feat: web bridge — browser-based voice calls via WebSocket
New wzp-web crate serves a web page with: - Browser mic capture via Web Audio API (48kHz mono) - WebSocket transport for raw PCM audio - Server-side Opus encode/decode + FEC through wzp relay - Real-time audio playback in browser - Level meter and connection stats Usage: wzp-relay --listen 0.0.0.0:4433 # start relay wzp-web --port 8080 --relay 127.0.0.1:4433 # start web bridge Open http://localhost:8080 in browser Two browsers connected to the same relay get bridged for a call. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -8,6 +8,7 @@ members = [
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"crates/wzp-transport",
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"crates/wzp-relay",
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"crates/wzp-client",
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"crates/wzp-web",
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]
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[workspace.package]
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27
crates/wzp-web/Cargo.toml
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27
crates/wzp-web/Cargo.toml
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@@ -0,0 +1,27 @@
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[package]
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name = "wzp-web"
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version.workspace = true
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edition.workspace = true
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license.workspace = true
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rust-version.workspace = true
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description = "WarzonePhone web bridge — browser audio via WebSocket to wzp relay"
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[dependencies]
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wzp-proto = { workspace = true }
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wzp-codec = { workspace = true }
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wzp-fec = { workspace = true }
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wzp-crypto = { workspace = true }
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wzp-transport = { workspace = true }
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wzp-client = { path = "../wzp-client" }
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tokio = { workspace = true }
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tracing = { workspace = true }
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tracing-subscriber = { workspace = true }
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bytes = { workspace = true }
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anyhow = "1"
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axum = { version = "0.8", features = ["ws"] }
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tower-http = { version = "0.6", features = ["fs"] }
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futures = "0.3"
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[[bin]]
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name = "wzp-web"
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path = "src/main.rs"
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235
crates/wzp-web/src/main.rs
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235
crates/wzp-web/src/main.rs
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@@ -0,0 +1,235 @@
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//! WarzonePhone Web Bridge
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//!
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//! Serves a web page for browser-based voice calls and bridges
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//! WebSocket audio to the wzp relay protocol.
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//!
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//! Usage: wzp-web [--port 8080] [--relay 127.0.0.1:4433]
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use std::net::SocketAddr;
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use std::sync::Arc;
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use axum::extract::ws::{Message, WebSocket};
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use axum::extract::WebSocketUpgrade;
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use axum::response::IntoResponse;
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use axum::routing::get;
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use axum::Router;
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use futures::stream::StreamExt;
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use futures::SinkExt;
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use tokio::sync::Mutex;
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use tower_http::services::ServeDir;
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use tracing::{error, info, warn};
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use wzp_client::call::{CallConfig, CallDecoder, CallEncoder};
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use wzp_proto::MediaTransport;
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const FRAME_SAMPLES: usize = 960;
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#[derive(Clone)]
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struct AppState {
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relay_addr: SocketAddr,
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}
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#[tokio::main]
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async fn main() -> anyhow::Result<()> {
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tracing_subscriber::fmt().init();
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let mut port: u16 = 8080;
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let mut relay_addr: SocketAddr = "127.0.0.1:4433".parse()?;
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let args: Vec<String> = std::env::args().collect();
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let mut i = 1;
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while i < args.len() {
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match args[i].as_str() {
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"--port" => {
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i += 1;
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port = args[i].parse().expect("invalid port");
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}
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"--relay" => {
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i += 1;
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relay_addr = args[i].parse().expect("invalid relay address");
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}
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"--help" | "-h" => {
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eprintln!("Usage: wzp-web [--port 8080] [--relay 127.0.0.1:4433]");
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eprintln!();
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eprintln!("Options:");
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eprintln!(" --port <port> HTTP/WebSocket port (default: 8080)");
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eprintln!(" --relay <addr> WZP relay address (default: 127.0.0.1:4433)");
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std::process::exit(0);
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}
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_ => {}
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}
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i += 1;
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}
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let state = AppState { relay_addr };
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// Determine static file path (relative to binary or cargo manifest)
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let static_dir = if std::path::Path::new("crates/wzp-web/static").exists() {
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"crates/wzp-web/static"
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} else if std::path::Path::new("static").exists() {
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"static"
