feat(ui): direct-only mode setting (no relay fallback)
New toggle in Settings → "Direct-only mode (no relay fallback)": - Default: OFF (normal behavior, relay fallback on P2P failure) - When ON: connect returns error if P2P fails, with full candidate_diags in the debug log showing why each candidate failed. Call never falls back to relay. Useful for testing NAT traversal — you see the exact failure reason instead of the call silently working through relay. Wired end-to-end: - Settings.directOnly persisted in localStorage - Passed as directOnly param to Rust connect command - connect:path_negotiated shows direct_only flag - connect:direct_only_failed emits on failure with diags Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -187,6 +187,10 @@
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<input id="s-call-debug" type="checkbox" />
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Call flow debug logs (trace every step of a call)
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</label>
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<label class="checkbox">
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<input id="s-direct-only" type="checkbox" />
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Direct-only mode (no relay fallback — fails if P2P can't connect)
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</label>
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</div>
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<div class="settings-section" id="s-call-debug-section" style="display:none">
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<h3>Call Debug Log</h3>
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@@ -333,13 +333,19 @@ async fn connect(
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// Phase 8 (Tailscale-inspired): peer's port-mapped external
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// address from NAT-PMP/PCP/UPnP, carried in CallSetup.
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peer_mapped_addr: Option<String>,
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// Debug: when true, skip relay fallback entirely — the call
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// fails if direct P2P doesn't connect. Useful for testing NAT
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// traversal without the relay masking failures.
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direct_only: Option<bool>,
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) -> Result<String, String> {
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let force_direct = direct_only.unwrap_or(false);
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emit_call_debug(&app, "connect:start", serde_json::json!({
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"relay": relay,
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"room": room,
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"peer_direct_addr": peer_direct_addr,
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"peer_local_addrs": peer_local_addrs,
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"peer_mapped_addr": peer_mapped_addr,
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"direct_only": force_direct,
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}));
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let mut engine_lock = state.engine.lock().await;
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if engine_lock.is_some() {
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@@ -572,7 +578,20 @@ async fn connect(
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"local_direct_ok": local_direct_ok,
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"peer_direct_ok": peer_direct_ok,
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"chosen_path": format!("{:?}", chosen_path),
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"direct_only": force_direct,
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}));
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// direct_only mode: refuse relay fallback
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if force_direct && !use_direct {
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let reason = format!(
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"direct_only: P2P failed (local_ok={local_direct_ok}, peer_ok={peer_direct_ok})"
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);
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emit_call_debug(&app, "connect:direct_only_failed", serde_json::json!({
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"reason": reason,
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"candidate_diags": race_result.candidate_diags,
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}));
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return Err(reason);
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}
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tracing::info!(
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?chosen_path,
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use_direct,
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@@ -208,6 +208,7 @@ const sAlias = document.getElementById("s-alias") as HTMLInputElement;
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const sOsAec = document.getElementById("s-os-aec") as HTMLInputElement;
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const sDredDebug = document.getElementById("s-dred-debug") as HTMLInputElement;
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const sCallDebug = document.getElementById("s-call-debug") as HTMLInputElement;
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const sDirectOnly = document.getElementById("s-direct-only") as HTMLInputElement;
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const sCallDebugSection = document.getElementById("s-call-debug-section") as HTMLDivElement;
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const sCallDebugLogEl = document.getElementById("s-call-debug-log") as HTMLDivElement;
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const sCallDebugClearBtn = document.getElementById("s-call-debug-clear") as HTMLButtonElement;
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@@ -287,6 +288,9 @@ interface Settings {
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/// renders into the rolling Debug Log panel in settings. Off in
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/// normal mode keeps the GUI quiet but logcat always has a copy.
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callDebugLogs: boolean;
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/// Debug: skip relay fallback on direct calls — fail if P2P
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/// doesn't connect. Useful for testing NAT traversal.
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directOnly: boolean;
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}
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function loadSettings(): Settings {
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@@ -301,6 +305,7 @@ function loadSettings(): Settings {
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osAec: true, agc: true, quality: "auto", recentRooms: [],
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dredDebugLogs: false,
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callDebugLogs: false,
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directOnly: false,
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};
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try {
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const raw = localStorage.getItem("wzp-settings");
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@@ -1175,6 +1180,7 @@ function openSettings() {
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sRoom.value = s.room; sAlias.value = s.alias; sOsAec.checked = s.osAec;
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sDredDebug.checked = !!s.dredDebugLogs;
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sCallDebug.checked = !!s.callDebugLogs;
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sDirectOnly.checked = !!s.directOnly;
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// Show the debug-log panel only when the user has the flag on —
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// keeps the settings panel short in normal use.
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sCallDebugSection.style.display = s.callDebugLogs ? "" : "none";
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@@ -1337,6 +1343,7 @@ settingsSave.addEventListener("click", () => {
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s.quality = QUALITY_STEPS[parseInt(sQuality.value)] || "auto";
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s.dredDebugLogs = sDredDebug.checked;
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s.callDebugLogs = sCallDebug.checked;
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s.directOnly = sDirectOnly.checked;
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saveSettingsObj(s);
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// Push the new flags to the Rust side immediately so the next
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// frame / call already honors them without waiting for a restart.
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@@ -1692,6 +1699,7 @@ listen("signal-event", (event: any) => {
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peerDirectAddr: data.peer_direct_addr ?? null,
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peerLocalAddrs: data.peer_local_addrs ?? [],
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peerMappedAddr: data.peer_mapped_addr ?? null,
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directOnly: loadSettings().directOnly || false,
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});
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showCallScreen();
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} catch (e: any) {
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