephemeral_pub, signature, [GOOD, DEGRADED, CATASTROPHIC]}
Relay->>Relay: Verify Ed25519 signature
Relay->>Relay: Generate own ephemeral X25519
Relay->>Relay: Sign(ephemeral_pub || "call-answer")
Relay->>Relay: DH(relay_ephemeral, client_ephemeral) → shared secret
Relay->>Relay: HKDF(shared_secret) → ChaCha20-Poly1305 key
Relay->>Client: SignalMessage::CallAnswer<br/>{identity_pub, ephemeral_pub, signature, chosen_profile=GOOD}
Client->>Client: Verify relay signature
Client->>Client: DH(client_ephemeral, relay_ephemeral) → same shared secret
Client->>Client: HKDF(shared_secret) → same ChaCha20-Poly1305 key
Note over Client,Relay: Both sides now have identical session key
Note over Client,Relay: Media packets can be encrypted (not yet applied)
```
### Key Derivation Chain
```
Identity Seed (32 bytes, random)
├── HKDF(seed, info="warzone-ed25519") → Ed25519 signing key
│ └── Public key = identity_pub (32 bytes)
│ └── SHA-256(identity_pub)[:16] = fingerprint (16 bytes)
└── HKDF(seed, info="warzone-x25519") → X25519 static key (unused currently)
Per-Call Ephemeral:
Random X25519 keypair → ephemeral_pub (sent in CallOffer)
Session Key:
DH(our_ephemeral_secret, peer_ephemeral_pub) → shared_secret
HKDF(shared_secret, info="warzone-session-key") → ChaCha20-Poly1305 key (32 bytes)
```
## QUIC Transport
```mermaid
graph TB
subgraph "QUIC Connection"
EP[Client Endpoint<br/>0.0.0.0:0 UDP]
CONN[Connection to Relay<br/>SNI = room name]
subgraph "Unreliable Channel"
DG_S[Send DATAGRAM<br/>MediaPacket serialized]
DG_R[Recv DATAGRAM<br/>MediaPacket deserialized]
end
subgraph "Reliable Channel"
ST_S[Open bidi stream<br/>JSON length-prefixed<br/>SignalMessage]
ST_R[Accept bidi stream<br/>JSON length-prefixed<br/>SignalMessage]
end
EP --> CONN
CONN --> DG_S
CONN --> DG_R
CONN --> ST_S
CONN --> ST_R
end
```
### QUIC Configuration (VoIP-tuned)
| Setting | Value | Rationale |
|---------|-------|-----------|
| ALPN | `wzp` | Protocol identification |
| Idle timeout | 30s | Keep connection alive during silence |
| Keep-alive | 5s | Prevent NAT timeout |
| Datagram receive buffer | 65 KB | Buffer for burst arrivals |
| Flow control (recv) | 256 KB | Conservative for VoIP |
| Flow control (send) | 128 KB | Prevent bufferbloat |
| TLS | Self-signed certs | Development mode |
| Certificate verification | Disabled | Client accepts any cert |
## MediaPacket Wire Format
```
12-byte header:
┌─────────────────────────────────────────────────┐
│ Byte 0: V(1) T(1) CodecID(4) Q(1) FecHi(1) │
│ Byte 1: FecLo(6) unused(2) │
│ Byte 2-3: Sequence number (u16 BE) │
│ Byte 4-7: Timestamp ms (u32 BE) │
│ Byte 8: FEC block ID │
│ Byte 9: FEC symbol index │
│ Byte 10: Reserved │
│ Byte 11: CSRC count │
├─────────────────────────────────────────────────┤
│ Payload: Opus-encoded audio frame │
├─────────────────────────────────────────────────┤
│ Optional: QualityReport (4 bytes, if Q=1) │
│ loss_pct(u8) rtt_4ms(u8) jitter_ms(u8) │
│ bitrate_cap_kbps(u8) │
└─────────────────────────────────────────────────┘
```
## Relay Room Mode (SFU)
```mermaid
graph LR
subgraph "Room: android"
P1[Phone A<br/>QUIC conn] -->|MediaPacket| RELAY[Relay SFU]
RELAY -->|MediaPacket| P2[Phone B<br/>QUIC conn]
P2 -->|MediaPacket| RELAY
RELAY -->|MediaPacket| P1
end
