fix: federation presence dedup, stale cleanup, and Android SIGSEGV crash
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- Deduplicate remote participants by fingerprint in all merge sites
  (canonical == raw room name caused double-lookup, doubling every remote participant)
- GlobalRoomInactive now propagates updated participant list to other peers
  (hub relay B was not informing A when C's participants left)
- Add 15-second stale presence sweeper that purges remote participants
  from peers that stop sending data (safety net for QUIC timeout delays)
- Add @Synchronized to WzpEngine.getStats/stopCall/destroy to prevent
  TOCTOU race between stats polling coroutine and engine teardown (SIGSEGV)

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Siavash Sameni
2026-04-08 15:07:59 +04:00
parent 7dadc1ddd6
commit 2eab56beec
3 changed files with 187 additions and 44 deletions

View File

@@ -53,6 +53,7 @@ class WzpEngine(private val callback: WzpCallback) {
}
/** Stop the active call. Safe to call when no call is active. */
@Synchronized
fun stopCall() {
if (nativeHandle != 0L) {
nativeStopCall(nativeHandle)
@@ -76,6 +77,7 @@ class WzpEngine(private val callback: WzpCallback) {
*
* @return JSON-serialised [CallStats], or `"{}"` if the engine is not initialised.
*/
@Synchronized
fun getStats(): String {
if (nativeHandle == 0L) return "{}"
return try {
@@ -95,6 +97,7 @@ class WzpEngine(private val callback: WzpCallback) {
}
/** Destroy the native engine and free all resources. The instance must not be reused. */
@Synchronized
fun destroy() {
if (nativeHandle != 0L) {
nativeDestroy(nativeHandle)