feat: Android VoIP client — Phase 1 (audio quality, network adaptation, crate skeleton)
- New wzp-android crate with Oboe C++ backend, lock-free SPSC ring buffers, engine orchestrator, codec pipeline, and Android Gradle project structure - AEC (NLMS adaptive filter), AGC (two-stage with fast attack/slow release), windowed-sinc FIR resampler replacing linear interpolation (wzp-codec) - Opus encoder tuning: complexity 7 default, set_expected_loss support - Mobile jitter buffer: asymmetric EMA (fast up/slow down), handoff spike detection with 2s cooldown, configurable safety margin - Network-aware quality control: cellular-specific thresholds, faster downgrade on cellular, proactive tier drop on WiFi→cellular handoff, FEC ratio boost during network transitions - Handoff detection in PathMonitor via RTT jitter spike analysis Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
424
crates/wzp-android/src/audio_android.rs
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424
crates/wzp-android/src/audio_android.rs
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//! Lock-free SPSC ring buffer audio backend for Android (Oboe).
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//!
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//! The ring buffers are shared between Rust and C++: the Oboe callbacks
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//! (running on a high-priority audio thread) read/write directly into
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//! the buffers via atomic indices, while the Rust codec thread on the
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//! other side does the same.
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use std::sync::atomic::{AtomicI32, Ordering};
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use tracing::info;
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#[allow(unused_imports)]
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use tracing::warn;
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/// Number of samples per 20 ms frame at 48 kHz mono.
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pub const FRAME_SAMPLES: usize = 960;
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/// Default ring buffer capacity: 8 frames = 160 ms at 48 kHz.
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const RING_CAPACITY: usize = 7680;
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// ---------------------------------------------------------------------------
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// FFI declarations matching oboe_bridge.h
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// ---------------------------------------------------------------------------
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#[repr(C)]
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#[allow(non_snake_case)]
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struct WzpOboeConfig {
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sample_rate: i32,
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frames_per_burst: i32,
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channel_count: i32,
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}
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#[repr(C)]
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#[allow(non_snake_case)]
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struct WzpOboeRings {
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capture_buf: *mut i16,
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capture_capacity: i32,
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capture_write_idx: *mut AtomicI32,
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capture_read_idx: *mut AtomicI32,
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playout_buf: *mut i16,
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playout_capacity: i32,
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playout_write_idx: *mut AtomicI32,
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playout_read_idx: *mut AtomicI32,
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}
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unsafe impl Send for WzpOboeRings {}
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unsafe impl Sync for WzpOboeRings {}
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unsafe extern "C" {
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fn wzp_oboe_start(config: *const WzpOboeConfig, rings: *const WzpOboeRings) -> i32;
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fn wzp_oboe_stop();
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fn wzp_oboe_capture_latency_ms() -> f32;
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fn wzp_oboe_playout_latency_ms() -> f32;
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fn wzp_oboe_is_running() -> i32;
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}
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// ---------------------------------------------------------------------------
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// SPSC Ring Buffer
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// ---------------------------------------------------------------------------
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/// Single-producer single-consumer lock-free ring buffer.
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///
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/// The producer calls `write()` and the consumer calls `read()`.
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/// Atomics use acquire/release ordering to ensure correct visibility
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/// across the Oboe audio thread and the Rust codec thread.
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pub struct RingBuffer {
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buf: Vec<i16>,
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capacity: usize,
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write_idx: AtomicI32,
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read_idx: AtomicI32,
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}
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impl RingBuffer {
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/// Create a new ring buffer with the given capacity (in samples).
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///
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/// The actual usable capacity is `capacity - 1` to distinguish
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/// full from empty.
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pub fn new(capacity: usize) -> Self {
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Self {
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buf: vec![0i16; capacity],
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capacity,
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write_idx: AtomicI32::new(0),
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read_idx: AtomicI32::new(0),
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}
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}
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/// Number of samples available to read.
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pub fn available_read(&self) -> usize {
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let w = self.write_idx.load(Ordering::Acquire);
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let r = self.read_idx.load(Ordering::Relaxed);
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let avail = w - r;
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if avail < 0 {
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(avail + self.capacity as i32) as usize
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} else {
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avail as usize
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}
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}
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/// Number of samples that can be written before the buffer is full.
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pub fn available_write(&self) -> usize {
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self.capacity - 1 - self.available_read()
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}
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/// Write samples into the ring buffer (producer side).
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///
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/// Returns the number of samples actually written (may be less than
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/// `data.len()` if the buffer is nearly full).
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pub fn write(&self, data: &[i16]) -> usize {
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let avail = self.available_write();
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let count = data.len().min(avail);
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if count == 0 {
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return 0;
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}
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let mut w = self.write_idx.load(Ordering::Relaxed) as usize;
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let cap = self.capacity;
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let buf_ptr = self.buf.as_ptr() as *mut i16;
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for i in 0..count {
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// SAFETY: w is always in [0, capacity) and we are the sole producer.
