revert(android): roll back to build #6 (35642d1) — pre-oboe known-good state
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Spent 10+ builds chasing a __init_tcb+4 / pthread_create SIGSEGV after
adding the oboe audio backend. Every "fix" made things worse. Reverting
all Android-specific files to the state at 35642d1 (build #6), which
was the last commit where the Tauri Android app actually launched,
rendered the home screen, and successfully registered on a relay.

Reverted files (all back to their 35642d1 content):
  - desktop/src-tauri/Cargo.toml        (no build-dep cc, no tracing-android)
  - desktop/src-tauri/build.rs          (git hash only, no Oboe / cc build)
  - desktop/src-tauri/src/lib.rs        (engine cfg-gated on non-android)
  - desktop/src-tauri/src/main.rs       (two-line desktop entry)
  - desktop/src-tauri/src/engine.rs     (desktop-only audio setup)
  - scripts/Dockerfile.android-builder  (no android24→26 clang shim)
  - scripts/build-tauri-android.sh      (no linker env vars / manifest patch)

Deleted (were added between b314138 and e2e023d):
  - desktop/src-tauri/cpp/getauxval_fix.c
  - desktop/src-tauri/cpp/oboe_bridge.{h,cpp}
  - desktop/src-tauri/cpp/oboe_stub.cpp
  - desktop/src-tauri/src/oboe_audio.rs

Next: rebuild image on remote (to drop the baked-in clang shim), build
an APK, install on Pixel 6, verify the UI renders the same way build #6
did. From there we add features back ONE at a time so we can actually
bisect which one triggers the tao::ndk_glue crash. User's rule:
"if you want to change stack, change incrementally, so we can debug".

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-04-09 14:22:57 +04:00
parent e2e023d2bc
commit 530993854f
12 changed files with 118 additions and 900 deletions

View File

@@ -1,11 +1,5 @@
//! Call engine for the Tauri app — desktop and Android share this exact file.
//!
//! Desktop (macOS/Linux/Windows) uses `wzp_client::audio_io::{AudioCapture,
//! AudioPlayback}` on top of CPAL (and VoiceProcessingIO on macOS for OS-level
//! AEC). Android uses `crate::oboe_audio::OboeHandle` which wraps the C++ Oboe
//! bridge on high-priority AAudio callback threads. Both expose the same
//! `Arc<AudioRing>` shape (`available()` / `read()` / `write()`) so the
//! send/recv tasks below are identical across platforms.
//! Call engine for the desktop app — wraps wzp-client audio + transport
//! into a clean async interface for Tauri commands.
use std::net::SocketAddr;
use std::sync::atomic::{AtomicBool, AtomicU32, AtomicU64, Ordering};
@@ -15,20 +9,10 @@ use std::time::Instant;
use tokio::sync::Mutex;
use tracing::{error, info};
use wzp_client::audio_io::{AudioCapture, AudioPlayback};
use wzp_client::call::{CallConfig, CallEncoder};
use wzp_proto::{CodecId, MediaTransport, QualityProfile};
// Ring buffer type used by the send/recv tasks. Different concrete type on
// each platform but both provide the same method surface: `available()`,
// `read(&mut [i16]) -> usize`, `write(&[i16]) -> usize`.
#[cfg(not(target_os = "android"))]
use wzp_client::audio_ring::AudioRing;
#[cfg(not(target_os = "android"))]
use wzp_client::audio_io::{AudioCapture, AudioPlayback};
#[cfg(target_os = "android")]
use crate::oboe_audio::{AudioRing, OboeHandle};
const FRAME_SAMPLES_40MS: usize = 1920;
/// Resolve a quality string from the UI to a QualityProfile.
@@ -111,11 +95,32 @@ impl CallEngine {
let relay_addr: SocketAddr = relay.parse()?;
// Load or generate identity. Uses the same helper as the signaling
// commands so the desktop and the Android app both read from the
// platform-correct data dir (resolved via Tauri's path().app_data_dir()).
let seed = crate::load_or_create_seed()
.map_err(|e| anyhow::anyhow!("identity: {e}"))?;
// Load or generate identity
let seed = {
let path = {
let home = std::env::var("HOME").unwrap_or_else(|_| ".".into());
std::path::PathBuf::from(home).join(".wzp").join("identity")
};
if path.exists() {
if let Ok(hex) = std::fs::read_to_string(&path) {
if let Ok(s) = wzp_crypto::Seed::from_hex(hex.trim()) {
s
} else {
wzp_crypto::Seed::generate()
}
} else {
wzp_crypto::Seed::generate()
}
} else {
let s = wzp_crypto::Seed::generate();
if let Some(p) = path.parent() {
std::fs::create_dir_all(p).ok();
}
let hex: String = s.0.iter().map(|b| format!("{b:02x}")).collect();
std::fs::write(&path, hex).ok();
s
}
};
let fp = seed.derive_identity().public_identity().fingerprint;
let fingerprint = fp.to_string();
@@ -139,28 +144,12 @@ impl CallEngine {
info!("connected to relay, handshake complete");
event_cb("connected", &format!("joined room {room}"));
// Audio I/O — platform-dispatched.
// macOS VoiceProcessingIO (OS AEC) with CPAL fallback
// Linux/Win plain CPAL
// Android Oboe (AAudio / OpenSLES) via the C++ bridge
//
// The `audio_handle` must outlive the send/recv tasks so audio streams
// keep running — stored in the CallEngine below.
let (capture_ring, playout_ring, audio_handle): (
Arc<AudioRing>,
Arc<AudioRing>,
Box<dyn std::any::Any + Send>,
) = {
#[cfg(target_os = "android")]
{
let _ = _os_aec; // AEC TBD on Android (step 6 polish)
let (cr, pr, handle) = OboeHandle::start()?;
info!("using Oboe backend (AAudio/OpenSLES)");
(cr, pr, Box::new(handle))
}
#[cfg(target_os = "macos")]
{
if _os_aec {
// Audio I/O — VPIO (OS AEC) on macOS, plain CPAL otherwise.
// The audio handle must be stored in CallEngine to keep streams alive.
let (capture_ring, playout_ring, audio_handle): (_, _, Box<dyn std::any::Any + Send>) =
if _os_aec {
#[cfg(target_os = "macos")]
{
match wzp_client::audio_vpio::VpioAudio::start() {
Ok(v) => {
let cr = v.capture_ring().clone();
@@ -177,25 +166,23 @@ impl CallEngine {
(cr, pr, Box::new((capture, playback)))
}
}
} else {
}
#[cfg(not(target_os = "macos"))]
{
info!("OS AEC not available on this platform, using CPAL");
let capture = AudioCapture::start()?;
let playback = AudioPlayback::start()?;
let cr = capture.ring().clone();
let pr = playback.ring().clone();
(cr, pr, Box::new((capture, playback)))
}
}
#[cfg(all(not(target_os = "macos"), not(target_os = "android")))]
{
let _ = _os_aec; // OS AEC not available on Linux/Windows here
info!("OS AEC not available on this platform, using CPAL");
} else {
let capture = AudioCapture::start()?;
let playback = AudioPlayback::start()?;
let cr = capture.ring().clone();
let pr = playback.ring().clone();
(cr, pr, Box::new((capture, playback)))
}
};
};
let running = Arc::new(AtomicBool::new(true));
let mic_muted = Arc::new(AtomicBool::new(false));