feat: Android VoIP client — Phase 1 (audio quality, network adaptation, crate skeleton)
- New wzp-android crate with Oboe C++ backend, lock-free SPSC ring buffers, engine orchestrator, codec pipeline, and Android Gradle project structure - AEC (NLMS adaptive filter), AGC (two-stage with fast attack/slow release), windowed-sinc FIR resampler replacing linear interpolation (wzp-codec) - Opus encoder tuning: complexity 7 default, set_expected_loss support - Mobile jitter buffer: asymmetric EMA (fast up/slow down), handoff spike detection with 2s cooldown, configurable safety margin - Network-aware quality control: cellular-specific thresholds, faster downgrade on cellular, proactive tier drop on WiFi→cellular handoff, FEC ratio boost during network transitions - Handoff detection in PathMonitor via RTT jitter spike analysis Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -1,4 +1,5 @@
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use std::collections::BTreeMap;
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use std::time::{Duration, Instant};
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use crate::packet::MediaPacket;
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@@ -20,19 +21,29 @@ pub struct AdaptivePlayoutDelay {
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max_delay: usize,
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/// Exponential moving average of inter-packet arrival jitter (ms).
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jitter_ema: f64,
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/// EMA smoothing factor (0.0-1.0, lower = smoother).
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alpha: f64,
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/// EMA smoothing factor for jitter increases (fast reaction).
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alpha_up: f64,
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/// EMA smoothing factor for jitter decreases (slow decay).
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alpha_down: f64,
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/// Last packet arrival timestamp (for computing inter-arrival jitter).
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last_arrival_ms: Option<u64>,
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/// Last packet expected timestamp.
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last_expected_ms: Option<u64>,
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/// Safety margin added to jitter-derived target (in packets).
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safety_margin: f64,
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/// Instant when a jitter spike was detected (handoff detection).
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spike_detected_at: Option<Instant>,
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/// Duration to hold max_delay after a spike is detected.
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spike_cooldown: Duration,
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/// Multiplier of jitter_ema that constitutes a spike.
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spike_threshold_multiplier: f64,
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}
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/// Frame duration in milliseconds (20ms Opus/Codec2 frames).
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const FRAME_DURATION_MS: f64 = 20.0;
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/// Safety margin added to jitter-derived target (in packets).
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const SAFETY_MARGIN_PACKETS: f64 = 2.0;
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/// Default EMA smoothing factor.
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/// Default safety margin in packets.
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const DEFAULT_SAFETY_MARGIN: f64 = 2.0;
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/// Default EMA smoothing factor (used for both up/down in non-mobile mode).
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const DEFAULT_ALPHA: f64 = 0.05;
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impl AdaptivePlayoutDelay {
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@@ -46,9 +57,14 @@ impl AdaptivePlayoutDelay {
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min_delay,
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max_delay,
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jitter_ema: 0.0,
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alpha: DEFAULT_ALPHA,
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alpha_up: DEFAULT_ALPHA,
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alpha_down: DEFAULT_ALPHA,
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last_arrival_ms: None,
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last_expected_ms: None,
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safety_margin: DEFAULT_SAFETY_MARGIN,
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spike_detected_at: None,
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spike_cooldown: Duration::from_secs(2),
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spike_threshold_multiplier: 3.0,
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}
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}
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@@ -64,13 +80,38 @@ impl AdaptivePlayoutDelay {
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let expected_delta = expected_ms as f64 - last_expected as f64;
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let jitter = (actual_delta - expected_delta).abs();
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// Update EMA
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self.jitter_ema = self.alpha * jitter + (1.0 - self.alpha) * self.jitter_ema;
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// Spike detection: check before EMA update
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if self.jitter_ema > 0.0
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&& jitter > self.jitter_ema * self.spike_threshold_multiplier
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{
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self.spike_detected_at = Some(Instant::now());
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}
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// Convert jitter estimate to target delay in packets
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let raw_target = (self.jitter_ema / FRAME_DURATION_MS).ceil() + SAFETY_MARGIN_PACKETS;
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self.target_delay =
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(raw_target as usize).clamp(self.min_delay, self.max_delay);
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// Asymmetric EMA update
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let alpha = if jitter > self.jitter_ema {
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self.alpha_up
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} else {
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self.alpha_down
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};
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self.jitter_ema = alpha * jitter + (1.0 - alpha) * self.jitter_ema;
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// Check if spike cooldown has expired
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if let Some(spike_time) = self.spike_detected_at {
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if spike_time.elapsed() >= self.spike_cooldown {
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self.spike_detected_at = None;
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}
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}
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// If within spike cooldown, return max_delay