Note1["Room name from QUIC TLS SNI<br/>No auth required<br/>Packets forwarded to all others"]
```
The relay operates as a Selective Forwarding Unit:
1. Client connects via QUIC, room name extracted from TLS SNI
2. Crypto handshake completes (relay has its own ephemeral identity)
3. Client joins named room
4. All received media packets are forwarded to every other participant in the room
5. Signaling messages are not forwarded (point-to-point with relay)
## Adaptive Quality System
```mermaid
graph TD
QR[QualityReport<br/>loss%, RTT, jitter] --> AQC[AdaptiveQualityController]
AQC -->|"loss<10%, RTT<400ms"| GOOD[GOOD<br/>Opus 24kbps<br/>FEC 20%<br/>20ms frames]
AQC -->|"loss 10-40%<br/>RTT 400-600ms"| DEG[DEGRADED<br/>Opus 6kbps<br/>FEC 50%<br/>40ms frames]
AQC -->|"loss>40%<br/>RTT>600ms"| CAT[CATASTROPHIC<br/>Codec2 1.2kbps<br/>FEC 100%<br/>40ms frames]
GOOD -->|"Hysteresis:<br/>sustained degradation"| DEG
DEG -->|"Sustained improvement"| GOOD
DEG -->|"Further degradation"| CAT
CAT -->|"Improvement"| DEG
```
| Profile | Codec | Bitrate | FEC Ratio | Frame Size | FEC Block |
|---------|-------|---------|-----------|------------|-----------|
| GOOD | Opus 24k | 24 kbps | 20% | 20ms | 5 frames |
| DEGRADED | Opus 6k | 6 kbps | 50% | 40ms | 10 frames |
| CATASTROPHIC | Codec2 1.2k | 1.2 kbps | 100% | 40ms | 8 frames |
## Module Dependency Graph
```mermaid
graph BT
PROTO[wzp-proto<br/>Types, traits, jitter,<br/>quality, session]
CODEC[wzp-codec<br/>Opus, Codec2, AEC,<br/>AGC, resampling]
FEC[wzp-fec<br/>RaptorQ fountain codes]
CRYPTO[wzp-crypto<br/>Ed25519, X25519,<br/>ChaCha20-Poly1305]
TRANSPORT[wzp-transport<br/>QUIC, datagrams,<br/>signaling streams]
ANDROID[wzp-android<br/>Engine, JNI bridge,<br/>Oboe audio, pipeline]
RELAY[wzp-relay<br/>SFU, rooms, auth,<br/>metrics, probes]
CODEC --> PROTO
FEC --> PROTO
CRYPTO --> PROTO
TRANSPORT --> PROTO
ANDROID --> PROTO
ANDROID --> CODEC
ANDROID --> FEC
ANDROID --> CRYPTO
ANDROID --> TRANSPORT
RELAY --> PROTO
RELAY --> CRYPTO
RELAY --> TRANSPORT
```
## File Map
### Kotlin (`android/app/src/main/java/com/wzp/`)
| File | Purpose |
|------|---------|
| `WzpApplication.kt` | App entry, notification channel creation |
| `engine/WzpEngine.kt` | JNI wrapper for native engine |
| `engine/WzpCallback.kt` | Callback interface for engine events |
| `engine/CallStats.kt` | Stats data class with JSON deserialization |
| `ui/call/CallActivity.kt` | Activity host, permissions, theme |
| `ui/call/CallViewModel.kt` | MVVM state holder, stats polling |
| `ui/call/InCallScreen.kt` | Compose UI (idle + in-call states) |
| `service/CallService.kt` | Foreground service, wake/wifi locks |
| `audio/AudioRouteManager.kt` | Speaker/earpiece/Bluetooth routing |
### Rust (`crates/wzp-android/src/`)
| File | Purpose |
|------|---------|
| `lib.rs` | Module declarations |
| `jni_bridge.rs` | JNI FFI (panic-safe, proper jni crate) |
| `engine.rs` | Call orchestrator (threads, channels, lifecycle) |
| `pipeline.rs` | Codec pipeline (AEC, AGC, encode, FEC, jitter, decode) |
| `audio_android.rs` | Oboe backend, SPSC ring buffers, RT scheduling |
| `commands.rs` | Engine command enum |
| `stats.rs` | CallState/CallStats types (serde) |
### C++ (`crates/wzp-android/cpp/`)
| File | Purpose |
|------|---------|
| `oboe_bridge.h` | FFI header for Rust-C++ audio interface |