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unsafe {
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*buf_ptr.add(w) = data[i];
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}
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w += 1;
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if w >= cap {
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w = 0;
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}
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}
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self.write_idx.store(w as i32, Ordering::Release);
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count
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}
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/// Read samples from the ring buffer (consumer side).
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///
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/// Returns the number of samples actually read (may be less than
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/// `out.len()` if the buffer doesn't have enough data).
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pub fn read(&self, out: &mut [i16]) -> usize {
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let avail = self.available_read();
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let count = out.len().min(avail);
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if count == 0 {
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return 0;
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}
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let mut r = self.read_idx.load(Ordering::Relaxed) as usize;
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let cap = self.capacity;
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let buf_ptr = self.buf.as_ptr();
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for i in 0..count {
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// SAFETY: r is always in [0, capacity) and we are the sole consumer.
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unsafe {
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out[i] = *buf_ptr.add(r);
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}
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r += 1;
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if r >= cap {
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r = 0;
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}
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}
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self.read_idx.store(r as i32, Ordering::Release);
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count
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}
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/// Get a raw pointer to the buffer data (for FFI).
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fn buf_ptr(&self) -> *mut i16 {
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self.buf.as_ptr() as *mut i16
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}
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/// Get a raw pointer to the write index atomic (for FFI).
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fn write_idx_ptr(&self) -> *mut AtomicI32 {
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&self.write_idx as *const AtomicI32 as *mut AtomicI32
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}
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/// Get a raw pointer to the read index atomic (for FFI).
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fn read_idx_ptr(&self) -> *mut AtomicI32 {
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&self.read_idx as *const AtomicI32 as *mut AtomicI32
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}
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}
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// SAFETY: The ring buffer is designed for SPSC use where producer and consumer
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// are on different threads. The atomic indices provide the synchronization.
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unsafe impl Send for RingBuffer {}
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unsafe impl Sync for RingBuffer {}
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// ---------------------------------------------------------------------------
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// Oboe Backend
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// ---------------------------------------------------------------------------
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/// Oboe-based audio backend for Android.
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///
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/// Owns two SPSC ring buffers (capture and playout) that are shared with
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/// the C++ Oboe callbacks via raw pointers. The Oboe callbacks run on
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/// high-priority audio threads managed by the Android audio system.
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pub struct OboeBackend {
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capture_ring: RingBuffer,
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playout_ring: RingBuffer,
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started: bool,
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}
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impl OboeBackend {
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/// Create a new backend with default ring buffer sizes (160 ms each).
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pub fn new() -> Self {
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Self {
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capture_ring: RingBuffer::new(RING_CAPACITY),
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playout_ring: RingBuffer::new(RING_CAPACITY),
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started: false,
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}
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}
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/// Start Oboe audio streams.
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///
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/// This sets up the ring buffer pointers and calls into the C++ layer
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/// to open and start the capture and playout Oboe streams.
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pub fn start(&mut self) -> Result<(), anyhow::Error> {
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if self.started {
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return Ok(());
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}
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let config = WzpOboeConfig {
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sample_rate: 48_000,
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frames_per_burst: FRAME_SAMPLES as i32,
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channel_count: 1,
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};
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let rings = WzpOboeRings {
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capture_buf: self.capture_ring.buf_ptr(),
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capture_capacity: self.capture_ring.capacity as i32,
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capture_write_idx: self.capture_ring.write_idx_ptr(),
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capture_read_idx: self.capture_ring.read_idx_ptr(),
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playout_buf: self.playout_ring.buf_ptr(),
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playout_capacity: self.playout_ring.capacity as i32,
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playout_write_idx: self.playout_ring.write_idx_ptr(),
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playout_read_idx: self.playout_ring.read_idx_ptr(),
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};
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let ret = unsafe { wzp_oboe_start(&config, &rings) };
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if ret != 0 {
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return Err(anyhow::anyhow!("wzp_oboe_start failed with code {}", ret));
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}
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self.started = true;
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info!("Oboe backend started");
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Ok(())
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}
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/// Stop Oboe audio streams.
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pub fn stop(&mut self) {
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if !self.started {
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return;
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}
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unsafe { wzp_oboe_stop() };
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self.started = false;
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info!("Oboe backend stopped");
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}
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/// Read captured audio samples from the capture ring buffer.
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///
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/// Returns the number of samples actually read. The caller should
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/// provide a buffer of at least `FRAME_SAMPLES` (960) samples.
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pub fn read_capture(&self, out: &mut [i16]) -> usize {
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self.capture_ring.read(out)
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}
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/// Write audio samples to the playout ring buffer.
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///
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/// Returns the number of samples actually written.
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pub fn write_playout(&self, samples: &[i16]) -> usize {
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self.playout_ring.write(samples)
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}
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/// Get the current capture latency in milliseconds (from Oboe).