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if self.spike_detected_at.is_some() {
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self.target_delay = self.max_delay;
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} else {
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// Convert jitter estimate to target delay in packets
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let raw_target =
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(self.jitter_ema / FRAME_DURATION_MS).ceil() + self.safety_margin;
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self.target_delay =
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(raw_target as usize).clamp(self.min_delay, self.max_delay);
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}
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}
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self.last_arrival_ms = Some(arrival_ms);
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@@ -87,6 +128,28 @@ impl AdaptivePlayoutDelay {
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pub fn jitter_estimate_ms(&self) -> f64 {
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self.jitter_ema
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}
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/// Enable or disable mobile mode, adjusting parameters for cellular networks.
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///
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/// Mobile mode uses:
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/// - Asymmetric alpha (fast up=0.3, slow down=0.02) for quicker spike detection
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/// - Higher safety margin (3.0 packets) to absorb handoff jitter
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/// - Spike detection with 2-second cooldown at 3x threshold
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pub fn set_mobile_mode(&mut self, enabled: bool) {
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if enabled {
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self.safety_margin = 3.0;
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self.alpha_up = 0.3;
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self.alpha_down = 0.02;
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self.spike_threshold_multiplier = 3.0;
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self.spike_cooldown = Duration::from_secs(2);
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} else {
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self.safety_margin = DEFAULT_SAFETY_MARGIN;
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self.alpha_up = DEFAULT_ALPHA;
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self.alpha_down = DEFAULT_ALPHA;
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self.spike_threshold_multiplier = 3.0;
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self.spike_cooldown = Duration::from_secs(2);
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}
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}
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}
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// ---------------------------------------------------------------------------
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@@ -391,6 +454,11 @@ impl JitterBuffer {
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self.adaptive.as_ref()
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}
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/// Get a mutable reference to the adaptive playout delay estimator.
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pub fn adaptive_delay_mut(&mut self) -> Option<&mut AdaptivePlayoutDelay> {
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self.adaptive.as_mut()
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}
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/// Adjust target depth based on observed jitter.
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pub fn set_target_depth(&mut self, depth: usize) {
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self.target_depth = depth.min(self.max_depth);
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@@ -720,4 +788,29 @@ mod tests {
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let ad = jb.adaptive_delay().unwrap();
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assert_eq!(ad.target_delay(), 3);
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}
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// ---------------------------------------------------------------
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// Mobile mode tests
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// ---------------------------------------------------------------
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#[test]
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fn mobile_mode_increases_safety_margin() {
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let mut apd = AdaptivePlayoutDelay::new(3, 50);
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apd.set_mobile_mode(true);
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assert_eq!(apd.safety_margin, 3.0);
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assert_eq!(apd.alpha_up, 0.3);
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assert_eq!(apd.alpha_down, 0.02);
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apd.set_mobile_mode(false);
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assert_eq!(apd.safety_margin, DEFAULT_SAFETY_MARGIN);
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assert_eq!(apd.alpha_up, DEFAULT_ALPHA);
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assert_eq!(apd.alpha_down, DEFAULT_ALPHA);
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}
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#[test]
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fn mobile_mode_accessible_via_jitter_buffer() {
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let mut jb = JitterBuffer::new_adaptive(3, 50);
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jb.adaptive_delay_mut().unwrap().set_mobile_mode(true);
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assert_eq!(jb.adaptive_delay().unwrap().safety_margin, 3.0);
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}
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}
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@@ -29,6 +29,6 @@ pub use packet::{
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SignalMessage, TrunkEntry, TrunkFrame, FRAME_TYPE_FULL, FRAME_TYPE_MINI,
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};
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pub use bandwidth::{BandwidthEstimator, CongestionState};
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pub use quality::{AdaptiveQualityController, Tier};
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pub use quality::{AdaptiveQualityController, NetworkContext, Tier};
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pub use session::{Session, SessionEvent, SessionState};
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pub use traits::*;
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@@ -1,4 +1,5 @@
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use std::collections::VecDeque;
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use std::time::{Duration, Instant};
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use crate::packet::QualityReport;
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use crate::traits::QualityController;
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@@ -24,24 +25,71 @@ impl Tier {
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}
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}
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/// Determine which tier a quality report belongs to.