| `oboe_bridge.cpp` | Oboe capture/playout callbacks, ring buffer I/O |
| `oboe_stub.cpp` | No-op stub for non-Android builds |
### Build
| File | Purpose |
|------|---------|
| `android/app/build.gradle.kts` | Android build config, cargo-ndk task |
| `crates/wzp-android/Cargo.toml` | Rust dependencies (cdylib output) |
| `crates/wzp-android/build.rs` | C++ compilation, Oboe fetch |

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# Build Guide
## Prerequisites
| Tool | Version | Purpose |
|------|---------|---------|
| JDK | 17 | Android Gradle builds |
| Android SDK | 34 | Compile SDK |
| Android NDK | 26.1.10909125 | Native C++/Rust compilation |
| Rust | 1.85+ | Native engine (edition 2024) |
| cargo-ndk | latest | Cross-compile Rust → Android |
| `aarch64-linux-android` target | - | Rust target for ARM64 |
### Install Rust Android target
```bash
rustup target add aarch64-linux-android
cargo install cargo-ndk
```
### Environment Variables
```bash
export JAVA_HOME="/usr/lib/jvm/java-17-openjdk-amd64"
export ANDROID_HOME="$HOME/android-sdk"
export ANDROID_NDK_HOME="$ANDROID_HOME/ndk/26.1.10909125"
# For manual cargo-ndk builds (Gradle sets these automatically):
export CC_aarch64_linux_android="$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android21-clang"
export CXX_aarch64_linux_android="$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/linux-x86_64/bin/aarch64-linux-android21-clang++"
export AR_aarch64_linux_android="$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-ar"
```
## Build Commands
### Full Build (Gradle drives everything)
```bash
cd android
./gradlew assembleRelease
```
This runs:
1. `cargoNdkBuild` task: invokes `cargo ndk -t arm64-v8a -o app/src/main/jniLibs build --release -p wzp-android`
2. Compiles Kotlin/Compose code
3. Packages APK with signing
### Native Library Only
```bash
cargo ndk -t arm64-v8a -o android/app/src/main/jniLibs build --release -p wzp-android
```
Output: `android/app/src/main/jniLibs/arm64-v8a/libwzp_android.so`
### Skip Native Rebuild
If the `.so` hasn't changed:
```bash
cd android
./gradlew assembleRelease -x cargoNdkBuild
```
### Debug Build
```bash
cd android
./gradlew assembleDebug
```
Debug APK is ~8.9 MB (unstripped `.so`), release is ~6.9 MB.
## Signing
### Debug
```
Keystore: android/keystore/wzp-debug.jks
Password: android
Key alias: wzp-debug
```
### Release
```
Keystore: android/keystore/wzp-release.jks
Password: wzphone2024
Key alias: wzp-release
```
Both keystores are checked into the repo for development convenience. For production, replace with proper key management.
## Build Artifacts
| Artifact | Path | Size |
|----------|------|------|
| Debug APK | `android/app/build/outputs/apk/debug/app-debug.apk` | ~8.9 MB |
| Release APK | `android/app/build/outputs/apk/release/app-release.apk` | ~6.9 MB |
| Native lib | `android/app/src/main/jniLibs/arm64-v8a/libwzp_android.so` | ~5 MB |
## ABI Support
Currently only `arm64-v8a` (ARM64) is built. This covers 95%+ of modern Android devices.
To add more ABIs, edit `build.gradle.kts`:
```kotlin
ndk { abiFilters += listOf("arm64-v8a", "armeabi-v7a") }
```
And update the cargo-ndk command in `cargoNdkBuild` task:
```kotlin
commandLine("cargo", "ndk", "-t", "arm64-v8a", "-t", "armeabi-v7a", ...)