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#[allow(unused)]
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pub fn capture_latency_ms(&self) -> f32 {
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unsafe { wzp_oboe_capture_latency_ms() }
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}
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/// Get the current playout latency in milliseconds (from Oboe).
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#[allow(unused)]
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pub fn playout_latency_ms(&self) -> f32 {
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unsafe { wzp_oboe_playout_latency_ms() }
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}
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/// Check if the Oboe streams are currently running.
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#[allow(unused)]
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pub fn is_running(&self) -> bool {
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unsafe { wzp_oboe_is_running() != 0 }
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}
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}
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impl Drop for OboeBackend {
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fn drop(&mut self) {
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self.stop();
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}
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}
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// ---------------------------------------------------------------------------
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// Thread affinity / priority helpers
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// ---------------------------------------------------------------------------
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/// Pin the current thread to the highest-numbered CPU cores (big cores on
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/// ARM big.LITTLE architectures). Falls back silently on failure.
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#[allow(unused)]
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pub fn pin_to_big_core() {
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#[cfg(target_os = "android")]
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{
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unsafe {
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let num_cpus = libc::sysconf(libc::_SC_NPROCESSORS_ONLN);
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if num_cpus <= 0 {
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warn!("pin_to_big_core: could not determine CPU count");
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return;
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}
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let num_cpus = num_cpus as usize;
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// Target the upper half of CPUs (big cores on most big.LITTLE SoCs)
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let start = num_cpus / 2;
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let mut set: libc::cpu_set_t = std::mem::zeroed();
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libc::CPU_ZERO(&mut set);
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for cpu in start..num_cpus {
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libc::CPU_SET(cpu, &mut set);
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}
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let ret = libc::sched_setaffinity(
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0, // current thread
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std::mem::size_of::<libc::cpu_set_t>(),
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&set,
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);
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if ret != 0 {
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warn!("sched_setaffinity failed: {}", std::io::Error::last_os_error());
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} else {
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info!(start, num_cpus, "pinned to big cores");
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}
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}
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}
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#[cfg(not(target_os = "android"))]
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{
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// No-op on non-Android
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}
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}
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/// Attempt to set SCHED_FIFO real-time priority for the current thread.
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/// Falls back silently on failure (requires appropriate permissions on Android).
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#[allow(unused)]
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pub fn set_realtime_priority() {
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#[cfg(target_os = "android")]
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{
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unsafe {
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let param = libc::sched_param {
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sched_priority: 2, // Low RT priority — enough for audio, safe
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};
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let ret = libc::sched_setscheduler(0, libc::SCHED_FIFO, ¶m);
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if ret != 0 {
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warn!(
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"sched_setscheduler(SCHED_FIFO) failed: {}",
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std::io::Error::last_os_error()
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);
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} else {
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info!("set SCHED_FIFO priority 2");
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}
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}
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}
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#[cfg(not(target_os = "android"))]
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{
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// No-op on non-Android
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}
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}
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// ---------------------------------------------------------------------------
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// Tests
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// ---------------------------------------------------------------------------
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn ring_buffer_write_read() {
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let ring = RingBuffer::new(16);
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let data = [1i16, 2, 3, 4, 5];
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assert_eq!(ring.write(&data), 5);
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assert_eq!(ring.available_read(), 5);
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let mut out = [0i16; 5];
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assert_eq!(ring.read(&mut out), 5);
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assert_eq!(out, [1, 2, 3, 4, 5]);
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assert_eq!(ring.available_read(), 0);
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}
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#[test]
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fn ring_buffer_wraparound() {
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let ring = RingBuffer::new(8);
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let data = [10i16, 20, 30, 40, 50, 60]; // 6 samples, capacity 8 (usable 7)
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assert_eq!(ring.write(&data), 6);
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let mut out = [0i16; 4];
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assert_eq!(ring.read(&mut out), 4);
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assert_eq!(out, [10, 20, 30, 40]);
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// Now write more, which should wrap around
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let data2 = [70i16, 80, 90, 100];
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assert_eq!(ring.write(&data2), 4);
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let mut out2 = [0i16; 6];
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assert_eq!(ring.read(&mut out2), 6);
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assert_eq!(out2, [50, 60, 70, 80, 90, 100]);
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}
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#[test]
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fn ring_buffer_full() {
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let ring = RingBuffer::new(4); // usable capacity = 3
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let data = [1i16, 2, 3, 4, 5];
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assert_eq!(ring.write(&data), 3); // Only 3 fit
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assert_eq!(ring.available_write(), 0);
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}
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#[test]
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fn oboe_backend_stub_start_stop() {
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let mut backend = OboeBackend::new();
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backend.start().expect("stub start should succeed");
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assert!(backend.started);
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backend.stop();
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assert!(!backend.started);
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}
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}
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Block a user