feat: WarzonePhone lossy VoIP protocol — Phase 1 complete

Rust workspace with 7 crates implementing a custom VoIP protocol
designed for extremely lossy connections (5-70% loss, 100-500kbps,
300-800ms RTT). 89 tests passing across all crates.

Crates:
- wzp-proto: Wire format, traits, adaptive quality controller, jitter buffer, session FSM
- wzp-codec: Opus encoder/decoder (audiopus), Codec2 stubs, adaptive switching, resampling
- wzp-fec: RaptorQ fountain codes, interleaving, block management (proven 30-70% loss recovery)
- wzp-crypto: X25519+ChaCha20-Poly1305, Warzone identity compatible, anti-replay, rekeying
- wzp-transport: QUIC via quinn with DATAGRAM frames, path monitoring, signaling streams
- wzp-relay: Integration stub (Phase 2)
- wzp-client: Integration stub (Phase 2)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-03-27 12:45:07 +04:00
commit 51e893590c
47 changed files with 7097 additions and 0 deletions

View File

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//! QUIC connection lifecycle management.
//!
//! Provides helpers for creating endpoints, connecting to peers, and accepting connections.
use std::net::SocketAddr;
use wzp_proto::TransportError;
/// Create a QUIC endpoint bound to the given address.
///
/// If `server_config` is provided, the endpoint can accept incoming connections.
pub fn create_endpoint(
bind_addr: SocketAddr,
server_config: Option<quinn::ServerConfig>,
) -> Result<quinn::Endpoint, TransportError> {
let endpoint = if let Some(sc) = server_config {
quinn::Endpoint::server(sc, bind_addr)?
} else {
quinn::Endpoint::client(bind_addr)?
};
Ok(endpoint)
}
/// Connect to a remote peer using the given client configuration.
pub async fn connect(
endpoint: &quinn::Endpoint,
addr: SocketAddr,
server_name: &str,
config: quinn::ClientConfig,
) -> Result<quinn::Connection, TransportError> {
let connecting = endpoint.connect_with(config, addr, server_name).map_err(|e| {
TransportError::Internal(format!("connect error: {e}"))
})?;
let connection = connecting.await.map_err(|e| {
TransportError::Internal(format!("connection failed: {e}"))
})?;
Ok(connection)
}
/// Accept the next incoming connection on an endpoint.
pub async fn accept(endpoint: &quinn::Endpoint) -> Result<quinn::Connection, TransportError> {
let incoming = endpoint
.accept()
.await
.ok_or(TransportError::ConnectionLost)?;
let connection = incoming.await.map_err(|e| {
TransportError::Internal(format!("accept failed: {e}"))
})?;
Ok(connection)
}