```
## Oboe Dependency
The Oboe C++ audio library is fetched at build time by `build.rs`:
1. Attempts `git clone` of Oboe 1.8.1 into `$OUT_DIR/oboe`
2. If successful, compiles `oboe_bridge.cpp` with Oboe headers
3. If clone fails (no network), falls back to `oboe_stub.cpp` (no-op audio)
This means **first build requires internet** to fetch Oboe. Subsequent builds use the cached checkout.
## Common Build Issues
### `cargo ndk` not found
```bash
cargo install cargo-ndk
```
### Missing Android target
```bash
rustup target add aarch64-linux-android
```
### NDK not found
Ensure `ANDROID_NDK_HOME` points to the NDK directory containing `toolchains/llvm/`.
### C++ compilation errors
Check that `CXX_aarch64_linux_android` points to a valid clang++ from the NDK.
### Gradle daemon issues
```bash
./gradlew --stop
./gradlew assembleRelease --no-daemon
```

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# Debugging Guide
## Crash on Launch
### Symptom: App crashes immediately after opening
**Most likely cause: Namespace mismatch in AndroidManifest.xml**
The Gradle namespace is `com.wzp.phone` but all Kotlin classes are in package `com.wzp.*`. If the manifest uses shorthand names (`.WzpApplication`, `.ui.call.CallActivity`), Android resolves them as `com.wzp.phone.WzpApplication` which doesn't exist.
**Fix**: Always use fully-qualified class names in the manifest:
```xml
<!-- WRONG -->
<application android:name=".WzpApplication">
<activity android:name=".ui.call.CallActivity">
<!-- CORRECT -->
<application android:name="com.wzp.WzpApplication">
<activity android:name="com.wzp.ui.call.CallActivity">
```
### Symptom: Crash in `System.loadLibrary("wzp_android")`
The native `.so` is missing or incompatible. Check:
```bash
# Verify the .so exists in the APK
unzip -l app-release.apk | grep libwzp
# Should show: lib/arm64-v8a/libwzp_android.so
# Verify ABI matches device
adb shell getprop ro.product.cpu.abi
# Should return: arm64-v8a
```
### Symptom: Crash when calling `nativeGetStats()` (returns null jstring)
The JNI bridge must return a valid `jstring`, not a null pointer. The Kotlin side declares the return as `String?` (nullable) and wraps in try/catch:
```kotlin
fun getStats(): String {
if (nativeHandle == 0L) return "{}"
return try {
nativeGetStats(nativeHandle) ?: "{}"
} catch (_: Exception) {
"{}"
}
}
```
### Symptom: Tracing subscriber panic
`tracing_subscriber::fmt()` writes to stdout, which doesn't exist on Android. The init was removed. If you need logging, use `android_logger` crate instead.
## Logcat Filters
### View all WZP logs
```bash
adb logcat -s wzp-android:V wzp-codec:V wzp-net:V
```
### View Rust tracing output (if android_logger is added)
```bash
adb logcat | grep -E "(wzp|WzpEngine|CallActivity)"
```
### View Oboe audio logs
```bash
adb logcat -s AAudio:V oboe:V
```
### View native crashes
```bash
adb logcat -s DEBUG:V libc:V
```
Look for `signal 11 (SIGSEGV)` or `signal 6 (SIGABRT)` with a backtrace in `libwzp_android.so`.
### Symbolicate native crash
```bash
# Find the .so with debug symbols (before stripping)
SO_PATH="target/aarch64-linux-android/release/libwzp_android.so"
# Use addr2line from NDK
$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/linux-x86_64/bin/llvm-addr2line \
-e $SO_PATH -f 0x<address_from_crash>
```
## Network Issues
### Call stuck on "Connecting..."
The QUIC handshake to the relay is failing. Common causes:
1. **Relay not running**: Verify the relay is listening:
```bash
nc -zvu 172.16.81.125 4433
```
2. **Wrong relay address**: Hardcoded in `CallViewModel.kt`:
```kotlin
const val DEFAULT_RELAY = "172.16.81.125:4433"
```
3. **QUIC blocked by firewall**: QUIC uses UDP. Many networks block UDP traffic. Ensure UDP port 4433 is open.