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} else {
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// Fallback: look relative to executable
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"static"
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};
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let app = Router::new()
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.route("/ws", get(ws_handler))
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.fallback_service(ServeDir::new(static_dir))
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.with_state(state);
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let listen: SocketAddr = format!("0.0.0.0:{port}").parse()?;
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info!(%listen, %relay_addr, "WarzonePhone web bridge starting");
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info!("Open http://localhost:{port} in your browser");
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let listener = tokio::net::TcpListener::bind(listen).await?;
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axum::serve(listener, app).await?;
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Ok(())
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}
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async fn ws_handler(
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ws: WebSocketUpgrade,
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axum::extract::State(state): axum::extract::State<AppState>,
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) -> impl IntoResponse {
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ws.on_upgrade(move |socket| handle_ws(socket, state))
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}
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async fn handle_ws(socket: WebSocket, state: AppState) {
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info!("WebSocket client connected");
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// Connect to wzp relay
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let relay_addr = state.relay_addr;
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let bind_addr: SocketAddr = if relay_addr.is_ipv6() {
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"[::]:0".parse().unwrap()
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} else {
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"0.0.0.0:0".parse().unwrap()
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};
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let client_config = wzp_transport::client_config();
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let endpoint = match wzp_transport::create_endpoint(bind_addr, None) {
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Ok(e) => e,
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Err(e) => {
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error!("create endpoint: {e}");
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return;
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}
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};
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let connection =
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match wzp_transport::connect(&endpoint, relay_addr, "localhost", client_config).await {
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Ok(c) => c,
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Err(e) => {
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error!("connect to relay {relay_addr}: {e}");
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return;
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}
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};
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info!(%relay_addr, "connected to relay");
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let transport = Arc::new(wzp_transport::QuinnTransport::new(connection));
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let config = CallConfig::default();
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let (mut ws_sender, mut ws_receiver) = socket.split();
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let encoder = Arc::new(Mutex::new(CallEncoder::new(&config)));
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let decoder = Arc::new(Mutex::new(CallDecoder::new(&config)));
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// --- Browser → Relay: receive PCM from WebSocket, encode, send to relay ---
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let send_transport = transport.clone();
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let send_encoder = encoder.clone();
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let send_task = tokio::spawn(async move {
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let mut frames_sent = 0u64;
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while let Some(Ok(msg)) = ws_receiver.next().await {
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match msg {
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Message::Binary(data) => {
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// data is raw s16le PCM from browser
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if data.len() < FRAME_SAMPLES * 2 {
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continue; // incomplete frame
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}
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let pcm: Vec<i16> = data
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.chunks_exact(2)
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.take(FRAME_SAMPLES)
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.map(|c| i16::from_le_bytes([c[0], c[1]]))
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.collect();
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let packets = {
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let mut enc = send_encoder.lock().await;
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match enc.encode_frame(&pcm) {
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Ok(p) => p,
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Err(e) => {
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warn!("encode error: {e}");
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continue;
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}
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}
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};
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for pkt in &packets {
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if let Err(e) = send_transport.send_media(pkt).await {
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error!("relay send error: {e}");
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return;
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}
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}
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frames_sent += 1;
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if frames_sent % 250 == 0 {
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info!(frames_sent, "browser → relay");
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}
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}
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Message::Close(_) => break,
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_ => {}
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}
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}
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info!(frames_sent, "browser send loop ended");
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});
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// --- Relay → Browser: receive from relay, decode, send PCM to WebSocket ---
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let recv_transport = transport.clone();
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let recv_decoder = decoder.clone();
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let recv_task = tokio::spawn(async move {
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let mut pcm_buf = vec![0i16; FRAME_SAMPLES];
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let mut frames_recv = 0u64;
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loop {
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match recv_transport.recv_media().await {