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/// Determine which tier a quality report belongs to (default/WiFi thresholds).
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pub fn classify(report: &QualityReport) -> Self {
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Self::classify_with_context(report, NetworkContext::Unknown)
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}
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/// Classify with network-context-aware thresholds.
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pub fn classify_with_context(report: &QualityReport, context: NetworkContext) -> Self {
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let loss = report.loss_percent();
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let rtt = report.rtt_ms();
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if loss > 40.0 || rtt > 600 {
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Self::Catastrophic
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} else if loss > 10.0 || rtt > 400 {
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Self::Degraded
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} else {
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Self::Good
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match context {
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NetworkContext::CellularLte
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| NetworkContext::Cellular5g
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| NetworkContext::Cellular3g => {
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// Tighter thresholds for cellular networks
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if loss > 25.0 || rtt > 500 {
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Self::Catastrophic
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} else if loss > 8.0 || rtt > 300 {
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Self::Degraded
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} else {
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Self::Good
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}
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}
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NetworkContext::WiFi | NetworkContext::Unknown => {
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// Original thresholds
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if loss > 40.0 || rtt > 600 {
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Self::Catastrophic
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} else if loss > 10.0 || rtt > 400 {
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Self::Degraded
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} else {
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Self::Good
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}
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}
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}
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}
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/// Return the next lower (worse) tier, or None if already at the worst.
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pub fn downgrade(self) -> Option<Tier> {
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match self {
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Self::Good => Some(Self::Degraded),
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Self::Degraded => Some(Self::Catastrophic),
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Self::Catastrophic => None,
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}
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}
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}
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/// Describes the network transport type for context-aware quality decisions.
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum NetworkContext {
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WiFi,
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CellularLte,
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Cellular5g,
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Cellular3g,
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Unknown,
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}
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impl Default for NetworkContext {
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fn default() -> Self {
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Self::Unknown
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}
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}
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/// Adaptive quality controller with hysteresis to prevent tier flapping.
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///
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/// - Downgrade: 3 consecutive reports in a worse tier
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/// - Downgrade: 3 consecutive reports in a worse tier (2 on cellular)
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/// - Upgrade: 10 consecutive reports in a better tier
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pub struct AdaptiveQualityController {
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current_tier: Tier,
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@@ -54,14 +102,26 @@ pub struct AdaptiveQualityController {
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history: VecDeque<QualityReport>,
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/// Whether the profile was manually forced (disables adaptive logic).
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forced: bool,
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/// Current network context for threshold selection.
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network_context: NetworkContext,
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/// FEC boost expiry time (set during network handoff).
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fec_boost_until: Option<Instant>,
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/// FEC boost amount to add during handoff recovery window.
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fec_boost_amount: f32,
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}
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/// Threshold for downgrading (fast reaction to degradation).
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const DOWNGRADE_THRESHOLD: u32 = 3;
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/// Threshold for downgrading on cellular networks (even faster).
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const CELLULAR_DOWNGRADE_THRESHOLD: u32 = 2;
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/// Threshold for upgrading (slow, cautious improvement).
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const UPGRADE_THRESHOLD: u32 = 10;
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/// Maximum history window size.
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const HISTORY_SIZE: usize = 20;
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/// Default FEC boost amount during handoff recovery.
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const DEFAULT_FEC_BOOST: f32 = 0.2;
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/// Duration of FEC boost after a network handoff.