4. **TLS handshake failure**: The client uses `client_config()` which disables certificate verification. If the relay's QUIC config changed, this may fail.
### Connected but no audio
1. **Microphone permission denied**: Check Android settings. The app requests `RECORD_AUDIO` on first launch.
2. **Oboe failed to start**: The codec thread logs this. Check logcat for "failed to start audio".
3. **Ring buffer underrun**: The stats overlay shows "Under" count. High underruns mean the codec thread isn't keeping up.
4. **Network not forwarding**: If both phones show "Active" but frame counters aren't increasing, the relay may not be forwarding. Check relay logs.
### High packet loss
The stats overlay shows loss percentage. Common causes:
- Wi-Fi congestion (try cellular or move closer to AP)
- UDP throttling by carrier/ISP
- Relay overloaded (check relay metrics)
## Audio Issues
### Echo
AEC (Acoustic Echo Cancellation) is enabled by default with a 100ms tail. If echo persists:
- The AEC may need a longer tail for the specific acoustic environment
- Speaker volume too high overwhelms the canceller
- Check that `last_decoded_farend` is being set (playout path working)
### Robot voice / glitching
Usually caused by jitter buffer underruns. The jitter buffer adapts between 10-250 packets. Check:
- `jitter_buffer_depth` in stats (should be > 0 during active call)
- `underruns` counter (should not climb rapidly)
- Network jitter (high jitter_ms causes adaptation)
### No sound from speaker
1. Check `isSpeaker` state in the UI
2. Oboe playout stream may have failed — check logcat for Oboe errors
3. Ring buffer might be empty — check `framesDecoded` counter
## JNI Issues
### `UnsatisfiedLinkError: No implementation found for...`
The JNI function name doesn't match. JNI names must follow the pattern:
```
Java_com_wzp_engine_WzpEngine_<methodName>
```
If the package structure changes, all JNI function names must be updated in `jni_bridge.rs`.
### Panic across FFI boundary
All JNI functions wrap their body in `panic::catch_unwind()`. If a Rust panic escapes to Java, it causes a `SIGABRT`. The catch_unwind returns safe defaults:
| Function | Panic return |
|----------|--------------|
| `nativeInit` | 0 (null handle) |
| `nativeStartCall` | -1 (error) |
| `nativeGetStats` | `JObject::null()` |
| Others | void (silently swallowed) |
### Thread safety
All JNI methods must be called from the same thread (Android main thread). The `EngineHandle` is a raw pointer — concurrent access is undefined behavior.
## Stats JSON Format
The `nativeGetStats()` returns JSON matching this Rust struct:
```json
{
"state": "Active",
"duration_secs": 42.5,
"quality_tier": 0,
"loss_pct": 0.5,
"rtt_ms": 45,
"jitter_ms": 12,
"jitter_buffer_depth": 3,
"frames_encoded": 2125,
"frames_decoded": 2100,
"underruns": 5
}
```
Kotlin deserializes this via `CallStats.fromJson()` using `org.json.JSONObject` (Android built-in, no library needed).
## Diagnostic Checklist
When something doesn't work, check in this order:
1. **APK installed for correct ABI?** (`arm64-v8a` only)
2. **Manifest class names fully qualified?** (no dots prefix)
3. **Relay running and reachable?** (`nc -zvu <host> <port>`)
4. **Microphone permission granted?**
5. **Stats polling working?** (check if frame counters increment)
6. **Logcat for native crashes?** (`adb logcat -s DEBUG:V`)
7. **Network connectivity?** (UDP port open, no firewall)

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# Maintenance Guide
## Code Map — Where to Change Things
### Changing the relay address or room
Edit `CallViewModel.kt`:
```kotlin
companion object {
const val DEFAULT_RELAY = "172.16.81.125:4433"
const val DEFAULT_ROOM = "android"
}
```
For a proper settings screen, add a new Composable in `ui/` that persists to `SharedPreferences` and passes values to `viewModel.startCall(relay, room)`.