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Ok(Some(pkt)) => {
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let is_repair = pkt.header.is_repair;
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{
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let mut dec = recv_decoder.lock().await;
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dec.ingest(pkt);
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if !is_repair {
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if let Some(_n) = dec.decode_next(&mut pcm_buf) {
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// Convert i16 PCM to bytes and send to browser
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let bytes: Vec<u8> = pcm_buf
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.iter()
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.flat_map(|s| s.to_le_bytes())
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.collect();
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if let Err(e) = ws_sender.send(Message::Binary(bytes.into())).await
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{
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error!("ws send error: {e}");
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return;
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}
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frames_recv += 1;
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if frames_recv % 250 == 0 {
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info!(frames_recv, "relay → browser");
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}
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}
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}
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}
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}
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Ok(None) => {
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info!("relay connection closed");
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break;
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}
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Err(e) => {
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error!("relay recv error: {e}");
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break;
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}
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}
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}
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info!(frames_recv, "relay recv loop ended");
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});
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tokio::select! {
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_ = send_task => {}
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_ = recv_task => {}
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}
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transport.close().await.ok();
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info!("WebSocket session ended");
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}
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191
crates/wzp-web/static/index.html
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191
crates/wzp-web/static/index.html
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@@ -0,0 +1,191 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>WarzonePhone</title>
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<style>
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* { margin: 0; padding: 0; box-sizing: border-box; }
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body { font-family: -apple-system, BlinkMacSystemFont, sans-serif; background: #1a1a2e; color: #e0e0e0; display: flex; justify-content: center; align-items: center; min-height: 100vh; }
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.container { text-align: center; max-width: 400px; padding: 2rem; }
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h1 { font-size: 1.5rem; margin-bottom: 0.5rem; color: #00d4ff; }
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.subtitle { color: #888; font-size: 0.85rem; margin-bottom: 2rem; }
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#callBtn { background: #00d4ff; color: #1a1a2e; border: none; padding: 1rem 3rem; font-size: 1.2rem; border-radius: 50px; cursor: pointer; transition: all 0.2s; }
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#callBtn:hover { background: #00b8d4; transform: scale(1.05); }
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#callBtn.active { background: #ff4444; color: white; }
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#callBtn:disabled { background: #444; color: #888; cursor: not-allowed; }
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.status { margin-top: 1.5rem; font-size: 0.9rem; color: #888; min-height: 1.5rem; }
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.stats { margin-top: 1rem; font-size: 0.8rem; color: #666; font-family: monospace; }
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.level { margin-top: 1rem; height: 6px; background: #333; border-radius: 3px; overflow: hidden; }
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.level-bar { height: 100%; background: #00d4ff; width: 0%; transition: width 50ms; }
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</style>
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</head>
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<body>
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<div class="container">
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<h1>WarzonePhone</h1>
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<p class="subtitle">Lossy VoIP Protocol</p>
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<button id="callBtn" onclick="toggleCall()">Connect</button>
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<div class="level"><div class="level-bar" id="levelBar"></div></div>
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<div class="status" id="status"></div>
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<div class="stats" id="stats"></div>
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</div>
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<script>
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const SAMPLE_RATE = 48000;
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const FRAME_SIZE = 960; // 20ms at 48kHz
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let ws = null;
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let audioCtx = null;
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let mediaStream = null;
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let scriptNode = null;
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let active = false;
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let framesSent = 0;
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let framesRecv = 0;
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let startTime = 0;
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// Playback buffer
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let playbackQueue = [];
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let isPlaying = false;
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function setStatus(msg) { document.getElementById('status').textContent = msg; }
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function setStats(msg) { document.getElementById('stats').textContent = msg; }
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function toggleCall() {
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if (active) { stopCall(); }
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else { startCall(); }
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}
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async function startCall() {
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const btn = document.getElementById('callBtn');
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btn.disabled = true;
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setStatus('Requesting microphone...');
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try {
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mediaStream = await navigator.mediaDevices.getUserMedia({
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audio: { sampleRate: SAMPLE_RATE, channelCount: 1, echoCancellation: true, noiseSuppression: true }