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const FEC_BOOST_DURATION_SECS: u64 = 10;
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impl AdaptiveQualityController {
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pub fn new() -> Self {
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@@ -72,6 +132,9 @@ impl AdaptiveQualityController {
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consecutive_down: 0,
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history: VecDeque::with_capacity(HISTORY_SIZE),
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forced: false,
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network_context: NetworkContext::default(),
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fec_boost_until: None,
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fec_boost_amount: DEFAULT_FEC_BOOST,
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}
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}
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@@ -80,6 +143,69 @@ impl AdaptiveQualityController {
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self.current_tier
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}
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/// Get the current network context.
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pub fn network_context(&self) -> NetworkContext {
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self.network_context
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}
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/// Signal a network transport change (e.g., WiFi to cellular handoff).
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///
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/// When switching from WiFi to any cellular type, this preemptively
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/// downgrades one quality tier and activates a temporary FEC boost.
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pub fn signal_network_change(&mut self, new_context: NetworkContext) {
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let old = self.network_context;
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self.network_context = new_context;
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let new_is_cellular = matches!(
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new_context,
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NetworkContext::CellularLte | NetworkContext::Cellular5g | NetworkContext::Cellular3g
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);
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// If switching from WiFi to cellular, preemptively downgrade one tier
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if old == NetworkContext::WiFi && new_is_cellular {
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if let Some(lower_tier) = self.current_tier.downgrade() {
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self.current_tier = lower_tier;
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self.current_profile = lower_tier.profile();
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}
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// Reset counters to avoid stale hysteresis state
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self.consecutive_up = 0;
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self.consecutive_down = 0;
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// Un-force so adaptive logic resumes
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self.forced = false;
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}
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// Activate FEC boost for any network change
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self.fec_boost_until = Some(Instant::now() + Duration::from_secs(FEC_BOOST_DURATION_SECS));
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}
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/// Returns the FEC boost amount if within the handoff recovery window, 0.0 otherwise.
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///
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/// Callers should add this to their base FEC ratio during the boost window.
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pub fn fec_boost(&self) -> f32 {
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if let Some(until) = self.fec_boost_until {
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if Instant::now() < until {
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return self.fec_boost_amount;
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}
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}
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0.0
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}
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/// Reset the hysteresis counters.
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pub fn reset_counters(&mut self) {
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self.consecutive_up = 0;
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self.consecutive_down = 0;
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}
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/// Get the effective downgrade threshold based on network context.
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fn downgrade_threshold(&self) -> u32 {
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match self.network_context {
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NetworkContext::CellularLte
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| NetworkContext::Cellular5g
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| NetworkContext::Cellular3g => CELLULAR_DOWNGRADE_THRESHOLD,
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_ => DOWNGRADE_THRESHOLD,
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}
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}
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fn try_transition(&mut self, observed_tier: Tier) -> Option<QualityProfile> {
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if observed_tier == self.current_tier {
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self.consecutive_up = 0;
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@@ -96,7 +222,7 @@ impl AdaptiveQualityController {