### Adding authentication
1. In `CallViewModel.startCall()`, pass a token parameter
2. In `engine.rs`, after QUIC connect but before CallOffer, send:
```rust
transport.send_signal(&SignalMessage::AuthToken { token: auth_token }).await?;
```
3. Wait for the relay to accept before proceeding to handshake
4. Start relay with `--auth-url <featherchat-endpoint>`
### Enabling media encryption
The crypto session is already derived in `engine.rs` but not applied to packets. To enable:
1. Pass `_session` (currently unused) to the send/recv tasks
2. Before `transport.send_media()`, encrypt the payload:
```rust
let mut ciphertext = Vec::new();
session.encrypt(&header_bytes, &payload, &mut ciphertext)?;
packet.payload = Bytes::from(ciphertext);
```
3. After `transport.recv_media()`, decrypt:
```rust
let mut plaintext = Vec::new();
session.decrypt(&header_bytes, &pkt.payload, &mut plaintext)?;
pkt.payload = Bytes::from(plaintext);
```
### Adding a new codec / quality profile
1. Define the profile in `wzp-proto/src/codec_id.rs`
2. Implement `AudioEncoder`/`AudioDecoder` traits in `wzp-codec`
3. Register in `AdaptiveEncoder`/`AdaptiveDecoder` switch logic
4. Add to `supported_profiles` in the CallOffer (engine.rs)
### Changing audio parameters
- **Sample rate**: Change `FRAME_SAMPLES` in `audio_android.rs` and `WzpOboeConfig.sample_rate` in `oboe_bridge.cpp`. Must match the codec's expected rate.
- **Frame duration**: Change `FRAME_SAMPLES` (960 = 20ms at 48kHz, 1920 = 40ms)
- **Ring buffer size**: Change `RING_CAPACITY` in `audio_android.rs`
- **AEC tail length**: Change the `100` in `Pipeline::new()` → `EchoCanceller::new(48000, 100)`
### Adding x86_64 support (emulator)
1. `build.gradle.kts`: add `"x86_64"` to `abiFilters`
2. `cargoNdkBuild` task: add `-t x86_64`
3. `build.rs`: handle `x86_64-linux-android` target for Oboe
4. Note: Oboe in the emulator uses a different audio HAL — audio quality will differ
## Dependency Overview
### Rust Crate Dependencies (wzp-android)
| Crate | Version | Purpose | Upgrade risk |
|-------|---------|---------|--------------|
| `jni` | 0.21 | Java FFI | Low — stable API |
| `tokio` | 1.x | Async runtime | Low |
| `quinn` | 0.11 | QUIC transport | Medium — breaking changes between 0.x |
| `rustls` | 0.23 | TLS for QUIC | Medium — tied to quinn version |
| `serde_json` | 1.x | Stats serialization | Low |
| `anyhow` | 1.x | Error handling | Low |
| `tracing` | 0.1 | Logging | Low |
| `rand` | 0.8 | Random seed generation | Low |
### Workspace Crate Dependencies
| Crate | Purpose | Key trait |
|-------|---------|-----------|
| `wzp-proto` | Shared types and traits | `MediaTransport`, `AudioEncoder`, `KeyExchange` |
| `wzp-codec` | Opus + Codec2 + signal processing | `AdaptiveEncoder`, `EchoCanceller` |
| `wzp-fec` | RaptorQ FEC | `RaptorQFecEncoder` |
| `wzp-crypto` | Key exchange + encryption | `WarzoneKeyExchange`, `ChaChaSession` |
| `wzp-transport` | QUIC connection management | `QuinnTransport`, `connect()` |
### Android/Kotlin Dependencies
| Library | Version | Purpose |
|---------|---------|---------|
| `compose-bom` | 2024.01.00 | Compose version alignment |
| `material3` | (from BOM) | UI components |
| `activity-compose` | 1.8.2 | Activity integration |
| `lifecycle-runtime-ktx` | 2.7.0 | ViewModel + coroutines |
| `core-ktx` | 1.12.0 | Kotlin extensions |
## Updating Dependencies
### Rust
```bash
cargo update -p wzp-android
cargo ndk -t arm64-v8a build --release -p wzp-android
```
Watch for `quinn`/`rustls` version coupling. They must be compatible:
- quinn 0.11 requires rustls 0.23
### Android/Kotlin
Update versions in `android/app/build.gradle.kts`. Key compatibility:
- `kotlinCompilerExtensionVersion` must match the Kotlin version
- `compose-bom` version determines all Compose library versions
- `compileSdk` and `targetSdk` should stay in sync
### NDK
If upgrading the NDK:
1. Update `ndkVersion` in `build.gradle.kts`
2. Update `ANDROID_NDK_HOME` environment variable
3. Update `CC_aarch64_linux_android` and friends
4. Verify Oboe still builds with the new toolchain
## Key Invariants to Preserve
1. **JNI function names must match package structure**: If the Kotlin package changes, all `Java_com_wzp_engine_WzpEngine_*` functions in `jni_bridge.rs` must be renamed.