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});
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} catch(e) {
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setStatus('Mic access denied: ' + e.message);
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btn.disabled = false;
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return;
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}
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// Connect WebSocket
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const proto = location.protocol === 'https:' ? 'wss:' : 'ws:';
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const wsUrl = proto + '//' + location.host + '/ws';
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setStatus('Connecting to relay...');
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ws = new WebSocket(wsUrl);
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ws.binaryType = 'arraybuffer';
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ws.onopen = () => {
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setStatus('Connected — speaking...');
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btn.textContent = 'Disconnect';
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btn.classList.add('active');
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btn.disabled = false;
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active = true;
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framesSent = 0;
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framesRecv = 0;
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startTime = Date.now();
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startAudioCapture();
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startStatsUpdate();
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};
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ws.onmessage = (event) => {
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// Received PCM audio from server (s16le bytes)
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const pcmData = new Int16Array(event.data);
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framesRecv++;
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playAudio(pcmData);
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};
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ws.onclose = () => {
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setStatus('Disconnected');
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stopCall();
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};
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ws.onerror = (e) => {
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setStatus('Connection error');
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stopCall();
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};
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}
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function stopCall() {
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active = false;
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const btn = document.getElementById('callBtn');
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btn.textContent = 'Connect';
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btn.classList.remove('active');
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btn.disabled = false;
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if (scriptNode) { scriptNode.disconnect(); scriptNode = null; }
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if (audioCtx) { audioCtx.close(); audioCtx = null; }
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if (mediaStream) { mediaStream.getTracks().forEach(t => t.stop()); mediaStream = null; }
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if (ws) { ws.close(); ws = null; }
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playbackQueue = [];
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setStatus('');
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setStats('');
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}
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function startAudioCapture() {
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audioCtx = new AudioContext({ sampleRate: SAMPLE_RATE });
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const source = audioCtx.createMediaStreamSource(mediaStream);
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// ScriptProcessorNode for capturing raw PCM
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// (AudioWorklet would be better but this is simpler for a prototype)
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scriptNode = audioCtx.createScriptProcessor(FRAME_SIZE, 1, 1);
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scriptNode.onaudioprocess = (e) => {
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if (!active || !ws || ws.readyState !== WebSocket.OPEN) return;
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const input = e.inputBuffer.getChannelData(0); // Float32 [-1, 1]
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// Convert float32 to int16
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const pcm = new Int16Array(input.length);
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for (let i = 0; i < input.length; i++) {
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pcm[i] = Math.max(-32768, Math.min(32767, Math.round(input[i] * 32767)));
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}
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// Update level meter
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let maxVal = 0;
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for (let i = 0; i < pcm.length; i++) maxVal = Math.max(maxVal, Math.abs(pcm[i]));
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document.getElementById('levelBar').style.width = (maxVal / 32768 * 100) + '%';
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// Send as binary
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ws.send(pcm.buffer);
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framesSent++;
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};
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source.connect(scriptNode);
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scriptNode.connect(audioCtx.destination); // needed for scriptProcessor to work
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}
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function playAudio(pcmInt16) {
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if (!audioCtx) return;
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// Convert int16 to float32
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const floatData = new Float32Array(pcmInt16.length);
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for (let i = 0; i < pcmInt16.length; i++) {
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floatData[i] = pcmInt16[i] / 32768.0;
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}
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const buffer = audioCtx.createBuffer(1, floatData.length, SAMPLE_RATE);
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buffer.getChannelData(0).set(floatData);
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const source = audioCtx.createBufferSource();
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source.buffer = buffer;
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source.connect(audioCtx.destination);
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|
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// Schedule playback with small buffer to reduce latency
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const playTime = audioCtx.currentTime + 0.06; // 60ms buffer
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source.start(playTime);
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}
|
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function startStatsUpdate() {
|
||||
const interval = setInterval(() => {
|
||||
if (!active) { clearInterval(interval); return; }
|
||||
const elapsed = ((Date.now() - startTime) / 1000).toFixed(1);
|
||||
setStats(`${elapsed}s | sent: ${framesSent} | recv: ${framesRecv} | loss: ${framesSent > 0 ? ((1 - framesRecv/framesSent) * 100).toFixed(1) : 0}%`);
|
||||
}, 1000);
|
||||
}
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
Reference in New Issue
Block a user