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if is_worse {
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self.consecutive_up = 0;
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self.consecutive_down += 1;
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if self.consecutive_down >= DOWNGRADE_THRESHOLD {
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if self.consecutive_down >= self.downgrade_threshold() {
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self.current_tier = observed_tier;
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self.current_profile = observed_tier.profile();
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self.consecutive_down = 0;
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@@ -142,7 +268,7 @@ impl QualityController for AdaptiveQualityController {
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return None;
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}
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let observed = Tier::classify(report);
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let observed = Tier::classify_with_context(report, self.network_context);
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self.try_transition(observed)
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}
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|
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@@ -246,4 +372,110 @@ mod tests {
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assert_eq!(Tier::classify(&make_report(50.0, 200)), Tier::Catastrophic);
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assert_eq!(Tier::classify(&make_report(5.0, 700)), Tier::Catastrophic);
|
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}
|
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|
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// ---------------------------------------------------------------
|
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// Network context tests
|
||||
// ---------------------------------------------------------------
|
||||
|
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#[test]
|
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fn cellular_tighter_thresholds() {
|
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// 12% loss: Good on WiFi, Degraded on cellular
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let report = make_report(12.0, 200);
|
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assert_eq!(
|
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Tier::classify_with_context(&report, NetworkContext::WiFi),
|
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Tier::Degraded
|
||||
);
|
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assert_eq!(
|
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Tier::classify_with_context(&report, NetworkContext::CellularLte),
|
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Tier::Degraded
|
||||
);
|
||||
|
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// 9% loss: Good on WiFi, Degraded on cellular
|
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let report = make_report(9.0, 200);
|
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assert_eq!(
|
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Tier::classify_with_context(&report, NetworkContext::WiFi),
|
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Tier::Good
|
||||
);
|
||||
assert_eq!(
|
||||
Tier::classify_with_context(&report, NetworkContext::CellularLte),
|
||||
Tier::Degraded
|
||||
);
|
||||
|
||||
// 30% loss: Degraded on WiFi, Catastrophic on cellular
|
||||
let report = make_report(30.0, 200);
|
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assert_eq!(
|
||||
Tier::classify_with_context(&report, NetworkContext::WiFi),
|
||||
Tier::Degraded
|
||||
);
|
||||
assert_eq!(
|
||||
Tier::classify_with_context(&report, NetworkContext::Cellular3g),
|
||||
Tier::Catastrophic
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn cellular_rtt_thresholds() {
|
||||
// RTT 350ms: Good on WiFi, Degraded on cellular
|
||||
let report = make_report(2.0, 348); // rtt_4ms rounds so use 348
|
||||
assert_eq!(
|
||||
Tier::classify_with_context(&report, NetworkContext::WiFi),
|
||||
Tier::Good
|
||||
);
|
||||
assert_eq!(
|
||||
Tier::classify_with_context(&report, NetworkContext::CellularLte),
|
||||
Tier::Degraded
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn cellular_faster_downgrade() {
|
||||
let mut ctrl = AdaptiveQualityController::new();
|
||||
ctrl.signal_network_change(NetworkContext::CellularLte);
|
||||
// Reset tier back to Good for testing downgrade threshold
|
||||
ctrl.current_tier = Tier::Good;
|
||||
ctrl.current_profile = Tier::Good.profile();
|
||||
|
||||
// On cellular, downgrade threshold is 2 instead of 3
|
||||
let bad = make_report(50.0, 200);
|
||||
assert!(ctrl.observe(&bad).is_none()); // 1st bad
|
||||
let result = ctrl.observe(&bad); // 2nd bad — should trigger on cellular
|
||||
assert!(result.is_some());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn signal_network_change_preemptive_downgrade() {
|
||||
let mut ctrl = AdaptiveQualityController::new();
|
||||
assert_eq!(ctrl.tier(), Tier::Good);
|
||||
|
||||
// Switch from WiFi to cellular
|
||||
ctrl.network_context = NetworkContext::WiFi;
|
||||
ctrl.signal_network_change(NetworkContext::CellularLte);
|
||||
|
||||
// Should have downgraded one tier: Good -> Degraded
|
||||
assert_eq!(ctrl.tier(), Tier::Degraded);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn signal_network_change_fec_boost() {
|
||||
let mut ctrl = AdaptiveQualityController::new();
|
||||
assert_eq!(ctrl.fec_boost(), 0.0);
|
||||
|
||||
ctrl.signal_network_change(NetworkContext::CellularLte);
|
||||
|
||||
// FEC boost should be active
|
||||
assert!(ctrl.fec_boost() > 0.0);
|
||||
assert_eq!(ctrl.fec_boost(), DEFAULT_FEC_BOOST);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn tier_downgrade() {
|
||||
assert_eq!(Tier::Good.downgrade(), Some(Tier::Degraded));
|
||||
assert_eq!(Tier::Degraded.downgrade(), Some(Tier::Catastrophic));
|
||||
assert_eq!(Tier::Catastrophic.downgrade(), None);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn network_context_default() {
|
||||
assert_eq!(NetworkContext::default(), NetworkContext::Unknown);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user