2. **Manifest uses fully-qualified class names**: Never use `.ClassName` shorthand because the Gradle namespace (`com.wzp.phone`) differs from the Kotlin package (`com.wzp`).
3. **Stats JSON field names are snake_case**: Rust serializes with serde defaults (snake_case). Kotlin's `CallStats.fromJson()` expects `duration_secs`, `loss_pct`, etc.
4. **Ring buffer ordering**: Producer uses Release store on write index, consumer uses Acquire load. Breaking this causes torn reads.
5. **Codec thread owns Pipeline**: Pipeline is `!Send` (Opus encoder state). It must never be accessed from another thread.
6. **panic::catch_unwind on all JNI functions**: Rust panics unwinding across the FFI boundary is UB. Every JNI-exposed function must catch panics.
7. **Channel capacity (64)**: Both `send_tx` and `recv_tx` are bounded at 64 packets. If the network is slow, packets are dropped (`try_send` best-effort).
## Testing
### Unit Tests (Rust)
```bash
# Run all workspace tests (host, not Android)
cargo test
# Run only wzp-android tests (uses oboe_stub.cpp on host)
cargo test -p wzp-android
```
Note: Pipeline, codec, FEC, crypto tests run on the host. Audio tests use stubs.
### On-Device Testing
1. Build and install debug APK
2. Open app, tap CALL
3. Verify in logcat:
- `WzpEngine created via JNI`
- `connecting to relay...`
- `QUIC connected to relay`
- `CallOffer sent`
- `handshake complete, call active`
- `codec thread started`
4. Check stats overlay: frame counters should increment
5. Speak into mic — other connected device should hear audio
### Stress Testing
- Run a call for 30+ minutes — check for memory leaks (stats should be stable)
- Kill and restart the relay — client should eventually get a connection error
- Toggle mute rapidly — verify no crashes
- Switch speaker on/off — verify audio route changes
## Performance Monitoring
Key metrics to watch during a call:
| Metric | Healthy Range | Warning | Critical |
|--------|--------------|---------|----------|
| frames_encoded | Increasing ~50/sec | Stalled | 0 |
| frames_decoded | Increasing ~50/sec | Stalled | 0 |
| underruns | < 5/min | > 20/min | > 100/min |
| jitter_buffer_depth | 2-5 | 0 or >10 | N/A |
| loss_pct | < 5% | 5-20% | > 20% |
| rtt_ms | < 100ms | 100-300ms | > 500ms |

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# Roadmap & Known Gaps
## Current State Summary
The Android client can connect to a WZP relay, complete the crypto handshake, and exchange audio in real-time. Two phones on the same network can talk to each other through the relay.
## What Works (April 2025)
- QUIC transport to relay with room-based SFU
- Full crypto handshake (X25519 ephemeral + Ed25519 signatures)
- Opus 24kbps encoding/decoding at 48kHz
- Lock-free audio I/O via Oboe (capture + playout)
- AEC (acoustic echo cancellation) with 100ms tail
- AGC (automatic gain control)
- RaptorQ FEC encoder/decoder (wired to pipeline)
- Adaptive jitter buffer (10-250 packets)
- UI with connect/disconnect, mute, speaker, live stats
- Random identity seed per app launch
## Known Gaps
### P0 — Must fix for usable calls
| Gap | Impact | Where to fix |
|-----|--------|--------------|
| **Media encryption not applied** | Audio sent in cleartext over QUIC | `engine.rs` — pass `_session` to send/recv, encrypt/decrypt payloads |
| **FEC repair symbols not sent** | No loss recovery — audio gaps on packet loss | `engine.rs` send task — call `fec_encoder.generate_repair()` and send repair packets |
| **Quality reports not sent** | Relay can't monitor quality, no adaptive switching | `engine.rs` — periodically attach `QualityReport` to MediaPacket header |
| **CallService not started** | Call dies when app is backgrounded | `CallViewModel.startCall()` — call `CallService.start(context)` |
### P1 — Important for production
| Gap | Impact | Where to fix |
|-----|--------|--------------|
| **Hardcoded relay address** | Can't change server without rebuild | Add settings screen with `SharedPreferences` |
| **No reconnection logic** | Connection drop = call over | `engine.rs` network task — detect disconnect, retry with backoff |
| **No adaptive quality switching** | Stays on GOOD profile even in bad conditions | Wire `AdaptiveQualityController` to network path quality from `QuinnTransport` |
| **Identity seed not persisted** | New identity every launch | Save seed to Android Keystore or SharedPreferences |
| **No Bluetooth audio routing** | `AudioRouteManager` exists but not wired to UI | Add Bluetooth button to InCallScreen, call `AudioRouteManager` methods |
| **No ringtone/notification for incoming** | Only outgoing calls supported | Need signaling for call setup (currently both sides initiate independently) |
### P2 — Nice to have
| Gap | Impact | Where to fix |
|-----|--------|--------------|
| **No android_logger** | Rust tracing output lost on Android | Add `android_logger` crate, init in `nativeInit()` |
| **Stats don't include network metrics** | Loss/RTT/jitter always 0 | Feed `QuinnTransport.path_quality()` back to stats |
| **No ProGuard/R8 minification** | Release APK larger than necessary | Enable `isMinifyEnabled = true` in build.gradle.kts |
| **Single ABI (arm64-v8a)** | No support for older 32-bit devices or emulators | Add `armeabi-v7a` and `x86_64` to cargo-ndk build |
| **No call history** | Can't see past calls | Add Room database for call log |
| **No contact integration** | Manual relay/room entry | Add contacts with fingerprint-based identity |
## Architecture Evolution Plan
### Phase 1: Make Calls Reliable (current → next)
```
[x] QUIC connection to relay
[x] Crypto handshake
[x] Audio encode/decode pipeline
[ ] Media encryption (ChaCha20-Poly1305)
[ ] FEC repair packet transmission
[ ] Foreground service for background calls
[ ] Reconnection on network change
```
### Phase 2: Quality & Polish
```
[ ] Adaptive quality (GOOD → DEGRADED → CATASTROPHIC switching)
[ ] Quality reports in MediaPacket headers
[ ] Network path quality display (real RTT, loss, jitter)
[ ] Settings screen (relay, room, seed persistence)
[ ] Bluetooth/wired headset audio routing
[ ] Rust android_logger for debugging
```
### Phase 3: Production Features
```
[ ] featherChat authentication
[ ] Persistent identity (Android Keystore)
[ ] Push notifications for incoming calls
[ ] Multi-party rooms (already supported by relay)
[ ] Call transfer
[ ] End-to-end encryption (bypass relay decryption)
```
## Dependency Upgrade Path
### quinn 0.11 → 0.12 (when released)
Quinn 0.12 will likely require rustls 0.24. Update both together:
1. `Cargo.toml`: bump quinn and rustls versions
2. Check `client_config()` and `server_config()` in wzp-transport for API changes
3. DATAGRAM API may change — check `send_datagram()` / `read_datagram()`
### Compose BOM 2024.01 → 2025.x
The `LinearProgressIndicator` `progress` parameter changed from `Float` to `() -> Float` in Material3 1.2+. If upgrading the BOM:
```kotlin
// Old (current):
LinearProgressIndicator(progress = level, ...)
// New (Material3 1.2+):
LinearProgressIndicator(progress = { level }, ...)
```
### Kotlin 1.9 → 2.x
Kotlin 2.0 changed the Compose compiler plugin. Update `kotlinCompilerExtensionVersion` in `composeOptions` and the Kotlin Gradle plugin version together.

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